1/**************************************************************************/
2/* core_constants.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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13/* "Software"), to deal in the Software without restriction, including */
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29/**************************************************************************/
30
31#ifndef CORE_CONSTANTS_H
32#define CORE_CONSTANTS_H
33
34#include "core/string/string_name.h"
35#include "core/templates/hash_set.h"
36
37class CoreConstants {
38public:
39 static int get_global_constant_count();
40 static StringName get_global_constant_enum(int p_idx);
41 static bool is_global_constant_bitfield(int p_idx);
42 static bool get_ignore_value_in_docs(int p_idx);
43 static const char *get_global_constant_name(int p_idx);
44 static int64_t get_global_constant_value(int p_idx);
45 static bool is_global_constant(const StringName &p_name);
46 static int get_global_constant_index(const StringName &p_name);
47 static bool is_global_enum(const StringName &p_enum);
48 static void get_enum_values(StringName p_enum, HashMap<StringName, int64_t> *p_values);
49};
50
51#endif // CORE_CONSTANTS_H
52