| 1 | /**************************************************************************/ |
| 2 | /* convex_hull.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
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| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef CONVEX_HULL_H |
| 32 | #define CONVEX_HULL_H |
| 33 | |
| 34 | /* |
| 35 | Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net |
| 36 | This software is provided 'as-is', without any express or implied warranty. |
| 37 | In no event will the authors be held liable for any damages arising from the use of this software. |
| 38 | Permission is granted to anyone to use this software for any purpose, |
| 39 | including commercial applications, and to alter it and redistribute it freely, |
| 40 | subject to the following restrictions: |
| 41 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
| 42 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
| 43 | 3. This notice may not be removed or altered from any source distribution. |
| 44 | */ |
| 45 | |
| 46 | #include "core/math/geometry_3d.h" |
| 47 | #include "core/math/vector3.h" |
| 48 | #include "core/templates/local_vector.h" |
| 49 | #include "core/templates/vector.h" |
| 50 | |
| 51 | /// Convex hull implementation based on Preparata and Hong |
| 52 | /// See https://code.google.com/archive/p/bullet/issues/275 |
| 53 | /// Ole Kniemeyer, MAXON Computer GmbH |
| 54 | class ConvexHullComputer { |
| 55 | public: |
| 56 | class Edge { |
| 57 | private: |
| 58 | int32_t next = 0; |
| 59 | int32_t reverse = 0; |
| 60 | int32_t target_vertex = 0; |
| 61 | |
| 62 | friend class ConvexHullComputer; |
| 63 | |
| 64 | public: |
| 65 | int32_t get_next_relative() const { |
| 66 | return next; |
| 67 | } |
| 68 | |
| 69 | int32_t get_source_vertex() const { |
| 70 | return (this + reverse)->target_vertex; |
| 71 | } |
| 72 | |
| 73 | int32_t get_target_vertex() const { |
| 74 | return target_vertex; |
| 75 | } |
| 76 | |
| 77 | const Edge *get_next_edge_of_vertex() const // clockwise list of all edges of a vertex |
| 78 | { |
| 79 | return this + next; |
| 80 | } |
| 81 | |
| 82 | const Edge *get_next_edge_of_face() const // counter-clockwise list of all edges of a face |
| 83 | { |
| 84 | return (this + reverse)->get_next_edge_of_vertex(); |
| 85 | } |
| 86 | |
| 87 | const Edge *get_reverse_edge() const { |
| 88 | return this + reverse; |
| 89 | } |
| 90 | }; |
| 91 | |
| 92 | // Vertices of the output hull |
| 93 | LocalVector<Vector3> vertices; |
| 94 | |
| 95 | // Edges of the output hull |
| 96 | LocalVector<Edge> edges; |
| 97 | |
| 98 | // Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons |
| 99 | LocalVector<int32_t> faces; |
| 100 | |
| 101 | /* |
| 102 | Compute convex hull of "count" vertices stored in "coords". |
| 103 | If "shrink" is positive, the convex hull is shrunken by that amount (each face is moved by "shrink" length units |
| 104 | towards the center along its normal). |
| 105 | If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius" |
| 106 | is the minimum distance of a face to the center of the convex hull. |
| 107 | The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large |
| 108 | that the resulting convex hull is empty. |
| 109 | The output convex hull can be found in the member variables "vertices", "edges", "faces". |
| 110 | */ |
| 111 | real_t compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp); |
| 112 | |
| 113 | static Error convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh); |
| 114 | }; |
| 115 | |
| 116 | #endif // CONVEX_HULL_H |
| 117 | |