1 | /**************************************************************************/ |
2 | /* variant_destruct.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef VARIANT_DESTRUCT_H |
32 | #define VARIANT_DESTRUCT_H |
33 | |
34 | #include "core/variant/variant.h" |
35 | |
36 | #include "core/object/class_db.h" |
37 | |
38 | template <class T> |
39 | struct VariantDestruct {}; |
40 | |
41 | #define MAKE_PTRDESTRUCT(m_type) \ |
42 | template <> \ |
43 | struct VariantDestruct<m_type> { \ |
44 | _FORCE_INLINE_ static void ptr_destruct(void *p_ptr) { \ |
45 | reinterpret_cast<m_type *>(p_ptr)->~m_type(); \ |
46 | } \ |
47 | _FORCE_INLINE_ static Variant::Type get_base_type() { \ |
48 | return GetTypeInfo<m_type>::VARIANT_TYPE; \ |
49 | } \ |
50 | } |
51 | |
52 | MAKE_PTRDESTRUCT(String); |
53 | MAKE_PTRDESTRUCT(StringName); |
54 | MAKE_PTRDESTRUCT(NodePath); |
55 | MAKE_PTRDESTRUCT(Callable); |
56 | MAKE_PTRDESTRUCT(Signal); |
57 | MAKE_PTRDESTRUCT(Dictionary); |
58 | MAKE_PTRDESTRUCT(Array); |
59 | MAKE_PTRDESTRUCT(PackedByteArray); |
60 | MAKE_PTRDESTRUCT(PackedInt32Array); |
61 | MAKE_PTRDESTRUCT(PackedInt64Array); |
62 | MAKE_PTRDESTRUCT(PackedFloat32Array); |
63 | MAKE_PTRDESTRUCT(PackedFloat64Array); |
64 | MAKE_PTRDESTRUCT(PackedStringArray); |
65 | MAKE_PTRDESTRUCT(PackedVector2Array); |
66 | MAKE_PTRDESTRUCT(PackedVector3Array); |
67 | MAKE_PTRDESTRUCT(PackedColorArray); |
68 | |
69 | #undef MAKE_PTRDESTRUCT |
70 | |
71 | #endif // VARIANT_DESTRUCT_H |
72 | |