1/**************************************************************************/
2/* editor_run_bar.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_RUN_BAR_H
32#define EDITOR_RUN_BAR_H
33
34#include "editor/editor_run.h"
35#include "editor/export/editor_export.h"
36#include "scene/gui/margin_container.h"
37
38class Button;
39class EditorRunNative;
40class EditorQuickOpen;
41class PanelContainer;
42class HBoxContainer;
43
44class EditorRunBar : public MarginContainer {
45 GDCLASS(EditorRunBar, MarginContainer);
46
47 static EditorRunBar *singleton;
48
49 enum RunMode {
50 STOPPED = 0,
51 RUN_MAIN,
52 RUN_CURRENT,
53 RUN_CUSTOM,
54 };
55
56 PanelContainer *main_panel = nullptr;
57 HBoxContainer *main_hbox = nullptr;
58
59 Button *play_button = nullptr;
60 Button *pause_button = nullptr;
61 Button *stop_button = nullptr;
62 Button *play_scene_button = nullptr;
63 Button *play_custom_scene_button = nullptr;
64
65 EditorRun editor_run;
66 EditorRunNative *run_native = nullptr;
67
68 PanelContainer *write_movie_panel = nullptr;
69 Button *write_movie_button = nullptr;
70
71 EditorQuickOpen *quick_run = nullptr;
72
73 RunMode current_mode = RunMode::STOPPED;
74 String run_custom_filename;
75 String run_current_filename;
76
77 void _reset_play_buttons();
78 void _update_play_buttons();
79
80 void _write_movie_toggled(bool p_enabled);
81 void _quick_run_selected();
82
83 void _play_current_pressed();
84 void _play_custom_pressed();
85
86 void _run_scene(const String &p_scene_path = "");
87 void _run_native(const Ref<EditorExportPreset> &p_preset);
88
89protected:
90 void _notification(int p_what);
91 static void _bind_methods();
92
93public:
94 static EditorRunBar *get_singleton() { return singleton; }
95
96 void play_main_scene(bool p_from_native = false);
97 void play_current_scene(bool p_reload = false);
98 void play_custom_scene(const String &p_custom);
99
100 void stop_playing();
101 bool is_playing() const;
102 String get_playing_scene() const;
103
104 Error start_native_device(int p_device_id);
105
106 OS::ProcessID has_child_process(OS::ProcessID p_pid) const;
107 void stop_child_process(OS::ProcessID p_pid);
108
109 void set_movie_maker_enabled(bool p_enabled);
110 bool is_movie_maker_enabled() const;
111
112 Button *get_pause_button() { return pause_button; }
113
114 HBoxContainer *get_buttons_container();
115
116 EditorRunBar();
117};
118
119#endif // EDITOR_RUN_BAR_H
120