1/**************************************************************************/
2/* resource_importer_image.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "resource_importer_image.h"
32
33#include "core/io/file_access.h"
34#include "core/io/image_loader.h"
35#include "core/io/resource_saver.h"
36#include "scene/resources/texture.h"
37
38String ResourceImporterImage::get_importer_name() const {
39 return "image";
40}
41
42String ResourceImporterImage::get_visible_name() const {
43 return "Image";
44}
45
46void ResourceImporterImage::get_recognized_extensions(List<String> *p_extensions) const {
47 ImageLoader::get_recognized_extensions(p_extensions);
48}
49
50String ResourceImporterImage::get_save_extension() const {
51 return "image";
52}
53
54String ResourceImporterImage::get_resource_type() const {
55 return "Image";
56}
57
58bool ResourceImporterImage::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
59 return true;
60}
61
62int ResourceImporterImage::get_preset_count() const {
63 return 0;
64}
65
66String ResourceImporterImage::get_preset_name(int p_idx) const {
67 return String();
68}
69
70void ResourceImporterImage::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
71}
72
73Error ResourceImporterImage::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
74 Ref<FileAccess> f = FileAccess::open(p_source_file, FileAccess::READ);
75
76 ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, "Cannot open file from path '" + p_source_file + "'.");
77 uint64_t len = f->get_length();
78
79 Vector<uint8_t> data;
80 data.resize(len);
81
82 f->get_buffer(data.ptrw(), len);
83
84 f = FileAccess::open(p_save_path + ".image", FileAccess::WRITE);
85 ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_CREATE, "Cannot create file in path '" + p_save_path + ".image'.");
86
87 //save the header GDIM
88 const uint8_t header[4] = { 'G', 'D', 'I', 'M' };
89 f->store_buffer(header, 4);
90 //SAVE the extension (so it can be recognized by the loader later
91 f->store_pascal_string(p_source_file.get_extension().to_lower());
92 //SAVE the actual image
93 f->store_buffer(data.ptr(), len);
94
95 return OK;
96}
97
98ResourceImporterImage::ResourceImporterImage() {
99}
100