| 1 | /**************************************************************************/ |
| 2 | /* animation_tree_editor_plugin.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ANIMATION_TREE_EDITOR_PLUGIN_H |
| 32 | #define ANIMATION_TREE_EDITOR_PLUGIN_H |
| 33 | |
| 34 | #include "editor/editor_plugin.h" |
| 35 | #include "scene/animation/animation_tree.h" |
| 36 | #include "scene/gui/button.h" |
| 37 | #include "scene/gui/graph_edit.h" |
| 38 | |
| 39 | class EditorFileDialog; |
| 40 | |
| 41 | class AnimationTreeNodeEditorPlugin : public VBoxContainer { |
| 42 | GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer); |
| 43 | |
| 44 | public: |
| 45 | virtual bool can_edit(const Ref<AnimationNode> &p_node) = 0; |
| 46 | virtual void edit(const Ref<AnimationNode> &p_node) = 0; |
| 47 | }; |
| 48 | |
| 49 | class AnimationTreeEditor : public VBoxContainer { |
| 50 | GDCLASS(AnimationTreeEditor, VBoxContainer); |
| 51 | |
| 52 | ScrollContainer *path_edit = nullptr; |
| 53 | HBoxContainer *path_hb = nullptr; |
| 54 | |
| 55 | AnimationTree *tree = nullptr; |
| 56 | MarginContainer *editor_base = nullptr; |
| 57 | |
| 58 | Vector<String> button_path; |
| 59 | Vector<String> edited_path; |
| 60 | Vector<AnimationTreeNodeEditorPlugin *> editors; |
| 61 | |
| 62 | void _update_path(); |
| 63 | void _clear_editors(); |
| 64 | ObjectID current_root; |
| 65 | |
| 66 | void _path_button_pressed(int p_path); |
| 67 | void _animation_list_changed(); |
| 68 | |
| 69 | static Vector<String> get_animation_list(); |
| 70 | |
| 71 | protected: |
| 72 | void _notification(int p_what); |
| 73 | void _node_removed(Node *p_node); |
| 74 | static void _bind_methods(); |
| 75 | |
| 76 | static AnimationTreeEditor *singleton; |
| 77 | |
| 78 | public: |
| 79 | AnimationTree *get_animation_tree() { return tree; } |
| 80 | void add_plugin(AnimationTreeNodeEditorPlugin *p_editor); |
| 81 | void remove_plugin(AnimationTreeNodeEditorPlugin *p_editor); |
| 82 | |
| 83 | String get_base_path(); |
| 84 | |
| 85 | bool can_edit(const Ref<AnimationNode> &p_node) const; |
| 86 | |
| 87 | void edit_path(const Vector<String> &p_path); |
| 88 | Vector<String> get_edited_path() const; |
| 89 | |
| 90 | void enter_editor(const String &p_path = "" ); |
| 91 | static AnimationTreeEditor *get_singleton() { return singleton; } |
| 92 | void edit(AnimationTree *p_tree); |
| 93 | AnimationTreeEditor(); |
| 94 | }; |
| 95 | |
| 96 | class AnimationTreeEditorPlugin : public EditorPlugin { |
| 97 | GDCLASS(AnimationTreeEditorPlugin, EditorPlugin); |
| 98 | |
| 99 | AnimationTreeEditor *anim_tree_editor = nullptr; |
| 100 | Button *button = nullptr; |
| 101 | |
| 102 | public: |
| 103 | virtual String get_name() const override { return "AnimationTree" ; } |
| 104 | bool has_main_screen() const override { return false; } |
| 105 | virtual void edit(Object *p_object) override; |
| 106 | virtual bool handles(Object *p_object) const override; |
| 107 | virtual void make_visible(bool p_visible) override; |
| 108 | |
| 109 | AnimationTreeEditorPlugin(); |
| 110 | ~AnimationTreeEditorPlugin(); |
| 111 | }; |
| 112 | |
| 113 | #endif // ANIMATION_TREE_EDITOR_PLUGIN_H |
| 114 | |