1 | /**************************************************************************/ |
2 | /* cpu_particles_3d_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef CPU_PARTICLES_3D_EDITOR_PLUGIN_H |
32 | #define CPU_PARTICLES_3D_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/plugins/gpu_particles_3d_editor_plugin.h" |
35 | #include "scene/3d/cpu_particles_3d.h" |
36 | |
37 | class CPUParticles3DEditor : public GPUParticles3DEditorBase { |
38 | GDCLASS(CPUParticles3DEditor, GPUParticles3DEditorBase); |
39 | |
40 | enum Menu { |
41 | MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, |
42 | MENU_OPTION_CLEAR_EMISSION_VOLUME, |
43 | MENU_OPTION_RESTART, |
44 | MENU_OPTION_CONVERT_TO_GPU_PARTICLES, |
45 | }; |
46 | |
47 | CPUParticles3D *node = nullptr; |
48 | |
49 | void _menu_option(int); |
50 | |
51 | friend class CPUParticles3DEditorPlugin; |
52 | |
53 | virtual void _generate_emission_points() override; |
54 | |
55 | protected: |
56 | void _notification(int p_notification); |
57 | void _node_removed(Node *p_node); |
58 | static void _bind_methods(); |
59 | |
60 | public: |
61 | void edit(CPUParticles3D *p_particles); |
62 | CPUParticles3DEditor(); |
63 | }; |
64 | |
65 | class CPUParticles3DEditorPlugin : public EditorPlugin { |
66 | GDCLASS(CPUParticles3DEditorPlugin, EditorPlugin); |
67 | |
68 | CPUParticles3DEditor *particles_editor = nullptr; |
69 | |
70 | public: |
71 | virtual String get_name() const override { return "CPUParticles3D" ; } |
72 | bool has_main_screen() const override { return false; } |
73 | virtual void edit(Object *p_object) override; |
74 | virtual bool handles(Object *p_object) const override; |
75 | virtual void make_visible(bool p_visible) override; |
76 | |
77 | CPUParticles3DEditorPlugin(); |
78 | ~CPUParticles3DEditorPlugin(); |
79 | }; |
80 | |
81 | #endif // CPU_PARTICLES_3D_EDITOR_PLUGIN_H |
82 | |