1 | /**************************************************************************/ |
2 | /* cpu_particles_3d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef CPU_PARTICLES_3D_H |
32 | #define CPU_PARTICLES_3D_H |
33 | |
34 | #include "scene/3d/visual_instance_3d.h" |
35 | |
36 | class CPUParticles3D : public GeometryInstance3D { |
37 | private: |
38 | GDCLASS(CPUParticles3D, GeometryInstance3D); |
39 | |
40 | public: |
41 | enum DrawOrder { |
42 | DRAW_ORDER_INDEX, |
43 | DRAW_ORDER_LIFETIME, |
44 | DRAW_ORDER_VIEW_DEPTH, |
45 | DRAW_ORDER_MAX |
46 | }; |
47 | |
48 | enum Parameter { |
49 | PARAM_INITIAL_LINEAR_VELOCITY, |
50 | PARAM_ANGULAR_VELOCITY, |
51 | PARAM_ORBIT_VELOCITY, |
52 | PARAM_LINEAR_ACCEL, |
53 | PARAM_RADIAL_ACCEL, |
54 | PARAM_TANGENTIAL_ACCEL, |
55 | PARAM_DAMPING, |
56 | PARAM_ANGLE, |
57 | PARAM_SCALE, |
58 | PARAM_HUE_VARIATION, |
59 | PARAM_ANIM_SPEED, |
60 | PARAM_ANIM_OFFSET, |
61 | PARAM_MAX |
62 | }; |
63 | |
64 | enum ParticleFlags { |
65 | PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, |
66 | PARTICLE_FLAG_ROTATE_Y, |
67 | PARTICLE_FLAG_DISABLE_Z, |
68 | PARTICLE_FLAG_MAX |
69 | }; |
70 | |
71 | enum EmissionShape { |
72 | EMISSION_SHAPE_POINT, |
73 | EMISSION_SHAPE_SPHERE, |
74 | EMISSION_SHAPE_SPHERE_SURFACE, |
75 | EMISSION_SHAPE_BOX, |
76 | EMISSION_SHAPE_POINTS, |
77 | EMISSION_SHAPE_DIRECTED_POINTS, |
78 | EMISSION_SHAPE_RING, |
79 | EMISSION_SHAPE_MAX |
80 | }; |
81 | |
82 | private: |
83 | bool emitting = false; |
84 | bool active = false; |
85 | |
86 | struct Particle { |
87 | Transform3D transform; |
88 | Color color; |
89 | real_t custom[4] = {}; |
90 | Vector3 velocity; |
91 | bool active = false; |
92 | real_t angle_rand = 0.0; |
93 | real_t scale_rand = 0.0; |
94 | real_t hue_rot_rand = 0.0; |
95 | real_t anim_offset_rand = 0.0; |
96 | Color start_color_rand; |
97 | double time = 0.0; |
98 | double lifetime = 0.0; |
99 | Color base_color; |
100 | |
101 | uint32_t seed = 0; |
102 | }; |
103 | |
104 | double time = 0.0; |
105 | double frame_remainder = 0.0; |
106 | int cycle = 0; |
107 | bool redraw = false; |
108 | |
109 | RID multimesh; |
110 | |
111 | Vector<Particle> particles; |
112 | Vector<float> particle_data; |
113 | Vector<int> particle_order; |
114 | |
115 | struct SortLifetime { |
116 | const Particle *particles = nullptr; |
117 | |
118 | bool operator()(int p_a, int p_b) const { |
119 | return particles[p_a].time > particles[p_b].time; |
120 | } |
121 | }; |
122 | |
123 | struct SortAxis { |
124 | const Particle *particles = nullptr; |
125 | Vector3 axis; |
126 | bool operator()(int p_a, int p_b) const { |
127 | return axis.dot(particles[p_a].transform.origin) < axis.dot(particles[p_b].transform.origin); |
128 | } |
129 | }; |
130 | |
131 | // |
132 | |
133 | bool one_shot = false; |
134 | |
135 | double lifetime = 1.0; |
136 | double pre_process_time = 0.0; |
137 | real_t explosiveness_ratio = 0.0; |
138 | real_t randomness_ratio = 0.0; |
139 | double lifetime_randomness = 0.0; |
140 | double speed_scale = 1.0; |
141 | bool local_coords = false; |
142 | int fixed_fps = 0; |
143 | bool fractional_delta = true; |
144 | |
145 | Transform3D inv_emission_transform; |
146 | |
147 | SafeFlag can_update; |
148 | |
149 | DrawOrder draw_order = DRAW_ORDER_INDEX; |
150 | |
151 | Ref<Mesh> mesh; |
152 | |
153 | //////// |
154 | |
155 | Vector3 direction = Vector3(1, 0, 0); |
156 | real_t spread = 45.0; |
157 | real_t flatness = 0.0; |
158 | |
159 | real_t parameters_min[PARAM_MAX] = {}; |
160 | real_t parameters_max[PARAM_MAX] = {}; |
161 | |
162 | Ref<Curve> curve_parameters[PARAM_MAX]; |
163 | Color color = Color(1, 1, 1, 1); |
164 | Ref<Gradient> color_ramp; |
165 | Ref<Gradient> color_initial_ramp; |
166 | |
167 | bool particle_flags[PARTICLE_FLAG_MAX] = {}; |
168 | |
169 | EmissionShape emission_shape = EMISSION_SHAPE_POINT; |
170 | real_t emission_sphere_radius = 1.0; |
171 | Vector3 emission_box_extents = Vector3(1, 1, 1); |
172 | Vector<Vector3> emission_points; |
173 | Vector<Vector3> emission_normals; |
174 | Vector<Color> emission_colors; |
175 | int emission_point_count = 0; |
176 | Vector3 emission_ring_axis; |
177 | real_t emission_ring_height = 0.0; |
178 | real_t emission_ring_radius = 0.0; |
179 | real_t emission_ring_inner_radius = 0.0; |
180 | |
181 | Ref<Curve> scale_curve_x; |
182 | Ref<Curve> scale_curve_y; |
183 | Ref<Curve> scale_curve_z; |
184 | bool split_scale = false; |
185 | |
186 | Vector3 gravity = Vector3(0, -9.8, 0); |
187 | |
188 | void _update_internal(); |
189 | void _particles_process(double p_delta); |
190 | void _update_particle_data_buffer(); |
191 | |
192 | Mutex update_mutex; |
193 | |
194 | void _update_render_thread(); |
195 | |
196 | void _set_redraw(bool p_redraw); |
197 | |
198 | protected: |
199 | static void _bind_methods(); |
200 | void _notification(int p_what); |
201 | void _validate_property(PropertyInfo &p_property) const; |
202 | |
203 | public: |
204 | AABB get_aabb() const override; |
205 | |
206 | void set_emitting(bool p_emitting); |
207 | void set_amount(int p_amount); |
208 | void set_lifetime(double p_lifetime); |
209 | void set_one_shot(bool p_one_shot); |
210 | void set_pre_process_time(double p_time); |
211 | void set_explosiveness_ratio(real_t p_ratio); |
212 | void set_randomness_ratio(real_t p_ratio); |
213 | void set_lifetime_randomness(double p_random); |
214 | void set_use_local_coordinates(bool p_enable); |
215 | void set_speed_scale(double p_scale); |
216 | |
217 | bool is_emitting() const; |
218 | int get_amount() const; |
219 | double get_lifetime() const; |
220 | bool get_one_shot() const; |
221 | double get_pre_process_time() const; |
222 | real_t get_explosiveness_ratio() const; |
223 | real_t get_randomness_ratio() const; |
224 | double get_lifetime_randomness() const; |
225 | bool get_use_local_coordinates() const; |
226 | double get_speed_scale() const; |
227 | |
228 | void set_fixed_fps(int p_count); |
229 | int get_fixed_fps() const; |
230 | |
231 | void set_fractional_delta(bool p_enable); |
232 | bool get_fractional_delta() const; |
233 | |
234 | void set_draw_order(DrawOrder p_order); |
235 | DrawOrder get_draw_order() const; |
236 | |
237 | void set_mesh(const Ref<Mesh> &p_mesh); |
238 | Ref<Mesh> get_mesh() const; |
239 | |
240 | /////////////////// |
241 | |
242 | void set_direction(Vector3 p_direction); |
243 | Vector3 get_direction() const; |
244 | |
245 | void set_spread(real_t p_spread); |
246 | real_t get_spread() const; |
247 | |
248 | void set_flatness(real_t p_flatness); |
249 | real_t get_flatness() const; |
250 | |
251 | void set_param_min(Parameter p_param, real_t p_value); |
252 | real_t get_param_min(Parameter p_param) const; |
253 | |
254 | void set_param_max(Parameter p_param, real_t p_value); |
255 | real_t get_param_max(Parameter p_param) const; |
256 | |
257 | void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); |
258 | Ref<Curve> get_param_curve(Parameter p_param) const; |
259 | |
260 | void set_color(const Color &p_color); |
261 | Color get_color() const; |
262 | |
263 | void set_color_ramp(const Ref<Gradient> &p_ramp); |
264 | Ref<Gradient> get_color_ramp() const; |
265 | |
266 | void set_color_initial_ramp(const Ref<Gradient> &p_ramp); |
267 | Ref<Gradient> get_color_initial_ramp() const; |
268 | |
269 | void set_particle_flag(ParticleFlags p_particle_flag, bool p_enable); |
270 | bool get_particle_flag(ParticleFlags p_particle_flag) const; |
271 | |
272 | void set_emission_shape(EmissionShape p_shape); |
273 | void set_emission_sphere_radius(real_t p_radius); |
274 | void set_emission_box_extents(Vector3 p_extents); |
275 | void set_emission_points(const Vector<Vector3> &p_points); |
276 | void set_emission_normals(const Vector<Vector3> &p_normals); |
277 | void set_emission_colors(const Vector<Color> &p_colors); |
278 | void set_emission_ring_axis(Vector3 p_axis); |
279 | void set_emission_ring_height(real_t p_height); |
280 | void set_emission_ring_radius(real_t p_radius); |
281 | void set_emission_ring_inner_radius(real_t p_radius); |
282 | void set_scale_curve_x(Ref<Curve> p_scale_curve); |
283 | void set_scale_curve_y(Ref<Curve> p_scale_curve); |
284 | void set_scale_curve_z(Ref<Curve> p_scale_curve); |
285 | void set_split_scale(bool p_split_scale); |
286 | |
287 | EmissionShape get_emission_shape() const; |
288 | real_t get_emission_sphere_radius() const; |
289 | Vector3 get_emission_box_extents() const; |
290 | Vector<Vector3> get_emission_points() const; |
291 | Vector<Vector3> get_emission_normals() const; |
292 | Vector<Color> get_emission_colors() const; |
293 | Vector3 get_emission_ring_axis() const; |
294 | real_t get_emission_ring_height() const; |
295 | real_t get_emission_ring_radius() const; |
296 | real_t get_emission_ring_inner_radius() const; |
297 | Ref<Curve> get_scale_curve_x() const; |
298 | Ref<Curve> get_scale_curve_y() const; |
299 | Ref<Curve> get_scale_curve_z() const; |
300 | bool get_split_scale(); |
301 | |
302 | void set_gravity(const Vector3 &p_gravity); |
303 | Vector3 get_gravity() const; |
304 | |
305 | PackedStringArray get_configuration_warnings() const override; |
306 | |
307 | void restart(); |
308 | |
309 | void convert_from_particles(Node *p_particles); |
310 | |
311 | CPUParticles3D(); |
312 | ~CPUParticles3D(); |
313 | }; |
314 | |
315 | VARIANT_ENUM_CAST(CPUParticles3D::DrawOrder) |
316 | VARIANT_ENUM_CAST(CPUParticles3D::Parameter) |
317 | VARIANT_ENUM_CAST(CPUParticles3D::ParticleFlags) |
318 | VARIANT_ENUM_CAST(CPUParticles3D::EmissionShape) |
319 | |
320 | #endif // CPU_PARTICLES_3D_H |
321 | |