| 1 | /**************************************************************************/ |
| 2 | /* cpu_particles_3d_editor_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "cpu_particles_3d_editor_plugin.h" |
| 32 | |
| 33 | #include "editor/editor_node.h" |
| 34 | #include "editor/editor_undo_redo_manager.h" |
| 35 | #include "editor/gui/scene_tree_editor.h" |
| 36 | #include "editor/plugins/node_3d_editor_plugin.h" |
| 37 | #include "editor/scene_tree_dock.h" |
| 38 | #include "scene/gui/menu_button.h" |
| 39 | |
| 40 | void CPUParticles3DEditor::_node_removed(Node *p_node) { |
| 41 | if (p_node == node) { |
| 42 | node = nullptr; |
| 43 | hide(); |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | void CPUParticles3DEditor::_notification(int p_notification) { |
| 48 | switch (p_notification) { |
| 49 | case NOTIFICATION_ENTER_TREE: { |
| 50 | options->set_icon(get_editor_theme_icon(SNAME("CPUParticles3D" ))); |
| 51 | } break; |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void CPUParticles3DEditor::_menu_option(int p_option) { |
| 56 | switch (p_option) { |
| 57 | case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { |
| 58 | emission_tree_dialog->popup_scenetree_dialog(); |
| 59 | |
| 60 | } break; |
| 61 | |
| 62 | case MENU_OPTION_RESTART: { |
| 63 | node->restart(); |
| 64 | } break; |
| 65 | |
| 66 | case MENU_OPTION_CONVERT_TO_GPU_PARTICLES: { |
| 67 | GPUParticles3D *gpu_particles = memnew(GPUParticles3D); |
| 68 | gpu_particles->convert_from_particles(node); |
| 69 | gpu_particles->set_name(node->get_name()); |
| 70 | gpu_particles->set_transform(node->get_transform()); |
| 71 | gpu_particles->set_visible(node->is_visible()); |
| 72 | gpu_particles->set_process_mode(node->get_process_mode()); |
| 73 | |
| 74 | EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 75 | ur->create_action(TTR("Convert to GPUParticles3D" )); |
| 76 | SceneTreeDock::get_singleton()->replace_node(node, gpu_particles); |
| 77 | ur->commit_action(false); |
| 78 | |
| 79 | } break; |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | void CPUParticles3DEditor::edit(CPUParticles3D *p_particles) { |
| 84 | base_node = p_particles; |
| 85 | node = p_particles; |
| 86 | } |
| 87 | |
| 88 | void CPUParticles3DEditor::_generate_emission_points() { |
| 89 | /// hacer codigo aca |
| 90 | Vector<Vector3> points; |
| 91 | Vector<Vector3> normals; |
| 92 | |
| 93 | if (!_generate(points, normals)) { |
| 94 | return; |
| 95 | } |
| 96 | |
| 97 | if (normals.size() == 0) { |
| 98 | node->set_emission_shape(CPUParticles3D::EMISSION_SHAPE_POINTS); |
| 99 | node->set_emission_points(points); |
| 100 | } else { |
| 101 | node->set_emission_shape(CPUParticles3D::EMISSION_SHAPE_DIRECTED_POINTS); |
| 102 | node->set_emission_points(points); |
| 103 | node->set_emission_normals(normals); |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | void CPUParticles3DEditor::_bind_methods() { |
| 108 | } |
| 109 | |
| 110 | CPUParticles3DEditor::CPUParticles3DEditor() { |
| 111 | particles_editor_hb = memnew(HBoxContainer); |
| 112 | Node3DEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb); |
| 113 | options = memnew(MenuButton); |
| 114 | options->set_switch_on_hover(true); |
| 115 | particles_editor_hb->add_child(options); |
| 116 | particles_editor_hb->hide(); |
| 117 | |
| 118 | options->set_text(TTR("CPUParticles3D" )); |
| 119 | options->get_popup()->add_item(TTR("Restart" ), MENU_OPTION_RESTART); |
| 120 | options->get_popup()->add_item(TTR("Create Emission Points From Node" ), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); |
| 121 | options->get_popup()->add_item(TTR("Convert to GPUParticles3D" ), MENU_OPTION_CONVERT_TO_GPU_PARTICLES); |
| 122 | options->get_popup()->connect("id_pressed" , callable_mp(this, &CPUParticles3DEditor::_menu_option)); |
| 123 | } |
| 124 | |
| 125 | void CPUParticles3DEditorPlugin::edit(Object *p_object) { |
| 126 | particles_editor->edit(Object::cast_to<CPUParticles3D>(p_object)); |
| 127 | } |
| 128 | |
| 129 | bool CPUParticles3DEditorPlugin::handles(Object *p_object) const { |
| 130 | return p_object->is_class("CPUParticles3D" ); |
| 131 | } |
| 132 | |
| 133 | void CPUParticles3DEditorPlugin::make_visible(bool p_visible) { |
| 134 | if (p_visible) { |
| 135 | particles_editor->show(); |
| 136 | particles_editor->particles_editor_hb->show(); |
| 137 | } else { |
| 138 | particles_editor->particles_editor_hb->hide(); |
| 139 | particles_editor->hide(); |
| 140 | particles_editor->edit(nullptr); |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() { |
| 145 | particles_editor = memnew(CPUParticles3DEditor); |
| 146 | EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor); |
| 147 | |
| 148 | particles_editor->hide(); |
| 149 | } |
| 150 | |
| 151 | CPUParticles3DEditorPlugin::~CPUParticles3DEditorPlugin() { |
| 152 | } |
| 153 | |