1 | /**************************************************************************/ |
2 | /* ray_cast_3d_gizmo_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "ray_cast_3d_gizmo_plugin.h" |
32 | |
33 | #include "editor/editor_settings.h" |
34 | #include "editor/plugins/node_3d_editor_plugin.h" |
35 | #include "scene/3d/ray_cast_3d.h" |
36 | |
37 | RayCast3DGizmoPlugin::RayCast3DGizmoPlugin() { |
38 | const Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape" ); |
39 | create_material("shape_material" , gizmo_color); |
40 | const float gizmo_value = gizmo_color.get_v(); |
41 | const Color gizmo_color_disabled = Color(gizmo_value, gizmo_value, gizmo_value, 0.65); |
42 | create_material("shape_material_disabled" , gizmo_color_disabled); |
43 | } |
44 | |
45 | bool RayCast3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { |
46 | return Object::cast_to<RayCast3D>(p_spatial) != nullptr; |
47 | } |
48 | |
49 | String RayCast3DGizmoPlugin::get_gizmo_name() const { |
50 | return "RayCast3D" ; |
51 | } |
52 | |
53 | int RayCast3DGizmoPlugin::get_priority() const { |
54 | return -1; |
55 | } |
56 | |
57 | void RayCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { |
58 | RayCast3D *raycast = Object::cast_to<RayCast3D>(p_gizmo->get_node_3d()); |
59 | |
60 | p_gizmo->clear(); |
61 | |
62 | const Ref<StandardMaterial3D> material = raycast->is_enabled() ? raycast->get_debug_material() : get_material("shape_material_disabled" ); |
63 | |
64 | p_gizmo->add_lines(raycast->get_debug_line_vertices(), material); |
65 | |
66 | if (raycast->get_debug_shape_thickness() > 1) { |
67 | p_gizmo->add_vertices(raycast->get_debug_shape_vertices(), material, Mesh::PRIMITIVE_TRIANGLE_STRIP); |
68 | } |
69 | |
70 | p_gizmo->add_collision_segments(raycast->get_debug_line_vertices()); |
71 | } |
72 | |