1 | /**************************************************************************/ |
2 | /* line_2d_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "line_2d_editor_plugin.h" |
32 | |
33 | #include "editor/editor_node.h" |
34 | #include "editor/editor_undo_redo_manager.h" |
35 | |
36 | Node2D *Line2DEditor::_get_node() const { |
37 | return node; |
38 | } |
39 | |
40 | void Line2DEditor::_set_node(Node *p_line) { |
41 | node = Object::cast_to<Line2D>(p_line); |
42 | } |
43 | |
44 | bool Line2DEditor::_is_line() const { |
45 | return true; |
46 | } |
47 | |
48 | Variant Line2DEditor::_get_polygon(int p_idx) const { |
49 | return _get_node()->get("points" ); |
50 | } |
51 | |
52 | void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { |
53 | _get_node()->set("points" , p_polygon); |
54 | } |
55 | |
56 | void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { |
57 | Node2D *_node = _get_node(); |
58 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
59 | undo_redo->add_do_method(_node, "set_points" , p_polygon); |
60 | undo_redo->add_undo_method(_node, "set_points" , p_previous); |
61 | } |
62 | |
63 | Line2DEditor::Line2DEditor() {} |
64 | |
65 | Line2DEditorPlugin::Line2DEditorPlugin() : |
66 | AbstractPolygon2DEditorPlugin(memnew(Line2DEditor), "Line2D" ) { |
67 | } |
68 | |