1 | /**************************************************************************/ |
2 | /* line_2d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef LINE_2D_H |
32 | #define LINE_2D_H |
33 | |
34 | #include "node_2d.h" |
35 | |
36 | class Line2D : public Node2D { |
37 | GDCLASS(Line2D, Node2D); |
38 | |
39 | public: |
40 | enum LineJointMode { |
41 | LINE_JOINT_SHARP = 0, |
42 | LINE_JOINT_BEVEL, |
43 | LINE_JOINT_ROUND |
44 | }; |
45 | |
46 | enum LineCapMode { |
47 | LINE_CAP_NONE = 0, |
48 | LINE_CAP_BOX, |
49 | LINE_CAP_ROUND |
50 | }; |
51 | |
52 | enum LineTextureMode { |
53 | LINE_TEXTURE_NONE = 0, |
54 | LINE_TEXTURE_TILE, |
55 | LINE_TEXTURE_STRETCH |
56 | }; |
57 | |
58 | #ifdef TOOLS_ENABLED |
59 | virtual Rect2 _edit_get_rect() const override; |
60 | virtual bool _edit_use_rect() const override; |
61 | virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override; |
62 | #endif |
63 | |
64 | Line2D(); |
65 | |
66 | void set_points(const Vector<Vector2> &p_points); |
67 | Vector<Vector2> get_points() const; |
68 | |
69 | void set_point_position(int i, Vector2 pos); |
70 | Vector2 get_point_position(int i) const; |
71 | |
72 | int get_point_count() const; |
73 | |
74 | void clear_points(); |
75 | |
76 | void add_point(Vector2 pos, int atpos = -1); |
77 | void remove_point(int i); |
78 | |
79 | void set_closed(bool p_closed); |
80 | bool is_closed() const; |
81 | |
82 | void set_width(float width); |
83 | float get_width() const; |
84 | |
85 | void set_curve(const Ref<Curve> &curve); |
86 | Ref<Curve> get_curve() const; |
87 | |
88 | void set_default_color(Color color); |
89 | Color get_default_color() const; |
90 | |
91 | void set_gradient(const Ref<Gradient> &gradient); |
92 | Ref<Gradient> get_gradient() const; |
93 | |
94 | void set_texture(const Ref<Texture2D> &texture); |
95 | Ref<Texture2D> get_texture() const; |
96 | |
97 | void set_texture_mode(const LineTextureMode mode); |
98 | LineTextureMode get_texture_mode() const; |
99 | |
100 | void set_joint_mode(LineJointMode mode); |
101 | LineJointMode get_joint_mode() const; |
102 | |
103 | void set_begin_cap_mode(LineCapMode mode); |
104 | LineCapMode get_begin_cap_mode() const; |
105 | |
106 | void set_end_cap_mode(LineCapMode mode); |
107 | LineCapMode get_end_cap_mode() const; |
108 | |
109 | void set_sharp_limit(float limit); |
110 | float get_sharp_limit() const; |
111 | |
112 | void set_round_precision(int precision); |
113 | int get_round_precision() const; |
114 | |
115 | void set_antialiased(bool p_antialiased); |
116 | bool get_antialiased() const; |
117 | |
118 | protected: |
119 | void _notification(int p_what); |
120 | void _draw(); |
121 | |
122 | static void _bind_methods(); |
123 | |
124 | private: |
125 | void _gradient_changed(); |
126 | void _curve_changed(); |
127 | |
128 | private: |
129 | Vector<Vector2> _points; |
130 | LineJointMode _joint_mode = LINE_JOINT_SHARP; |
131 | LineCapMode _begin_cap_mode = LINE_CAP_NONE; |
132 | LineCapMode _end_cap_mode = LINE_CAP_NONE; |
133 | bool _closed = false; |
134 | float _width = 10.0; |
135 | Ref<Curve> _curve; |
136 | Color _default_color = Color(1, 1, 1); |
137 | Ref<Gradient> _gradient; |
138 | Ref<Texture2D> _texture; |
139 | LineTextureMode _texture_mode = LINE_TEXTURE_NONE; |
140 | float _sharp_limit = 2.f; |
141 | int _round_precision = 8; |
142 | bool _antialiased = false; |
143 | }; |
144 | |
145 | // Needed so we can bind functions |
146 | VARIANT_ENUM_CAST(Line2D::LineJointMode) |
147 | VARIANT_ENUM_CAST(Line2D::LineCapMode) |
148 | VARIANT_ENUM_CAST(Line2D::LineTextureMode) |
149 | |
150 | #endif // LINE_2D_H |
151 | |