1 | /**************************************************************************/ |
2 | /* gltf_document_extension.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "gltf_document_extension.h" |
32 | |
33 | void GLTFDocumentExtension::_bind_methods() { |
34 | // Import process. |
35 | GDVIRTUAL_BIND(_import_preflight, "state" , "extensions" ); |
36 | GDVIRTUAL_BIND(_get_supported_extensions); |
37 | GDVIRTUAL_BIND(_parse_node_extensions, "state" , "gltf_node" , "extensions" ); |
38 | GDVIRTUAL_BIND(_parse_image_data, "state" , "image_data" , "mime_type" , "ret_image" ); |
39 | GDVIRTUAL_BIND(_get_image_file_extension); |
40 | GDVIRTUAL_BIND(_parse_texture_json, "state" , "texture_json" , "ret_gltf_texture" ); |
41 | GDVIRTUAL_BIND(_generate_scene_node, "state" , "gltf_node" , "scene_parent" ); |
42 | GDVIRTUAL_BIND(_import_post_parse, "state" ); |
43 | GDVIRTUAL_BIND(_import_node, "state" , "gltf_node" , "json" , "node" ); |
44 | GDVIRTUAL_BIND(_import_post, "state" , "root" ); |
45 | // Export process. |
46 | GDVIRTUAL_BIND(_export_preflight, "state" , "root" ); |
47 | GDVIRTUAL_BIND(_convert_scene_node, "state" , "gltf_node" , "scene_node" ); |
48 | GDVIRTUAL_BIND(_export_preserialize, "state" ); |
49 | GDVIRTUAL_BIND(_get_saveable_image_formats); |
50 | GDVIRTUAL_BIND(_serialize_image_to_bytes, "state" , "image" , "image_dict" , "image_format" , "lossy_quality" ); |
51 | GDVIRTUAL_BIND(_save_image_at_path, "state" , "image" , "file_path" , "image_format" , "lossy_quality" ); |
52 | GDVIRTUAL_BIND(_serialize_texture_json, "state" , "texture_json" , "gltf_texture" , "image_format" ); |
53 | GDVIRTUAL_BIND(_export_node, "state" , "gltf_node" , "json" , "node" ); |
54 | GDVIRTUAL_BIND(_export_post, "state" ); |
55 | } |
56 | |
57 | // Import process. |
58 | Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) { |
59 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
60 | Error err = OK; |
61 | GDVIRTUAL_CALL(_import_preflight, p_state, p_extensions, err); |
62 | return err; |
63 | } |
64 | |
65 | Vector<String> GLTFDocumentExtension::get_supported_extensions() { |
66 | Vector<String> ret; |
67 | GDVIRTUAL_CALL(_get_supported_extensions, ret); |
68 | return ret; |
69 | } |
70 | |
71 | Error GLTFDocumentExtension::parse_node_extensions(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &p_extensions) { |
72 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
73 | ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER); |
74 | Error err = OK; |
75 | GDVIRTUAL_CALL(_parse_node_extensions, p_state, p_gltf_node, p_extensions, err); |
76 | return err; |
77 | } |
78 | |
79 | Error GLTFDocumentExtension::parse_image_data(Ref<GLTFState> p_state, const PackedByteArray &p_image_data, const String &p_mime_type, Ref<Image> r_image) { |
80 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
81 | ERR_FAIL_NULL_V(r_image, ERR_INVALID_PARAMETER); |
82 | Error err = OK; |
83 | GDVIRTUAL_CALL(_parse_image_data, p_state, p_image_data, p_mime_type, r_image, err); |
84 | return err; |
85 | } |
86 | |
87 | String GLTFDocumentExtension::get_image_file_extension() { |
88 | String ret; |
89 | GDVIRTUAL_CALL(_get_image_file_extension, ret); |
90 | return ret; |
91 | } |
92 | |
93 | Error GLTFDocumentExtension::parse_texture_json(Ref<GLTFState> p_state, const Dictionary &p_texture_json, Ref<GLTFTexture> r_gltf_texture) { |
94 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
95 | ERR_FAIL_NULL_V(r_gltf_texture, ERR_INVALID_PARAMETER); |
96 | Error err = OK; |
97 | GDVIRTUAL_CALL(_parse_texture_json, p_state, p_texture_json, r_gltf_texture, err); |
98 | return err; |
99 | } |
100 | |
101 | Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) { |
102 | ERR_FAIL_NULL_V(p_state, nullptr); |
103 | ERR_FAIL_NULL_V(p_gltf_node, nullptr); |
104 | ERR_FAIL_NULL_V(p_scene_parent, nullptr); |
105 | Node3D *ret_node = nullptr; |
106 | GDVIRTUAL_CALL(_generate_scene_node, p_state, p_gltf_node, p_scene_parent, ret_node); |
107 | return ret_node; |
108 | } |
109 | |
110 | Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) { |
111 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
112 | Error err = OK; |
113 | GDVIRTUAL_CALL(_import_post_parse, p_state, err); |
114 | return err; |
115 | } |
116 | |
117 | Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) { |
118 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
119 | ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER); |
120 | ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER); |
121 | Error err = OK; |
122 | GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err); |
123 | return err; |
124 | } |
125 | |
126 | Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) { |
127 | ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER); |
128 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
129 | Error err = OK; |
130 | GDVIRTUAL_CALL(_import_post, p_state, p_root, err); |
131 | return err; |
132 | } |
133 | |
134 | // Export process. |
135 | Error GLTFDocumentExtension::export_preflight(Ref<GLTFState> p_state, Node *p_root) { |
136 | ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER); |
137 | Error err = OK; |
138 | GDVIRTUAL_CALL(_export_preflight, p_state, p_root, err); |
139 | return err; |
140 | } |
141 | |
142 | void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) { |
143 | ERR_FAIL_NULL(p_state); |
144 | ERR_FAIL_NULL(p_gltf_node); |
145 | ERR_FAIL_NULL(p_scene_node); |
146 | GDVIRTUAL_CALL(_convert_scene_node, p_state, p_gltf_node, p_scene_node); |
147 | } |
148 | |
149 | Error GLTFDocumentExtension::export_preserialize(Ref<GLTFState> p_state) { |
150 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
151 | Error err = OK; |
152 | GDVIRTUAL_CALL(_export_preserialize, p_state, err); |
153 | return err; |
154 | } |
155 | |
156 | Vector<String> GLTFDocumentExtension::get_saveable_image_formats() { |
157 | Vector<String> ret; |
158 | GDVIRTUAL_CALL(_get_saveable_image_formats, ret); |
159 | return ret; |
160 | } |
161 | |
162 | PackedByteArray GLTFDocumentExtension::serialize_image_to_bytes(Ref<GLTFState> p_state, Ref<Image> p_image, Dictionary p_image_dict, const String &p_image_format, float p_lossy_quality) { |
163 | PackedByteArray ret; |
164 | ERR_FAIL_NULL_V(p_state, ret); |
165 | ERR_FAIL_NULL_V(p_image, ret); |
166 | GDVIRTUAL_CALL(_serialize_image_to_bytes, p_state, p_image, p_image_dict, p_image_format, p_lossy_quality, ret); |
167 | return ret; |
168 | } |
169 | |
170 | Error GLTFDocumentExtension::save_image_at_path(Ref<GLTFState> p_state, Ref<Image> p_image, const String &p_file_path, const String &p_image_format, float p_lossy_quality) { |
171 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
172 | ERR_FAIL_NULL_V(p_image, ERR_INVALID_PARAMETER); |
173 | Error ret = OK; |
174 | GDVIRTUAL_CALL(_save_image_at_path, p_state, p_image, p_file_path, p_image_format, p_lossy_quality, ret); |
175 | return ret; |
176 | } |
177 | |
178 | Error GLTFDocumentExtension::serialize_texture_json(Ref<GLTFState> p_state, Dictionary p_texture_json, Ref<GLTFTexture> p_gltf_texture, const String &p_image_format) { |
179 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
180 | ERR_FAIL_NULL_V(p_gltf_texture, ERR_INVALID_PARAMETER); |
181 | Error err = OK; |
182 | GDVIRTUAL_CALL(_serialize_texture_json, p_state, p_texture_json, p_gltf_texture, p_image_format, err); |
183 | return err; |
184 | } |
185 | |
186 | Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) { |
187 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
188 | ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER); |
189 | ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER); |
190 | Error err = OK; |
191 | GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err); |
192 | return err; |
193 | } |
194 | |
195 | Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) { |
196 | ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); |
197 | Error err = OK; |
198 | GDVIRTUAL_CALL(_export_post, p_state, err); |
199 | return err; |
200 | } |
201 | |