| 1 | /**************************************************************************/ |
| 2 | /* gltf_node.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GLTF_NODE_H |
| 32 | #define GLTF_NODE_H |
| 33 | |
| 34 | #include "../gltf_defines.h" |
| 35 | |
| 36 | #include "core/io/resource.h" |
| 37 | |
| 38 | class GLTFNode : public Resource { |
| 39 | GDCLASS(GLTFNode, Resource); |
| 40 | friend class GLTFDocument; |
| 41 | |
| 42 | private: |
| 43 | // matrices need to be transformed to this |
| 44 | GLTFNodeIndex parent = -1; |
| 45 | int height = -1; |
| 46 | Transform3D xform; |
| 47 | GLTFMeshIndex mesh = -1; |
| 48 | GLTFCameraIndex camera = -1; |
| 49 | GLTFSkinIndex skin = -1; |
| 50 | GLTFSkeletonIndex skeleton = -1; |
| 51 | bool joint = false; |
| 52 | Vector3 position; |
| 53 | Quaternion rotation; |
| 54 | Vector3 scale = Vector3(1, 1, 1); |
| 55 | Vector<int> children; |
| 56 | GLTFLightIndex light = -1; |
| 57 | Dictionary additional_data; |
| 58 | |
| 59 | protected: |
| 60 | static void _bind_methods(); |
| 61 | |
| 62 | public: |
| 63 | GLTFNodeIndex get_parent(); |
| 64 | void set_parent(GLTFNodeIndex p_parent); |
| 65 | |
| 66 | int get_height(); |
| 67 | void set_height(int p_height); |
| 68 | |
| 69 | Transform3D get_xform(); |
| 70 | void set_xform(Transform3D p_xform); |
| 71 | |
| 72 | GLTFMeshIndex get_mesh(); |
| 73 | void set_mesh(GLTFMeshIndex p_mesh); |
| 74 | |
| 75 | GLTFCameraIndex get_camera(); |
| 76 | void set_camera(GLTFCameraIndex p_camera); |
| 77 | |
| 78 | GLTFSkinIndex get_skin(); |
| 79 | void set_skin(GLTFSkinIndex p_skin); |
| 80 | |
| 81 | GLTFSkeletonIndex get_skeleton(); |
| 82 | void set_skeleton(GLTFSkeletonIndex p_skeleton); |
| 83 | |
| 84 | Vector3 get_position(); |
| 85 | void set_position(Vector3 p_position); |
| 86 | |
| 87 | Quaternion get_rotation(); |
| 88 | void set_rotation(Quaternion p_rotation); |
| 89 | |
| 90 | Vector3 get_scale(); |
| 91 | void set_scale(Vector3 p_scale); |
| 92 | |
| 93 | Vector<int> get_children(); |
| 94 | void set_children(Vector<int> p_children); |
| 95 | |
| 96 | GLTFLightIndex get_light(); |
| 97 | void set_light(GLTFLightIndex p_light); |
| 98 | |
| 99 | Variant get_additional_data(const StringName &p_extension_name); |
| 100 | void set_additional_data(const StringName &p_extension_name, Variant p_additional_data); |
| 101 | }; |
| 102 | |
| 103 | #endif // GLTF_NODE_H |
| 104 | |