| 1 | /**************************************************************************/ |
| 2 | /* gltf_mesh.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gltf_mesh.h" |
| 32 | |
| 33 | #include "scene/resources/importer_mesh.h" |
| 34 | |
| 35 | void GLTFMesh::_bind_methods() { |
| 36 | ClassDB::bind_method(D_METHOD("get_mesh" ), &GLTFMesh::get_mesh); |
| 37 | ClassDB::bind_method(D_METHOD("set_mesh" , "mesh" ), &GLTFMesh::set_mesh); |
| 38 | ClassDB::bind_method(D_METHOD("get_blend_weights" ), &GLTFMesh::get_blend_weights); |
| 39 | ClassDB::bind_method(D_METHOD("set_blend_weights" , "blend_weights" ), &GLTFMesh::set_blend_weights); |
| 40 | ClassDB::bind_method(D_METHOD("get_instance_materials" ), &GLTFMesh::get_instance_materials); |
| 41 | ClassDB::bind_method(D_METHOD("set_instance_materials" , "instance_materials" ), &GLTFMesh::set_instance_materials); |
| 42 | |
| 43 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh" ), "set_mesh" , "get_mesh" ); |
| 44 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "blend_weights" ), "set_blend_weights" , "get_blend_weights" ); // Vector<float> |
| 45 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "instance_materials" ), "set_instance_materials" , "get_instance_materials" ); |
| 46 | } |
| 47 | |
| 48 | Ref<ImporterMesh> GLTFMesh::get_mesh() { |
| 49 | return mesh; |
| 50 | } |
| 51 | |
| 52 | void GLTFMesh::set_mesh(Ref<ImporterMesh> p_mesh) { |
| 53 | mesh = p_mesh; |
| 54 | } |
| 55 | |
| 56 | TypedArray<Material> GLTFMesh::get_instance_materials() { |
| 57 | return instance_materials; |
| 58 | } |
| 59 | |
| 60 | void GLTFMesh::set_instance_materials(TypedArray<Material> p_instance_materials) { |
| 61 | instance_materials = p_instance_materials; |
| 62 | } |
| 63 | |
| 64 | Vector<float> GLTFMesh::get_blend_weights() { |
| 65 | return blend_weights; |
| 66 | } |
| 67 | |
| 68 | void GLTFMesh::set_blend_weights(Vector<float> p_blend_weights) { |
| 69 | blend_weights = p_blend_weights; |
| 70 | } |
| 71 | |