| 1 | /**************************************************************************/ | 
|---|
| 2 | /*  navigation_mesh_editor_plugin.h                                       */ | 
|---|
| 3 | /**************************************************************************/ | 
|---|
| 4 | /*                         This file is part of:                          */ | 
|---|
| 5 | /*                             GODOT ENGINE                               */ | 
|---|
| 6 | /*                        https://godotengine.org                         */ | 
|---|
| 7 | /**************************************************************************/ | 
|---|
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
|---|
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
|---|
| 10 | /*                                                                        */ | 
|---|
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
|---|
| 12 | /* a copy of this software and associated documentation files (the        */ | 
|---|
| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
|---|
| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
|---|
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
|---|
| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
|---|
| 17 | /* the following conditions:                                              */ | 
|---|
| 18 | /*                                                                        */ | 
|---|
| 19 | /* The above copyright notice and this permission notice shall be         */ | 
|---|
| 20 | /* included in all copies or substantial portions of the Software.        */ | 
|---|
| 21 | /*                                                                        */ | 
|---|
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
|---|
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
|---|
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
|---|
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
|---|
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
|---|
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
|---|
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
|---|
| 29 | /**************************************************************************/ | 
|---|
| 30 |  | 
|---|
| 31 | #ifndef NAVIGATION_MESH_EDITOR_PLUGIN_H | 
|---|
| 32 | #define NAVIGATION_MESH_EDITOR_PLUGIN_H | 
|---|
| 33 |  | 
|---|
| 34 | #ifdef TOOLS_ENABLED | 
|---|
| 35 |  | 
|---|
| 36 | #include "editor/editor_plugin.h" | 
|---|
| 37 |  | 
|---|
| 38 | class AcceptDialog; | 
|---|
| 39 | class Button; | 
|---|
| 40 | class HBoxContainer; | 
|---|
| 41 | class Label; | 
|---|
| 42 | class NavigationRegion3D; | 
|---|
| 43 |  | 
|---|
| 44 | class NavigationMeshEditor : public Control { | 
|---|
| 45 | friend class NavigationMeshEditorPlugin; | 
|---|
| 46 |  | 
|---|
| 47 | GDCLASS(NavigationMeshEditor, Control); | 
|---|
| 48 |  | 
|---|
| 49 | AcceptDialog *err_dialog = nullptr; | 
|---|
| 50 |  | 
|---|
| 51 | HBoxContainer *bake_hbox = nullptr; | 
|---|
| 52 | Button *button_bake = nullptr; | 
|---|
| 53 | Button *button_reset = nullptr; | 
|---|
| 54 | Label *bake_info = nullptr; | 
|---|
| 55 |  | 
|---|
| 56 | NavigationRegion3D *node = nullptr; | 
|---|
| 57 |  | 
|---|
| 58 | void _bake_pressed(); | 
|---|
| 59 | void _clear_pressed(); | 
|---|
| 60 |  | 
|---|
| 61 | protected: | 
|---|
| 62 | void _node_removed(Node *p_node); | 
|---|
| 63 | static void _bind_methods(); | 
|---|
| 64 | void _notification(int p_what); | 
|---|
| 65 |  | 
|---|
| 66 | public: | 
|---|
| 67 | void edit(NavigationRegion3D *p_nav_region); | 
|---|
| 68 | NavigationMeshEditor(); | 
|---|
| 69 | ~NavigationMeshEditor(); | 
|---|
| 70 | }; | 
|---|
| 71 |  | 
|---|
| 72 | class NavigationMeshEditorPlugin : public EditorPlugin { | 
|---|
| 73 | GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); | 
|---|
| 74 |  | 
|---|
| 75 | NavigationMeshEditor *navigation_mesh_editor = nullptr; | 
|---|
| 76 |  | 
|---|
| 77 | public: | 
|---|
| 78 | virtual String get_name() const override { return "NavigationMesh"; } | 
|---|
| 79 | bool has_main_screen() const override { return false; } | 
|---|
| 80 | virtual void edit(Object *p_object) override; | 
|---|
| 81 | virtual bool handles(Object *p_object) const override; | 
|---|
| 82 | virtual void make_visible(bool p_visible) override; | 
|---|
| 83 |  | 
|---|
| 84 | NavigationMeshEditorPlugin(); | 
|---|
| 85 | ~NavigationMeshEditorPlugin(); | 
|---|
| 86 | }; | 
|---|
| 87 |  | 
|---|
| 88 | #endif // TOOLS_ENABLED | 
|---|
| 89 |  | 
|---|
| 90 | #endif // NAVIGATION_MESH_EDITOR_PLUGIN_H | 
|---|
| 91 |  | 
|---|