1 | /**************************************************************************/ |
2 | /* dialogs.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef DIALOGS_H |
32 | #define DIALOGS_H |
33 | |
34 | #include "box_container.h" |
35 | #include "scene/gui/button.h" |
36 | #include "scene/gui/label.h" |
37 | #include "scene/gui/panel.h" |
38 | #include "scene/gui/popup.h" |
39 | #include "scene/gui/texture_button.h" |
40 | #include "scene/main/window.h" |
41 | |
42 | class LineEdit; |
43 | |
44 | class AcceptDialog : public Window { |
45 | GDCLASS(AcceptDialog, Window); |
46 | |
47 | Window *parent_visible = nullptr; |
48 | |
49 | Panel *bg_panel = nullptr; |
50 | Label *message_label = nullptr; |
51 | HBoxContainer *buttons_hbox = nullptr; |
52 | Button *ok_button = nullptr; |
53 | |
54 | bool hide_on_ok = true; |
55 | bool close_on_escape = true; |
56 | |
57 | struct ThemeCache { |
58 | Ref<StyleBox> panel_style; |
59 | int buttons_separation = 0; |
60 | } theme_cache; |
61 | |
62 | void _custom_action(const String &p_action); |
63 | void _custom_button_visibility_changed(Button *button); |
64 | void _update_child_rects(); |
65 | |
66 | static bool swap_cancel_ok; |
67 | |
68 | void _input_from_window(const Ref<InputEvent> &p_event); |
69 | void _parent_focused(); |
70 | |
71 | protected: |
72 | virtual Size2 _get_contents_minimum_size() const override; |
73 | |
74 | void _notification(int p_what); |
75 | static void _bind_methods(); |
76 | |
77 | virtual void ok_pressed() {} |
78 | virtual void cancel_pressed() {} |
79 | virtual void custom_action(const String &) {} |
80 | |
81 | // Not private since used by derived classes signal. |
82 | void _text_submitted(const String &p_text); |
83 | void _ok_pressed(); |
84 | void _cancel_pressed(); |
85 | |
86 | public: |
87 | Label *get_label() { return message_label; } |
88 | static void set_swap_cancel_ok(bool p_swap); |
89 | |
90 | void register_text_enter(Control *p_line_edit); |
91 | |
92 | Button *get_ok_button() { return ok_button; } |
93 | Button *add_button(const String &p_text, bool p_right = false, const String &p_action = "" ); |
94 | Button *add_cancel_button(const String &p_cancel = "" ); |
95 | void remove_button(Control *p_button); |
96 | |
97 | void set_hide_on_ok(bool p_hide); |
98 | bool get_hide_on_ok() const; |
99 | |
100 | void set_close_on_escape(bool p_enable); |
101 | bool get_close_on_escape() const; |
102 | |
103 | void set_text(String p_text); |
104 | String get_text() const; |
105 | |
106 | void set_autowrap(bool p_autowrap); |
107 | bool has_autowrap(); |
108 | |
109 | void set_ok_button_text(String p_ok_button_text); |
110 | String get_ok_button_text() const; |
111 | |
112 | AcceptDialog(); |
113 | ~AcceptDialog(); |
114 | }; |
115 | |
116 | class ConfirmationDialog : public AcceptDialog { |
117 | GDCLASS(ConfirmationDialog, AcceptDialog); |
118 | Button *cancel = nullptr; |
119 | |
120 | protected: |
121 | static void _bind_methods(); |
122 | |
123 | public: |
124 | Button *get_cancel_button(); |
125 | |
126 | void set_cancel_button_text(String p_cancel_button_text); |
127 | String get_cancel_button_text() const; |
128 | |
129 | ConfirmationDialog(); |
130 | }; |
131 | |
132 | #endif // DIALOGS_H |
133 | |