| 1 | /**************************************************************************/ |
| 2 | /* navigation_region_3d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef NAVIGATION_REGION_3D_H |
| 32 | #define NAVIGATION_REGION_3D_H |
| 33 | |
| 34 | #include "scene/3d/node_3d.h" |
| 35 | #include "scene/resources/navigation_mesh.h" |
| 36 | |
| 37 | class NavigationRegion3D : public Node3D { |
| 38 | GDCLASS(NavigationRegion3D, Node3D); |
| 39 | |
| 40 | bool enabled = true; |
| 41 | bool use_edge_connections = true; |
| 42 | |
| 43 | RID region; |
| 44 | RID map_override; |
| 45 | uint32_t navigation_layers = 1; |
| 46 | real_t enter_cost = 0.0; |
| 47 | real_t travel_cost = 1.0; |
| 48 | Ref<NavigationMesh> navigation_mesh; |
| 49 | |
| 50 | Transform3D current_global_transform; |
| 51 | |
| 52 | void _navigation_mesh_changed(); |
| 53 | |
| 54 | #ifdef DEBUG_ENABLED |
| 55 | RID debug_instance; |
| 56 | RID debug_edge_connections_instance; |
| 57 | Ref<ArrayMesh> debug_mesh; |
| 58 | Ref<ArrayMesh> debug_edge_connections_mesh; |
| 59 | |
| 60 | private: |
| 61 | void _update_debug_mesh(); |
| 62 | void _update_debug_edge_connections_mesh(); |
| 63 | void _navigation_map_changed(RID p_map); |
| 64 | #endif // DEBUG_ENABLED |
| 65 | |
| 66 | protected: |
| 67 | void _notification(int p_what); |
| 68 | static void _bind_methods(); |
| 69 | |
| 70 | #ifndef DISABLE_DEPRECATED |
| 71 | bool _set(const StringName &p_name, const Variant &p_value); |
| 72 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 73 | #endif // DISABLE_DEPRECATED |
| 74 | |
| 75 | public: |
| 76 | void set_enabled(bool p_enabled); |
| 77 | bool is_enabled() const; |
| 78 | |
| 79 | void set_navigation_map(RID p_navigation_map); |
| 80 | RID get_navigation_map() const; |
| 81 | |
| 82 | void set_use_edge_connections(bool p_enabled); |
| 83 | bool get_use_edge_connections() const; |
| 84 | |
| 85 | void set_navigation_layers(uint32_t p_navigation_layers); |
| 86 | uint32_t get_navigation_layers() const; |
| 87 | |
| 88 | void set_navigation_layer_value(int p_layer_number, bool p_value); |
| 89 | bool get_navigation_layer_value(int p_layer_number) const; |
| 90 | |
| 91 | RID get_region_rid() const; |
| 92 | |
| 93 | void set_enter_cost(real_t p_enter_cost); |
| 94 | real_t get_enter_cost() const; |
| 95 | |
| 96 | void set_travel_cost(real_t p_travel_cost); |
| 97 | real_t get_travel_cost() const; |
| 98 | |
| 99 | void set_navigation_mesh(const Ref<NavigationMesh> &p_navigation_mesh); |
| 100 | Ref<NavigationMesh> get_navigation_mesh() const; |
| 101 | |
| 102 | /// Bakes the navigation mesh; once done, automatically |
| 103 | /// sets the new navigation mesh and emits a signal |
| 104 | void bake_navigation_mesh(bool p_on_thread); |
| 105 | void _bake_finished(Ref<NavigationMesh> p_navigation_mesh); |
| 106 | |
| 107 | PackedStringArray get_configuration_warnings() const override; |
| 108 | |
| 109 | NavigationRegion3D(); |
| 110 | ~NavigationRegion3D(); |
| 111 | |
| 112 | private: |
| 113 | void _region_enter_navigation_map(); |
| 114 | void _region_exit_navigation_map(); |
| 115 | void _region_update_transform(); |
| 116 | }; |
| 117 | |
| 118 | #endif // NAVIGATION_REGION_3D_H |
| 119 | |