| 1 | /**************************************************************************/ |
| 2 | /* openxr_fb_passthrough_extension_wrapper.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H |
| 32 | #define OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H |
| 33 | |
| 34 | #include "../openxr_api.h" |
| 35 | #include "../util.h" |
| 36 | #include "openxr_composition_layer_provider.h" |
| 37 | #include "openxr_extension_wrapper.h" |
| 38 | |
| 39 | #include <map> |
| 40 | |
| 41 | class Viewport; |
| 42 | |
| 43 | // Wrapper for the set of Facebook XR passthrough extensions. |
| 44 | class OpenXRFbPassthroughExtensionWrapper : public OpenXRExtensionWrapper, public OpenXRCompositionLayerProvider { |
| 45 | public: |
| 46 | OpenXRFbPassthroughExtensionWrapper(); |
| 47 | ~OpenXRFbPassthroughExtensionWrapper(); |
| 48 | |
| 49 | virtual HashMap<String, bool *> get_requested_extensions() override; |
| 50 | |
| 51 | void on_instance_created(const XrInstance instance) override; |
| 52 | |
| 53 | void on_session_created(const XrSession session) override; |
| 54 | |
| 55 | void on_session_destroyed() override; |
| 56 | |
| 57 | void on_instance_destroyed() override; |
| 58 | |
| 59 | XrCompositionLayerBaseHeader *get_composition_layer() override; |
| 60 | |
| 61 | bool is_passthrough_supported() { |
| 62 | return fb_passthrough_ext; |
| 63 | } |
| 64 | |
| 65 | bool is_passthrough_enabled(); |
| 66 | |
| 67 | bool start_passthrough(); |
| 68 | |
| 69 | void stop_passthrough(); |
| 70 | |
| 71 | static OpenXRFbPassthroughExtensionWrapper *get_singleton(); |
| 72 | |
| 73 | private: |
| 74 | // Create a passthrough feature |
| 75 | EXT_PROTO_XRRESULT_FUNC3(xrCreatePassthroughFB, |
| 76 | (XrSession), session, |
| 77 | (const XrPassthroughCreateInfoFB *), create_info, |
| 78 | (XrPassthroughFB *), feature_out) |
| 79 | |
| 80 | // Destroy a previously created passthrough feature |
| 81 | EXT_PROTO_XRRESULT_FUNC1(xrDestroyPassthroughFB, (XrPassthroughFB), feature) |
| 82 | |
| 83 | //*** Passthrough feature state management functions ********* |
| 84 | // Start the passthrough feature |
| 85 | EXT_PROTO_XRRESULT_FUNC1(xrPassthroughStartFB, (XrPassthroughFB), passthrough) |
| 86 | // Pause the passthrough feature |
| 87 | EXT_PROTO_XRRESULT_FUNC1(xrPassthroughPauseFB, (XrPassthroughFB), passthrough) |
| 88 | |
| 89 | EXT_PROTO_XRRESULT_FUNC3(xrCreatePassthroughLayerFB, (XrSession), session, |
| 90 | (const XrPassthroughLayerCreateInfoFB *), config, |
| 91 | (XrPassthroughLayerFB *), layer_out) |
| 92 | |
| 93 | EXT_PROTO_XRRESULT_FUNC1(xrDestroyPassthroughLayerFB, (XrPassthroughLayerFB), layer) |
| 94 | |
| 95 | EXT_PROTO_XRRESULT_FUNC1(xrPassthroughLayerPauseFB, (XrPassthroughLayerFB), layer) |
| 96 | EXT_PROTO_XRRESULT_FUNC1(xrPassthroughLayerResumeFB, (XrPassthroughLayerFB), layer) |
| 97 | |
| 98 | // Set the style of an existing passthrough layer. If the enabled feature set |
| 99 | // doesn’t change, this is a lightweight operation that can be called in every |
| 100 | // frame to animate the style. Changes that may incur a bigger cost: |
| 101 | // - Enabling/disabling the color mapping, or changing the type of mapping |
| 102 | // (monochromatic to RGBA or back). |
| 103 | // - Changing `textureOpacityFactor` from 0 to non-zero or vice versa |
| 104 | // - Changing `edgeColor[3]` from 0 to non-zero or vice versa |
| 105 | // NOTE: For XR_FB_passthrough, all color values are treated as linear. |
| 106 | EXT_PROTO_XRRESULT_FUNC2(xrPassthroughLayerSetStyleFB, |
| 107 | (XrPassthroughLayerFB), layer, |
| 108 | (const XrPassthroughStyleFB *), style) |
| 109 | |
| 110 | // Create a geometry instance to be used as a projection surface for passthrough. |
| 111 | // A geometry instance assigns a triangle mesh as part of the specified layer's |
| 112 | // projection surface. |
| 113 | // The operation is only valid if the passthrough layer's purpose has been set to |
| 114 | // `XR_PASSTHROUGH_LAYER_PURPOSE_PROJECTED_FB`. Otherwise, the call this function will |
| 115 | // result in an error. In the specified layer, Passthrough will be visible where the view |
| 116 | // is covered by the user-specified geometries. |
| 117 | // |
| 118 | // A triangle mesh object can be instantiated multiple times - in the same or different layers' |
| 119 | // projection surface. Each instantiation has its own transformation, which |
| 120 | // can be updated using `xrGeometryInstanceSetTransformFB`. |
| 121 | EXT_PROTO_XRRESULT_FUNC3(xrCreateGeometryInstanceFB, |
| 122 | (XrSession), session, |
| 123 | (const XrGeometryInstanceCreateInfoFB *), create_info, |
| 124 | (XrGeometryInstanceFB *), out_geometry_instance) |
| 125 | |
| 126 | // Destroys a previously created geometry instance from passthrough rendering. |
| 127 | // This removes the geometry instance from passthrough rendering. |
| 128 | // The operation has no effect on other instances or the underlying mesh. |
| 129 | EXT_PROTO_XRRESULT_FUNC1(xrDestroyGeometryInstanceFB, (XrGeometryInstanceFB), instance) |
| 130 | |
| 131 | // Update the transformation of a passthrough geometry instance. |
| 132 | EXT_PROTO_XRRESULT_FUNC2(xrGeometryInstanceSetTransformFB, |
| 133 | (XrGeometryInstanceFB), instance, |
| 134 | (const XrGeometryInstanceTransformFB *), transformation) |
| 135 | |
| 136 | // Create a triangle mesh geometry object. |
| 137 | // Depending on the behavior flags, the mesh could be created immutable (data is assigned |
| 138 | // at creation and cannot be changed) or mutable (the mesh is created empty and can be updated |
| 139 | // by calling begin/end update functions). |
| 140 | EXT_PROTO_XRRESULT_FUNC3(xrCreateTriangleMeshFB, |
| 141 | (XrSession), session, |
| 142 | (const XrTriangleMeshCreateInfoFB *), create_info, |
| 143 | (XrTriangleMeshFB *), out_triangle_mesh) |
| 144 | |
| 145 | // Destroy an `XrTriangleMeshFB` object along with its data. The mesh buffers must not be |
| 146 | // accessed anymore after their parent mesh object has been destroyed. |
| 147 | EXT_PROTO_XRRESULT_FUNC1(xrDestroyTriangleMeshFB, (XrTriangleMeshFB), mesh) |
| 148 | |
| 149 | // Retrieve a pointer to the vertex buffer. The vertex buffer is structured as an array of 3 floats |
| 150 | // per vertex representing x, y, and z: `[x0, y0, z0, x1, y1, z1, ...]`. The size of the buffer is |
| 151 | // `maxVertexCount * 3` floats. The application must call `xrTriangleMeshBeginUpdateFB` or |
| 152 | // `xrTriangleMeshBeginVertexBufferUpdateFB` before making modifications to the vertex |
| 153 | // buffer. The buffer location is guaranteed to remain constant over the lifecycle of the mesh |
| 154 | // object. |
| 155 | EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshGetVertexBufferFB, |
| 156 | (XrTriangleMeshFB), mesh, |
| 157 | (XrVector3f **), out_vertex_buffer) |
| 158 | |
| 159 | // Retrieve the index buffer that defines the topology of the triangle mesh. Each triplet of |
| 160 | // consecutive elements point to three vertices in the vertex buffer and thus form a triangle. The |
| 161 | // size of each element is `indexElementSize` bytes, and thus the size of the buffer is |
| 162 | // `maxTriangleCount * 3 * indexElementSize` bytes. The application must call |
| 163 | // `xrTriangleMeshBeginUpdateFB` before making modifications to the index buffer. The buffer |
| 164 | // location is guaranteed to remain constant over the lifecycle of the mesh object. |
| 165 | EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshGetIndexBufferFB, |
| 166 | (XrTriangleMeshFB), mesh, |
| 167 | (uint32_t **), out_index_buffer) |
| 168 | |
| 169 | // Begin updating the mesh buffer data. The application must call this function before it makes any |
| 170 | // modifications to the buffers retrieved by `xrTriangleMeshGetVertexBufferFB` and |
| 171 | // `xrTriangleMeshGetIndexBufferFB`. If only the vertex buffer needs to be updated, |
| 172 | // `xrTriangleMeshBeginVertexBufferUpdateFB` can be used instead. To commit the |
| 173 | // modifications, the application must call `xrTriangleMeshEndUpdateFB`. |
| 174 | EXT_PROTO_XRRESULT_FUNC1(xrTriangleMeshBeginUpdateFB, (XrTriangleMeshFB), mesh) |
| 175 | |
| 176 | // Signal the API that the application has finished updating the mesh buffers after a call to |
| 177 | // `xrTriangleMeshBeginUpdateFB`. `vertexCount` and `triangleCount` specify the actual |
| 178 | // number of primitives that make up the mesh after the update. They must be larger than zero but |
| 179 | // smaller or equal to the maximum counts defined at create time. Buffer data beyond these counts |
| 180 | // is ignored. |
| 181 | EXT_PROTO_XRRESULT_FUNC3(xrTriangleMeshEndUpdateFB, |
| 182 | (XrTriangleMeshFB), mesh, |
| 183 | (uint32_t), vertexCount, |
| 184 | (uint32_t), triangle_count) |
| 185 | |
| 186 | // Update the vertex positions of a triangle mesh. Can only be called once the mesh topology has |
| 187 | // been set using `xrTriangleMeshBeginUpdateFB`/`xrTriangleMeshEndUpdateFB`. The |
| 188 | // vertex count is defined by the last invocation to `xrTriangleMeshEndUpdateFB`. Once the |
| 189 | // modification is done, `xrTriangleMeshEndVertexBufferUpdateFB` must be called. |
| 190 | EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshBeginVertexBufferUpdateFB, |
| 191 | (XrTriangleMeshFB), mesh, |
| 192 | (uint32_t *), out_vertex_count) |
| 193 | |
| 194 | // Signal the API that the contents of the vertex buffer data has been updated |
| 195 | // after a call to `xrTriangleMeshBeginVertexBufferUpdateFB`. |
| 196 | EXT_PROTO_XRRESULT_FUNC1(xrTriangleMeshEndVertexBufferUpdateFB, (XrTriangleMeshFB), mesh) |
| 197 | |
| 198 | bool initialize_fb_passthrough_extension(const XrInstance instance); |
| 199 | |
| 200 | bool initialize_fb_triangle_mesh_extension(const XrInstance instance); |
| 201 | |
| 202 | void cleanup(); |
| 203 | |
| 204 | // TODO: Temporary workaround (https://github.com/GodotVR/godot_openxr/issues/138) |
| 205 | // Address a bug in the passthrough api where XR_ERROR_UNEXPECTED_STATE_PASSTHROUGH_FB is |
| 206 | // returned even when the operation is valid on Meta Quest devices. |
| 207 | // The issue should be addressed on that platform in OS release v37. |
| 208 | inline bool is_valid_passthrough_result(XrResult result, const char *format) { |
| 209 | return OpenXRAPI::get_singleton()->xr_result(result, format) || result == XR_ERROR_UNEXPECTED_STATE_PASSTHROUGH_FB; |
| 210 | } |
| 211 | |
| 212 | Viewport *get_main_viewport(); |
| 213 | |
| 214 | static OpenXRFbPassthroughExtensionWrapper *singleton; |
| 215 | |
| 216 | bool fb_passthrough_ext = false; // required for any passthrough functionality |
| 217 | bool fb_triangle_mesh_ext = false; // only use for projected passthrough |
| 218 | |
| 219 | XrPassthroughFB passthrough_handle = XR_NULL_HANDLE; |
| 220 | XrPassthroughLayerFB passthrough_layer = XR_NULL_HANDLE; |
| 221 | |
| 222 | XrCompositionLayerPassthroughFB composition_passthrough_layer = { |
| 223 | XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB, |
| 224 | nullptr, |
| 225 | XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT, |
| 226 | XR_NULL_HANDLE, |
| 227 | XR_NULL_HANDLE, |
| 228 | }; |
| 229 | }; |
| 230 | |
| 231 | #endif // OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H |
| 232 | |