| 1 | /**************************************************************************/ |
| 2 | /* viewport.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef VIEWPORT_H |
| 32 | #define VIEWPORT_H |
| 33 | |
| 34 | #include "scene/main/node.h" |
| 35 | #include "scene/resources/texture.h" |
| 36 | |
| 37 | #ifndef _3D_DISABLED |
| 38 | class Camera3D; |
| 39 | class CollisionObject3D; |
| 40 | class AudioListener3D; |
| 41 | class World3D; |
| 42 | #endif // _3D_DISABLED |
| 43 | |
| 44 | class AudioListener2D; |
| 45 | class Camera2D; |
| 46 | class CanvasItem; |
| 47 | class CanvasLayer; |
| 48 | class Control; |
| 49 | class Label; |
| 50 | class SceneTreeTimer; |
| 51 | class Viewport; |
| 52 | class Window; |
| 53 | class World2D; |
| 54 | |
| 55 | class ViewportTexture : public Texture2D { |
| 56 | GDCLASS(ViewportTexture, Texture2D); |
| 57 | |
| 58 | NodePath path; |
| 59 | |
| 60 | friend class Viewport; |
| 61 | Viewport *vp = nullptr; |
| 62 | bool vp_pending = false; |
| 63 | bool vp_changed = false; |
| 64 | |
| 65 | void _setup_local_to_scene(const Node *p_loc_scene); |
| 66 | |
| 67 | mutable RID proxy_ph; |
| 68 | mutable RID proxy; |
| 69 | |
| 70 | protected: |
| 71 | static void _bind_methods(); |
| 72 | |
| 73 | virtual void reset_local_to_scene() override; |
| 74 | |
| 75 | public: |
| 76 | void set_viewport_path_in_scene(const NodePath &p_path); |
| 77 | NodePath get_viewport_path_in_scene() const; |
| 78 | |
| 79 | virtual void setup_local_to_scene() override; |
| 80 | |
| 81 | virtual int get_width() const override; |
| 82 | virtual int get_height() const override; |
| 83 | virtual Size2 get_size() const override; |
| 84 | virtual RID get_rid() const override; |
| 85 | |
| 86 | virtual bool has_alpha() const override; |
| 87 | |
| 88 | virtual Ref<Image> get_image() const override; |
| 89 | |
| 90 | ViewportTexture(); |
| 91 | ~ViewportTexture(); |
| 92 | }; |
| 93 | |
| 94 | class Viewport : public Node { |
| 95 | GDCLASS(Viewport, Node); |
| 96 | |
| 97 | public: |
| 98 | enum Scaling3DMode { |
| 99 | SCALING_3D_MODE_BILINEAR, |
| 100 | SCALING_3D_MODE_FSR, |
| 101 | SCALING_3D_MODE_MAX |
| 102 | }; |
| 103 | |
| 104 | enum PositionalShadowAtlasQuadrantSubdiv { |
| 105 | SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, |
| 106 | SHADOW_ATLAS_QUADRANT_SUBDIV_1, |
| 107 | SHADOW_ATLAS_QUADRANT_SUBDIV_4, |
| 108 | SHADOW_ATLAS_QUADRANT_SUBDIV_16, |
| 109 | SHADOW_ATLAS_QUADRANT_SUBDIV_64, |
| 110 | SHADOW_ATLAS_QUADRANT_SUBDIV_256, |
| 111 | SHADOW_ATLAS_QUADRANT_SUBDIV_1024, |
| 112 | SHADOW_ATLAS_QUADRANT_SUBDIV_MAX, |
| 113 | }; |
| 114 | |
| 115 | enum MSAA { |
| 116 | MSAA_DISABLED, |
| 117 | MSAA_2X, |
| 118 | MSAA_4X, |
| 119 | MSAA_8X, |
| 120 | // 16x MSAA is not supported due to its high cost and driver bugs. |
| 121 | MSAA_MAX |
| 122 | }; |
| 123 | |
| 124 | enum ScreenSpaceAA { |
| 125 | SCREEN_SPACE_AA_DISABLED, |
| 126 | SCREEN_SPACE_AA_FXAA, |
| 127 | SCREEN_SPACE_AA_MAX |
| 128 | }; |
| 129 | |
| 130 | enum RenderInfo { |
| 131 | RENDER_INFO_OBJECTS_IN_FRAME, |
| 132 | RENDER_INFO_PRIMITIVES_IN_FRAME, |
| 133 | RENDER_INFO_DRAW_CALLS_IN_FRAME, |
| 134 | RENDER_INFO_MAX |
| 135 | }; |
| 136 | |
| 137 | enum RenderInfoType { |
| 138 | RENDER_INFO_TYPE_VISIBLE, |
| 139 | RENDER_INFO_TYPE_SHADOW, |
| 140 | RENDER_INFO_TYPE_MAX |
| 141 | }; |
| 142 | |
| 143 | enum DebugDraw { |
| 144 | DEBUG_DRAW_DISABLED, |
| 145 | DEBUG_DRAW_UNSHADED, |
| 146 | DEBUG_DRAW_LIGHTING, |
| 147 | DEBUG_DRAW_OVERDRAW, |
| 148 | DEBUG_DRAW_WIREFRAME, |
| 149 | DEBUG_DRAW_NORMAL_BUFFER, |
| 150 | DEBUG_DRAW_VOXEL_GI_ALBEDO, |
| 151 | DEBUG_DRAW_VOXEL_GI_LIGHTING, |
| 152 | DEBUG_DRAW_VOXEL_GI_EMISSION, |
| 153 | DEBUG_DRAW_SHADOW_ATLAS, |
| 154 | DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS, |
| 155 | DEBUG_DRAW_SCENE_LUMINANCE, |
| 156 | DEBUG_DRAW_SSAO, |
| 157 | DEBUG_DRAW_SSIL, |
| 158 | DEBUG_DRAW_PSSM_SPLITS, |
| 159 | DEBUG_DRAW_DECAL_ATLAS, |
| 160 | DEBUG_DRAW_SDFGI, |
| 161 | DEBUG_DRAW_SDFGI_PROBES, |
| 162 | DEBUG_DRAW_GI_BUFFER, |
| 163 | DEBUG_DRAW_DISABLE_LOD, |
| 164 | DEBUG_DRAW_CLUSTER_OMNI_LIGHTS, |
| 165 | DEBUG_DRAW_CLUSTER_SPOT_LIGHTS, |
| 166 | DEBUG_DRAW_CLUSTER_DECALS, |
| 167 | DEBUG_DRAW_CLUSTER_REFLECTION_PROBES, |
| 168 | DEBUG_DRAW_OCCLUDERS, |
| 169 | DEBUG_DRAW_MOTION_VECTORS, |
| 170 | }; |
| 171 | |
| 172 | enum DefaultCanvasItemTextureFilter { |
| 173 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST, |
| 174 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR, |
| 175 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, |
| 176 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, |
| 177 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX |
| 178 | }; |
| 179 | |
| 180 | enum DefaultCanvasItemTextureRepeat { |
| 181 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, |
| 182 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED, |
| 183 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR, |
| 184 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX, |
| 185 | }; |
| 186 | |
| 187 | enum SDFOversize { |
| 188 | SDF_OVERSIZE_100_PERCENT, |
| 189 | SDF_OVERSIZE_120_PERCENT, |
| 190 | SDF_OVERSIZE_150_PERCENT, |
| 191 | SDF_OVERSIZE_200_PERCENT, |
| 192 | SDF_OVERSIZE_MAX |
| 193 | }; |
| 194 | |
| 195 | enum SDFScale { |
| 196 | SDF_SCALE_100_PERCENT, |
| 197 | SDF_SCALE_50_PERCENT, |
| 198 | SDF_SCALE_25_PERCENT, |
| 199 | SDF_SCALE_MAX |
| 200 | }; |
| 201 | |
| 202 | enum { |
| 203 | SUBWINDOW_CANVAS_LAYER = 1024 |
| 204 | }; |
| 205 | |
| 206 | enum VRSMode { |
| 207 | VRS_DISABLED, |
| 208 | VRS_TEXTURE, |
| 209 | VRS_XR, |
| 210 | VRS_MAX |
| 211 | }; |
| 212 | |
| 213 | private: |
| 214 | friend class ViewportTexture; |
| 215 | |
| 216 | Viewport *parent = nullptr; |
| 217 | Viewport *gui_parent = nullptr; // Whose gui.tooltip_popup it is. |
| 218 | |
| 219 | AudioListener2D *audio_listener_2d = nullptr; |
| 220 | Camera2D *camera_2d = nullptr; |
| 221 | HashSet<CanvasLayer *> canvas_layers; |
| 222 | |
| 223 | RID viewport; |
| 224 | RID current_canvas; |
| 225 | RID subwindow_canvas; |
| 226 | |
| 227 | bool is_audio_listener_2d_enabled = false; |
| 228 | RID internal_audio_listener_2d; |
| 229 | |
| 230 | bool override_canvas_transform = false; |
| 231 | |
| 232 | Transform2D canvas_transform_override; |
| 233 | Transform2D canvas_transform; |
| 234 | Transform2D global_canvas_transform; |
| 235 | Transform2D stretch_transform; |
| 236 | |
| 237 | Size2i size = Size2i(512, 512); |
| 238 | Size2i size_2d_override; |
| 239 | bool size_allocated = false; |
| 240 | |
| 241 | RID contact_2d_debug; |
| 242 | RID contact_3d_debug_multimesh; |
| 243 | RID contact_3d_debug_instance; |
| 244 | |
| 245 | Rect2 last_vp_rect; |
| 246 | |
| 247 | bool transparent_bg = false; |
| 248 | bool use_hdr_2d = false; |
| 249 | bool gen_mipmaps = false; |
| 250 | |
| 251 | bool snap_controls_to_pixels = true; |
| 252 | bool snap_2d_transforms_to_pixel = false; |
| 253 | bool snap_2d_vertices_to_pixel = false; |
| 254 | |
| 255 | bool physics_object_picking = false; |
| 256 | bool physics_object_picking_sort = false; |
| 257 | List<Ref<InputEvent>> physics_picking_events; |
| 258 | ObjectID physics_object_capture; |
| 259 | ObjectID physics_object_over; |
| 260 | Transform3D physics_last_object_transform; |
| 261 | Transform3D physics_last_camera_transform; |
| 262 | ObjectID physics_last_id; |
| 263 | |
| 264 | bool handle_input_locally = true; |
| 265 | bool local_input_handled = false; |
| 266 | |
| 267 | // Collider to frame |
| 268 | HashMap<ObjectID, uint64_t> physics_2d_mouseover; |
| 269 | // Collider & shape to frame |
| 270 | HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>> physics_2d_shape_mouseover; |
| 271 | // Cleans up colliders corresponding to old frames or all of them. |
| 272 | void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0); |
| 273 | |
| 274 | Ref<World2D> world_2d; |
| 275 | |
| 276 | StringName input_group; |
| 277 | StringName gui_input_group; |
| 278 | StringName shortcut_input_group; |
| 279 | StringName unhandled_input_group; |
| 280 | StringName unhandled_key_input_group; |
| 281 | |
| 282 | void _update_audio_listener_2d(); |
| 283 | |
| 284 | bool disable_3d = false; |
| 285 | |
| 286 | void _propagate_viewport_notification(Node *p_node, int p_what); |
| 287 | |
| 288 | void _update_global_transform(); |
| 289 | |
| 290 | RID texture_rid; |
| 291 | |
| 292 | DebugDraw debug_draw = DEBUG_DRAW_DISABLED; |
| 293 | |
| 294 | int positional_shadow_atlas_size = 2048; |
| 295 | bool positional_shadow_atlas_16_bits = true; |
| 296 | PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4]; |
| 297 | |
| 298 | MSAA msaa_2d = MSAA_DISABLED; |
| 299 | MSAA msaa_3d = MSAA_DISABLED; |
| 300 | ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED; |
| 301 | bool use_taa = false; |
| 302 | |
| 303 | Scaling3DMode scaling_3d_mode = SCALING_3D_MODE_BILINEAR; |
| 304 | float scaling_3d_scale = 1.0; |
| 305 | float fsr_sharpness = 0.2f; |
| 306 | float texture_mipmap_bias = 0.0f; |
| 307 | bool use_debanding = false; |
| 308 | float mesh_lod_threshold = 1.0; |
| 309 | bool use_occlusion_culling = false; |
| 310 | |
| 311 | Ref<ViewportTexture> default_texture; |
| 312 | HashSet<ViewportTexture *> viewport_textures; |
| 313 | |
| 314 | void _update_viewport_path(); |
| 315 | |
| 316 | SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT; |
| 317 | SDFScale sdf_scale = SDF_SCALE_50_PERCENT; |
| 318 | |
| 319 | uint32_t canvas_cull_mask = 0xffffffff; // by default show everything |
| 320 | |
| 321 | enum SubWindowDrag { |
| 322 | SUB_WINDOW_DRAG_DISABLED, |
| 323 | SUB_WINDOW_DRAG_MOVE, |
| 324 | SUB_WINDOW_DRAG_CLOSE, |
| 325 | SUB_WINDOW_DRAG_RESIZE, |
| 326 | }; |
| 327 | |
| 328 | enum SubWindowResize { |
| 329 | SUB_WINDOW_RESIZE_DISABLED, |
| 330 | SUB_WINDOW_RESIZE_TOP_LEFT, |
| 331 | SUB_WINDOW_RESIZE_TOP, |
| 332 | SUB_WINDOW_RESIZE_TOP_RIGHT, |
| 333 | SUB_WINDOW_RESIZE_LEFT, |
| 334 | SUB_WINDOW_RESIZE_RIGHT, |
| 335 | SUB_WINDOW_RESIZE_BOTTOM_LEFT, |
| 336 | SUB_WINDOW_RESIZE_BOTTOM, |
| 337 | SUB_WINDOW_RESIZE_BOTTOM_RIGHT, |
| 338 | SUB_WINDOW_RESIZE_MAX |
| 339 | }; |
| 340 | |
| 341 | struct SubWindow { |
| 342 | Window *window = nullptr; |
| 343 | RID canvas_item; |
| 344 | Rect2i parent_safe_rect; |
| 345 | }; |
| 346 | |
| 347 | // VRS |
| 348 | VRSMode vrs_mode = VRS_DISABLED; |
| 349 | Ref<Texture2D> vrs_texture; |
| 350 | |
| 351 | struct GUI { |
| 352 | bool forced_mouse_focus = false; //used for menu buttons |
| 353 | bool mouse_in_viewport = true; |
| 354 | bool key_event_accepted = false; |
| 355 | HashMap<int, ObjectID> touch_focus; |
| 356 | Control *mouse_focus = nullptr; |
| 357 | Control *last_mouse_focus = nullptr; |
| 358 | Control *mouse_click_grabber = nullptr; |
| 359 | BitField<MouseButtonMask> mouse_focus_mask; |
| 360 | Control *key_focus = nullptr; |
| 361 | Control *mouse_over = nullptr; |
| 362 | Window *subwindow_over = nullptr; // mouse_over and subwindow_over are mutually exclusive. At all times at least one of them is nullptr. |
| 363 | Window *windowmanager_window_over = nullptr; // Only used in root Viewport. |
| 364 | Control *drag_mouse_over = nullptr; |
| 365 | Vector2 drag_mouse_over_pos; |
| 366 | Control *tooltip_control = nullptr; |
| 367 | Window * = nullptr; |
| 368 | Label *tooltip_label = nullptr; |
| 369 | Point2 tooltip_pos; |
| 370 | Point2 last_mouse_pos; |
| 371 | Point2 drag_accum; |
| 372 | bool drag_attempted = false; |
| 373 | Variant drag_data; |
| 374 | ObjectID drag_preview_id; |
| 375 | Ref<SceneTreeTimer> tooltip_timer; |
| 376 | double tooltip_delay = 0.0; |
| 377 | bool roots_order_dirty = false; |
| 378 | List<Control *> roots; |
| 379 | HashSet<ObjectID> canvas_parents_with_dirty_order; |
| 380 | int canvas_sort_index = 0; //for sorting items with canvas as root |
| 381 | bool dragging = false; |
| 382 | bool drag_successful = false; |
| 383 | bool embed_subwindows_hint = false; |
| 384 | |
| 385 | Window *subwindow_focused = nullptr; |
| 386 | Window *currently_dragged_subwindow = nullptr; |
| 387 | SubWindowDrag subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 388 | Vector2 subwindow_drag_from; |
| 389 | Vector2 subwindow_drag_pos; |
| 390 | Rect2i subwindow_drag_close_rect; |
| 391 | bool subwindow_drag_close_inside = false; |
| 392 | SubWindowResize subwindow_resize_mode; |
| 393 | Rect2i subwindow_resize_from_rect; |
| 394 | |
| 395 | Vector<SubWindow> sub_windows; // Don't obtain references or pointers to the elements, as their location can change. |
| 396 | } gui; |
| 397 | |
| 398 | DefaultCanvasItemTextureFilter default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR; |
| 399 | DefaultCanvasItemTextureRepeat default_canvas_item_texture_repeat = DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; |
| 400 | |
| 401 | bool disable_input = false; |
| 402 | |
| 403 | bool _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input); |
| 404 | void _gui_call_notification(Control *p_control, int p_what); |
| 405 | |
| 406 | void _gui_sort_roots(); |
| 407 | Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform); |
| 408 | |
| 409 | void _gui_input_event(Ref<InputEvent> p_event); |
| 410 | void _perform_drop(Control *p_control = nullptr, Point2 p_pos = Point2()); |
| 411 | void _gui_cleanup_internal_state(Ref<InputEvent> p_event); |
| 412 | |
| 413 | void _push_unhandled_input_internal(const Ref<InputEvent> &p_event); |
| 414 | |
| 415 | Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev); |
| 416 | |
| 417 | friend class Control; |
| 418 | |
| 419 | List<Control *>::Element *_gui_add_root_control(Control *p_control); |
| 420 | |
| 421 | void _gui_remove_root_control(List<Control *>::Element *RI); |
| 422 | |
| 423 | String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_tooltip_owner = nullptr); |
| 424 | void _gui_cancel_tooltip(); |
| 425 | void _gui_show_tooltip(); |
| 426 | |
| 427 | void _gui_remove_control(Control *p_control); |
| 428 | void _gui_hide_control(Control *p_control); |
| 429 | |
| 430 | void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control); |
| 431 | void _gui_set_drag_preview(Control *p_base, Control *p_control); |
| 432 | Control *_gui_get_drag_preview(); |
| 433 | |
| 434 | void _gui_remove_focus_for_window(Node *p_window); |
| 435 | void _gui_unfocus_control(Control *p_control); |
| 436 | bool _gui_control_has_focus(const Control *p_control); |
| 437 | void _gui_control_grab_focus(Control *p_control); |
| 438 | void _gui_grab_click_focus(Control *p_control); |
| 439 | void _post_gui_grab_click_focus(); |
| 440 | void _gui_accept_event(); |
| 441 | |
| 442 | bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check); |
| 443 | |
| 444 | friend class AudioListener2D; |
| 445 | void _audio_listener_2d_set(AudioListener2D *p_listener); |
| 446 | void _audio_listener_2d_remove(AudioListener2D *p_listener); |
| 447 | |
| 448 | friend class Camera2D; |
| 449 | void _camera_2d_set(Camera2D *p_camera_2d); |
| 450 | |
| 451 | friend class CanvasLayer; |
| 452 | void _canvas_layer_add(CanvasLayer *p_canvas_layer); |
| 453 | void _canvas_layer_remove(CanvasLayer *p_canvas_layer); |
| 454 | |
| 455 | void _drop_mouse_over(); |
| 456 | void _drop_mouse_focus(); |
| 457 | void _drop_physics_mouseover(bool p_paused_only = false); |
| 458 | |
| 459 | void _update_canvas_items(Node *p_node); |
| 460 | |
| 461 | friend class Window; |
| 462 | |
| 463 | void _sub_window_update_order(); |
| 464 | void _sub_window_register(Window *p_window); |
| 465 | void _sub_window_update(Window *p_window); |
| 466 | void _sub_window_grab_focus(Window *p_window); |
| 467 | void _sub_window_remove(Window *p_window); |
| 468 | int _sub_window_find(Window *p_window) const; |
| 469 | bool _sub_windows_forward_input(const Ref<InputEvent> &p_event); |
| 470 | SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point); |
| 471 | |
| 472 | void _update_mouse_over(); |
| 473 | virtual void _update_mouse_over(Vector2 p_pos); |
| 474 | virtual void _mouse_leave_viewport(); |
| 475 | |
| 476 | virtual bool _can_consume_input_events() const { return true; } |
| 477 | uint64_t event_count = 0; |
| 478 | |
| 479 | void _process_dirty_canvas_parent_orders(); |
| 480 | |
| 481 | protected: |
| 482 | void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated); |
| 483 | |
| 484 | Size2i _get_size() const; |
| 485 | Size2i _get_size_2d_override() const; |
| 486 | bool _is_size_allocated() const; |
| 487 | |
| 488 | void _notification(int p_what); |
| 489 | void _process_picking(); |
| 490 | static void _bind_methods(); |
| 491 | |
| 492 | public: |
| 493 | void canvas_parent_mark_dirty(Node *p_node); |
| 494 | |
| 495 | uint64_t get_processed_events_count() const { return event_count; } |
| 496 | |
| 497 | AudioListener2D *get_audio_listener_2d() const; |
| 498 | Camera2D *get_camera_2d() const; |
| 499 | void set_as_audio_listener_2d(bool p_enable); |
| 500 | bool is_audio_listener_2d() const; |
| 501 | |
| 502 | void update_canvas_items(); |
| 503 | |
| 504 | Rect2 get_visible_rect() const; |
| 505 | RID get_viewport_rid() const; |
| 506 | |
| 507 | void set_world_2d(const Ref<World2D> &p_world_2d); |
| 508 | Ref<World2D> get_world_2d() const; |
| 509 | Ref<World2D> find_world_2d() const; |
| 510 | |
| 511 | void enable_canvas_transform_override(bool p_enable); |
| 512 | bool is_canvas_transform_override_enabled() const; |
| 513 | |
| 514 | void set_canvas_transform_override(const Transform2D &p_transform); |
| 515 | Transform2D get_canvas_transform_override() const; |
| 516 | |
| 517 | void set_canvas_transform(const Transform2D &p_transform); |
| 518 | Transform2D get_canvas_transform() const; |
| 519 | |
| 520 | void set_global_canvas_transform(const Transform2D &p_transform); |
| 521 | Transform2D get_global_canvas_transform() const; |
| 522 | |
| 523 | virtual Transform2D get_final_transform() const; |
| 524 | void assign_next_enabled_camera_2d(const StringName &p_camera_group); |
| 525 | |
| 526 | void gui_set_root_order_dirty(); |
| 527 | |
| 528 | void set_transparent_background(bool p_enable); |
| 529 | bool has_transparent_background() const; |
| 530 | |
| 531 | void set_use_hdr_2d(bool p_enable); |
| 532 | bool is_using_hdr_2d() const; |
| 533 | |
| 534 | Ref<ViewportTexture> get_texture() const; |
| 535 | |
| 536 | void set_positional_shadow_atlas_size(int p_size); |
| 537 | int get_positional_shadow_atlas_size() const; |
| 538 | |
| 539 | void set_positional_shadow_atlas_16_bits(bool p_16_bits); |
| 540 | bool get_positional_shadow_atlas_16_bits() const; |
| 541 | |
| 542 | void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv); |
| 543 | PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const; |
| 544 | |
| 545 | void set_msaa_2d(MSAA p_msaa); |
| 546 | MSAA get_msaa_2d() const; |
| 547 | |
| 548 | void set_msaa_3d(MSAA p_msaa); |
| 549 | MSAA get_msaa_3d() const; |
| 550 | |
| 551 | void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa); |
| 552 | ScreenSpaceAA get_screen_space_aa() const; |
| 553 | |
| 554 | void set_use_taa(bool p_use_taa); |
| 555 | bool is_using_taa() const; |
| 556 | |
| 557 | void set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode); |
| 558 | Scaling3DMode get_scaling_3d_mode() const; |
| 559 | |
| 560 | void set_scaling_3d_scale(float p_scaling_3d_scale); |
| 561 | float get_scaling_3d_scale() const; |
| 562 | |
| 563 | void set_fsr_sharpness(float p_fsr_sharpness); |
| 564 | float get_fsr_sharpness() const; |
| 565 | |
| 566 | void set_texture_mipmap_bias(float p_texture_mipmap_bias); |
| 567 | float get_texture_mipmap_bias() const; |
| 568 | |
| 569 | void set_use_debanding(bool p_use_debanding); |
| 570 | bool is_using_debanding() const; |
| 571 | |
| 572 | void set_mesh_lod_threshold(float p_pixels); |
| 573 | float get_mesh_lod_threshold() const; |
| 574 | |
| 575 | void set_use_occlusion_culling(bool p_us_occlusion_culling); |
| 576 | bool is_using_occlusion_culling() const; |
| 577 | |
| 578 | Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const; |
| 579 | Vector2 get_camera_rect_size() const; |
| 580 | |
| 581 | void push_text_input(const String &p_text); |
| 582 | void push_input(const Ref<InputEvent> &p_event, bool p_local_coords = false); |
| 583 | #ifndef DISABLE_DEPRECATED |
| 584 | void push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords = false); |
| 585 | #endif // DISABLE_DEPRECATED |
| 586 | |
| 587 | void set_disable_input(bool p_disable); |
| 588 | bool is_input_disabled() const; |
| 589 | |
| 590 | Vector2 get_mouse_position() const; |
| 591 | void warp_mouse(const Vector2 &p_position); |
| 592 | virtual void update_mouse_cursor_state(); |
| 593 | |
| 594 | void set_physics_object_picking(bool p_enable); |
| 595 | bool get_physics_object_picking(); |
| 596 | void set_physics_object_picking_sort(bool p_enable); |
| 597 | bool get_physics_object_picking_sort(); |
| 598 | |
| 599 | Variant gui_get_drag_data() const; |
| 600 | |
| 601 | void gui_reset_canvas_sort_index(); |
| 602 | int gui_get_canvas_sort_index(); |
| 603 | |
| 604 | void gui_release_focus(); |
| 605 | Control *gui_get_focus_owner() const; |
| 606 | |
| 607 | PackedStringArray get_configuration_warnings() const override; |
| 608 | |
| 609 | void set_debug_draw(DebugDraw p_debug_draw); |
| 610 | DebugDraw get_debug_draw() const; |
| 611 | |
| 612 | int get_render_info(RenderInfoType p_type, RenderInfo p_info); |
| 613 | |
| 614 | void set_snap_controls_to_pixels(bool p_enable); |
| 615 | bool is_snap_controls_to_pixels_enabled() const; |
| 616 | |
| 617 | void set_snap_2d_transforms_to_pixel(bool p_enable); |
| 618 | bool is_snap_2d_transforms_to_pixel_enabled() const; |
| 619 | |
| 620 | void set_snap_2d_vertices_to_pixel(bool p_enable); |
| 621 | bool is_snap_2d_vertices_to_pixel_enabled() const; |
| 622 | |
| 623 | void set_input_as_handled(); |
| 624 | bool is_input_handled() const; |
| 625 | |
| 626 | void set_handle_input_locally(bool p_enable); |
| 627 | bool is_handling_input_locally() const; |
| 628 | |
| 629 | bool gui_is_dragging() const; |
| 630 | bool gui_is_drag_successful() const; |
| 631 | |
| 632 | Control *gui_find_control(const Point2 &p_global); |
| 633 | |
| 634 | void set_sdf_oversize(SDFOversize p_sdf_oversize); |
| 635 | SDFOversize get_sdf_oversize() const; |
| 636 | |
| 637 | void set_sdf_scale(SDFScale p_sdf_scale); |
| 638 | SDFScale get_sdf_scale() const; |
| 639 | |
| 640 | void set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter); |
| 641 | DefaultCanvasItemTextureFilter get_default_canvas_item_texture_filter() const; |
| 642 | |
| 643 | void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat); |
| 644 | DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const; |
| 645 | |
| 646 | // VRS |
| 647 | |
| 648 | void set_vrs_mode(VRSMode p_vrs_mode); |
| 649 | VRSMode get_vrs_mode() const; |
| 650 | |
| 651 | void set_vrs_texture(Ref<Texture2D> p_texture); |
| 652 | Ref<Texture2D> get_vrs_texture() const; |
| 653 | |
| 654 | virtual DisplayServer::WindowID get_window_id() const = 0; |
| 655 | |
| 656 | void set_embedding_subwindows(bool p_embed); |
| 657 | bool is_embedding_subwindows() const; |
| 658 | TypedArray<Window> get_embedded_subwindows() const; |
| 659 | void (Window *p_window, const Rect2i &p_rect); |
| 660 | Rect2i (Window *p_window) const; |
| 661 | |
| 662 | Viewport *get_parent_viewport() const; |
| 663 | Window *get_base_window() const; |
| 664 | |
| 665 | void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); |
| 666 | |
| 667 | void set_canvas_cull_mask(uint32_t p_layers); |
| 668 | uint32_t get_canvas_cull_mask() const; |
| 669 | |
| 670 | void set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable); |
| 671 | bool get_canvas_cull_mask_bit(uint32_t p_layer) const; |
| 672 | |
| 673 | virtual bool is_size_2d_override_stretch_enabled() const { return true; } |
| 674 | |
| 675 | Transform2D get_screen_transform() const; |
| 676 | virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const; |
| 677 | virtual Transform2D () const { return Transform2D(); } |
| 678 | virtual bool is_directly_attached_to_screen() const { return false; }; |
| 679 | virtual bool is_attached_in_viewport() const { return false; }; |
| 680 | virtual bool is_sub_viewport() const { return false; }; |
| 681 | |
| 682 | #ifndef _3D_DISABLED |
| 683 | bool use_xr = false; |
| 684 | friend class AudioListener3D; |
| 685 | AudioListener3D *audio_listener_3d = nullptr; |
| 686 | HashSet<AudioListener3D *> audio_listener_3d_set; |
| 687 | bool is_audio_listener_3d_enabled = false; |
| 688 | RID internal_audio_listener_3d; |
| 689 | AudioListener3D *get_audio_listener_3d() const; |
| 690 | void set_as_audio_listener_3d(bool p_enable); |
| 691 | bool is_audio_listener_3d() const; |
| 692 | void _update_audio_listener_3d(); |
| 693 | void _listener_transform_3d_changed_notify(); |
| 694 | void _audio_listener_3d_set(AudioListener3D *p_listener); |
| 695 | bool _audio_listener_3d_add(AudioListener3D *p_listener); //true if first |
| 696 | void _audio_listener_3d_remove(AudioListener3D *p_listener); |
| 697 | void _audio_listener_3d_make_next_current(AudioListener3D *p_exclude); |
| 698 | |
| 699 | void _collision_object_3d_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape); |
| 700 | |
| 701 | struct Camera3DOverrideData { |
| 702 | Transform3D transform; |
| 703 | enum Projection { |
| 704 | PROJECTION_PERSPECTIVE, |
| 705 | PROJECTION_ORTHOGONAL |
| 706 | }; |
| 707 | Projection projection = Projection::PROJECTION_PERSPECTIVE; |
| 708 | real_t fov = 0.0; |
| 709 | real_t size = 0.0; |
| 710 | real_t z_near = 0.0; |
| 711 | real_t z_far = 0.0; |
| 712 | RID rid; |
| 713 | |
| 714 | operator bool() const { |
| 715 | return rid != RID(); |
| 716 | } |
| 717 | } camera_3d_override; |
| 718 | |
| 719 | friend class Camera3D; |
| 720 | Camera3D *camera_3d = nullptr; |
| 721 | HashSet<Camera3D *> camera_3d_set; |
| 722 | Camera3D *get_camera_3d() const; |
| 723 | void _camera_3d_transform_changed_notify(); |
| 724 | void _camera_3d_set(Camera3D *p_camera); |
| 725 | bool _camera_3d_add(Camera3D *p_camera); //true if first |
| 726 | void _camera_3d_remove(Camera3D *p_camera); |
| 727 | void _camera_3d_make_next_current(Camera3D *p_exclude); |
| 728 | |
| 729 | void enable_camera_3d_override(bool p_enable); |
| 730 | bool is_camera_3d_override_enabled() const; |
| 731 | |
| 732 | void set_camera_3d_override_transform(const Transform3D &p_transform); |
| 733 | Transform3D get_camera_3d_override_transform() const; |
| 734 | |
| 735 | void set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far); |
| 736 | void set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far); |
| 737 | |
| 738 | void set_disable_3d(bool p_disable); |
| 739 | bool is_3d_disabled() const; |
| 740 | |
| 741 | Ref<World3D> world_3d; |
| 742 | Ref<World3D> own_world_3d; |
| 743 | void set_world_3d(const Ref<World3D> &p_world_3d); |
| 744 | Ref<World3D> get_world_3d() const; |
| 745 | Ref<World3D> find_world_3d() const; |
| 746 | void _own_world_3d_changed(); |
| 747 | void set_use_own_world_3d(bool p_use_own_world_3d); |
| 748 | bool is_using_own_world_3d() const; |
| 749 | void _propagate_enter_world_3d(Node *p_node); |
| 750 | void _propagate_exit_world_3d(Node *p_node); |
| 751 | |
| 752 | void set_use_xr(bool p_use_xr); |
| 753 | bool is_using_xr(); |
| 754 | #endif // _3D_DISABLED |
| 755 | |
| 756 | void _propagate_world_2d_changed(Node *p_node); |
| 757 | |
| 758 | void _validate_property(PropertyInfo &p_property) const; |
| 759 | Viewport(); |
| 760 | ~Viewport(); |
| 761 | }; |
| 762 | |
| 763 | class SubViewport : public Viewport { |
| 764 | GDCLASS(SubViewport, Viewport); |
| 765 | |
| 766 | public: |
| 767 | enum ClearMode { |
| 768 | CLEAR_MODE_ALWAYS, |
| 769 | CLEAR_MODE_NEVER, |
| 770 | CLEAR_MODE_ONCE |
| 771 | }; |
| 772 | |
| 773 | enum UpdateMode { |
| 774 | UPDATE_DISABLED, |
| 775 | UPDATE_ONCE, //then goes to disabled |
| 776 | UPDATE_WHEN_VISIBLE, // default |
| 777 | UPDATE_WHEN_PARENT_VISIBLE, |
| 778 | UPDATE_ALWAYS |
| 779 | }; |
| 780 | |
| 781 | private: |
| 782 | UpdateMode update_mode = UPDATE_WHEN_VISIBLE; |
| 783 | ClearMode clear_mode = CLEAR_MODE_ALWAYS; |
| 784 | bool size_2d_override_stretch = false; |
| 785 | |
| 786 | void _internal_set_size(const Size2i &p_size, bool p_force = false); |
| 787 | |
| 788 | protected: |
| 789 | static void _bind_methods(); |
| 790 | virtual DisplayServer::WindowID get_window_id() const override; |
| 791 | void _notification(int p_what); |
| 792 | |
| 793 | public: |
| 794 | void set_size(const Size2i &p_size); |
| 795 | Size2i get_size() const; |
| 796 | void set_size_force(const Size2i &p_size); |
| 797 | |
| 798 | void set_size_2d_override(const Size2i &p_size); |
| 799 | Size2i get_size_2d_override() const; |
| 800 | |
| 801 | void set_size_2d_override_stretch(bool p_enable); |
| 802 | bool is_size_2d_override_stretch_enabled() const override; |
| 803 | |
| 804 | void set_update_mode(UpdateMode p_mode); |
| 805 | UpdateMode get_update_mode() const; |
| 806 | |
| 807 | void set_clear_mode(ClearMode p_mode); |
| 808 | ClearMode get_clear_mode() const; |
| 809 | |
| 810 | virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const override; |
| 811 | virtual Transform2D () const override; |
| 812 | virtual bool is_directly_attached_to_screen() const override; |
| 813 | virtual bool is_attached_in_viewport() const override; |
| 814 | virtual bool is_sub_viewport() const override { return true; }; |
| 815 | |
| 816 | void _validate_property(PropertyInfo &p_property) const; |
| 817 | SubViewport(); |
| 818 | ~SubViewport(); |
| 819 | }; |
| 820 | VARIANT_ENUM_CAST(Viewport::Scaling3DMode); |
| 821 | VARIANT_ENUM_CAST(SubViewport::UpdateMode); |
| 822 | VARIANT_ENUM_CAST(Viewport::PositionalShadowAtlasQuadrantSubdiv); |
| 823 | VARIANT_ENUM_CAST(Viewport::MSAA); |
| 824 | VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); |
| 825 | VARIANT_ENUM_CAST(Viewport::DebugDraw); |
| 826 | VARIANT_ENUM_CAST(Viewport::SDFScale); |
| 827 | VARIANT_ENUM_CAST(Viewport::SDFOversize); |
| 828 | VARIANT_ENUM_CAST(Viewport::VRSMode); |
| 829 | VARIANT_ENUM_CAST(SubViewport::ClearMode); |
| 830 | VARIANT_ENUM_CAST(Viewport::RenderInfo); |
| 831 | VARIANT_ENUM_CAST(Viewport::RenderInfoType); |
| 832 | VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureFilter); |
| 833 | VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureRepeat); |
| 834 | |
| 835 | #endif // VIEWPORT_H |
| 836 | |