| 1 | /**************************************************************************/ | 
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| 2 | /*  viewport.h                                                            */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef VIEWPORT_H | 
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| 32 | #define VIEWPORT_H | 
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| 33 |  | 
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| 34 | #include "scene/main/node.h" | 
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| 35 | #include "scene/resources/texture.h" | 
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| 36 |  | 
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| 37 | #ifndef _3D_DISABLED | 
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| 38 | class Camera3D; | 
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| 39 | class CollisionObject3D; | 
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| 40 | class AudioListener3D; | 
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| 41 | class World3D; | 
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| 42 | #endif // _3D_DISABLED | 
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| 43 |  | 
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| 44 | class AudioListener2D; | 
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| 45 | class Camera2D; | 
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| 46 | class CanvasItem; | 
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| 47 | class CanvasLayer; | 
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| 48 | class Control; | 
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| 49 | class Label; | 
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| 50 | class SceneTreeTimer; | 
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| 51 | class Viewport; | 
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| 52 | class Window; | 
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| 53 | class World2D; | 
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| 54 |  | 
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| 55 | class ViewportTexture : public Texture2D { | 
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| 56 | GDCLASS(ViewportTexture, Texture2D); | 
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| 57 |  | 
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| 58 | NodePath path; | 
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| 59 |  | 
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| 60 | friend class Viewport; | 
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| 61 | Viewport *vp = nullptr; | 
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| 62 | bool vp_pending = false; | 
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| 63 | bool vp_changed = false; | 
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| 64 |  | 
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| 65 | void _setup_local_to_scene(const Node *p_loc_scene); | 
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| 66 |  | 
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| 67 | mutable RID proxy_ph; | 
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| 68 | mutable RID proxy; | 
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| 69 |  | 
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| 70 | protected: | 
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| 71 | static void _bind_methods(); | 
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| 72 |  | 
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| 73 | virtual void reset_local_to_scene() override; | 
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| 74 |  | 
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| 75 | public: | 
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| 76 | void set_viewport_path_in_scene(const NodePath &p_path); | 
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| 77 | NodePath get_viewport_path_in_scene() const; | 
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| 78 |  | 
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| 79 | virtual void setup_local_to_scene() override; | 
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| 80 |  | 
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| 81 | virtual int get_width() const override; | 
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| 82 | virtual int get_height() const override; | 
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| 83 | virtual Size2 get_size() const override; | 
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| 84 | virtual RID get_rid() const override; | 
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| 85 |  | 
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| 86 | virtual bool has_alpha() const override; | 
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| 87 |  | 
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| 88 | virtual Ref<Image> get_image() const override; | 
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| 89 |  | 
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| 90 | ViewportTexture(); | 
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| 91 | ~ViewportTexture(); | 
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| 92 | }; | 
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| 93 |  | 
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| 94 | class Viewport : public Node { | 
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| 95 | GDCLASS(Viewport, Node); | 
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| 96 |  | 
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| 97 | public: | 
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| 98 | enum Scaling3DMode { | 
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| 99 | SCALING_3D_MODE_BILINEAR, | 
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| 100 | SCALING_3D_MODE_FSR, | 
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| 101 | SCALING_3D_MODE_MAX | 
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| 102 | }; | 
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| 103 |  | 
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| 104 | enum PositionalShadowAtlasQuadrantSubdiv { | 
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| 105 | SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, | 
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| 106 | SHADOW_ATLAS_QUADRANT_SUBDIV_1, | 
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| 107 | SHADOW_ATLAS_QUADRANT_SUBDIV_4, | 
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| 108 | SHADOW_ATLAS_QUADRANT_SUBDIV_16, | 
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| 109 | SHADOW_ATLAS_QUADRANT_SUBDIV_64, | 
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| 110 | SHADOW_ATLAS_QUADRANT_SUBDIV_256, | 
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| 111 | SHADOW_ATLAS_QUADRANT_SUBDIV_1024, | 
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| 112 | SHADOW_ATLAS_QUADRANT_SUBDIV_MAX, | 
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| 113 | }; | 
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| 114 |  | 
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| 115 | enum MSAA { | 
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| 116 | MSAA_DISABLED, | 
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| 117 | MSAA_2X, | 
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| 118 | MSAA_4X, | 
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| 119 | MSAA_8X, | 
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| 120 | // 16x MSAA is not supported due to its high cost and driver bugs. | 
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| 121 | MSAA_MAX | 
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| 122 | }; | 
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| 123 |  | 
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| 124 | enum ScreenSpaceAA { | 
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| 125 | SCREEN_SPACE_AA_DISABLED, | 
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| 126 | SCREEN_SPACE_AA_FXAA, | 
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| 127 | SCREEN_SPACE_AA_MAX | 
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| 128 | }; | 
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| 129 |  | 
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| 130 | enum RenderInfo { | 
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| 131 | RENDER_INFO_OBJECTS_IN_FRAME, | 
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| 132 | RENDER_INFO_PRIMITIVES_IN_FRAME, | 
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| 133 | RENDER_INFO_DRAW_CALLS_IN_FRAME, | 
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| 134 | RENDER_INFO_MAX | 
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| 135 | }; | 
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| 136 |  | 
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| 137 | enum RenderInfoType { | 
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| 138 | RENDER_INFO_TYPE_VISIBLE, | 
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| 139 | RENDER_INFO_TYPE_SHADOW, | 
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| 140 | RENDER_INFO_TYPE_MAX | 
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| 141 | }; | 
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| 142 |  | 
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| 143 | enum DebugDraw { | 
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| 144 | DEBUG_DRAW_DISABLED, | 
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| 145 | DEBUG_DRAW_UNSHADED, | 
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| 146 | DEBUG_DRAW_LIGHTING, | 
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| 147 | DEBUG_DRAW_OVERDRAW, | 
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| 148 | DEBUG_DRAW_WIREFRAME, | 
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| 149 | DEBUG_DRAW_NORMAL_BUFFER, | 
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| 150 | DEBUG_DRAW_VOXEL_GI_ALBEDO, | 
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| 151 | DEBUG_DRAW_VOXEL_GI_LIGHTING, | 
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| 152 | DEBUG_DRAW_VOXEL_GI_EMISSION, | 
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| 153 | DEBUG_DRAW_SHADOW_ATLAS, | 
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| 154 | DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS, | 
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| 155 | DEBUG_DRAW_SCENE_LUMINANCE, | 
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| 156 | DEBUG_DRAW_SSAO, | 
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| 157 | DEBUG_DRAW_SSIL, | 
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| 158 | DEBUG_DRAW_PSSM_SPLITS, | 
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| 159 | DEBUG_DRAW_DECAL_ATLAS, | 
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| 160 | DEBUG_DRAW_SDFGI, | 
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| 161 | DEBUG_DRAW_SDFGI_PROBES, | 
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| 162 | DEBUG_DRAW_GI_BUFFER, | 
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| 163 | DEBUG_DRAW_DISABLE_LOD, | 
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| 164 | DEBUG_DRAW_CLUSTER_OMNI_LIGHTS, | 
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| 165 | DEBUG_DRAW_CLUSTER_SPOT_LIGHTS, | 
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| 166 | DEBUG_DRAW_CLUSTER_DECALS, | 
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| 167 | DEBUG_DRAW_CLUSTER_REFLECTION_PROBES, | 
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| 168 | DEBUG_DRAW_OCCLUDERS, | 
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| 169 | DEBUG_DRAW_MOTION_VECTORS, | 
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| 170 | }; | 
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| 171 |  | 
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| 172 | enum DefaultCanvasItemTextureFilter { | 
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| 173 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST, | 
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| 174 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR, | 
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| 175 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, | 
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| 176 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, | 
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| 177 | DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX | 
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| 178 | }; | 
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| 179 |  | 
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| 180 | enum DefaultCanvasItemTextureRepeat { | 
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| 181 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, | 
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| 182 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED, | 
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| 183 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR, | 
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| 184 | DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX, | 
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| 185 | }; | 
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| 186 |  | 
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| 187 | enum SDFOversize { | 
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| 188 | SDF_OVERSIZE_100_PERCENT, | 
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| 189 | SDF_OVERSIZE_120_PERCENT, | 
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| 190 | SDF_OVERSIZE_150_PERCENT, | 
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| 191 | SDF_OVERSIZE_200_PERCENT, | 
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| 192 | SDF_OVERSIZE_MAX | 
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| 193 | }; | 
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| 194 |  | 
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| 195 | enum SDFScale { | 
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| 196 | SDF_SCALE_100_PERCENT, | 
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| 197 | SDF_SCALE_50_PERCENT, | 
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| 198 | SDF_SCALE_25_PERCENT, | 
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| 199 | SDF_SCALE_MAX | 
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| 200 | }; | 
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| 201 |  | 
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| 202 | enum { | 
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| 203 | SUBWINDOW_CANVAS_LAYER = 1024 | 
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| 204 | }; | 
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| 205 |  | 
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| 206 | enum VRSMode { | 
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| 207 | VRS_DISABLED, | 
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| 208 | VRS_TEXTURE, | 
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| 209 | VRS_XR, | 
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| 210 | VRS_MAX | 
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| 211 | }; | 
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| 212 |  | 
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| 213 | private: | 
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| 214 | friend class ViewportTexture; | 
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| 215 |  | 
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| 216 | Viewport *parent = nullptr; | 
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| 217 | Viewport *gui_parent = nullptr; // Whose gui.tooltip_popup it is. | 
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| 218 |  | 
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| 219 | AudioListener2D *audio_listener_2d = nullptr; | 
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| 220 | Camera2D *camera_2d = nullptr; | 
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| 221 | HashSet<CanvasLayer *> canvas_layers; | 
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| 222 |  | 
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| 223 | RID viewport; | 
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| 224 | RID current_canvas; | 
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| 225 | RID subwindow_canvas; | 
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| 226 |  | 
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| 227 | bool is_audio_listener_2d_enabled = false; | 
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| 228 | RID internal_audio_listener_2d; | 
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| 229 |  | 
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| 230 | bool override_canvas_transform = false; | 
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| 231 |  | 
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| 232 | Transform2D canvas_transform_override; | 
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| 233 | Transform2D canvas_transform; | 
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| 234 | Transform2D global_canvas_transform; | 
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| 235 | Transform2D stretch_transform; | 
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| 236 |  | 
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| 237 | Size2i size = Size2i(512, 512); | 
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| 238 | Size2i size_2d_override; | 
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| 239 | bool size_allocated = false; | 
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| 240 |  | 
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| 241 | RID contact_2d_debug; | 
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| 242 | RID contact_3d_debug_multimesh; | 
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| 243 | RID contact_3d_debug_instance; | 
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| 244 |  | 
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| 245 | Rect2 last_vp_rect; | 
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| 246 |  | 
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| 247 | bool transparent_bg = false; | 
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| 248 | bool use_hdr_2d = false; | 
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| 249 | bool gen_mipmaps = false; | 
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| 250 |  | 
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| 251 | bool snap_controls_to_pixels = true; | 
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| 252 | bool snap_2d_transforms_to_pixel = false; | 
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| 253 | bool snap_2d_vertices_to_pixel = false; | 
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| 254 |  | 
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| 255 | bool physics_object_picking = false; | 
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| 256 | bool physics_object_picking_sort = false; | 
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| 257 | List<Ref<InputEvent>> physics_picking_events; | 
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| 258 | ObjectID physics_object_capture; | 
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| 259 | ObjectID physics_object_over; | 
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| 260 | Transform3D physics_last_object_transform; | 
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| 261 | Transform3D physics_last_camera_transform; | 
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| 262 | ObjectID physics_last_id; | 
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| 263 |  | 
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| 264 | bool handle_input_locally = true; | 
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| 265 | bool local_input_handled = false; | 
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| 266 |  | 
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| 267 | // Collider to frame | 
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| 268 | HashMap<ObjectID, uint64_t> physics_2d_mouseover; | 
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| 269 | // Collider & shape to frame | 
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| 270 | HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>> physics_2d_shape_mouseover; | 
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| 271 | // Cleans up colliders corresponding to old frames or all of them. | 
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| 272 | void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0); | 
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| 273 |  | 
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| 274 | Ref<World2D> world_2d; | 
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| 275 |  | 
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| 276 | StringName input_group; | 
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| 277 | StringName gui_input_group; | 
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| 278 | StringName shortcut_input_group; | 
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| 279 | StringName unhandled_input_group; | 
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| 280 | StringName unhandled_key_input_group; | 
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| 281 |  | 
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| 282 | void _update_audio_listener_2d(); | 
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| 283 |  | 
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| 284 | bool disable_3d = false; | 
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| 285 |  | 
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| 286 | void _propagate_viewport_notification(Node *p_node, int p_what); | 
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| 287 |  | 
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| 288 | void _update_global_transform(); | 
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| 289 |  | 
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| 290 | RID texture_rid; | 
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| 291 |  | 
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| 292 | DebugDraw debug_draw = DEBUG_DRAW_DISABLED; | 
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| 293 |  | 
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| 294 | int positional_shadow_atlas_size = 2048; | 
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| 295 | bool positional_shadow_atlas_16_bits = true; | 
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| 296 | PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4]; | 
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| 297 |  | 
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| 298 | MSAA msaa_2d = MSAA_DISABLED; | 
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| 299 | MSAA msaa_3d = MSAA_DISABLED; | 
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| 300 | ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED; | 
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| 301 | bool use_taa = false; | 
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| 302 |  | 
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| 303 | Scaling3DMode scaling_3d_mode = SCALING_3D_MODE_BILINEAR; | 
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| 304 | float scaling_3d_scale = 1.0; | 
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| 305 | float fsr_sharpness = 0.2f; | 
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| 306 | float texture_mipmap_bias = 0.0f; | 
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| 307 | bool use_debanding = false; | 
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| 308 | float mesh_lod_threshold = 1.0; | 
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| 309 | bool use_occlusion_culling = false; | 
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| 310 |  | 
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| 311 | Ref<ViewportTexture> default_texture; | 
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| 312 | HashSet<ViewportTexture *> viewport_textures; | 
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| 313 |  | 
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| 314 | void _update_viewport_path(); | 
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| 315 |  | 
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| 316 | SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT; | 
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| 317 | SDFScale sdf_scale = SDF_SCALE_50_PERCENT; | 
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| 318 |  | 
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| 319 | uint32_t canvas_cull_mask = 0xffffffff; // by default show everything | 
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| 320 |  | 
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| 321 | enum SubWindowDrag { | 
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| 322 | SUB_WINDOW_DRAG_DISABLED, | 
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| 323 | SUB_WINDOW_DRAG_MOVE, | 
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| 324 | SUB_WINDOW_DRAG_CLOSE, | 
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| 325 | SUB_WINDOW_DRAG_RESIZE, | 
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| 326 | }; | 
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| 327 |  | 
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| 328 | enum SubWindowResize { | 
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| 329 | SUB_WINDOW_RESIZE_DISABLED, | 
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| 330 | SUB_WINDOW_RESIZE_TOP_LEFT, | 
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| 331 | SUB_WINDOW_RESIZE_TOP, | 
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| 332 | SUB_WINDOW_RESIZE_TOP_RIGHT, | 
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| 333 | SUB_WINDOW_RESIZE_LEFT, | 
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| 334 | SUB_WINDOW_RESIZE_RIGHT, | 
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| 335 | SUB_WINDOW_RESIZE_BOTTOM_LEFT, | 
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| 336 | SUB_WINDOW_RESIZE_BOTTOM, | 
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| 337 | SUB_WINDOW_RESIZE_BOTTOM_RIGHT, | 
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| 338 | SUB_WINDOW_RESIZE_MAX | 
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| 339 | }; | 
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| 340 |  | 
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| 341 | struct SubWindow { | 
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| 342 | Window *window = nullptr; | 
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| 343 | RID canvas_item; | 
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| 344 | Rect2i parent_safe_rect; | 
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| 345 | }; | 
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| 346 |  | 
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| 347 | // VRS | 
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| 348 | VRSMode vrs_mode = VRS_DISABLED; | 
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| 349 | Ref<Texture2D> vrs_texture; | 
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| 350 |  | 
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| 351 | struct GUI { | 
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| 352 | bool forced_mouse_focus = false; //used for menu buttons | 
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| 353 | bool mouse_in_viewport = true; | 
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| 354 | bool key_event_accepted = false; | 
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| 355 | HashMap<int, ObjectID> touch_focus; | 
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| 356 | Control *mouse_focus = nullptr; | 
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| 357 | Control *last_mouse_focus = nullptr; | 
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| 358 | Control *mouse_click_grabber = nullptr; | 
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| 359 | BitField<MouseButtonMask> mouse_focus_mask; | 
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| 360 | Control *key_focus = nullptr; | 
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| 361 | Control *mouse_over = nullptr; | 
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| 362 | Window *subwindow_over = nullptr; // mouse_over and subwindow_over are mutually exclusive. At all times at least one of them is nullptr. | 
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| 363 | Window *windowmanager_window_over = nullptr; // Only used in root Viewport. | 
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| 364 | Control *drag_mouse_over = nullptr; | 
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| 365 | Vector2 drag_mouse_over_pos; | 
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| 366 | Control *tooltip_control = nullptr; | 
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| 367 | Window * = nullptr; | 
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| 368 | Label *tooltip_label = nullptr; | 
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| 369 | Point2 tooltip_pos; | 
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| 370 | Point2 last_mouse_pos; | 
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| 371 | Point2 drag_accum; | 
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| 372 | bool drag_attempted = false; | 
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| 373 | Variant drag_data; | 
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| 374 | ObjectID drag_preview_id; | 
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| 375 | Ref<SceneTreeTimer> tooltip_timer; | 
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| 376 | double tooltip_delay = 0.0; | 
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| 377 | bool roots_order_dirty = false; | 
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| 378 | List<Control *> roots; | 
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| 379 | HashSet<ObjectID> canvas_parents_with_dirty_order; | 
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| 380 | int canvas_sort_index = 0; //for sorting items with canvas as root | 
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| 381 | bool dragging = false; | 
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| 382 | bool drag_successful = false; | 
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| 383 | bool embed_subwindows_hint = false; | 
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| 384 |  | 
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| 385 | Window *subwindow_focused = nullptr; | 
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| 386 | Window *currently_dragged_subwindow = nullptr; | 
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| 387 | SubWindowDrag subwindow_drag = SUB_WINDOW_DRAG_DISABLED; | 
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| 388 | Vector2 subwindow_drag_from; | 
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| 389 | Vector2 subwindow_drag_pos; | 
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| 390 | Rect2i subwindow_drag_close_rect; | 
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| 391 | bool subwindow_drag_close_inside = false; | 
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| 392 | SubWindowResize subwindow_resize_mode; | 
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| 393 | Rect2i subwindow_resize_from_rect; | 
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| 394 |  | 
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| 395 | Vector<SubWindow> sub_windows; // Don't obtain references or pointers to the elements, as their location can change. | 
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| 396 | } gui; | 
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| 397 |  | 
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| 398 | DefaultCanvasItemTextureFilter default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR; | 
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| 399 | DefaultCanvasItemTextureRepeat default_canvas_item_texture_repeat = DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; | 
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| 400 |  | 
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| 401 | bool disable_input = false; | 
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| 402 |  | 
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| 403 | bool _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input); | 
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| 404 | void _gui_call_notification(Control *p_control, int p_what); | 
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| 405 |  | 
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| 406 | void _gui_sort_roots(); | 
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| 407 | Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform); | 
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| 408 |  | 
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| 409 | void _gui_input_event(Ref<InputEvent> p_event); | 
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| 410 | void _perform_drop(Control *p_control = nullptr, Point2 p_pos = Point2()); | 
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| 411 | void _gui_cleanup_internal_state(Ref<InputEvent> p_event); | 
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| 412 |  | 
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| 413 | void _push_unhandled_input_internal(const Ref<InputEvent> &p_event); | 
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| 414 |  | 
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| 415 | Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev); | 
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| 416 |  | 
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| 417 | friend class Control; | 
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| 418 |  | 
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| 419 | List<Control *>::Element *_gui_add_root_control(Control *p_control); | 
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| 420 |  | 
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| 421 | void _gui_remove_root_control(List<Control *>::Element *RI); | 
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| 422 |  | 
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| 423 | String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_tooltip_owner = nullptr); | 
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| 424 | void _gui_cancel_tooltip(); | 
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| 425 | void _gui_show_tooltip(); | 
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| 426 |  | 
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| 427 | void _gui_remove_control(Control *p_control); | 
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| 428 | void _gui_hide_control(Control *p_control); | 
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| 429 |  | 
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| 430 | void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control); | 
|---|
| 431 | void _gui_set_drag_preview(Control *p_base, Control *p_control); | 
|---|
| 432 | Control *_gui_get_drag_preview(); | 
|---|
| 433 |  | 
|---|
| 434 | void _gui_remove_focus_for_window(Node *p_window); | 
|---|
| 435 | void _gui_unfocus_control(Control *p_control); | 
|---|
| 436 | bool _gui_control_has_focus(const Control *p_control); | 
|---|
| 437 | void _gui_control_grab_focus(Control *p_control); | 
|---|
| 438 | void _gui_grab_click_focus(Control *p_control); | 
|---|
| 439 | void _post_gui_grab_click_focus(); | 
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| 440 | void _gui_accept_event(); | 
|---|
| 441 |  | 
|---|
| 442 | bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check); | 
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| 443 |  | 
|---|
| 444 | friend class AudioListener2D; | 
|---|
| 445 | void _audio_listener_2d_set(AudioListener2D *p_listener); | 
|---|
| 446 | void _audio_listener_2d_remove(AudioListener2D *p_listener); | 
|---|
| 447 |  | 
|---|
| 448 | friend class Camera2D; | 
|---|
| 449 | void _camera_2d_set(Camera2D *p_camera_2d); | 
|---|
| 450 |  | 
|---|
| 451 | friend class CanvasLayer; | 
|---|
| 452 | void _canvas_layer_add(CanvasLayer *p_canvas_layer); | 
|---|
| 453 | void _canvas_layer_remove(CanvasLayer *p_canvas_layer); | 
|---|
| 454 |  | 
|---|
| 455 | void _drop_mouse_over(); | 
|---|
| 456 | void _drop_mouse_focus(); | 
|---|
| 457 | void _drop_physics_mouseover(bool p_paused_only = false); | 
|---|
| 458 |  | 
|---|
| 459 | void _update_canvas_items(Node *p_node); | 
|---|
| 460 |  | 
|---|
| 461 | friend class Window; | 
|---|
| 462 |  | 
|---|
| 463 | void _sub_window_update_order(); | 
|---|
| 464 | void _sub_window_register(Window *p_window); | 
|---|
| 465 | void _sub_window_update(Window *p_window); | 
|---|
| 466 | void _sub_window_grab_focus(Window *p_window); | 
|---|
| 467 | void _sub_window_remove(Window *p_window); | 
|---|
| 468 | int _sub_window_find(Window *p_window) const; | 
|---|
| 469 | bool _sub_windows_forward_input(const Ref<InputEvent> &p_event); | 
|---|
| 470 | SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point); | 
|---|
| 471 |  | 
|---|
| 472 | void _update_mouse_over(); | 
|---|
| 473 | virtual void _update_mouse_over(Vector2 p_pos); | 
|---|
| 474 | virtual void _mouse_leave_viewport(); | 
|---|
| 475 |  | 
|---|
| 476 | virtual bool _can_consume_input_events() const { return true; } | 
|---|
| 477 | uint64_t event_count = 0; | 
|---|
| 478 |  | 
|---|
| 479 | void _process_dirty_canvas_parent_orders(); | 
|---|
| 480 |  | 
|---|
| 481 | protected: | 
|---|
| 482 | void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated); | 
|---|
| 483 |  | 
|---|
| 484 | Size2i _get_size() const; | 
|---|
| 485 | Size2i _get_size_2d_override() const; | 
|---|
| 486 | bool _is_size_allocated() const; | 
|---|
| 487 |  | 
|---|
| 488 | void _notification(int p_what); | 
|---|
| 489 | void _process_picking(); | 
|---|
| 490 | static void _bind_methods(); | 
|---|
| 491 |  | 
|---|
| 492 | public: | 
|---|
| 493 | void canvas_parent_mark_dirty(Node *p_node); | 
|---|
| 494 |  | 
|---|
| 495 | uint64_t get_processed_events_count() const { return event_count; } | 
|---|
| 496 |  | 
|---|
| 497 | AudioListener2D *get_audio_listener_2d() const; | 
|---|
| 498 | Camera2D *get_camera_2d() const; | 
|---|
| 499 | void set_as_audio_listener_2d(bool p_enable); | 
|---|
| 500 | bool is_audio_listener_2d() const; | 
|---|
| 501 |  | 
|---|
| 502 | void update_canvas_items(); | 
|---|
| 503 |  | 
|---|
| 504 | Rect2 get_visible_rect() const; | 
|---|
| 505 | RID get_viewport_rid() const; | 
|---|
| 506 |  | 
|---|
| 507 | void set_world_2d(const Ref<World2D> &p_world_2d); | 
|---|
| 508 | Ref<World2D> get_world_2d() const; | 
|---|
| 509 | Ref<World2D> find_world_2d() const; | 
|---|
| 510 |  | 
|---|
| 511 | void enable_canvas_transform_override(bool p_enable); | 
|---|
| 512 | bool is_canvas_transform_override_enabled() const; | 
|---|
| 513 |  | 
|---|
| 514 | void set_canvas_transform_override(const Transform2D &p_transform); | 
|---|
| 515 | Transform2D get_canvas_transform_override() const; | 
|---|
| 516 |  | 
|---|
| 517 | void set_canvas_transform(const Transform2D &p_transform); | 
|---|
| 518 | Transform2D get_canvas_transform() const; | 
|---|
| 519 |  | 
|---|
| 520 | void set_global_canvas_transform(const Transform2D &p_transform); | 
|---|
| 521 | Transform2D get_global_canvas_transform() const; | 
|---|
| 522 |  | 
|---|
| 523 | virtual Transform2D get_final_transform() const; | 
|---|
| 524 | void assign_next_enabled_camera_2d(const StringName &p_camera_group); | 
|---|
| 525 |  | 
|---|
| 526 | void gui_set_root_order_dirty(); | 
|---|
| 527 |  | 
|---|
| 528 | void set_transparent_background(bool p_enable); | 
|---|
| 529 | bool has_transparent_background() const; | 
|---|
| 530 |  | 
|---|
| 531 | void set_use_hdr_2d(bool p_enable); | 
|---|
| 532 | bool is_using_hdr_2d() const; | 
|---|
| 533 |  | 
|---|
| 534 | Ref<ViewportTexture> get_texture() const; | 
|---|
| 535 |  | 
|---|
| 536 | void set_positional_shadow_atlas_size(int p_size); | 
|---|
| 537 | int get_positional_shadow_atlas_size() const; | 
|---|
| 538 |  | 
|---|
| 539 | void set_positional_shadow_atlas_16_bits(bool p_16_bits); | 
|---|
| 540 | bool get_positional_shadow_atlas_16_bits() const; | 
|---|
| 541 |  | 
|---|
| 542 | void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv); | 
|---|
| 543 | PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const; | 
|---|
| 544 |  | 
|---|
| 545 | void set_msaa_2d(MSAA p_msaa); | 
|---|
| 546 | MSAA get_msaa_2d() const; | 
|---|
| 547 |  | 
|---|
| 548 | void set_msaa_3d(MSAA p_msaa); | 
|---|
| 549 | MSAA get_msaa_3d() const; | 
|---|
| 550 |  | 
|---|
| 551 | void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa); | 
|---|
| 552 | ScreenSpaceAA get_screen_space_aa() const; | 
|---|
| 553 |  | 
|---|
| 554 | void set_use_taa(bool p_use_taa); | 
|---|
| 555 | bool is_using_taa() const; | 
|---|
| 556 |  | 
|---|
| 557 | void set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode); | 
|---|
| 558 | Scaling3DMode get_scaling_3d_mode() const; | 
|---|
| 559 |  | 
|---|
| 560 | void set_scaling_3d_scale(float p_scaling_3d_scale); | 
|---|
| 561 | float get_scaling_3d_scale() const; | 
|---|
| 562 |  | 
|---|
| 563 | void set_fsr_sharpness(float p_fsr_sharpness); | 
|---|
| 564 | float get_fsr_sharpness() const; | 
|---|
| 565 |  | 
|---|
| 566 | void set_texture_mipmap_bias(float p_texture_mipmap_bias); | 
|---|
| 567 | float get_texture_mipmap_bias() const; | 
|---|
| 568 |  | 
|---|
| 569 | void set_use_debanding(bool p_use_debanding); | 
|---|
| 570 | bool is_using_debanding() const; | 
|---|
| 571 |  | 
|---|
| 572 | void set_mesh_lod_threshold(float p_pixels); | 
|---|
| 573 | float get_mesh_lod_threshold() const; | 
|---|
| 574 |  | 
|---|
| 575 | void set_use_occlusion_culling(bool p_us_occlusion_culling); | 
|---|
| 576 | bool is_using_occlusion_culling() const; | 
|---|
| 577 |  | 
|---|
| 578 | Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const; | 
|---|
| 579 | Vector2 get_camera_rect_size() const; | 
|---|
| 580 |  | 
|---|
| 581 | void push_text_input(const String &p_text); | 
|---|
| 582 | void push_input(const Ref<InputEvent> &p_event, bool p_local_coords = false); | 
|---|
| 583 | #ifndef DISABLE_DEPRECATED | 
|---|
| 584 | void push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords = false); | 
|---|
| 585 | #endif // DISABLE_DEPRECATED | 
|---|
| 586 |  | 
|---|
| 587 | void set_disable_input(bool p_disable); | 
|---|
| 588 | bool is_input_disabled() const; | 
|---|
| 589 |  | 
|---|
| 590 | Vector2 get_mouse_position() const; | 
|---|
| 591 | void warp_mouse(const Vector2 &p_position); | 
|---|
| 592 | virtual void update_mouse_cursor_state(); | 
|---|
| 593 |  | 
|---|
| 594 | void set_physics_object_picking(bool p_enable); | 
|---|
| 595 | bool get_physics_object_picking(); | 
|---|
| 596 | void set_physics_object_picking_sort(bool p_enable); | 
|---|
| 597 | bool get_physics_object_picking_sort(); | 
|---|
| 598 |  | 
|---|
| 599 | Variant gui_get_drag_data() const; | 
|---|
| 600 |  | 
|---|
| 601 | void gui_reset_canvas_sort_index(); | 
|---|
| 602 | int gui_get_canvas_sort_index(); | 
|---|
| 603 |  | 
|---|
| 604 | void gui_release_focus(); | 
|---|
| 605 | Control *gui_get_focus_owner() const; | 
|---|
| 606 |  | 
|---|
| 607 | PackedStringArray get_configuration_warnings() const override; | 
|---|
| 608 |  | 
|---|
| 609 | void set_debug_draw(DebugDraw p_debug_draw); | 
|---|
| 610 | DebugDraw get_debug_draw() const; | 
|---|
| 611 |  | 
|---|
| 612 | int get_render_info(RenderInfoType p_type, RenderInfo p_info); | 
|---|
| 613 |  | 
|---|
| 614 | void set_snap_controls_to_pixels(bool p_enable); | 
|---|
| 615 | bool is_snap_controls_to_pixels_enabled() const; | 
|---|
| 616 |  | 
|---|
| 617 | void set_snap_2d_transforms_to_pixel(bool p_enable); | 
|---|
| 618 | bool is_snap_2d_transforms_to_pixel_enabled() const; | 
|---|
| 619 |  | 
|---|
| 620 | void set_snap_2d_vertices_to_pixel(bool p_enable); | 
|---|
| 621 | bool is_snap_2d_vertices_to_pixel_enabled() const; | 
|---|
| 622 |  | 
|---|
| 623 | void set_input_as_handled(); | 
|---|
| 624 | bool is_input_handled() const; | 
|---|
| 625 |  | 
|---|
| 626 | void set_handle_input_locally(bool p_enable); | 
|---|
| 627 | bool is_handling_input_locally() const; | 
|---|
| 628 |  | 
|---|
| 629 | bool gui_is_dragging() const; | 
|---|
| 630 | bool gui_is_drag_successful() const; | 
|---|
| 631 |  | 
|---|
| 632 | Control *gui_find_control(const Point2 &p_global); | 
|---|
| 633 |  | 
|---|
| 634 | void set_sdf_oversize(SDFOversize p_sdf_oversize); | 
|---|
| 635 | SDFOversize get_sdf_oversize() const; | 
|---|
| 636 |  | 
|---|
| 637 | void set_sdf_scale(SDFScale p_sdf_scale); | 
|---|
| 638 | SDFScale get_sdf_scale() const; | 
|---|
| 639 |  | 
|---|
| 640 | void set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter); | 
|---|
| 641 | DefaultCanvasItemTextureFilter get_default_canvas_item_texture_filter() const; | 
|---|
| 642 |  | 
|---|
| 643 | void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat); | 
|---|
| 644 | DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const; | 
|---|
| 645 |  | 
|---|
| 646 | // VRS | 
|---|
| 647 |  | 
|---|
| 648 | void set_vrs_mode(VRSMode p_vrs_mode); | 
|---|
| 649 | VRSMode get_vrs_mode() const; | 
|---|
| 650 |  | 
|---|
| 651 | void set_vrs_texture(Ref<Texture2D> p_texture); | 
|---|
| 652 | Ref<Texture2D> get_vrs_texture() const; | 
|---|
| 653 |  | 
|---|
| 654 | virtual DisplayServer::WindowID get_window_id() const = 0; | 
|---|
| 655 |  | 
|---|
| 656 | void set_embedding_subwindows(bool p_embed); | 
|---|
| 657 | bool is_embedding_subwindows() const; | 
|---|
| 658 | TypedArray<Window> get_embedded_subwindows() const; | 
|---|
| 659 | void (Window *p_window, const Rect2i &p_rect); | 
|---|
| 660 | Rect2i (Window *p_window) const; | 
|---|
| 661 |  | 
|---|
| 662 | Viewport *get_parent_viewport() const; | 
|---|
| 663 | Window *get_base_window() const; | 
|---|
| 664 |  | 
|---|
| 665 | void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); | 
|---|
| 666 |  | 
|---|
| 667 | void set_canvas_cull_mask(uint32_t p_layers); | 
|---|
| 668 | uint32_t get_canvas_cull_mask() const; | 
|---|
| 669 |  | 
|---|
| 670 | void set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable); | 
|---|
| 671 | bool get_canvas_cull_mask_bit(uint32_t p_layer) const; | 
|---|
| 672 |  | 
|---|
| 673 | virtual bool is_size_2d_override_stretch_enabled() const { return true; } | 
|---|
| 674 |  | 
|---|
| 675 | Transform2D get_screen_transform() const; | 
|---|
| 676 | virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const; | 
|---|
| 677 | virtual Transform2D () const { return Transform2D(); } | 
|---|
| 678 | virtual bool is_directly_attached_to_screen() const { return false; }; | 
|---|
| 679 | virtual bool is_attached_in_viewport() const { return false; }; | 
|---|
| 680 | virtual bool is_sub_viewport() const { return false; }; | 
|---|
| 681 |  | 
|---|
| 682 | #ifndef _3D_DISABLED | 
|---|
| 683 | bool use_xr = false; | 
|---|
| 684 | friend class AudioListener3D; | 
|---|
| 685 | AudioListener3D *audio_listener_3d = nullptr; | 
|---|
| 686 | HashSet<AudioListener3D *> audio_listener_3d_set; | 
|---|
| 687 | bool is_audio_listener_3d_enabled = false; | 
|---|
| 688 | RID internal_audio_listener_3d; | 
|---|
| 689 | AudioListener3D *get_audio_listener_3d() const; | 
|---|
| 690 | void set_as_audio_listener_3d(bool p_enable); | 
|---|
| 691 | bool is_audio_listener_3d() const; | 
|---|
| 692 | void _update_audio_listener_3d(); | 
|---|
| 693 | void _listener_transform_3d_changed_notify(); | 
|---|
| 694 | void _audio_listener_3d_set(AudioListener3D *p_listener); | 
|---|
| 695 | bool _audio_listener_3d_add(AudioListener3D *p_listener); //true if first | 
|---|
| 696 | void _audio_listener_3d_remove(AudioListener3D *p_listener); | 
|---|
| 697 | void _audio_listener_3d_make_next_current(AudioListener3D *p_exclude); | 
|---|
| 698 |  | 
|---|
| 699 | void _collision_object_3d_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape); | 
|---|
| 700 |  | 
|---|
| 701 | struct Camera3DOverrideData { | 
|---|
| 702 | Transform3D transform; | 
|---|
| 703 | enum Projection { | 
|---|
| 704 | PROJECTION_PERSPECTIVE, | 
|---|
| 705 | PROJECTION_ORTHOGONAL | 
|---|
| 706 | }; | 
|---|
| 707 | Projection projection = Projection::PROJECTION_PERSPECTIVE; | 
|---|
| 708 | real_t fov = 0.0; | 
|---|
| 709 | real_t size = 0.0; | 
|---|
| 710 | real_t z_near = 0.0; | 
|---|
| 711 | real_t z_far = 0.0; | 
|---|
| 712 | RID rid; | 
|---|
| 713 |  | 
|---|
| 714 | operator bool() const { | 
|---|
| 715 | return rid != RID(); | 
|---|
| 716 | } | 
|---|
| 717 | } camera_3d_override; | 
|---|
| 718 |  | 
|---|
| 719 | friend class Camera3D; | 
|---|
| 720 | Camera3D *camera_3d = nullptr; | 
|---|
| 721 | HashSet<Camera3D *> camera_3d_set; | 
|---|
| 722 | Camera3D *get_camera_3d() const; | 
|---|
| 723 | void _camera_3d_transform_changed_notify(); | 
|---|
| 724 | void _camera_3d_set(Camera3D *p_camera); | 
|---|
| 725 | bool _camera_3d_add(Camera3D *p_camera); //true if first | 
|---|
| 726 | void _camera_3d_remove(Camera3D *p_camera); | 
|---|
| 727 | void _camera_3d_make_next_current(Camera3D *p_exclude); | 
|---|
| 728 |  | 
|---|
| 729 | void enable_camera_3d_override(bool p_enable); | 
|---|
| 730 | bool is_camera_3d_override_enabled() const; | 
|---|
| 731 |  | 
|---|
| 732 | void set_camera_3d_override_transform(const Transform3D &p_transform); | 
|---|
| 733 | Transform3D get_camera_3d_override_transform() const; | 
|---|
| 734 |  | 
|---|
| 735 | void set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far); | 
|---|
| 736 | void set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far); | 
|---|
| 737 |  | 
|---|
| 738 | void set_disable_3d(bool p_disable); | 
|---|
| 739 | bool is_3d_disabled() const; | 
|---|
| 740 |  | 
|---|
| 741 | Ref<World3D> world_3d; | 
|---|
| 742 | Ref<World3D> own_world_3d; | 
|---|
| 743 | void set_world_3d(const Ref<World3D> &p_world_3d); | 
|---|
| 744 | Ref<World3D> get_world_3d() const; | 
|---|
| 745 | Ref<World3D> find_world_3d() const; | 
|---|
| 746 | void _own_world_3d_changed(); | 
|---|
| 747 | void set_use_own_world_3d(bool p_use_own_world_3d); | 
|---|
| 748 | bool is_using_own_world_3d() const; | 
|---|
| 749 | void _propagate_enter_world_3d(Node *p_node); | 
|---|
| 750 | void _propagate_exit_world_3d(Node *p_node); | 
|---|
| 751 |  | 
|---|
| 752 | void set_use_xr(bool p_use_xr); | 
|---|
| 753 | bool is_using_xr(); | 
|---|
| 754 | #endif // _3D_DISABLED | 
|---|
| 755 |  | 
|---|
| 756 | void _propagate_world_2d_changed(Node *p_node); | 
|---|
| 757 |  | 
|---|
| 758 | void _validate_property(PropertyInfo &p_property) const; | 
|---|
| 759 | Viewport(); | 
|---|
| 760 | ~Viewport(); | 
|---|
| 761 | }; | 
|---|
| 762 |  | 
|---|
| 763 | class SubViewport : public Viewport { | 
|---|
| 764 | GDCLASS(SubViewport, Viewport); | 
|---|
| 765 |  | 
|---|
| 766 | public: | 
|---|
| 767 | enum ClearMode { | 
|---|
| 768 | CLEAR_MODE_ALWAYS, | 
|---|
| 769 | CLEAR_MODE_NEVER, | 
|---|
| 770 | CLEAR_MODE_ONCE | 
|---|
| 771 | }; | 
|---|
| 772 |  | 
|---|
| 773 | enum UpdateMode { | 
|---|
| 774 | UPDATE_DISABLED, | 
|---|
| 775 | UPDATE_ONCE, //then goes to disabled | 
|---|
| 776 | UPDATE_WHEN_VISIBLE, // default | 
|---|
| 777 | UPDATE_WHEN_PARENT_VISIBLE, | 
|---|
| 778 | UPDATE_ALWAYS | 
|---|
| 779 | }; | 
|---|
| 780 |  | 
|---|
| 781 | private: | 
|---|
| 782 | UpdateMode update_mode = UPDATE_WHEN_VISIBLE; | 
|---|
| 783 | ClearMode clear_mode = CLEAR_MODE_ALWAYS; | 
|---|
| 784 | bool size_2d_override_stretch = false; | 
|---|
| 785 |  | 
|---|
| 786 | void _internal_set_size(const Size2i &p_size, bool p_force = false); | 
|---|
| 787 |  | 
|---|
| 788 | protected: | 
|---|
| 789 | static void _bind_methods(); | 
|---|
| 790 | virtual DisplayServer::WindowID get_window_id() const override; | 
|---|
| 791 | void _notification(int p_what); | 
|---|
| 792 |  | 
|---|
| 793 | public: | 
|---|
| 794 | void set_size(const Size2i &p_size); | 
|---|
| 795 | Size2i get_size() const; | 
|---|
| 796 | void set_size_force(const Size2i &p_size); | 
|---|
| 797 |  | 
|---|
| 798 | void set_size_2d_override(const Size2i &p_size); | 
|---|
| 799 | Size2i get_size_2d_override() const; | 
|---|
| 800 |  | 
|---|
| 801 | void set_size_2d_override_stretch(bool p_enable); | 
|---|
| 802 | bool is_size_2d_override_stretch_enabled() const override; | 
|---|
| 803 |  | 
|---|
| 804 | void set_update_mode(UpdateMode p_mode); | 
|---|
| 805 | UpdateMode get_update_mode() const; | 
|---|
| 806 |  | 
|---|
| 807 | void set_clear_mode(ClearMode p_mode); | 
|---|
| 808 | ClearMode get_clear_mode() const; | 
|---|
| 809 |  | 
|---|
| 810 | virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const override; | 
|---|
| 811 | virtual Transform2D () const override; | 
|---|
| 812 | virtual bool is_directly_attached_to_screen() const override; | 
|---|
| 813 | virtual bool is_attached_in_viewport() const override; | 
|---|
| 814 | virtual bool is_sub_viewport() const override { return true; }; | 
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| 815 |  | 
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| 816 | void _validate_property(PropertyInfo &p_property) const; | 
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| 817 | SubViewport(); | 
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| 818 | ~SubViewport(); | 
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| 819 | }; | 
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| 820 | VARIANT_ENUM_CAST(Viewport::Scaling3DMode); | 
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| 821 | VARIANT_ENUM_CAST(SubViewport::UpdateMode); | 
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| 822 | VARIANT_ENUM_CAST(Viewport::PositionalShadowAtlasQuadrantSubdiv); | 
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| 823 | VARIANT_ENUM_CAST(Viewport::MSAA); | 
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| 824 | VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); | 
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| 825 | VARIANT_ENUM_CAST(Viewport::DebugDraw); | 
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| 826 | VARIANT_ENUM_CAST(Viewport::SDFScale); | 
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| 827 | VARIANT_ENUM_CAST(Viewport::SDFOversize); | 
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| 828 | VARIANT_ENUM_CAST(Viewport::VRSMode); | 
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| 829 | VARIANT_ENUM_CAST(SubViewport::ClearMode); | 
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| 830 | VARIANT_ENUM_CAST(Viewport::RenderInfo); | 
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| 831 | VARIANT_ENUM_CAST(Viewport::RenderInfoType); | 
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| 832 | VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureFilter); | 
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| 833 | VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureRepeat); | 
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| 834 |  | 
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| 835 | #endif // VIEWPORT_H | 
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| 836 |  | 
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