| 1 | /**************************************************************************/ |
| 2 | /* gl_manager_x11.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gl_manager_x11.h" |
| 32 | |
| 33 | #if defined(X11_ENABLED) && defined(GLES3_ENABLED) |
| 34 | |
| 35 | #include "thirdparty/glad/glad/glx.h" |
| 36 | |
| 37 | #include <stdio.h> |
| 38 | #include <stdlib.h> |
| 39 | #include <unistd.h> |
| 40 | |
| 41 | #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
| 42 | #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
| 43 | |
| 44 | typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); |
| 45 | |
| 46 | // To prevent shadowing warnings |
| 47 | #undef glXCreateContextAttribsARB |
| 48 | |
| 49 | struct GLManager_X11_Private { |
| 50 | ::GLXContext glx_context; |
| 51 | }; |
| 52 | |
| 53 | GLManager_X11::GLDisplay::~GLDisplay() { |
| 54 | if (context) { |
| 55 | //release_current(); |
| 56 | glXDestroyContext(x11_display, context->glx_context); |
| 57 | memdelete(context); |
| 58 | context = nullptr; |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | static bool ctxErrorOccurred = false; |
| 63 | static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { |
| 64 | ctxErrorOccurred = true; |
| 65 | return 0; |
| 66 | } |
| 67 | |
| 68 | int GLManager_X11::_find_or_create_display(Display *p_x11_display) { |
| 69 | for (unsigned int n = 0; n < _displays.size(); n++) { |
| 70 | const GLDisplay &d = _displays[n]; |
| 71 | if (d.x11_display == p_x11_display) { |
| 72 | return n; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | // create |
| 77 | GLDisplay d_temp; |
| 78 | d_temp.x11_display = p_x11_display; |
| 79 | _displays.push_back(d_temp); |
| 80 | int new_display_id = _displays.size() - 1; |
| 81 | |
| 82 | // create context |
| 83 | GLDisplay &d = _displays[new_display_id]; |
| 84 | |
| 85 | d.context = memnew(GLManager_X11_Private); |
| 86 | d.context->glx_context = nullptr; |
| 87 | |
| 88 | Error err = _create_context(d); |
| 89 | |
| 90 | if (err != OK) { |
| 91 | _displays.remove_at(new_display_id); |
| 92 | return -1; |
| 93 | } |
| 94 | |
| 95 | return new_display_id; |
| 96 | } |
| 97 | |
| 98 | Error GLManager_X11::_create_context(GLDisplay &gl_display) { |
| 99 | // some aliases |
| 100 | ::Display *x11_display = gl_display.x11_display; |
| 101 | |
| 102 | //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); |
| 103 | |
| 104 | GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB" ); |
| 105 | |
| 106 | ERR_FAIL_NULL_V(glXCreateContextAttribsARB, ERR_UNCONFIGURED); |
| 107 | |
| 108 | static int visual_attribs[] = { |
| 109 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
| 110 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
| 111 | GLX_DOUBLEBUFFER, true, |
| 112 | GLX_RED_SIZE, 1, |
| 113 | GLX_GREEN_SIZE, 1, |
| 114 | GLX_BLUE_SIZE, 1, |
| 115 | GLX_DEPTH_SIZE, 24, |
| 116 | None |
| 117 | }; |
| 118 | |
| 119 | static int visual_attribs_layered[] = { |
| 120 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
| 121 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
| 122 | GLX_DOUBLEBUFFER, true, |
| 123 | GLX_RED_SIZE, 8, |
| 124 | GLX_GREEN_SIZE, 8, |
| 125 | GLX_BLUE_SIZE, 8, |
| 126 | GLX_ALPHA_SIZE, 8, |
| 127 | GLX_DEPTH_SIZE, 24, |
| 128 | None |
| 129 | }; |
| 130 | |
| 131 | int fbcount; |
| 132 | GLXFBConfig fbconfig = nullptr; |
| 133 | XVisualInfo *vi = nullptr; |
| 134 | |
| 135 | if (OS::get_singleton()->is_layered_allowed()) { |
| 136 | GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); |
| 137 | ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED); |
| 138 | |
| 139 | for (int i = 0; i < fbcount; i++) { |
| 140 | vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); |
| 141 | if (!vi) { |
| 142 | continue; |
| 143 | } |
| 144 | |
| 145 | XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); |
| 146 | if (!pict_format) { |
| 147 | XFree(vi); |
| 148 | vi = nullptr; |
| 149 | continue; |
| 150 | } |
| 151 | |
| 152 | fbconfig = fbc[i]; |
| 153 | if (pict_format->direct.alphaMask > 0) { |
| 154 | break; |
| 155 | } |
| 156 | } |
| 157 | XFree(fbc); |
| 158 | |
| 159 | ERR_FAIL_NULL_V(fbconfig, ERR_UNCONFIGURED); |
| 160 | } else { |
| 161 | GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); |
| 162 | ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED); |
| 163 | |
| 164 | vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); |
| 165 | |
| 166 | fbconfig = fbc[0]; |
| 167 | XFree(fbc); |
| 168 | } |
| 169 | |
| 170 | int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); |
| 171 | |
| 172 | switch (context_type) { |
| 173 | case GLES_3_0_COMPATIBLE: { |
| 174 | static int context_attribs[] = { |
| 175 | GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
| 176 | GLX_CONTEXT_MINOR_VERSION_ARB, 3, |
| 177 | GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, |
| 178 | GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, |
| 179 | None |
| 180 | }; |
| 181 | |
| 182 | gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); |
| 183 | ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED); |
| 184 | } break; |
| 185 | } |
| 186 | |
| 187 | XSync(x11_display, False); |
| 188 | XSetErrorHandler(oldHandler); |
| 189 | |
| 190 | // make our own copy of the vi data |
| 191 | // for later creating windows using this display |
| 192 | if (vi) { |
| 193 | gl_display.x_vi = *vi; |
| 194 | } |
| 195 | |
| 196 | XFree(vi); |
| 197 | |
| 198 | return OK; |
| 199 | } |
| 200 | |
| 201 | XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) { |
| 202 | int display_id = _find_or_create_display(p_display); |
| 203 | if (display_id < 0) { |
| 204 | r_error = FAILED; |
| 205 | return XVisualInfo(); |
| 206 | } |
| 207 | r_error = OK; |
| 208 | return _displays[display_id].x_vi; |
| 209 | } |
| 210 | |
| 211 | Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) { |
| 212 | // make sure vector is big enough... |
| 213 | // we can mirror the external vector, it is simpler |
| 214 | // to keep the IDs identical for fast lookup |
| 215 | if (p_window_id >= (int)_windows.size()) { |
| 216 | _windows.resize(p_window_id + 1); |
| 217 | } |
| 218 | |
| 219 | GLWindow &win = _windows[p_window_id]; |
| 220 | win.in_use = true; |
| 221 | win.window_id = p_window_id; |
| 222 | win.width = p_width; |
| 223 | win.height = p_height; |
| 224 | win.x11_window = p_window; |
| 225 | win.gldisplay_id = _find_or_create_display(p_display); |
| 226 | |
| 227 | if (win.gldisplay_id == -1) { |
| 228 | return FAILED; |
| 229 | } |
| 230 | |
| 231 | // the display could be invalid .. check NYI |
| 232 | GLDisplay &gl_display = _displays[win.gldisplay_id]; |
| 233 | ::Display *x11_display = gl_display.x11_display; |
| 234 | ::Window &x11_window = win.x11_window; |
| 235 | |
| 236 | if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) { |
| 237 | ERR_PRINT("glXMakeCurrent failed" ); |
| 238 | } |
| 239 | |
| 240 | _internal_set_current_window(&win); |
| 241 | |
| 242 | return OK; |
| 243 | } |
| 244 | |
| 245 | void GLManager_X11::_internal_set_current_window(GLWindow *p_win) { |
| 246 | _current_window = p_win; |
| 247 | |
| 248 | // quick access to x info |
| 249 | _x_windisp.x11_window = _current_window->x11_window; |
| 250 | const GLDisplay &disp = get_current_display(); |
| 251 | _x_windisp.x11_display = disp.x11_display; |
| 252 | } |
| 253 | |
| 254 | void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { |
| 255 | get_window(p_window_id).width = p_width; |
| 256 | get_window(p_window_id).height = p_height; |
| 257 | } |
| 258 | |
| 259 | void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) { |
| 260 | GLWindow &win = get_window(p_window_id); |
| 261 | win.in_use = false; |
| 262 | |
| 263 | if (_current_window == &win) { |
| 264 | _current_window = nullptr; |
| 265 | _x_windisp.x11_display = nullptr; |
| 266 | _x_windisp.x11_window = -1; |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | void GLManager_X11::release_current() { |
| 271 | if (!_current_window) { |
| 272 | return; |
| 273 | } |
| 274 | |
| 275 | if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) { |
| 276 | ERR_PRINT("glXMakeCurrent failed" ); |
| 277 | } |
| 278 | _current_window = nullptr; |
| 279 | } |
| 280 | |
| 281 | void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { |
| 282 | if (p_window_id == -1) { |
| 283 | return; |
| 284 | } |
| 285 | |
| 286 | GLWindow &win = _windows[p_window_id]; |
| 287 | if (!win.in_use) { |
| 288 | return; |
| 289 | } |
| 290 | |
| 291 | // noop |
| 292 | if (&win == _current_window) { |
| 293 | return; |
| 294 | } |
| 295 | |
| 296 | const GLDisplay &disp = get_display(win.gldisplay_id); |
| 297 | |
| 298 | if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) { |
| 299 | ERR_PRINT("glXMakeCurrent failed" ); |
| 300 | } |
| 301 | |
| 302 | _internal_set_current_window(&win); |
| 303 | } |
| 304 | |
| 305 | void GLManager_X11::make_current() { |
| 306 | if (!_current_window) { |
| 307 | return; |
| 308 | } |
| 309 | if (!_current_window->in_use) { |
| 310 | WARN_PRINT("current window not in use!" ); |
| 311 | return; |
| 312 | } |
| 313 | const GLDisplay &disp = get_current_display(); |
| 314 | if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) { |
| 315 | ERR_PRINT("glXMakeCurrent failed" ); |
| 316 | } |
| 317 | } |
| 318 | |
| 319 | void GLManager_X11::swap_buffers() { |
| 320 | if (!_current_window) { |
| 321 | return; |
| 322 | } |
| 323 | if (!_current_window->in_use) { |
| 324 | WARN_PRINT("current window not in use!" ); |
| 325 | return; |
| 326 | } |
| 327 | |
| 328 | // On X11, when enabled, transparency is always active, so clear alpha manually. |
| 329 | if (OS::get_singleton()->is_layered_allowed()) { |
| 330 | if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) { |
| 331 | glColorMask(false, false, false, true); |
| 332 | glClearColor(0, 0, 0, 1); |
| 333 | glClear(GL_COLOR_BUFFER_BIT); |
| 334 | glColorMask(true, true, true, true); |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); |
| 339 | } |
| 340 | |
| 341 | Error GLManager_X11::initialize(Display *p_display) { |
| 342 | if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) { |
| 343 | return ERR_CANT_CREATE; |
| 344 | } |
| 345 | |
| 346 | return OK; |
| 347 | } |
| 348 | |
| 349 | void GLManager_X11::set_use_vsync(bool p_use) { |
| 350 | // force vsync in the editor for now, as a safety measure |
| 351 | bool is_editor = Engine::get_singleton()->is_editor_hint(); |
| 352 | if (is_editor) { |
| 353 | p_use = true; |
| 354 | } |
| 355 | |
| 356 | // we need an active window to get a display to set the vsync |
| 357 | if (!_current_window) { |
| 358 | return; |
| 359 | } |
| 360 | const GLDisplay &disp = get_current_display(); |
| 361 | |
| 362 | int val = p_use ? 1 : 0; |
| 363 | if (GLAD_GLX_MESA_swap_control) { |
| 364 | glXSwapIntervalMESA(val); |
| 365 | } else if (GLAD_GLX_SGI_swap_control) { |
| 366 | glXSwapIntervalSGI(val); |
| 367 | } else if (GLAD_GLX_EXT_swap_control) { |
| 368 | GLXDrawable drawable = glXGetCurrentDrawable(); |
| 369 | glXSwapIntervalEXT(disp.x11_display, drawable, val); |
| 370 | } else { |
| 371 | return; |
| 372 | } |
| 373 | use_vsync = p_use; |
| 374 | } |
| 375 | |
| 376 | bool GLManager_X11::is_using_vsync() const { |
| 377 | return use_vsync; |
| 378 | } |
| 379 | |
| 380 | void *GLManager_X11::get_glx_context(DisplayServer::WindowID p_window_id) { |
| 381 | if (p_window_id == -1) { |
| 382 | return nullptr; |
| 383 | } |
| 384 | |
| 385 | const GLWindow &win = _windows[p_window_id]; |
| 386 | const GLDisplay &disp = get_display(win.gldisplay_id); |
| 387 | |
| 388 | return (void *)disp.context->glx_context; |
| 389 | } |
| 390 | |
| 391 | GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) { |
| 392 | context_type = p_context_type; |
| 393 | |
| 394 | double_buffer = false; |
| 395 | direct_render = false; |
| 396 | glx_minor = glx_major = 0; |
| 397 | use_vsync = false; |
| 398 | _current_window = nullptr; |
| 399 | } |
| 400 | |
| 401 | GLManager_X11::~GLManager_X11() { |
| 402 | release_current(); |
| 403 | } |
| 404 | |
| 405 | #endif // X11_ENABLED && GLES3_ENABLED |
| 406 | |