1 | /**************************************************************************/ |
2 | /* gl_manager_x11.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "gl_manager_x11.h" |
32 | |
33 | #if defined(X11_ENABLED) && defined(GLES3_ENABLED) |
34 | |
35 | #include "thirdparty/glad/glad/glx.h" |
36 | |
37 | #include <stdio.h> |
38 | #include <stdlib.h> |
39 | #include <unistd.h> |
40 | |
41 | #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
42 | #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
43 | |
44 | typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); |
45 | |
46 | // To prevent shadowing warnings |
47 | #undef glXCreateContextAttribsARB |
48 | |
49 | struct GLManager_X11_Private { |
50 | ::GLXContext glx_context; |
51 | }; |
52 | |
53 | GLManager_X11::GLDisplay::~GLDisplay() { |
54 | if (context) { |
55 | //release_current(); |
56 | glXDestroyContext(x11_display, context->glx_context); |
57 | memdelete(context); |
58 | context = nullptr; |
59 | } |
60 | } |
61 | |
62 | static bool ctxErrorOccurred = false; |
63 | static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { |
64 | ctxErrorOccurred = true; |
65 | return 0; |
66 | } |
67 | |
68 | int GLManager_X11::_find_or_create_display(Display *p_x11_display) { |
69 | for (unsigned int n = 0; n < _displays.size(); n++) { |
70 | const GLDisplay &d = _displays[n]; |
71 | if (d.x11_display == p_x11_display) { |
72 | return n; |
73 | } |
74 | } |
75 | |
76 | // create |
77 | GLDisplay d_temp; |
78 | d_temp.x11_display = p_x11_display; |
79 | _displays.push_back(d_temp); |
80 | int new_display_id = _displays.size() - 1; |
81 | |
82 | // create context |
83 | GLDisplay &d = _displays[new_display_id]; |
84 | |
85 | d.context = memnew(GLManager_X11_Private); |
86 | d.context->glx_context = nullptr; |
87 | |
88 | Error err = _create_context(d); |
89 | |
90 | if (err != OK) { |
91 | _displays.remove_at(new_display_id); |
92 | return -1; |
93 | } |
94 | |
95 | return new_display_id; |
96 | } |
97 | |
98 | Error GLManager_X11::_create_context(GLDisplay &gl_display) { |
99 | // some aliases |
100 | ::Display *x11_display = gl_display.x11_display; |
101 | |
102 | //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); |
103 | |
104 | GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB" ); |
105 | |
106 | ERR_FAIL_NULL_V(glXCreateContextAttribsARB, ERR_UNCONFIGURED); |
107 | |
108 | static int visual_attribs[] = { |
109 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
110 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
111 | GLX_DOUBLEBUFFER, true, |
112 | GLX_RED_SIZE, 1, |
113 | GLX_GREEN_SIZE, 1, |
114 | GLX_BLUE_SIZE, 1, |
115 | GLX_DEPTH_SIZE, 24, |
116 | None |
117 | }; |
118 | |
119 | static int visual_attribs_layered[] = { |
120 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
121 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
122 | GLX_DOUBLEBUFFER, true, |
123 | GLX_RED_SIZE, 8, |
124 | GLX_GREEN_SIZE, 8, |
125 | GLX_BLUE_SIZE, 8, |
126 | GLX_ALPHA_SIZE, 8, |
127 | GLX_DEPTH_SIZE, 24, |
128 | None |
129 | }; |
130 | |
131 | int fbcount; |
132 | GLXFBConfig fbconfig = nullptr; |
133 | XVisualInfo *vi = nullptr; |
134 | |
135 | if (OS::get_singleton()->is_layered_allowed()) { |
136 | GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); |
137 | ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED); |
138 | |
139 | for (int i = 0; i < fbcount; i++) { |
140 | vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); |
141 | if (!vi) { |
142 | continue; |
143 | } |
144 | |
145 | XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); |
146 | if (!pict_format) { |
147 | XFree(vi); |
148 | vi = nullptr; |
149 | continue; |
150 | } |
151 | |
152 | fbconfig = fbc[i]; |
153 | if (pict_format->direct.alphaMask > 0) { |
154 | break; |
155 | } |
156 | } |
157 | XFree(fbc); |
158 | |
159 | ERR_FAIL_NULL_V(fbconfig, ERR_UNCONFIGURED); |
160 | } else { |
161 | GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); |
162 | ERR_FAIL_NULL_V(fbc, ERR_UNCONFIGURED); |
163 | |
164 | vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); |
165 | |
166 | fbconfig = fbc[0]; |
167 | XFree(fbc); |
168 | } |
169 | |
170 | int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); |
171 | |
172 | switch (context_type) { |
173 | case GLES_3_0_COMPATIBLE: { |
174 | static int context_attribs[] = { |
175 | GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
176 | GLX_CONTEXT_MINOR_VERSION_ARB, 3, |
177 | GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, |
178 | GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, |
179 | None |
180 | }; |
181 | |
182 | gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); |
183 | ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED); |
184 | } break; |
185 | } |
186 | |
187 | XSync(x11_display, False); |
188 | XSetErrorHandler(oldHandler); |
189 | |
190 | // make our own copy of the vi data |
191 | // for later creating windows using this display |
192 | if (vi) { |
193 | gl_display.x_vi = *vi; |
194 | } |
195 | |
196 | XFree(vi); |
197 | |
198 | return OK; |
199 | } |
200 | |
201 | XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) { |
202 | int display_id = _find_or_create_display(p_display); |
203 | if (display_id < 0) { |
204 | r_error = FAILED; |
205 | return XVisualInfo(); |
206 | } |
207 | r_error = OK; |
208 | return _displays[display_id].x_vi; |
209 | } |
210 | |
211 | Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) { |
212 | // make sure vector is big enough... |
213 | // we can mirror the external vector, it is simpler |
214 | // to keep the IDs identical for fast lookup |
215 | if (p_window_id >= (int)_windows.size()) { |
216 | _windows.resize(p_window_id + 1); |
217 | } |
218 | |
219 | GLWindow &win = _windows[p_window_id]; |
220 | win.in_use = true; |
221 | win.window_id = p_window_id; |
222 | win.width = p_width; |
223 | win.height = p_height; |
224 | win.x11_window = p_window; |
225 | win.gldisplay_id = _find_or_create_display(p_display); |
226 | |
227 | if (win.gldisplay_id == -1) { |
228 | return FAILED; |
229 | } |
230 | |
231 | // the display could be invalid .. check NYI |
232 | GLDisplay &gl_display = _displays[win.gldisplay_id]; |
233 | ::Display *x11_display = gl_display.x11_display; |
234 | ::Window &x11_window = win.x11_window; |
235 | |
236 | if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) { |
237 | ERR_PRINT("glXMakeCurrent failed" ); |
238 | } |
239 | |
240 | _internal_set_current_window(&win); |
241 | |
242 | return OK; |
243 | } |
244 | |
245 | void GLManager_X11::_internal_set_current_window(GLWindow *p_win) { |
246 | _current_window = p_win; |
247 | |
248 | // quick access to x info |
249 | _x_windisp.x11_window = _current_window->x11_window; |
250 | const GLDisplay &disp = get_current_display(); |
251 | _x_windisp.x11_display = disp.x11_display; |
252 | } |
253 | |
254 | void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { |
255 | get_window(p_window_id).width = p_width; |
256 | get_window(p_window_id).height = p_height; |
257 | } |
258 | |
259 | void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) { |
260 | GLWindow &win = get_window(p_window_id); |
261 | win.in_use = false; |
262 | |
263 | if (_current_window == &win) { |
264 | _current_window = nullptr; |
265 | _x_windisp.x11_display = nullptr; |
266 | _x_windisp.x11_window = -1; |
267 | } |
268 | } |
269 | |
270 | void GLManager_X11::release_current() { |
271 | if (!_current_window) { |
272 | return; |
273 | } |
274 | |
275 | if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) { |
276 | ERR_PRINT("glXMakeCurrent failed" ); |
277 | } |
278 | _current_window = nullptr; |
279 | } |
280 | |
281 | void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { |
282 | if (p_window_id == -1) { |
283 | return; |
284 | } |
285 | |
286 | GLWindow &win = _windows[p_window_id]; |
287 | if (!win.in_use) { |
288 | return; |
289 | } |
290 | |
291 | // noop |
292 | if (&win == _current_window) { |
293 | return; |
294 | } |
295 | |
296 | const GLDisplay &disp = get_display(win.gldisplay_id); |
297 | |
298 | if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) { |
299 | ERR_PRINT("glXMakeCurrent failed" ); |
300 | } |
301 | |
302 | _internal_set_current_window(&win); |
303 | } |
304 | |
305 | void GLManager_X11::make_current() { |
306 | if (!_current_window) { |
307 | return; |
308 | } |
309 | if (!_current_window->in_use) { |
310 | WARN_PRINT("current window not in use!" ); |
311 | return; |
312 | } |
313 | const GLDisplay &disp = get_current_display(); |
314 | if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) { |
315 | ERR_PRINT("glXMakeCurrent failed" ); |
316 | } |
317 | } |
318 | |
319 | void GLManager_X11::swap_buffers() { |
320 | if (!_current_window) { |
321 | return; |
322 | } |
323 | if (!_current_window->in_use) { |
324 | WARN_PRINT("current window not in use!" ); |
325 | return; |
326 | } |
327 | |
328 | // On X11, when enabled, transparency is always active, so clear alpha manually. |
329 | if (OS::get_singleton()->is_layered_allowed()) { |
330 | if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) { |
331 | glColorMask(false, false, false, true); |
332 | glClearColor(0, 0, 0, 1); |
333 | glClear(GL_COLOR_BUFFER_BIT); |
334 | glColorMask(true, true, true, true); |
335 | } |
336 | } |
337 | |
338 | glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); |
339 | } |
340 | |
341 | Error GLManager_X11::initialize(Display *p_display) { |
342 | if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) { |
343 | return ERR_CANT_CREATE; |
344 | } |
345 | |
346 | return OK; |
347 | } |
348 | |
349 | void GLManager_X11::set_use_vsync(bool p_use) { |
350 | // force vsync in the editor for now, as a safety measure |
351 | bool is_editor = Engine::get_singleton()->is_editor_hint(); |
352 | if (is_editor) { |
353 | p_use = true; |
354 | } |
355 | |
356 | // we need an active window to get a display to set the vsync |
357 | if (!_current_window) { |
358 | return; |
359 | } |
360 | const GLDisplay &disp = get_current_display(); |
361 | |
362 | int val = p_use ? 1 : 0; |
363 | if (GLAD_GLX_MESA_swap_control) { |
364 | glXSwapIntervalMESA(val); |
365 | } else if (GLAD_GLX_SGI_swap_control) { |
366 | glXSwapIntervalSGI(val); |
367 | } else if (GLAD_GLX_EXT_swap_control) { |
368 | GLXDrawable drawable = glXGetCurrentDrawable(); |
369 | glXSwapIntervalEXT(disp.x11_display, drawable, val); |
370 | } else { |
371 | return; |
372 | } |
373 | use_vsync = p_use; |
374 | } |
375 | |
376 | bool GLManager_X11::is_using_vsync() const { |
377 | return use_vsync; |
378 | } |
379 | |
380 | void *GLManager_X11::get_glx_context(DisplayServer::WindowID p_window_id) { |
381 | if (p_window_id == -1) { |
382 | return nullptr; |
383 | } |
384 | |
385 | const GLWindow &win = _windows[p_window_id]; |
386 | const GLDisplay &disp = get_display(win.gldisplay_id); |
387 | |
388 | return (void *)disp.context->glx_context; |
389 | } |
390 | |
391 | GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) { |
392 | context_type = p_context_type; |
393 | |
394 | double_buffer = false; |
395 | direct_render = false; |
396 | glx_minor = glx_major = 0; |
397 | use_vsync = false; |
398 | _current_window = nullptr; |
399 | } |
400 | |
401 | GLManager_X11::~GLManager_X11() { |
402 | release_current(); |
403 | } |
404 | |
405 | #endif // X11_ENABLED && GLES3_ENABLED |
406 | |