| 1 | /**************************************************************************/ | 
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| 2 | /*  engine.h                                                              */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef ENGINE_H | 
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| 32 | #define ENGINE_H | 
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| 33 |  | 
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| 34 | #include "core/os/main_loop.h" | 
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| 35 | #include "core/string/ustring.h" | 
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| 36 | #include "core/templates/list.h" | 
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| 37 | #include "core/templates/vector.h" | 
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| 38 |  | 
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| 39 | template <typename T> | 
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| 40 | class TypedArray; | 
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| 41 |  | 
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| 42 | class Engine { | 
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| 43 | public: | 
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| 44 | struct Singleton { | 
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| 45 | StringName name; | 
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| 46 | Object *ptr = nullptr; | 
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| 47 | StringName class_name; //used for binding generation hinting | 
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| 48 | bool user_created = false; | 
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| 49 | Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName()); | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | private: | 
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| 53 | friend class Main; | 
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| 54 |  | 
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| 55 | uint64_t frames_drawn = 0; | 
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| 56 | uint32_t _frame_delay = 0; | 
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| 57 | uint64_t _frame_ticks = 0; | 
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| 58 | double _process_step = 0; | 
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| 59 |  | 
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| 60 | int ips = 60; | 
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| 61 | double physics_jitter_fix = 0.5; | 
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| 62 | double _fps = 1; | 
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| 63 | int _max_fps = 0; | 
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| 64 | int _audio_output_latency = 0; | 
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| 65 | double _time_scale = 1.0; | 
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| 66 | uint64_t _physics_frames = 0; | 
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| 67 | int max_physics_steps_per_frame = 8; | 
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| 68 | double _physics_interpolation_fraction = 0.0f; | 
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| 69 | bool abort_on_gpu_errors = false; | 
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| 70 | bool use_validation_layers = false; | 
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| 71 | bool generate_spirv_debug_info = false; | 
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| 72 | int32_t gpu_idx = -1; | 
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| 73 |  | 
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| 74 | uint64_t _process_frames = 0; | 
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| 75 | bool _in_physics = false; | 
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| 76 |  | 
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| 77 | List<Singleton> singletons; | 
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| 78 | HashMap<StringName, Object *> singleton_ptrs; | 
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| 79 |  | 
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| 80 | bool editor_hint = false; | 
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| 81 | bool project_manager_hint = false; | 
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| 82 |  | 
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| 83 | static Engine *singleton; | 
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| 84 |  | 
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| 85 | String write_movie_path; | 
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| 86 | String shader_cache_path; | 
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| 87 |  | 
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| 88 | public: | 
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| 89 | static Engine *get_singleton(); | 
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| 90 |  | 
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| 91 | virtual void set_physics_ticks_per_second(int p_ips); | 
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| 92 | virtual int get_physics_ticks_per_second() const; | 
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| 93 |  | 
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| 94 | virtual void set_max_physics_steps_per_frame(int p_max_physics_steps); | 
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| 95 | virtual int get_max_physics_steps_per_frame() const; | 
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| 96 |  | 
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| 97 | void set_physics_jitter_fix(double p_threshold); | 
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| 98 | double get_physics_jitter_fix() const; | 
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| 99 |  | 
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| 100 | virtual void set_max_fps(int p_fps); | 
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| 101 | virtual int get_max_fps() const; | 
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| 102 |  | 
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| 103 | virtual void set_audio_output_latency(int p_msec); | 
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| 104 | virtual int get_audio_output_latency() const; | 
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| 105 |  | 
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| 106 | virtual double get_frames_per_second() const { return _fps; } | 
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| 107 |  | 
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| 108 | uint64_t get_frames_drawn(); | 
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| 109 |  | 
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| 110 | uint64_t get_physics_frames() const { return _physics_frames; } | 
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| 111 | uint64_t get_process_frames() const { return _process_frames; } | 
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| 112 | bool is_in_physics_frame() const { return _in_physics; } | 
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| 113 | uint64_t get_frame_ticks() const { return _frame_ticks; } | 
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| 114 | double get_process_step() const { return _process_step; } | 
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| 115 | double get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; } | 
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| 116 |  | 
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| 117 | void set_time_scale(double p_scale); | 
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| 118 | double get_time_scale() const; | 
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| 119 |  | 
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| 120 | void set_print_error_messages(bool p_enabled); | 
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| 121 | bool is_printing_error_messages() const; | 
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| 122 |  | 
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| 123 | void set_frame_delay(uint32_t p_msec); | 
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| 124 | uint32_t get_frame_delay() const; | 
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| 125 |  | 
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| 126 | void add_singleton(const Singleton &p_singleton); | 
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| 127 | void get_singletons(List<Singleton> *p_singletons); | 
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| 128 | bool has_singleton(const StringName &p_name) const; | 
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| 129 | Object *get_singleton_object(const StringName &p_name) const; | 
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| 130 | void remove_singleton(const StringName &p_name); | 
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| 131 | bool is_singleton_user_created(const StringName &p_name) const; | 
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| 132 |  | 
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| 133 | #ifdef TOOLS_ENABLED | 
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| 134 | _FORCE_INLINE_ void set_editor_hint(bool p_enabled) { editor_hint = p_enabled; } | 
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| 135 | _FORCE_INLINE_ bool is_editor_hint() const { return editor_hint; } | 
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| 136 |  | 
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| 137 | _FORCE_INLINE_ void set_project_manager_hint(bool p_enabled) { project_manager_hint = p_enabled; } | 
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| 138 | _FORCE_INLINE_ bool is_project_manager_hint() const { return project_manager_hint; } | 
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| 139 | #else | 
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| 140 | _FORCE_INLINE_ void set_editor_hint(bool p_enabled) {} | 
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| 141 | _FORCE_INLINE_ bool is_editor_hint() const { return false; } | 
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| 142 |  | 
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| 143 | _FORCE_INLINE_ void set_project_manager_hint(bool p_enabled) {} | 
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| 144 | _FORCE_INLINE_ bool is_project_manager_hint() const { return false; } | 
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| 145 | #endif | 
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| 146 |  | 
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| 147 | Dictionary get_version_info() const; | 
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| 148 | Dictionary get_author_info() const; | 
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| 149 | TypedArray<Dictionary> get_copyright_info() const; | 
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| 150 | Dictionary get_donor_info() const; | 
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| 151 | Dictionary get_license_info() const; | 
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| 152 | String get_license_text() const; | 
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| 153 |  | 
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| 154 | void set_write_movie_path(const String &p_path); | 
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| 155 | String get_write_movie_path() const; | 
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| 156 |  | 
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| 157 | String get_architecture_name() const; | 
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| 158 |  | 
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| 159 | void set_shader_cache_path(const String &p_path); | 
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| 160 | String get_shader_cache_path() const; | 
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| 161 |  | 
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| 162 | bool is_abort_on_gpu_errors_enabled() const; | 
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| 163 | bool is_validation_layers_enabled() const; | 
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| 164 | bool is_generate_spirv_debug_info_enabled() const; | 
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| 165 | int32_t get_gpu_index() const; | 
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| 166 |  | 
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| 167 | Engine(); | 
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| 168 | virtual ~Engine() {} | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | #endif // ENGINE_H | 
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| 172 |  | 
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