1 | /**************************************************************************/ |
2 | /* path_3d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PATH_3D_H |
32 | #define PATH_3D_H |
33 | |
34 | #include "scene/3d/node_3d.h" |
35 | #include "scene/resources/curve.h" |
36 | |
37 | class Path3D : public Node3D { |
38 | GDCLASS(Path3D, Node3D); |
39 | |
40 | Ref<Curve3D> curve; |
41 | |
42 | void _curve_changed(); |
43 | |
44 | RID debug_instance; |
45 | Ref<ArrayMesh> debug_mesh; |
46 | |
47 | private: |
48 | void _update_debug_mesh(); |
49 | |
50 | protected: |
51 | void _notification(int p_what); |
52 | |
53 | static void _bind_methods(); |
54 | |
55 | public: |
56 | void set_curve(const Ref<Curve3D> &p_curve); |
57 | Ref<Curve3D> get_curve() const; |
58 | |
59 | Path3D(); |
60 | ~Path3D(); |
61 | }; |
62 | |
63 | class PathFollow3D : public Node3D { |
64 | GDCLASS(PathFollow3D, Node3D); |
65 | |
66 | public: |
67 | enum RotationMode { |
68 | ROTATION_NONE, |
69 | ROTATION_Y, |
70 | ROTATION_XY, |
71 | ROTATION_XYZ, |
72 | ROTATION_ORIENTED |
73 | }; |
74 | |
75 | bool use_model_front = false; |
76 | |
77 | static Transform3D correct_posture(Transform3D p_transform, PathFollow3D::RotationMode p_rotation_mode); |
78 | |
79 | private: |
80 | Path3D *path = nullptr; |
81 | real_t progress = 0.0; |
82 | real_t h_offset = 0.0; |
83 | real_t v_offset = 0.0; |
84 | bool cubic = true; |
85 | bool loop = true; |
86 | bool tilt_enabled = true; |
87 | RotationMode rotation_mode = ROTATION_XYZ; |
88 | |
89 | void _update_transform(bool p_update_xyz_rot = true); |
90 | |
91 | protected: |
92 | void _validate_property(PropertyInfo &p_property) const; |
93 | |
94 | void _notification(int p_what); |
95 | static void _bind_methods(); |
96 | |
97 | public: |
98 | void set_progress(real_t p_progress); |
99 | real_t get_progress() const; |
100 | |
101 | void set_h_offset(real_t p_h_offset); |
102 | real_t get_h_offset() const; |
103 | |
104 | void set_v_offset(real_t p_v_offset); |
105 | real_t get_v_offset() const; |
106 | |
107 | void set_progress_ratio(real_t p_ratio); |
108 | real_t get_progress_ratio() const; |
109 | |
110 | void set_loop(bool p_loop); |
111 | bool has_loop() const; |
112 | |
113 | void set_tilt_enabled(bool p_enabled); |
114 | bool is_tilt_enabled() const; |
115 | |
116 | void set_rotation_mode(RotationMode p_rotation_mode); |
117 | RotationMode get_rotation_mode() const; |
118 | |
119 | void set_use_model_front(bool p_use_model_front); |
120 | bool is_using_model_front() const; |
121 | |
122 | void set_cubic_interpolation_enabled(bool p_enabled); |
123 | bool is_cubic_interpolation_enabled() const; |
124 | |
125 | PackedStringArray get_configuration_warnings() const override; |
126 | |
127 | PathFollow3D() {} |
128 | }; |
129 | |
130 | VARIANT_ENUM_CAST(PathFollow3D::RotationMode); |
131 | |
132 | #endif // PATH_3D_H |
133 | |