| 1 | /**************************************************************************/ |
| 2 | /* curve.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef CURVE_H |
| 32 | #define CURVE_H |
| 33 | |
| 34 | #include "core/io/resource.h" |
| 35 | |
| 36 | // y(x) curve |
| 37 | class Curve : public Resource { |
| 38 | GDCLASS(Curve, Resource); |
| 39 | |
| 40 | public: |
| 41 | static const int MIN_X = 0.f; |
| 42 | static const int MAX_X = 1.f; |
| 43 | |
| 44 | static const char *SIGNAL_RANGE_CHANGED; |
| 45 | |
| 46 | enum TangentMode { |
| 47 | TANGENT_FREE = 0, |
| 48 | TANGENT_LINEAR, |
| 49 | TANGENT_MODE_COUNT |
| 50 | }; |
| 51 | |
| 52 | struct Point { |
| 53 | Vector2 position; |
| 54 | real_t left_tangent = 0.0; |
| 55 | real_t right_tangent = 0.0; |
| 56 | TangentMode left_mode = TANGENT_FREE; |
| 57 | TangentMode right_mode = TANGENT_FREE; |
| 58 | |
| 59 | Point() { |
| 60 | } |
| 61 | |
| 62 | Point(const Vector2 &p_position, |
| 63 | real_t p_left = 0.0, |
| 64 | real_t p_right = 0.0, |
| 65 | TangentMode p_left_mode = TANGENT_FREE, |
| 66 | TangentMode p_right_mode = TANGENT_FREE) { |
| 67 | position = p_position; |
| 68 | left_tangent = p_left; |
| 69 | right_tangent = p_right; |
| 70 | left_mode = p_left_mode; |
| 71 | right_mode = p_right_mode; |
| 72 | } |
| 73 | }; |
| 74 | |
| 75 | Curve(); |
| 76 | |
| 77 | int get_point_count() const { return _points.size(); } |
| 78 | |
| 79 | void set_point_count(int p_count); |
| 80 | |
| 81 | int add_point(Vector2 p_position, |
| 82 | real_t left_tangent = 0, |
| 83 | real_t right_tangent = 0, |
| 84 | TangentMode left_mode = TANGENT_FREE, |
| 85 | TangentMode right_mode = TANGENT_FREE); |
| 86 | int add_point_no_update(Vector2 p_position, |
| 87 | real_t left_tangent = 0, |
| 88 | real_t right_tangent = 0, |
| 89 | TangentMode left_mode = TANGENT_FREE, |
| 90 | TangentMode right_mode = TANGENT_FREE); |
| 91 | void remove_point(int p_index); |
| 92 | void clear_points(); |
| 93 | |
| 94 | int get_index(real_t p_offset) const; |
| 95 | |
| 96 | void set_point_value(int p_index, real_t p_position); |
| 97 | int set_point_offset(int p_index, real_t p_offset); |
| 98 | Vector2 get_point_position(int p_index) const; |
| 99 | |
| 100 | Point get_point(int p_index) const; |
| 101 | |
| 102 | real_t get_min_value() const { return _min_value; } |
| 103 | void set_min_value(real_t p_min); |
| 104 | |
| 105 | real_t get_max_value() const { return _max_value; } |
| 106 | void set_max_value(real_t p_max); |
| 107 | |
| 108 | real_t get_range() const { return _max_value - _min_value; } |
| 109 | |
| 110 | real_t sample(real_t p_offset) const; |
| 111 | real_t sample_local_nocheck(int p_index, real_t p_local_offset) const; |
| 112 | |
| 113 | void clean_dupes(); |
| 114 | |
| 115 | void set_point_left_tangent(int p_index, real_t p_tangent); |
| 116 | void set_point_right_tangent(int p_index, real_t p_tangent); |
| 117 | void set_point_left_mode(int p_index, TangentMode p_mode); |
| 118 | void set_point_right_mode(int p_index, TangentMode p_mode); |
| 119 | |
| 120 | real_t get_point_left_tangent(int p_index) const; |
| 121 | real_t get_point_right_tangent(int p_index) const; |
| 122 | TangentMode get_point_left_mode(int p_index) const; |
| 123 | TangentMode get_point_right_mode(int p_index) const; |
| 124 | |
| 125 | void update_auto_tangents(int i); |
| 126 | |
| 127 | Array get_data() const; |
| 128 | void set_data(Array input); |
| 129 | |
| 130 | void bake(); |
| 131 | int get_bake_resolution() const { return _bake_resolution; } |
| 132 | void set_bake_resolution(int p_resolution); |
| 133 | real_t sample_baked(real_t p_offset) const; |
| 134 | |
| 135 | void ensure_default_setup(real_t p_min, real_t p_max); |
| 136 | |
| 137 | bool _set(const StringName &p_name, const Variant &p_value); |
| 138 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 139 | void _get_property_list(List<PropertyInfo> *p_list) const; |
| 140 | |
| 141 | protected: |
| 142 | static void _bind_methods(); |
| 143 | |
| 144 | private: |
| 145 | void mark_dirty(); |
| 146 | int _add_point(Vector2 p_position, |
| 147 | real_t left_tangent = 0, |
| 148 | real_t right_tangent = 0, |
| 149 | TangentMode left_mode = TANGENT_FREE, |
| 150 | TangentMode right_mode = TANGENT_FREE); |
| 151 | void _remove_point(int p_index); |
| 152 | |
| 153 | Vector<Point> _points; |
| 154 | bool _baked_cache_dirty = false; |
| 155 | Vector<real_t> _baked_cache; |
| 156 | int _bake_resolution = 100; |
| 157 | real_t _min_value = 0.0; |
| 158 | real_t _max_value = 1.0; |
| 159 | int _minmax_set_once = 0b00; // Encodes whether min and max have been set a first time, first bit for min and second for max. |
| 160 | }; |
| 161 | |
| 162 | VARIANT_ENUM_CAST(Curve::TangentMode) |
| 163 | |
| 164 | class Curve2D : public Resource { |
| 165 | GDCLASS(Curve2D, Resource); |
| 166 | |
| 167 | struct Point { |
| 168 | Vector2 in; |
| 169 | Vector2 out; |
| 170 | Vector2 position; |
| 171 | }; |
| 172 | |
| 173 | Vector<Point> points; |
| 174 | |
| 175 | struct BakedPoint { |
| 176 | real_t ofs = 0.0; |
| 177 | Vector2 point; |
| 178 | }; |
| 179 | |
| 180 | mutable bool baked_cache_dirty = false; |
| 181 | mutable PackedVector2Array baked_point_cache; |
| 182 | mutable PackedVector2Array baked_forward_vector_cache; |
| 183 | mutable Vector<real_t> baked_dist_cache; |
| 184 | mutable real_t baked_max_ofs = 0.0; |
| 185 | |
| 186 | void mark_dirty(); |
| 187 | |
| 188 | static Vector2 _calculate_tangent(const Vector2 &p_begin, const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t); |
| 189 | void _bake() const; |
| 190 | |
| 191 | real_t bake_interval = 5.0; |
| 192 | |
| 193 | struct Interval { |
| 194 | int idx; |
| 195 | real_t frac; |
| 196 | }; |
| 197 | Interval _find_interval(real_t p_offset) const; |
| 198 | Vector2 _sample_baked(Interval p_interval, bool p_cubic) const; |
| 199 | Transform2D _sample_posture(Interval p_interval) const; |
| 200 | |
| 201 | void _bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const; |
| 202 | void _bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const; |
| 203 | Dictionary _get_data() const; |
| 204 | void _set_data(const Dictionary &p_data); |
| 205 | |
| 206 | bool _set(const StringName &p_name, const Variant &p_value); |
| 207 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 208 | void _get_property_list(List<PropertyInfo> *p_list) const; |
| 209 | |
| 210 | void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); |
| 211 | void _remove_point(int p_index); |
| 212 | |
| 213 | Vector<RBMap<real_t, Vector2>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; |
| 214 | |
| 215 | protected: |
| 216 | static void _bind_methods(); |
| 217 | |
| 218 | public: |
| 219 | int get_point_count() const; |
| 220 | void set_point_count(int p_count); |
| 221 | void add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); |
| 222 | void set_point_position(int p_index, const Vector2 &p_position); |
| 223 | Vector2 get_point_position(int p_index) const; |
| 224 | void set_point_in(int p_index, const Vector2 &p_in); |
| 225 | Vector2 get_point_in(int p_index) const; |
| 226 | void set_point_out(int p_index, const Vector2 &p_out); |
| 227 | Vector2 get_point_out(int p_index) const; |
| 228 | void remove_point(int p_index); |
| 229 | void clear_points(); |
| 230 | |
| 231 | Vector2 sample(int p_index, real_t p_offset) const; |
| 232 | Vector2 samplef(real_t p_findex) const; |
| 233 | |
| 234 | void set_bake_interval(real_t p_tolerance); |
| 235 | real_t get_bake_interval() const; |
| 236 | |
| 237 | real_t get_baked_length() const; |
| 238 | Vector2 sample_baked(real_t p_offset, bool p_cubic = false) const; |
| 239 | Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false) const; |
| 240 | PackedVector2Array get_baked_points() const; //useful for going through |
| 241 | Vector2 get_closest_point(const Vector2 &p_to_point) const; |
| 242 | real_t get_closest_offset(const Vector2 &p_to_point) const; |
| 243 | |
| 244 | PackedVector2Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display |
| 245 | PackedVector2Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 20.0) const; // Useful for baking. |
| 246 | |
| 247 | Curve2D(); |
| 248 | }; |
| 249 | |
| 250 | class Curve3D : public Resource { |
| 251 | GDCLASS(Curve3D, Resource); |
| 252 | |
| 253 | struct Point { |
| 254 | Vector3 in; |
| 255 | Vector3 out; |
| 256 | Vector3 position; |
| 257 | real_t tilt = 0.0; |
| 258 | }; |
| 259 | |
| 260 | Vector<Point> points; |
| 261 | #ifdef TOOLS_ENABLED |
| 262 | // For Path3DGizmo. |
| 263 | mutable Vector<size_t> points_in_cache; |
| 264 | #endif |
| 265 | |
| 266 | mutable bool baked_cache_dirty = false; |
| 267 | mutable PackedVector3Array baked_point_cache; |
| 268 | mutable Vector<real_t> baked_tilt_cache; |
| 269 | mutable PackedVector3Array baked_up_vector_cache; |
| 270 | mutable PackedVector3Array baked_forward_vector_cache; |
| 271 | mutable Vector<real_t> baked_dist_cache; |
| 272 | mutable real_t baked_max_ofs = 0.0; |
| 273 | |
| 274 | void mark_dirty(); |
| 275 | |
| 276 | static Vector3 _calculate_tangent(const Vector3 &p_begin, const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t); |
| 277 | void _bake() const; |
| 278 | |
| 279 | struct Interval { |
| 280 | int idx; |
| 281 | real_t frac; |
| 282 | }; |
| 283 | Interval _find_interval(real_t p_offset) const; |
| 284 | Vector3 _sample_baked(Interval p_interval, bool p_cubic) const; |
| 285 | real_t _sample_baked_tilt(Interval p_interval) const; |
| 286 | Basis _sample_posture(Interval p_interval, bool p_apply_tilt = false) const; |
| 287 | Basis _compose_posture(int p_index) const; |
| 288 | |
| 289 | real_t bake_interval = 0.2; |
| 290 | bool up_vector_enabled = true; |
| 291 | |
| 292 | void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const; |
| 293 | void _bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const; |
| 294 | Dictionary _get_data() const; |
| 295 | void _set_data(const Dictionary &p_data); |
| 296 | |
| 297 | bool _set(const StringName &p_name, const Variant &p_value); |
| 298 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 299 | void _get_property_list(List<PropertyInfo> *p_list) const; |
| 300 | |
| 301 | void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); |
| 302 | void _remove_point(int p_index); |
| 303 | |
| 304 | Vector<RBMap<real_t, Vector3>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; |
| 305 | |
| 306 | protected: |
| 307 | static void _bind_methods(); |
| 308 | |
| 309 | public: |
| 310 | #ifdef TOOLS_ENABLED |
| 311 | // For Path3DGizmo. |
| 312 | Basis get_point_baked_posture(int p_index, bool p_apply_tilt = false) const; |
| 313 | #endif |
| 314 | |
| 315 | int get_point_count() const; |
| 316 | void set_point_count(int p_count); |
| 317 | void add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); |
| 318 | void set_point_position(int p_index, const Vector3 &p_position); |
| 319 | Vector3 get_point_position(int p_index) const; |
| 320 | void set_point_tilt(int p_index, real_t p_tilt); |
| 321 | real_t get_point_tilt(int p_index) const; |
| 322 | void set_point_in(int p_index, const Vector3 &p_in); |
| 323 | Vector3 get_point_in(int p_index) const; |
| 324 | void set_point_out(int p_index, const Vector3 &p_out); |
| 325 | Vector3 get_point_out(int p_index) const; |
| 326 | void remove_point(int p_index); |
| 327 | void clear_points(); |
| 328 | |
| 329 | Vector3 sample(int p_index, real_t p_offset) const; |
| 330 | Vector3 samplef(real_t p_findex) const; |
| 331 | |
| 332 | void set_bake_interval(real_t p_tolerance); |
| 333 | real_t get_bake_interval() const; |
| 334 | void set_up_vector_enabled(bool p_enable); |
| 335 | bool is_up_vector_enabled() const; |
| 336 | |
| 337 | real_t get_baked_length() const; |
| 338 | Vector3 sample_baked(real_t p_offset, bool p_cubic = false) const; |
| 339 | Transform3D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_apply_tilt = false) const; |
| 340 | real_t sample_baked_tilt(real_t p_offset) const; |
| 341 | Vector3 sample_baked_up_vector(real_t p_offset, bool p_apply_tilt = false) const; |
| 342 | PackedVector3Array get_baked_points() const; // Useful for going through. |
| 343 | Vector<real_t> get_baked_tilts() const; //useful for going through |
| 344 | PackedVector3Array get_baked_up_vectors() const; |
| 345 | Vector3 get_closest_point(const Vector3 &p_to_point) const; |
| 346 | real_t get_closest_offset(const Vector3 &p_to_point) const; |
| 347 | |
| 348 | PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; // Useful for display. |
| 349 | PackedVector3Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; // Useful for baking. |
| 350 | |
| 351 | Curve3D(); |
| 352 | }; |
| 353 | |
| 354 | #endif // CURVE_H |
| 355 | |