1 | /**************************************************************************/ |
2 | /* texture_rect.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TEXTURE_RECT_H |
32 | #define TEXTURE_RECT_H |
33 | |
34 | #include "scene/gui/control.h" |
35 | |
36 | class TextureRect : public Control { |
37 | GDCLASS(TextureRect, Control); |
38 | |
39 | public: |
40 | enum ExpandMode { |
41 | EXPAND_KEEP_SIZE, |
42 | EXPAND_IGNORE_SIZE, |
43 | EXPAND_FIT_WIDTH, |
44 | EXPAND_FIT_WIDTH_PROPORTIONAL, |
45 | EXPAND_FIT_HEIGHT, |
46 | EXPAND_FIT_HEIGHT_PROPORTIONAL, |
47 | }; |
48 | |
49 | enum StretchMode { |
50 | STRETCH_SCALE, |
51 | STRETCH_TILE, |
52 | STRETCH_KEEP, |
53 | STRETCH_KEEP_CENTERED, |
54 | STRETCH_KEEP_ASPECT, |
55 | STRETCH_KEEP_ASPECT_CENTERED, |
56 | STRETCH_KEEP_ASPECT_COVERED, |
57 | }; |
58 | |
59 | private: |
60 | bool hflip = false; |
61 | bool vflip = false; |
62 | Ref<Texture2D> texture; |
63 | ExpandMode expand_mode = EXPAND_KEEP_SIZE; |
64 | StretchMode stretch_mode = STRETCH_SCALE; |
65 | |
66 | void _texture_changed(); |
67 | |
68 | protected: |
69 | void _notification(int p_what); |
70 | virtual Size2 get_minimum_size() const override; |
71 | static void _bind_methods(); |
72 | #ifndef DISABLE_DEPRECATED |
73 | bool _set(const StringName &p_name, const Variant &p_value); |
74 | #endif |
75 | |
76 | public: |
77 | void set_texture(const Ref<Texture2D> &p_tex); |
78 | Ref<Texture2D> get_texture() const; |
79 | |
80 | void set_expand_mode(ExpandMode p_mode); |
81 | ExpandMode get_expand_mode() const; |
82 | |
83 | void set_stretch_mode(StretchMode p_mode); |
84 | StretchMode get_stretch_mode() const; |
85 | |
86 | void set_flip_h(bool p_flip); |
87 | bool is_flipped_h() const; |
88 | |
89 | void set_flip_v(bool p_flip); |
90 | bool is_flipped_v() const; |
91 | |
92 | TextureRect(); |
93 | ~TextureRect(); |
94 | }; |
95 | |
96 | VARIANT_ENUM_CAST(TextureRect::ExpandMode); |
97 | VARIANT_ENUM_CAST(TextureRect::StretchMode); |
98 | |
99 | #endif // TEXTURE_RECT_H |
100 | |