1 | /**************************************************************************/ |
2 | /* view_panner.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef VIEW_PANNER_H |
32 | #define VIEW_PANNER_H |
33 | |
34 | #include "core/object/ref_counted.h" |
35 | |
36 | class InputEvent; |
37 | class Shortcut; |
38 | |
39 | class ViewPanner : public RefCounted { |
40 | GDCLASS(ViewPanner, RefCounted); |
41 | |
42 | public: |
43 | enum ControlScheme { |
44 | SCROLL_ZOOMS, |
45 | SCROLL_PANS, |
46 | }; |
47 | |
48 | enum PanAxis { |
49 | PAN_AXIS_BOTH, |
50 | PAN_AXIS_HORIZONTAL, |
51 | PAN_AXIS_VERTICAL, |
52 | }; |
53 | |
54 | private: |
55 | int scroll_speed = 32; |
56 | float scroll_zoom_factor = 1.1; |
57 | PanAxis pan_axis = PAN_AXIS_BOTH; |
58 | |
59 | bool is_dragging = false; |
60 | bool pan_key_pressed = false; |
61 | bool force_drag = false; |
62 | |
63 | bool enable_rmb = false; |
64 | bool simple_panning_enabled = false; |
65 | |
66 | Ref<Shortcut> pan_view_shortcut; |
67 | |
68 | Callable pan_callback; |
69 | Callable zoom_callback; |
70 | |
71 | void callback_helper(Callable p_callback, Vector<Variant> p_args); |
72 | ControlScheme control_scheme = SCROLL_ZOOMS; |
73 | |
74 | public: |
75 | void set_callbacks(Callable p_pan_callback, Callable p_zoom_callback); |
76 | void set_control_scheme(ControlScheme p_scheme); |
77 | void set_enable_rmb(bool p_enable); |
78 | void set_pan_shortcut(Ref<Shortcut> p_shortcut); |
79 | void set_simple_panning_enabled(bool p_enabled); |
80 | void set_scroll_speed(int p_scroll_speed); |
81 | void set_scroll_zoom_factor(float p_scroll_zoom_factor); |
82 | void set_pan_axis(PanAxis p_pan_axis); |
83 | |
84 | void setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning); |
85 | |
86 | bool is_panning() const; |
87 | void set_force_drag(bool p_force); |
88 | |
89 | bool gui_input(const Ref<InputEvent> &p_ev, Rect2 p_canvas_rect = Rect2()); |
90 | void release_pan_key(); |
91 | |
92 | ViewPanner(); |
93 | }; |
94 | |
95 | #endif // VIEW_PANNER_H |
96 | |