1/**************************************************************************/
2/* height_map_shape_3d.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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29/**************************************************************************/
30
31#ifndef HEIGHT_MAP_SHAPE_3D_H
32#define HEIGHT_MAP_SHAPE_3D_H
33
34#include "scene/resources/shape_3d.h"
35
36class HeightMapShape3D : public Shape3D {
37 GDCLASS(HeightMapShape3D, Shape3D);
38
39 int map_width = 2;
40 int map_depth = 2;
41 Vector<real_t> map_data;
42 real_t min_height = 0.0;
43 real_t max_height = 0.0;
44
45protected:
46 static void _bind_methods();
47 virtual void _update_shape() override;
48
49public:
50 void set_map_width(int p_new);
51 int get_map_width() const;
52 void set_map_depth(int p_new);
53 int get_map_depth() const;
54 void set_map_data(Vector<real_t> p_new);
55 Vector<real_t> get_map_data() const;
56
57 virtual Vector<Vector3> get_debug_mesh_lines() const override;
58 virtual real_t get_enclosing_radius() const override;
59
60 HeightMapShape3D();
61};
62
63#endif // HEIGHT_MAP_SHAPE_3D_H
64