| 1 | /**************************************************************************/ |
| 2 | /* scene_string_names.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "scene_string_names.h" |
| 32 | |
| 33 | SceneStringNames *SceneStringNames::singleton = nullptr; |
| 34 | |
| 35 | SceneStringNames::SceneStringNames() { |
| 36 | _estimate_cost = StaticCString::create("_estimate_cost" ); |
| 37 | _compute_cost = StaticCString::create("_compute_cost" ); |
| 38 | |
| 39 | resized = StaticCString::create("resized" ); |
| 40 | dot = StaticCString::create("." ); |
| 41 | doubledot = StaticCString::create(".." ); |
| 42 | draw = StaticCString::create("draw" ); |
| 43 | _draw = StaticCString::create("_draw" ); |
| 44 | hidden = StaticCString::create("hidden" ); |
| 45 | visibility_changed = StaticCString::create("visibility_changed" ); |
| 46 | input_event = StaticCString::create("input_event" ); |
| 47 | shader = StaticCString::create("shader" ); |
| 48 | shader_unshaded = StaticCString::create("shader/unshaded" ); |
| 49 | shading_mode = StaticCString::create("shader/shading_mode" ); |
| 50 | tree_entered = StaticCString::create("tree_entered" ); |
| 51 | tree_exiting = StaticCString::create("tree_exiting" ); |
| 52 | tree_exited = StaticCString::create("tree_exited" ); |
| 53 | ready = StaticCString::create("ready" ); |
| 54 | item_rect_changed = StaticCString::create("item_rect_changed" ); |
| 55 | size_flags_changed = StaticCString::create("size_flags_changed" ); |
| 56 | minimum_size_changed = StaticCString::create("minimum_size_changed" ); |
| 57 | sleeping_state_changed = StaticCString::create("sleeping_state_changed" ); |
| 58 | |
| 59 | finished = StaticCString::create("finished" ); |
| 60 | animation_finished = StaticCString::create("animation_finished" ); |
| 61 | animation_changed = StaticCString::create("animation_changed" ); |
| 62 | animation_started = StaticCString::create("animation_started" ); |
| 63 | RESET = StaticCString::create("RESET" ); |
| 64 | |
| 65 | pose_updated = StaticCString::create("pose_updated" ); |
| 66 | bone_pose_changed = StaticCString::create("bone_pose_changed" ); |
| 67 | bone_enabled_changed = StaticCString::create("bone_enabled_changed" ); |
| 68 | show_rest_only_changed = StaticCString::create("show_rest_only_changed" ); |
| 69 | |
| 70 | mouse_entered = StaticCString::create("mouse_entered" ); |
| 71 | mouse_exited = StaticCString::create("mouse_exited" ); |
| 72 | mouse_shape_entered = StaticCString::create("mouse_shape_entered" ); |
| 73 | mouse_shape_exited = StaticCString::create("mouse_shape_exited" ); |
| 74 | |
| 75 | focus_entered = StaticCString::create("focus_entered" ); |
| 76 | focus_exited = StaticCString::create("focus_exited" ); |
| 77 | |
| 78 | pre_sort_children = StaticCString::create("pre_sort_children" ); |
| 79 | sort_children = StaticCString::create("sort_children" ); |
| 80 | |
| 81 | body_shape_entered = StaticCString::create("body_shape_entered" ); |
| 82 | body_entered = StaticCString::create("body_entered" ); |
| 83 | body_shape_exited = StaticCString::create("body_shape_exited" ); |
| 84 | body_exited = StaticCString::create("body_exited" ); |
| 85 | |
| 86 | area_shape_entered = StaticCString::create("area_shape_entered" ); |
| 87 | area_shape_exited = StaticCString::create("area_shape_exited" ); |
| 88 | |
| 89 | _body_inout = StaticCString::create("_body_inout" ); |
| 90 | _area_inout = StaticCString::create("_area_inout" ); |
| 91 | |
| 92 | idle = StaticCString::create("idle" ); |
| 93 | iteration = StaticCString::create("iteration" ); |
| 94 | update = StaticCString::create("update" ); |
| 95 | updated = StaticCString::create("updated" ); |
| 96 | |
| 97 | _physics_process = StaticCString::create("_physics_process" ); |
| 98 | _process = StaticCString::create("_process" ); |
| 99 | |
| 100 | _enter_tree = StaticCString::create("_enter_tree" ); |
| 101 | _exit_tree = StaticCString::create("_exit_tree" ); |
| 102 | _enter_world = StaticCString::create("_enter_world" ); |
| 103 | _exit_world = StaticCString::create("_exit_world" ); |
| 104 | _ready = StaticCString::create("_ready" ); |
| 105 | |
| 106 | _update_scroll = StaticCString::create("_update_scroll" ); |
| 107 | _update_xform = StaticCString::create("_update_xform" ); |
| 108 | |
| 109 | _structured_text_parser = StaticCString::create("_structured_text_parser" ); |
| 110 | |
| 111 | _proxgroup_add = StaticCString::create("_proxgroup_add" ); |
| 112 | _proxgroup_remove = StaticCString::create("_proxgroup_remove" ); |
| 113 | |
| 114 | grouped = StaticCString::create("grouped" ); |
| 115 | ungrouped = StaticCString::create("ungrouped" ); |
| 116 | |
| 117 | screen_entered = StaticCString::create("screen_entered" ); |
| 118 | screen_exited = StaticCString::create("screen_exited" ); |
| 119 | |
| 120 | viewport_entered = StaticCString::create("viewport_entered" ); |
| 121 | viewport_exited = StaticCString::create("viewport_exited" ); |
| 122 | |
| 123 | camera_entered = StaticCString::create("camera_entered" ); |
| 124 | camera_exited = StaticCString::create("camera_exited" ); |
| 125 | |
| 126 | _input = StaticCString::create("_input" ); |
| 127 | _input_event = StaticCString::create("_input_event" ); |
| 128 | |
| 129 | gui_input = StaticCString::create("gui_input" ); |
| 130 | _gui_input = StaticCString::create("_gui_input" ); |
| 131 | |
| 132 | _unhandled_input = StaticCString::create("_unhandled_input" ); |
| 133 | _unhandled_key_input = StaticCString::create("_unhandled_key_input" ); |
| 134 | |
| 135 | changed = StaticCString::create("changed" ); |
| 136 | _shader_changed = StaticCString::create("_shader_changed" ); |
| 137 | |
| 138 | _spatial_editor_group = StaticCString::create("_spatial_editor_group" ); |
| 139 | _request_gizmo = StaticCString::create("_request_gizmo" ); |
| 140 | _set_subgizmo_selection = StaticCString::create("_set_subgizmo_selection" ); |
| 141 | _clear_subgizmo_selection = StaticCString::create("_clear_subgizmo_selection" ); |
| 142 | |
| 143 | offset = StaticCString::create("offset" ); |
| 144 | unit_offset = StaticCString::create("unit_offset" ); |
| 145 | rotation_mode = StaticCString::create("rotation_mode" ); |
| 146 | rotate = StaticCString::create("rotate" ); |
| 147 | h_offset = StaticCString::create("h_offset" ); |
| 148 | v_offset = StaticCString::create("v_offset" ); |
| 149 | |
| 150 | transform_pos = StaticCString::create("position" ); |
| 151 | transform_rot = StaticCString::create("rotation" ); |
| 152 | transform_scale = StaticCString::create("scale" ); |
| 153 | |
| 154 | _update_remote = StaticCString::create("_update_remote" ); |
| 155 | _update_pairs = StaticCString::create("_update_pairs" ); |
| 156 | |
| 157 | _get_minimum_size = StaticCString::create("_get_minimum_size" ); |
| 158 | |
| 159 | area_entered = StaticCString::create("area_entered" ); |
| 160 | area_exited = StaticCString::create("area_exited" ); |
| 161 | |
| 162 | _has_point = StaticCString::create("_has_point" ); |
| 163 | |
| 164 | line_separation = StaticCString::create("line_separation" ); |
| 165 | |
| 166 | _get_drag_data = StaticCString::create("_get_drag_data" ); |
| 167 | _drop_data = StaticCString::create("_drop_data" ); |
| 168 | _can_drop_data = StaticCString::create("_can_drop_data" ); |
| 169 | |
| 170 | baked_light_changed = StaticCString::create("baked_light_changed" ); |
| 171 | _baked_light_changed = StaticCString::create("_baked_light_changed" ); |
| 172 | |
| 173 | _mouse_enter = StaticCString::create("_mouse_enter" ); |
| 174 | _mouse_exit = StaticCString::create("_mouse_exit" ); |
| 175 | _mouse_shape_enter = StaticCString::create("_mouse_shape_enter" ); |
| 176 | _mouse_shape_exit = StaticCString::create("_mouse_shape_exit" ); |
| 177 | |
| 178 | _pressed = StaticCString::create("_pressed" ); |
| 179 | _toggled = StaticCString::create("_toggled" ); |
| 180 | |
| 181 | frame_changed = StaticCString::create("frame_changed" ); |
| 182 | texture_changed = StaticCString::create("texture_changed" ); |
| 183 | |
| 184 | playback_speed = StaticCString::create("playback/speed" ); |
| 185 | playback_active = StaticCString::create("playback/active" ); |
| 186 | autoplay = StaticCString::create("autoplay" ); |
| 187 | blend_times = StaticCString::create("blend_times" ); |
| 188 | speed = StaticCString::create("speed" ); |
| 189 | |
| 190 | node_configuration_warning_changed = StaticCString::create("node_configuration_warning_changed" ); |
| 191 | |
| 192 | output = StaticCString::create("output" ); |
| 193 | |
| 194 | path_pp = NodePath(".." ); |
| 195 | |
| 196 | // Audio bus name. |
| 197 | Master = StaticCString::create("Master" ); |
| 198 | |
| 199 | _default = StaticCString::create("default" ); |
| 200 | |
| 201 | _window_group = StaticCString::create("_window_group" ); |
| 202 | _window_input = StaticCString::create("_window_input" ); |
| 203 | window_input = StaticCString::create("window_input" ); |
| 204 | _window_unhandled_input = StaticCString::create("_window_unhandled_input" ); |
| 205 | _get_contents_minimum_size = StaticCString::create("_get_contents_minimum_size" ); |
| 206 | |
| 207 | theme_changed = StaticCString::create("theme_changed" ); |
| 208 | parameters_base_path = "parameters/" ; |
| 209 | |
| 210 | shader_overrides_group = StaticCString::create("_shader_overrides_group_" ); |
| 211 | shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_" ); |
| 212 | |
| 213 | #ifndef DISABLE_DEPRECATED |
| 214 | use_in_baked_light = StaticCString::create("use_in_baked_light" ); |
| 215 | use_dynamic_gi = StaticCString::create("use_dynamic_gi" ); |
| 216 | #endif |
| 217 | } |
| 218 | |