| 1 | /**************************************************************************/ |
| 2 | /* scene_string_names.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef SCENE_STRING_NAMES_H |
| 32 | #define SCENE_STRING_NAMES_H |
| 33 | |
| 34 | #include "core/string/node_path.h" |
| 35 | #include "core/string/string_name.h" |
| 36 | |
| 37 | class SceneStringNames { |
| 38 | friend void register_scene_types(); |
| 39 | friend void unregister_scene_types(); |
| 40 | |
| 41 | static SceneStringNames *singleton; |
| 42 | |
| 43 | static void create() { singleton = memnew(SceneStringNames); } |
| 44 | static void free() { |
| 45 | memdelete(singleton); |
| 46 | singleton = nullptr; |
| 47 | } |
| 48 | |
| 49 | SceneStringNames(); |
| 50 | |
| 51 | public: |
| 52 | _FORCE_INLINE_ static SceneStringNames *get_singleton() { return singleton; } |
| 53 | |
| 54 | StringName _estimate_cost; |
| 55 | StringName _compute_cost; |
| 56 | |
| 57 | StringName resized; |
| 58 | StringName dot; |
| 59 | StringName doubledot; |
| 60 | StringName draw; |
| 61 | StringName hidden; |
| 62 | StringName visibility_changed; |
| 63 | StringName input_event; |
| 64 | StringName _input_event; |
| 65 | StringName gui_input; |
| 66 | StringName _gui_input; |
| 67 | StringName item_rect_changed; |
| 68 | StringName shader; |
| 69 | StringName shader_unshaded; |
| 70 | StringName shading_mode; |
| 71 | StringName tree_entered; |
| 72 | StringName tree_exiting; |
| 73 | StringName tree_exited; |
| 74 | StringName ready; |
| 75 | StringName size_flags_changed; |
| 76 | StringName minimum_size_changed; |
| 77 | StringName sleeping_state_changed; |
| 78 | StringName idle; |
| 79 | StringName iteration; |
| 80 | StringName update; |
| 81 | StringName updated; |
| 82 | |
| 83 | StringName line_separation; |
| 84 | |
| 85 | StringName mouse_entered; |
| 86 | StringName mouse_exited; |
| 87 | StringName mouse_shape_entered; |
| 88 | StringName mouse_shape_exited; |
| 89 | StringName focus_entered; |
| 90 | StringName focus_exited; |
| 91 | |
| 92 | StringName pre_sort_children; |
| 93 | StringName sort_children; |
| 94 | |
| 95 | StringName finished; |
| 96 | StringName animation_finished; |
| 97 | StringName animation_changed; |
| 98 | StringName animation_started; |
| 99 | StringName RESET; |
| 100 | |
| 101 | StringName pose_updated; |
| 102 | StringName bone_pose_changed; |
| 103 | StringName bone_enabled_changed; |
| 104 | StringName show_rest_only_changed; |
| 105 | |
| 106 | StringName body_shape_entered; |
| 107 | StringName body_entered; |
| 108 | StringName body_shape_exited; |
| 109 | StringName body_exited; |
| 110 | |
| 111 | StringName area_shape_entered; |
| 112 | StringName area_shape_exited; |
| 113 | |
| 114 | StringName _body_inout; |
| 115 | StringName _area_inout; |
| 116 | |
| 117 | StringName _physics_process; |
| 118 | StringName _process; |
| 119 | StringName _enter_world; |
| 120 | StringName _exit_world; |
| 121 | StringName _enter_tree; |
| 122 | StringName _exit_tree; |
| 123 | StringName _draw; |
| 124 | StringName _input; |
| 125 | StringName _ready; |
| 126 | StringName _unhandled_input; |
| 127 | StringName _unhandled_key_input; |
| 128 | |
| 129 | StringName _pressed; |
| 130 | StringName _toggled; |
| 131 | |
| 132 | StringName _update_scroll; |
| 133 | StringName _update_xform; |
| 134 | |
| 135 | StringName _structured_text_parser; |
| 136 | |
| 137 | StringName _proxgroup_add; |
| 138 | StringName _proxgroup_remove; |
| 139 | |
| 140 | StringName grouped; |
| 141 | StringName ungrouped; |
| 142 | |
| 143 | StringName _has_point; |
| 144 | StringName _get_drag_data; |
| 145 | StringName _can_drop_data; |
| 146 | StringName _drop_data; |
| 147 | |
| 148 | StringName screen_entered; |
| 149 | StringName screen_exited; |
| 150 | StringName viewport_entered; |
| 151 | StringName viewport_exited; |
| 152 | StringName camera_entered; |
| 153 | StringName camera_exited; |
| 154 | |
| 155 | StringName changed; |
| 156 | StringName _shader_changed; |
| 157 | |
| 158 | StringName _spatial_editor_group; |
| 159 | StringName _request_gizmo; |
| 160 | StringName _set_subgizmo_selection; |
| 161 | StringName _clear_subgizmo_selection; |
| 162 | |
| 163 | StringName offset; |
| 164 | StringName unit_offset; |
| 165 | StringName rotation_mode; |
| 166 | StringName rotate; |
| 167 | StringName v_offset; |
| 168 | StringName h_offset; |
| 169 | |
| 170 | StringName transform_pos; |
| 171 | StringName transform_rot; |
| 172 | StringName transform_scale; |
| 173 | |
| 174 | StringName _update_remote; |
| 175 | StringName _update_pairs; |
| 176 | |
| 177 | StringName area_entered; |
| 178 | StringName area_exited; |
| 179 | |
| 180 | StringName _get_minimum_size; |
| 181 | |
| 182 | StringName baked_light_changed; |
| 183 | StringName _baked_light_changed; |
| 184 | |
| 185 | StringName _mouse_enter; |
| 186 | StringName _mouse_exit; |
| 187 | StringName _mouse_shape_enter; |
| 188 | StringName _mouse_shape_exit; |
| 189 | |
| 190 | StringName frame_changed; |
| 191 | StringName texture_changed; |
| 192 | |
| 193 | StringName playback_speed; |
| 194 | StringName playback_active; |
| 195 | StringName autoplay; |
| 196 | StringName blend_times; |
| 197 | StringName speed; |
| 198 | |
| 199 | NodePath path_pp; |
| 200 | |
| 201 | StringName _default; |
| 202 | |
| 203 | StringName node_configuration_warning_changed; |
| 204 | |
| 205 | StringName output; |
| 206 | |
| 207 | StringName Master; |
| 208 | |
| 209 | StringName parameters_base_path; |
| 210 | |
| 211 | StringName _window_group; |
| 212 | StringName _window_input; |
| 213 | StringName _window_unhandled_input; |
| 214 | StringName window_input; |
| 215 | StringName _get_contents_minimum_size; |
| 216 | |
| 217 | StringName theme_changed; |
| 218 | StringName shader_overrides_group; |
| 219 | StringName shader_overrides_group_active; |
| 220 | |
| 221 | #ifndef DISABLE_DEPRECATED |
| 222 | StringName use_in_baked_light; |
| 223 | StringName use_dynamic_gi; |
| 224 | #endif |
| 225 | }; |
| 226 | |
| 227 | #endif // SCENE_STRING_NAMES_H |
| 228 | |