1 | /**************************************************************************/ |
2 | /* audio_rb_resampler.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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30 | |
31 | #include "audio_rb_resampler.h" |
32 | #include "core/math/math_funcs.h" |
33 | #include "core/os/os.h" |
34 | #include "servers/audio_server.h" |
35 | |
36 | int AudioRBResampler::get_channel_count() const { |
37 | if (!rb) { |
38 | return 0; |
39 | } |
40 | |
41 | return channels; |
42 | } |
43 | |
44 | // Linear interpolation based sample rate conversion (low quality) |
45 | // Note that AudioStreamPlaybackResampled::mix has better algorithm, |
46 | // but it wasn't obvious to integrate that with VideoStreamPlayer |
47 | template <int C> |
48 | uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_increment) { |
49 | uint32_t read = offset & MIX_FRAC_MASK; |
50 | |
51 | for (int i = 0; i < p_todo; i++) { |
52 | offset = (offset + p_increment) & (((1 << (rb_bits + MIX_FRAC_BITS)) - 1)); |
53 | read += p_increment; |
54 | uint32_t pos = offset >> MIX_FRAC_BITS; |
55 | float frac = float(offset & MIX_FRAC_MASK) / float(MIX_FRAC_LEN); |
56 | ERR_FAIL_COND_V(pos >= rb_len, 0); |
57 | uint32_t pos_next = (pos + 1) & rb_mask; |
58 | |
59 | // since this is a template with a known compile time value (C), conditionals go away when compiling. |
60 | if constexpr (C == 1) { |
61 | float v0 = rb[pos]; |
62 | float v0n = rb[pos_next]; |
63 | v0 += (v0n - v0) * frac; |
64 | p_dest[i] = AudioFrame(v0, v0); |
65 | } |
66 | |
67 | if constexpr (C == 2) { |
68 | float v0 = rb[(pos << 1) + 0]; |
69 | float v1 = rb[(pos << 1) + 1]; |
70 | float v0n = rb[(pos_next << 1) + 0]; |
71 | float v1n = rb[(pos_next << 1) + 1]; |
72 | |
73 | v0 += (v0n - v0) * frac; |
74 | v1 += (v1n - v1) * frac; |
75 | p_dest[i] = AudioFrame(v0, v1); |
76 | } |
77 | |
78 | // This will probably never be used, but added anyway |
79 | if constexpr (C == 4) { |
80 | float v0 = rb[(pos << 2) + 0]; |
81 | float v1 = rb[(pos << 2) + 1]; |
82 | float v0n = rb[(pos_next << 2) + 0]; |
83 | float v1n = rb[(pos_next << 2) + 1]; |
84 | v0 += (v0n - v0) * frac; |
85 | v1 += (v1n - v1) * frac; |
86 | p_dest[i] = AudioFrame(v0, v1); |
87 | } |
88 | |
89 | if constexpr (C == 6) { |
90 | float v0 = rb[(pos * 6) + 0]; |
91 | float v1 = rb[(pos * 6) + 1]; |
92 | float v0n = rb[(pos_next * 6) + 0]; |
93 | float v1n = rb[(pos_next * 6) + 1]; |
94 | |
95 | v0 += (v0n - v0) * frac; |
96 | v1 += (v1n - v1) * frac; |
97 | p_dest[i] = AudioFrame(v0, v1); |
98 | } |
99 | } |
100 | |
101 | return read >> MIX_FRAC_BITS; //rb_read_pos = offset >> MIX_FRAC_BITS; |
102 | } |
103 | |
104 | bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { |
105 | if (!rb) { |
106 | return false; |
107 | } |
108 | |
109 | int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate; |
110 | int read_space = get_reader_space(); |
111 | int target_todo = MIN(get_num_of_ready_frames(), p_frames); |
112 | |
113 | { |
114 | int src_read = 0; |
115 | switch (channels) { |
116 | case 1: |
117 | src_read = _resample<1>(p_dest, target_todo, increment); |
118 | break; |
119 | case 2: |
120 | src_read = _resample<2>(p_dest, target_todo, increment); |
121 | break; |
122 | case 4: |
123 | src_read = _resample<4>(p_dest, target_todo, increment); |
124 | break; |
125 | case 6: |
126 | src_read = _resample<6>(p_dest, target_todo, increment); |
127 | break; |
128 | } |
129 | |
130 | if (src_read > read_space) { |
131 | src_read = read_space; |
132 | } |
133 | |
134 | rb_read_pos.set((rb_read_pos.get() + src_read) & rb_mask); |
135 | |
136 | // Create fadeout effect for the end of stream (note that it can be because of slow writer) |
137 | if (p_frames - target_todo > 0) { |
138 | for (int i = 0; i < target_todo; i++) { |
139 | p_dest[i] = p_dest[i] * float(target_todo - i) / float(target_todo); |
140 | } |
141 | } |
142 | |
143 | // Fill zeros (silence) for the rest of frames |
144 | for (int i = target_todo; i < p_frames; i++) { |
145 | p_dest[i] = AudioFrame(0, 0); |
146 | } |
147 | } |
148 | |
149 | return true; |
150 | } |
151 | |
152 | int AudioRBResampler::get_num_of_ready_frames() { |
153 | if (!is_ready()) { |
154 | return 0; |
155 | } |
156 | int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate; |
157 | int read_space = get_reader_space(); |
158 | return (int64_t(read_space) << MIX_FRAC_BITS) / increment; |
159 | } |
160 | |
161 | Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed) { |
162 | ERR_FAIL_COND_V(p_channels != 1 && p_channels != 2 && p_channels != 4 && p_channels != 6, ERR_INVALID_PARAMETER); |
163 | |
164 | int desired_rb_bits = nearest_shift(MAX((p_buffer_msec / 1000.0) * p_src_mix_rate, p_minbuff_needed)); |
165 | |
166 | bool recreate = !rb; |
167 | |
168 | if (rb && (uint32_t(desired_rb_bits) != rb_bits || channels != uint32_t(p_channels))) { |
169 | memdelete_arr(rb); |
170 | memdelete_arr(read_buf); |
171 | recreate = true; |
172 | } |
173 | |
174 | if (recreate) { |
175 | channels = p_channels; |
176 | rb_bits = desired_rb_bits; |
177 | rb_len = (1 << rb_bits); |
178 | rb_mask = rb_len - 1; |
179 | const size_t array_size = rb_len * (size_t)p_channels; |
180 | rb = memnew_arr(float, array_size); |
181 | read_buf = memnew_arr(float, array_size); |
182 | } |
183 | |
184 | src_mix_rate = p_src_mix_rate; |
185 | target_mix_rate = p_target_mix_rate; |
186 | offset = 0; |
187 | rb_read_pos.set(0); |
188 | rb_write_pos.set(0); |
189 | |
190 | //avoid maybe strange noises upon load |
191 | for (unsigned int i = 0; i < (rb_len * channels); i++) { |
192 | rb[i] = 0; |
193 | read_buf[i] = 0; |
194 | } |
195 | |
196 | return OK; |
197 | } |
198 | |
199 | void AudioRBResampler::clear() { |
200 | if (!rb) { |
201 | return; |
202 | } |
203 | |
204 | //should be stopped at this point but just in case |
205 | memdelete_arr(rb); |
206 | memdelete_arr(read_buf); |
207 | rb = nullptr; |
208 | offset = 0; |
209 | rb_read_pos.set(0); |
210 | rb_write_pos.set(0); |
211 | read_buf = nullptr; |
212 | } |
213 | |
214 | AudioRBResampler::AudioRBResampler() { |
215 | rb = nullptr; |
216 | offset = 0; |
217 | read_buf = nullptr; |
218 | rb_read_pos.set(0); |
219 | rb_write_pos.set(0); |
220 | |
221 | rb_bits = 0; |
222 | rb_len = 0; |
223 | rb_mask = 0; |
224 | read_buff_len = 0; |
225 | channels = 0; |
226 | src_mix_rate = 0; |
227 | target_mix_rate = 0; |
228 | } |
229 | |
230 | AudioRBResampler::~AudioRBResampler() { |
231 | if (rb) { |
232 | memdelete_arr(rb); |
233 | memdelete_arr(read_buf); |
234 | } |
235 | } |
236 | |