| 1 | /**************************************************************************/ |
| 2 | /* audio_effect_capture.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef AUDIO_EFFECT_CAPTURE_H |
| 32 | #define AUDIO_EFFECT_CAPTURE_H |
| 33 | |
| 34 | #include "core/config/engine.h" |
| 35 | #include "core/math/audio_frame.h" |
| 36 | #include "core/object/ref_counted.h" |
| 37 | #include "core/templates/ring_buffer.h" |
| 38 | #include "core/templates/vector.h" |
| 39 | #include "servers/audio/audio_effect.h" |
| 40 | #include "servers/audio_server.h" |
| 41 | |
| 42 | class AudioEffectCapture; |
| 43 | |
| 44 | class AudioEffectCaptureInstance : public AudioEffectInstance { |
| 45 | GDCLASS(AudioEffectCaptureInstance, AudioEffectInstance); |
| 46 | friend class AudioEffectCapture; |
| 47 | Ref<AudioEffectCapture> base; |
| 48 | |
| 49 | public: |
| 50 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
| 51 | virtual bool process_silence() const override; |
| 52 | }; |
| 53 | |
| 54 | class AudioEffectCapture : public AudioEffect { |
| 55 | GDCLASS(AudioEffectCapture, AudioEffect) |
| 56 | friend class AudioEffectCaptureInstance; |
| 57 | |
| 58 | RingBuffer<AudioFrame> buffer; |
| 59 | SafeNumeric<uint64_t> discarded_frames; |
| 60 | SafeNumeric<uint64_t> pushed_frames; |
| 61 | float buffer_length_seconds = 0.1f; |
| 62 | bool buffer_initialized = false; |
| 63 | |
| 64 | protected: |
| 65 | static void _bind_methods(); |
| 66 | |
| 67 | public: |
| 68 | virtual Ref<AudioEffectInstance> instantiate() override; |
| 69 | |
| 70 | void set_buffer_length(float p_buffer_length_seconds); |
| 71 | float get_buffer_length(); |
| 72 | |
| 73 | bool can_get_buffer(int p_frames) const; |
| 74 | PackedVector2Array get_buffer(int p_len); |
| 75 | void clear_buffer(); |
| 76 | |
| 77 | int get_frames_available() const; |
| 78 | int64_t get_discarded_frames() const; |
| 79 | int get_buffer_length_frames() const; |
| 80 | int64_t get_pushed_frames() const; |
| 81 | }; |
| 82 | |
| 83 | #endif // AUDIO_EFFECT_CAPTURE_H |
| 84 | |