1 | /**************************************************************************/ |
2 | /* audio_effect_capture.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef AUDIO_EFFECT_CAPTURE_H |
32 | #define AUDIO_EFFECT_CAPTURE_H |
33 | |
34 | #include "core/config/engine.h" |
35 | #include "core/math/audio_frame.h" |
36 | #include "core/object/ref_counted.h" |
37 | #include "core/templates/ring_buffer.h" |
38 | #include "core/templates/vector.h" |
39 | #include "servers/audio/audio_effect.h" |
40 | #include "servers/audio_server.h" |
41 | |
42 | class AudioEffectCapture; |
43 | |
44 | class AudioEffectCaptureInstance : public AudioEffectInstance { |
45 | GDCLASS(AudioEffectCaptureInstance, AudioEffectInstance); |
46 | friend class AudioEffectCapture; |
47 | Ref<AudioEffectCapture> base; |
48 | |
49 | public: |
50 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
51 | virtual bool process_silence() const override; |
52 | }; |
53 | |
54 | class AudioEffectCapture : public AudioEffect { |
55 | GDCLASS(AudioEffectCapture, AudioEffect) |
56 | friend class AudioEffectCaptureInstance; |
57 | |
58 | RingBuffer<AudioFrame> buffer; |
59 | SafeNumeric<uint64_t> discarded_frames; |
60 | SafeNumeric<uint64_t> pushed_frames; |
61 | float buffer_length_seconds = 0.1f; |
62 | bool buffer_initialized = false; |
63 | |
64 | protected: |
65 | static void _bind_methods(); |
66 | |
67 | public: |
68 | virtual Ref<AudioEffectInstance> instantiate() override; |
69 | |
70 | void set_buffer_length(float p_buffer_length_seconds); |
71 | float get_buffer_length(); |
72 | |
73 | bool can_get_buffer(int p_frames) const; |
74 | PackedVector2Array get_buffer(int p_len); |
75 | void clear_buffer(); |
76 | |
77 | int get_frames_available() const; |
78 | int64_t get_discarded_frames() const; |
79 | int get_buffer_length_frames() const; |
80 | int64_t get_pushed_frames() const; |
81 | }; |
82 | |
83 | #endif // AUDIO_EFFECT_CAPTURE_H |
84 | |