| 1 | /**************************************************************************/ | 
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| 2 | /*  audio_effect_delay.h                                                  */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef AUDIO_EFFECT_DELAY_H | 
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| 32 | #define AUDIO_EFFECT_DELAY_H | 
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| 33 |  | 
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| 34 | #include "servers/audio/audio_effect.h" | 
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| 35 |  | 
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| 36 | class AudioEffectDelay; | 
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| 37 |  | 
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| 38 | class AudioEffectDelayInstance : public AudioEffectInstance { | 
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| 39 | GDCLASS(AudioEffectDelayInstance, AudioEffectInstance); | 
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| 40 |  | 
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| 41 | friend class AudioEffectDelay; | 
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| 42 | Ref<AudioEffectDelay> base; | 
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| 43 |  | 
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| 44 | Vector<AudioFrame> ring_buffer; | 
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| 45 |  | 
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| 46 | unsigned int ring_buffer_pos; | 
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| 47 | unsigned int ring_buffer_mask; | 
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| 48 |  | 
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| 49 | /* feedback buffer */ | 
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| 50 | Vector<AudioFrame> feedback_buffer; | 
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| 51 |  | 
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| 52 | unsigned int feedback_buffer_pos; | 
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| 53 |  | 
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| 54 | AudioFrame h; | 
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| 55 | void _process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); | 
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| 56 |  | 
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| 57 | public: | 
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| 58 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | class AudioEffectDelay : public AudioEffect { | 
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| 62 | GDCLASS(AudioEffectDelay, AudioEffect); | 
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| 63 |  | 
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| 64 | friend class AudioEffectDelayInstance; | 
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| 65 | enum { | 
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| 66 | MAX_DELAY_MS = 3000, | 
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| 67 | MAX_TAPS = 2 | 
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| 68 | }; | 
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| 69 |  | 
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| 70 | float dry = 1.0f; | 
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| 71 |  | 
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| 72 | bool tap_1_active = true; | 
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| 73 | float tap_1_delay_ms = 250.0f; | 
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| 74 | float tap_1_level = -6.0f; | 
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| 75 | float tap_1_pan = 0.2f; | 
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| 76 |  | 
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| 77 | bool tap_2_active = true; | 
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| 78 | float tap_2_delay_ms = 500.0f; | 
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| 79 | float tap_2_level = -12.0f; | 
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| 80 | float tap_2_pan = -0.4f; | 
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| 81 |  | 
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| 82 | bool feedback_active = false; | 
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| 83 | float feedback_delay_ms = 340.0f; | 
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| 84 | float feedback_level = -6.0f; | 
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| 85 | float feedback_lowpass = 16000.0f; | 
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| 86 |  | 
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| 87 | protected: | 
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| 88 | static void _bind_methods(); | 
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| 89 |  | 
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| 90 | public: | 
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| 91 | void set_dry(float p_dry); | 
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| 92 | float get_dry(); | 
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| 93 |  | 
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| 94 | void set_tap1_active(bool p_active); | 
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| 95 | bool is_tap1_active() const; | 
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| 96 |  | 
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| 97 | void set_tap1_delay_ms(float p_delay_ms); | 
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| 98 | float get_tap1_delay_ms() const; | 
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| 99 |  | 
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| 100 | void set_tap1_level_db(float p_level_db); | 
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| 101 | float get_tap1_level_db() const; | 
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| 102 |  | 
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| 103 | void set_tap1_pan(float p_pan); | 
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| 104 | float get_tap1_pan() const; | 
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| 105 |  | 
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| 106 | void set_tap2_active(bool p_active); | 
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| 107 | bool is_tap2_active() const; | 
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| 108 |  | 
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| 109 | void set_tap2_delay_ms(float p_delay_ms); | 
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| 110 | float get_tap2_delay_ms() const; | 
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| 111 |  | 
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| 112 | void set_tap2_level_db(float p_level_db); | 
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| 113 | float get_tap2_level_db() const; | 
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| 114 |  | 
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| 115 | void set_tap2_pan(float p_pan); | 
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| 116 | float get_tap2_pan() const; | 
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| 117 |  | 
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| 118 | void set_feedback_active(bool p_active); | 
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| 119 | bool is_feedback_active() const; | 
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| 120 |  | 
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| 121 | void set_feedback_delay_ms(float p_delay_ms); | 
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| 122 | float get_feedback_delay_ms() const; | 
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| 123 |  | 
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| 124 | void set_feedback_level_db(float p_level_db); | 
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| 125 | float get_feedback_level_db() const; | 
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| 126 |  | 
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| 127 | void set_feedback_lowpass(float p_lowpass); | 
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| 128 | float get_feedback_lowpass() const; | 
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| 129 |  | 
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| 130 | Ref<AudioEffectInstance> instantiate() override; | 
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| 131 |  | 
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| 132 | AudioEffectDelay() {} | 
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| 133 | }; | 
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| 134 |  | 
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| 135 | #endif // AUDIO_EFFECT_DELAY_H | 
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| 136 |  | 
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