1 | /**************************************************************************/ |
2 | /* audio_effect_distortion.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
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29 | /**************************************************************************/ |
30 | |
31 | #ifndef AUDIO_EFFECT_DISTORTION_H |
32 | #define AUDIO_EFFECT_DISTORTION_H |
33 | |
34 | #include "servers/audio/audio_effect.h" |
35 | |
36 | class AudioEffectDistortion; |
37 | |
38 | class AudioEffectDistortionInstance : public AudioEffectInstance { |
39 | GDCLASS(AudioEffectDistortionInstance, AudioEffectInstance); |
40 | friend class AudioEffectDistortion; |
41 | Ref<AudioEffectDistortion> base; |
42 | float h[2]; |
43 | |
44 | public: |
45 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
46 | }; |
47 | |
48 | class AudioEffectDistortion : public AudioEffect { |
49 | GDCLASS(AudioEffectDistortion, AudioEffect); |
50 | |
51 | public: |
52 | enum Mode { |
53 | MODE_CLIP, |
54 | MODE_ATAN, |
55 | MODE_LOFI, |
56 | MODE_OVERDRIVE, |
57 | MODE_WAVESHAPE, |
58 | }; |
59 | |
60 | friend class AudioEffectDistortionInstance; |
61 | Mode mode; |
62 | float pre_gain; |
63 | float post_gain; |
64 | float keep_hf_hz; |
65 | float drive; |
66 | |
67 | protected: |
68 | static void _bind_methods(); |
69 | |
70 | public: |
71 | Ref<AudioEffectInstance> instantiate() override; |
72 | |
73 | void set_mode(Mode p_mode); |
74 | Mode get_mode() const; |
75 | |
76 | void set_pre_gain(float p_pre_gain); |
77 | float get_pre_gain() const; |
78 | |
79 | void set_keep_hf_hz(float p_keep_hf_hz); |
80 | float get_keep_hf_hz() const; |
81 | |
82 | void set_drive(float p_drive); |
83 | float get_drive() const; |
84 | |
85 | void set_post_gain(float p_post_gain); |
86 | float get_post_gain() const; |
87 | |
88 | AudioEffectDistortion(); |
89 | }; |
90 | |
91 | VARIANT_ENUM_CAST(AudioEffectDistortion::Mode) |
92 | |
93 | #endif // AUDIO_EFFECT_DISTORTION_H |
94 | |