1 | /**************************************************************************/ |
2 | /* audio_effect_limiter.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef AUDIO_EFFECT_LIMITER_H |
32 | #define AUDIO_EFFECT_LIMITER_H |
33 | |
34 | #include "servers/audio/audio_effect.h" |
35 | |
36 | class AudioEffectLimiter; |
37 | |
38 | class AudioEffectLimiterInstance : public AudioEffectInstance { |
39 | GDCLASS(AudioEffectLimiterInstance, AudioEffectInstance); |
40 | friend class AudioEffectLimiter; |
41 | Ref<AudioEffectLimiter> base; |
42 | |
43 | float mix_volume_db; |
44 | |
45 | public: |
46 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
47 | }; |
48 | |
49 | class AudioEffectLimiter : public AudioEffect { |
50 | GDCLASS(AudioEffectLimiter, AudioEffect); |
51 | |
52 | friend class AudioEffectLimiterInstance; |
53 | float threshold; |
54 | float ceiling; |
55 | float soft_clip; |
56 | float soft_clip_ratio; |
57 | |
58 | protected: |
59 | static void _bind_methods(); |
60 | |
61 | public: |
62 | void set_threshold_db(float p_threshold); |
63 | float get_threshold_db() const; |
64 | |
65 | void set_ceiling_db(float p_ceiling); |
66 | float get_ceiling_db() const; |
67 | |
68 | void set_soft_clip_db(float p_soft_clip); |
69 | float get_soft_clip_db() const; |
70 | |
71 | void set_soft_clip_ratio(float p_soft_clip); |
72 | float get_soft_clip_ratio() const; |
73 | |
74 | Ref<AudioEffectInstance> instantiate() override; |
75 | |
76 | AudioEffectLimiter(); |
77 | }; |
78 | |
79 | #endif // AUDIO_EFFECT_LIMITER_H |
80 | |