| 1 | /**************************************************************************/ |
| 2 | /* audio_effect_limiter.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "audio_effect_limiter.h" |
| 32 | |
| 33 | void AudioEffectLimiterInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { |
| 34 | float threshdb = base->threshold; |
| 35 | float ceiling = Math::db_to_linear(base->ceiling); |
| 36 | float ceildb = base->ceiling; |
| 37 | float makeup = Math::db_to_linear(ceildb - threshdb); |
| 38 | float sc = -base->soft_clip; |
| 39 | float scv = Math::db_to_linear(sc); |
| 40 | float peakdb = ceildb + 25; |
| 41 | float scmult = Math::abs((ceildb - sc) / (peakdb - sc)); |
| 42 | |
| 43 | for (int i = 0; i < p_frame_count; i++) { |
| 44 | float spl0 = p_src_frames[i].l; |
| 45 | float spl1 = p_src_frames[i].r; |
| 46 | spl0 = spl0 * makeup; |
| 47 | spl1 = spl1 * makeup; |
| 48 | float sign0 = (spl0 < 0.0 ? -1.0 : 1.0); |
| 49 | float sign1 = (spl1 < 0.0 ? -1.0 : 1.0); |
| 50 | float abs0 = Math::abs(spl0); |
| 51 | float abs1 = Math::abs(spl1); |
| 52 | float overdb0 = Math::linear_to_db(abs0) - ceildb; |
| 53 | float overdb1 = Math::linear_to_db(abs1) - ceildb; |
| 54 | |
| 55 | if (abs0 > scv) { |
| 56 | spl0 = sign0 * (scv + Math::db_to_linear(overdb0 * scmult)); |
| 57 | } |
| 58 | if (abs1 > scv) { |
| 59 | spl1 = sign1 * (scv + Math::db_to_linear(overdb1 * scmult)); |
| 60 | } |
| 61 | |
| 62 | spl0 = MIN(ceiling, Math::abs(spl0)) * (spl0 < 0.0 ? -1.0 : 1.0); |
| 63 | spl1 = MIN(ceiling, Math::abs(spl1)) * (spl1 < 0.0 ? -1.0 : 1.0); |
| 64 | |
| 65 | p_dst_frames[i].l = spl0; |
| 66 | p_dst_frames[i].r = spl1; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | Ref<AudioEffectInstance> AudioEffectLimiter::instantiate() { |
| 71 | Ref<AudioEffectLimiterInstance> ins; |
| 72 | ins.instantiate(); |
| 73 | ins->base = Ref<AudioEffectLimiter>(this); |
| 74 | |
| 75 | return ins; |
| 76 | } |
| 77 | |
| 78 | void AudioEffectLimiter::set_threshold_db(float p_threshold) { |
| 79 | threshold = p_threshold; |
| 80 | } |
| 81 | |
| 82 | float AudioEffectLimiter::get_threshold_db() const { |
| 83 | return threshold; |
| 84 | } |
| 85 | |
| 86 | void AudioEffectLimiter::set_ceiling_db(float p_ceiling) { |
| 87 | ceiling = p_ceiling; |
| 88 | } |
| 89 | |
| 90 | float AudioEffectLimiter::get_ceiling_db() const { |
| 91 | return ceiling; |
| 92 | } |
| 93 | |
| 94 | void AudioEffectLimiter::set_soft_clip_db(float p_soft_clip) { |
| 95 | soft_clip = p_soft_clip; |
| 96 | } |
| 97 | |
| 98 | float AudioEffectLimiter::get_soft_clip_db() const { |
| 99 | return soft_clip; |
| 100 | } |
| 101 | |
| 102 | void AudioEffectLimiter::set_soft_clip_ratio(float p_soft_clip) { |
| 103 | soft_clip_ratio = p_soft_clip; |
| 104 | } |
| 105 | |
| 106 | float AudioEffectLimiter::get_soft_clip_ratio() const { |
| 107 | return soft_clip_ratio; |
| 108 | } |
| 109 | |
| 110 | void AudioEffectLimiter::_bind_methods() { |
| 111 | ClassDB::bind_method(D_METHOD("set_ceiling_db" , "ceiling" ), &AudioEffectLimiter::set_ceiling_db); |
| 112 | ClassDB::bind_method(D_METHOD("get_ceiling_db" ), &AudioEffectLimiter::get_ceiling_db); |
| 113 | |
| 114 | ClassDB::bind_method(D_METHOD("set_threshold_db" , "threshold" ), &AudioEffectLimiter::set_threshold_db); |
| 115 | ClassDB::bind_method(D_METHOD("get_threshold_db" ), &AudioEffectLimiter::get_threshold_db); |
| 116 | |
| 117 | ClassDB::bind_method(D_METHOD("set_soft_clip_db" , "soft_clip" ), &AudioEffectLimiter::set_soft_clip_db); |
| 118 | ClassDB::bind_method(D_METHOD("get_soft_clip_db" ), &AudioEffectLimiter::get_soft_clip_db); |
| 119 | |
| 120 | ClassDB::bind_method(D_METHOD("set_soft_clip_ratio" , "soft_clip" ), &AudioEffectLimiter::set_soft_clip_ratio); |
| 121 | ClassDB::bind_method(D_METHOD("get_soft_clip_ratio" ), &AudioEffectLimiter::get_soft_clip_ratio); |
| 122 | |
| 123 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ceiling_db" , PROPERTY_HINT_RANGE, "-20,-0.1,0.1,suffix:dB" ), "set_ceiling_db" , "get_ceiling_db" ); |
| 124 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "threshold_db" , PROPERTY_HINT_RANGE, "-30,0,0.1,suffix:dB" ), "set_threshold_db" , "get_threshold_db" ); |
| 125 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_db" , PROPERTY_HINT_RANGE, "0,6,0.1,suffix:dB" ), "set_soft_clip_db" , "get_soft_clip_db" ); |
| 126 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_ratio" , PROPERTY_HINT_RANGE, "3,20,0.1" ), "set_soft_clip_ratio" , "get_soft_clip_ratio" ); |
| 127 | } |
| 128 | |
| 129 | AudioEffectLimiter::AudioEffectLimiter() { |
| 130 | threshold = 0; |
| 131 | ceiling = -0.1; |
| 132 | soft_clip = 2; |
| 133 | soft_clip_ratio = 10; |
| 134 | } |
| 135 | |