1 | /**************************************************************************/ |
2 | /* audio_effect_pitch_shift.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef AUDIO_EFFECT_PITCH_SHIFT_H |
32 | #define AUDIO_EFFECT_PITCH_SHIFT_H |
33 | |
34 | #include "servers/audio/audio_effect.h" |
35 | |
36 | class SMBPitchShift { |
37 | enum { |
38 | MAX_FRAME_LENGTH = 8192 |
39 | }; |
40 | |
41 | float gInFIFO[MAX_FRAME_LENGTH]; |
42 | float gOutFIFO[MAX_FRAME_LENGTH]; |
43 | float gFFTworksp[2 * MAX_FRAME_LENGTH]; |
44 | float gLastPhase[MAX_FRAME_LENGTH / 2 + 1]; |
45 | float gSumPhase[MAX_FRAME_LENGTH / 2 + 1]; |
46 | float gOutputAccum[2 * MAX_FRAME_LENGTH]; |
47 | float gAnaFreq[MAX_FRAME_LENGTH]; |
48 | float gAnaMagn[MAX_FRAME_LENGTH]; |
49 | float gSynFreq[MAX_FRAME_LENGTH]; |
50 | float gSynMagn[MAX_FRAME_LENGTH]; |
51 | long gRover; |
52 | |
53 | void smbFft(float *fftBuffer, long fftFrameSize, long sign); |
54 | |
55 | public: |
56 | void PitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata, int stride); |
57 | |
58 | SMBPitchShift() { |
59 | gRover = 0; |
60 | memset(gInFIFO, 0, MAX_FRAME_LENGTH * sizeof(float)); |
61 | memset(gOutFIFO, 0, MAX_FRAME_LENGTH * sizeof(float)); |
62 | memset(gFFTworksp, 0, 2 * MAX_FRAME_LENGTH * sizeof(float)); |
63 | memset(gLastPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float)); |
64 | memset(gSumPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float)); |
65 | memset(gOutputAccum, 0, 2 * MAX_FRAME_LENGTH * sizeof(float)); |
66 | memset(gAnaFreq, 0, MAX_FRAME_LENGTH * sizeof(float)); |
67 | memset(gAnaMagn, 0, MAX_FRAME_LENGTH * sizeof(float)); |
68 | } |
69 | }; |
70 | |
71 | class AudioEffectPitchShift; |
72 | |
73 | class AudioEffectPitchShiftInstance : public AudioEffectInstance { |
74 | GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance); |
75 | friend class AudioEffectPitchShift; |
76 | Ref<AudioEffectPitchShift> base; |
77 | |
78 | int fft_size; |
79 | SMBPitchShift shift_l; |
80 | SMBPitchShift shift_r; |
81 | |
82 | public: |
83 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
84 | }; |
85 | |
86 | class AudioEffectPitchShift : public AudioEffect { |
87 | GDCLASS(AudioEffectPitchShift, AudioEffect); |
88 | |
89 | public: |
90 | friend class AudioEffectPitchShiftInstance; |
91 | |
92 | enum FFTSize { |
93 | FFT_SIZE_256, |
94 | FFT_SIZE_512, |
95 | FFT_SIZE_1024, |
96 | FFT_SIZE_2048, |
97 | FFT_SIZE_4096, |
98 | FFT_SIZE_MAX |
99 | }; |
100 | |
101 | float pitch_scale; |
102 | int oversampling; |
103 | FFTSize fft_size; |
104 | float wet; |
105 | float dry; |
106 | bool filter; |
107 | |
108 | protected: |
109 | static void _bind_methods(); |
110 | |
111 | public: |
112 | Ref<AudioEffectInstance> instantiate() override; |
113 | |
114 | void set_pitch_scale(float p_pitch_scale); |
115 | float get_pitch_scale() const; |
116 | |
117 | void set_oversampling(int p_oversampling); |
118 | int get_oversampling() const; |
119 | |
120 | void set_fft_size(FFTSize); |
121 | FFTSize get_fft_size() const; |
122 | |
123 | AudioEffectPitchShift(); |
124 | }; |
125 | |
126 | VARIANT_ENUM_CAST(AudioEffectPitchShift::FFTSize); |
127 | |
128 | #endif // AUDIO_EFFECT_PITCH_SHIFT_H |
129 | |