| 1 | /* |
| 2 | * KdTree.cpp |
| 3 | * RVO2-3D Library |
| 4 | * |
| 5 | * Copyright 2008 University of North Carolina at Chapel Hill |
| 6 | * |
| 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | * you may not use this file except in compliance with the License. |
| 9 | * You may obtain a copy of the License at |
| 10 | * |
| 11 | * https://www.apache.org/licenses/LICENSE-2.0 |
| 12 | * |
| 13 | * Unless required by applicable law or agreed to in writing, software |
| 14 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 15 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 16 | * See the License for the specific language governing permissions and |
| 17 | * limitations under the License. |
| 18 | * |
| 19 | * Please send all bug reports to <geom@cs.unc.edu>. |
| 20 | * |
| 21 | * The authors may be contacted via: |
| 22 | * |
| 23 | * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha |
| 24 | * Dept. of Computer Science |
| 25 | * 201 S. Columbia St. |
| 26 | * Frederick P. Brooks, Jr. Computer Science Bldg. |
| 27 | * Chapel Hill, N.C. 27599-3175 |
| 28 | * United States of America |
| 29 | * |
| 30 | * <https://gamma.cs.unc.edu/RVO2/> |
| 31 | */ |
| 32 | |
| 33 | #include "KdTree3d.h" |
| 34 | |
| 35 | #include <algorithm> |
| 36 | |
| 37 | #include "Agent3d.h" |
| 38 | #include "Definitions.h" |
| 39 | #include "RVOSimulator3d.h" |
| 40 | |
| 41 | namespace RVO3D { |
| 42 | const size_t RVO3D_MAX_LEAF_SIZE = 10; |
| 43 | |
| 44 | KdTree3D::KdTree3D(RVOSimulator3D *sim) : sim_(sim) { } |
| 45 | |
| 46 | void KdTree3D::buildAgentTree(std::vector<Agent3D *> agents) |
| 47 | { |
| 48 | agents_.swap(agents); |
| 49 | |
| 50 | if (!agents_.empty()) { |
| 51 | agentTree_.resize(2 * agents_.size() - 1); |
| 52 | buildAgentTreeRecursive(0, agents_.size(), 0); |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | void KdTree3D::buildAgentTreeRecursive(size_t begin, size_t end, size_t node) |
| 57 | { |
| 58 | agentTree_[node].begin = begin; |
| 59 | agentTree_[node].end = end; |
| 60 | agentTree_[node].minCoord = agents_[begin]->position_; |
| 61 | agentTree_[node].maxCoord = agents_[begin]->position_; |
| 62 | |
| 63 | for (size_t i = begin + 1; i < end; ++i) { |
| 64 | agentTree_[node].maxCoord[0] = std::max(agentTree_[node].maxCoord[0], agents_[i]->position_.x()); |
| 65 | agentTree_[node].minCoord[0] = std::min(agentTree_[node].minCoord[0], agents_[i]->position_.x()); |
| 66 | agentTree_[node].maxCoord[1] = std::max(agentTree_[node].maxCoord[1], agents_[i]->position_.y()); |
| 67 | agentTree_[node].minCoord[1] = std::min(agentTree_[node].minCoord[1], agents_[i]->position_.y()); |
| 68 | agentTree_[node].maxCoord[2] = std::max(agentTree_[node].maxCoord[2], agents_[i]->position_.z()); |
| 69 | agentTree_[node].minCoord[2] = std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z()); |
| 70 | } |
| 71 | |
| 72 | if (end - begin > RVO3D_MAX_LEAF_SIZE) { |
| 73 | /* No leaf node. */ |
| 74 | size_t coord; |
| 75 | |
| 76 | if (agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] && agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) { |
| 77 | coord = 0; |
| 78 | } |
| 79 | else if (agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) { |
| 80 | coord = 1; |
| 81 | } |
| 82 | else { |
| 83 | coord = 2; |
| 84 | } |
| 85 | |
| 86 | const float splitValue = 0.5f * (agentTree_[node].maxCoord[coord] + agentTree_[node].minCoord[coord]); |
| 87 | |
| 88 | size_t left = begin; |
| 89 | |
| 90 | size_t right = end; |
| 91 | |
| 92 | while (left < right) { |
| 93 | while (left < right && agents_[left]->position_[coord] < splitValue) { |
| 94 | ++left; |
| 95 | } |
| 96 | |
| 97 | while (right > left && agents_[right - 1]->position_[coord] >= splitValue) { |
| 98 | --right; |
| 99 | } |
| 100 | |
| 101 | if (left < right) { |
| 102 | std::swap(agents_[left], agents_[right - 1]); |
| 103 | ++left; |
| 104 | --right; |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | size_t leftSize = left - begin; |
| 109 | |
| 110 | if (leftSize == 0) { |
| 111 | ++leftSize; |
| 112 | ++left; |
| 113 | ++right; |
| 114 | } |
| 115 | |
| 116 | agentTree_[node].left = node + 1; |
| 117 | agentTree_[node].right = node + 2 * leftSize; |
| 118 | |
| 119 | buildAgentTreeRecursive(begin, left, agentTree_[node].left); |
| 120 | buildAgentTreeRecursive(left, end, agentTree_[node].right); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | void KdTree3D::computeAgentNeighbors(Agent3D *agent, float rangeSq) const |
| 125 | { |
| 126 | queryAgentTreeRecursive(agent, rangeSq, 0); |
| 127 | } |
| 128 | |
| 129 | void KdTree3D::queryAgentTreeRecursive(Agent3D *agent, float &rangeSq, size_t node) const |
| 130 | { |
| 131 | if (agentTree_[node].end - agentTree_[node].begin <= RVO3D_MAX_LEAF_SIZE) { |
| 132 | for (size_t i = agentTree_[node].begin; i < agentTree_[node].end; ++i) { |
| 133 | agent->insertAgentNeighbor(agents_[i], rangeSq); |
| 134 | } |
| 135 | } |
| 136 | else { |
| 137 | const float distSqLeft = sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].left].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].left].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].left].maxCoord[2])); |
| 138 | |
| 139 | const float distSqRight = sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].right].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].right].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].right].maxCoord[2])); |
| 140 | |
| 141 | if (distSqLeft < distSqRight) { |
| 142 | if (distSqLeft < rangeSq) { |
| 143 | queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left); |
| 144 | |
| 145 | if (distSqRight < rangeSq) { |
| 146 | queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right); |
| 147 | } |
| 148 | } |
| 149 | } |
| 150 | else { |
| 151 | if (distSqRight < rangeSq) { |
| 152 | queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right); |
| 153 | |
| 154 | if (distSqLeft < rangeSq) { |
| 155 | queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left); |
| 156 | } |
| 157 | } |
| 158 | } |
| 159 | } |
| 160 | } |
| 161 | } |
| 162 | |