| 1 | /* |
| 2 | * Copyright (c) 2006-2011 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #ifndef B2_TIME_STEP_H |
| 20 | #define B2_TIME_STEP_H |
| 21 | |
| 22 | #include <Box2D/Common/b2Math.h> |
| 23 | |
| 24 | /// Profiling data. Times are in milliseconds. |
| 25 | struct b2Profile |
| 26 | { |
| 27 | float32 step; |
| 28 | float32 collide; |
| 29 | float32 solve; |
| 30 | float32 solveInit; |
| 31 | float32 solveVelocity; |
| 32 | float32 solvePosition; |
| 33 | float32 broadphase; |
| 34 | float32 solveTOI; |
| 35 | }; |
| 36 | |
| 37 | /// This is an internal structure. |
| 38 | struct b2TimeStep |
| 39 | { |
| 40 | float32 dt; // time step |
| 41 | float32 inv_dt; // inverse time step (0 if dt == 0). |
| 42 | float32 dtRatio; // dt * inv_dt0 |
| 43 | int32 velocityIterations; |
| 44 | int32 positionIterations; |
| 45 | bool warmStarting; |
| 46 | }; |
| 47 | |
| 48 | /// This is an internal structure. |
| 49 | struct b2Position |
| 50 | { |
| 51 | b2Vec2 c; |
| 52 | float32 a; |
| 53 | }; |
| 54 | |
| 55 | /// This is an internal structure. |
| 56 | struct b2Velocity |
| 57 | { |
| 58 | b2Vec2 v; |
| 59 | float32 w; |
| 60 | }; |
| 61 | |
| 62 | /// Solver Data |
| 63 | struct b2SolverData |
| 64 | { |
| 65 | b2TimeStep step; |
| 66 | b2Position* positions; |
| 67 | b2Velocity* velocities; |
| 68 | }; |
| 69 | |
| 70 | #endif |
| 71 | |