1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#ifndef LOVE_AUDIO_NULL_AUDIO_H
22#define LOVE_AUDIO_NULL_AUDIO_H
23
24// LOVE
25#include "audio/Audio.h"
26
27#include "RecordingDevice.h"
28#include "Source.h"
29
30namespace love
31{
32namespace audio
33{
34namespace null
35{
36
37class Audio : public love::audio::Audio
38{
39public:
40
41 Audio();
42 virtual ~Audio();
43
44 // Implements Module.
45 const char *getName() const;
46
47 // Implements Audio.
48 love::audio::Source *newSource(love::sound::Decoder *decoder);
49 love::audio::Source *newSource(love::sound::SoundData *soundData);
50 love::audio::Source *newSource(int sampleRate, int bitDepth, int channels, int buffers);
51 int getActiveSourceCount() const;
52 int getMaxSources() const;
53 bool play(love::audio::Source *source);
54 bool play(const std::vector<love::audio::Source*> &sources);
55 void stop(love::audio::Source *source);
56 void stop(const std::vector<love::audio::Source*> &sources);
57 void stop();
58 void pause(love::audio::Source *source);
59 void pause(const std::vector<love::audio::Source*> &sources);
60 std::vector<love::audio::Source*> pause();
61 void setVolume(float volume);
62 float getVolume() const;
63
64 void getPosition(float *v) const;
65 void setPosition(float *v);
66 void getOrientation(float *v) const;
67 void setOrientation(float *v);
68 void getVelocity(float *v) const;
69 void setVelocity(float *v);
70
71 void setDopplerScale(float scale);
72 float getDopplerScale() const;
73 //void setMeter(float scale);
74 //float getMeter() const;
75
76 const std::vector<love::audio::RecordingDevice*> &getRecordingDevices();
77
78 DistanceModel getDistanceModel() const;
79 void setDistanceModel(DistanceModel distanceModel);
80
81 bool setEffect(const char *, std::map<Effect::Parameter, float> &params);
82 bool unsetEffect(const char *);
83 bool getEffect(const char *, std::map<Effect::Parameter, float> &params);
84 bool getActiveEffects(std::vector<std::string> &list) const;
85 int getMaxSceneEffects() const;
86 int getMaxSourceEffects() const;
87 bool isEFXsupported() const;
88
89 void pauseContext();
90 void resumeContext();
91
92private:
93 float volume;
94 DistanceModel distanceModel;
95 std::vector<love::audio::RecordingDevice*> capture;
96
97}; // Audio
98
99} // null
100} // audio
101} // love
102
103#endif // LOVE_AUDIO_NULL_AUDIO_H
104