1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_AUDIO_OPENAL_AUDIO_H |
22 | #define LOVE_AUDIO_OPENAL_AUDIO_H |
23 | |
24 | // STD |
25 | #include <queue> |
26 | #include <map> |
27 | #include <vector> |
28 | #include <stack> |
29 | #include <cmath> |
30 | |
31 | // LOVE |
32 | #include "audio/Audio.h" |
33 | #include "audio/RecordingDevice.h" |
34 | #include "audio/Filter.h" |
35 | #include "common/config.h" |
36 | #include "sound/SoundData.h" |
37 | |
38 | #include "Source.h" |
39 | #include "Effect.h" |
40 | #include "Pool.h" |
41 | #include "thread/threads.h" |
42 | |
43 | // OpenAL |
44 | #ifdef LOVE_APPLE_USE_FRAMEWORKS // Frameworks have different include paths. |
45 | #ifdef LOVE_IOS |
46 | #include <OpenAL/alc.h> |
47 | #include <OpenAL/al.h> |
48 | #else |
49 | #include <OpenAL-Soft/alc.h> |
50 | #include <OpenAL-Soft/al.h> |
51 | #endif |
52 | #else |
53 | #include <AL/alc.h> |
54 | #include <AL/al.h> |
55 | #include <AL/alext.h> |
56 | #endif |
57 | |
58 | namespace love |
59 | { |
60 | namespace audio |
61 | { |
62 | namespace openal |
63 | { |
64 | |
65 | class Audio : public love::audio::Audio |
66 | { |
67 | public: |
68 | |
69 | Audio(); |
70 | ~Audio(); |
71 | |
72 | /** |
73 | * Gets the OpenAL format identifier based on number of |
74 | * channels and bits. |
75 | * @param channels. |
76 | * @param bitDepth Either 8-bit samples, or 16-bit samples. |
77 | * @return One of AL_FORMAT_*, or AL_NONE if unsupported format. |
78 | **/ |
79 | static ALenum getFormat(int bitDepth, int channels); |
80 | |
81 | // Implements Module. |
82 | const char *getName() const; |
83 | |
84 | // Implements Audio. |
85 | love::audio::Source *newSource(love::sound::Decoder *decoder); |
86 | love::audio::Source *newSource(love::sound::SoundData *soundData); |
87 | love::audio::Source *newSource(int sampleRate, int bitDepth, int channels, int buffers); |
88 | int getActiveSourceCount() const; |
89 | int getMaxSources() const; |
90 | bool play(love::audio::Source *source); |
91 | bool play(const std::vector<love::audio::Source*> &sources); |
92 | void stop(love::audio::Source *source); |
93 | void stop(const std::vector<love::audio::Source*> &sources); |
94 | void stop(); |
95 | void pause(love::audio::Source *source); |
96 | void pause(const std::vector<love::audio::Source*> &sources); |
97 | std::vector<love::audio::Source*> pause(); |
98 | void pauseContext(); |
99 | void resumeContext(); |
100 | void setVolume(float volume); |
101 | float getVolume() const; |
102 | |
103 | void getPosition(float *v) const; |
104 | void setPosition(float *v); |
105 | void getOrientation(float *v) const; |
106 | void setOrientation(float *v); |
107 | void getVelocity(float *v) const; |
108 | void setVelocity(float *v); |
109 | |
110 | void setDopplerScale(float scale); |
111 | float getDopplerScale() const; |
112 | //void setMeter(float scale); |
113 | //float getMeter() const; |
114 | |
115 | const std::vector<love::audio::RecordingDevice*> &getRecordingDevices(); |
116 | |
117 | DistanceModel getDistanceModel() const; |
118 | void setDistanceModel(DistanceModel distanceModel); |
119 | |
120 | bool setEffect(const char *name, std::map<Effect::Parameter, float> ¶ms); |
121 | bool unsetEffect(const char *name); |
122 | bool getEffect(const char *name, std::map<Effect::Parameter, float> ¶ms); |
123 | bool getActiveEffects(std::vector<std::string> &list) const; |
124 | int getMaxSceneEffects() const; |
125 | int getMaxSourceEffects() const; |
126 | bool isEFXsupported() const; |
127 | |
128 | bool getEffectID(const char *name, ALuint &id); |
129 | |
130 | private: |
131 | void initializeEFX(); |
132 | // The OpenAL device. |
133 | ALCdevice *device; |
134 | |
135 | // The OpenAL capture devices. |
136 | std::vector<love::audio::RecordingDevice*> capture; |
137 | |
138 | // The OpenAL context. |
139 | ALCcontext *context; |
140 | |
141 | // The OpenAL effects |
142 | struct EffectMapStorage |
143 | { |
144 | Effect *effect; |
145 | ALuint slot; |
146 | }; |
147 | std::map<std::string, struct EffectMapStorage> effectmap; |
148 | std::stack<ALuint> slotlist; |
149 | int MAX_SCENE_EFFECTS = 64; |
150 | int MAX_SOURCE_EFFECTS = 64; |
151 | |
152 | // The Pool. |
153 | Pool *pool; |
154 | |
155 | class PoolThread: public thread::Threadable |
156 | { |
157 | protected: |
158 | Pool *pool; |
159 | |
160 | // Set this to true when the thread should finish. |
161 | // Main thread will write to this value, and PoolThread |
162 | // will read from it. |
163 | volatile bool finish; |
164 | |
165 | // finish lock |
166 | love::thread::MutexRef mutex; |
167 | |
168 | public: |
169 | PoolThread(Pool *pool); |
170 | virtual ~PoolThread(); |
171 | void setFinish(); |
172 | void threadFunction(); |
173 | }; |
174 | |
175 | PoolThread *poolThread; |
176 | |
177 | DistanceModel distanceModel; |
178 | //float metersPerUnit = 1.0; |
179 | |
180 | #ifdef LOVE_ANDROID |
181 | # ifndef ALC_SOFT_pause_device |
182 | typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device); |
183 | typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device); |
184 | # endif |
185 | LPALCDEVICEPAUSESOFT alcDevicePauseSOFT; |
186 | LPALCDEVICERESUMESOFT alcDeviceResumeSOFT; |
187 | std::vector<love::audio::Source*> pausedSources; |
188 | #endif |
189 | }; // Audio |
190 | |
191 | #ifdef ALC_EXT_EFX |
192 | // Effect objects |
193 | extern LPALGENEFFECTS alGenEffects; |
194 | extern LPALDELETEEFFECTS alDeleteEffects; |
195 | extern LPALISEFFECT alIsEffect; |
196 | extern LPALEFFECTI alEffecti; |
197 | extern LPALEFFECTIV alEffectiv; |
198 | extern LPALEFFECTF alEffectf; |
199 | extern LPALEFFECTFV alEffectfv; |
200 | extern LPALGETEFFECTI alGetEffecti; |
201 | extern LPALGETEFFECTIV alGetEffectiv; |
202 | extern LPALGETEFFECTF alGetEffectf; |
203 | extern LPALGETEFFECTFV alGetEffectfv; |
204 | |
205 | //Filter objects |
206 | extern LPALGENFILTERS alGenFilters; |
207 | extern LPALDELETEFILTERS alDeleteFilters; |
208 | extern LPALISFILTER alIsFilter; |
209 | extern LPALFILTERI alFilteri; |
210 | extern LPALFILTERIV alFilteriv; |
211 | extern LPALFILTERF alFilterf; |
212 | extern LPALFILTERFV alFilterfv; |
213 | extern LPALGETFILTERI alGetFilteri; |
214 | extern LPALGETFILTERIV alGetFilteriv; |
215 | extern LPALGETFILTERF alGetFilterf; |
216 | extern LPALGETFILTERFV alGetFilterfv; |
217 | |
218 | // Auxiliary slot object |
219 | extern LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots; |
220 | extern LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots; |
221 | extern LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot; |
222 | extern LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti; |
223 | extern LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv; |
224 | extern LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf; |
225 | extern LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv; |
226 | extern LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti; |
227 | extern LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv; |
228 | extern LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf; |
229 | extern LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv; |
230 | #endif |
231 | |
232 | } // openal |
233 | } // audio |
234 | } // love |
235 | |
236 | #endif // LOVE_AUDIO_OPENAL_AUDIO_H |
237 | |