| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | *  \file SDL_surface.h | 
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| 24 | * | 
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| 25 | *  Header file for ::SDL_Surface definition and management functions. | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef SDL_surface_h_ | 
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| 29 | #define SDL_surface_h_ | 
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| 30 |  | 
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| 31 | #include "SDL_stdinc.h" | 
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| 32 | #include "SDL_pixels.h" | 
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| 33 | #include "SDL_rect.h" | 
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| 34 | #include "SDL_blendmode.h" | 
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| 35 | #include "SDL_rwops.h" | 
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| 36 |  | 
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| 37 | #include "begin_code.h" | 
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| 38 | /* Set up for C function definitions, even when using C++ */ | 
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| 39 | #ifdef __cplusplus | 
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| 40 | extern "C"{ | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 | /** | 
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| 44 | *  \name Surface flags | 
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| 45 | * | 
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| 46 | *  These are the currently supported flags for the ::SDL_Surface. | 
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| 47 | * | 
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| 48 | *  \internal | 
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| 49 | *  Used internally (read-only). | 
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| 50 | */ | 
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| 51 | /* @{ */ | 
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| 52 | #define SDL_SWSURFACE       0           /**< Just here for compatibility */ | 
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| 53 | #define SDL_PREALLOC        0x00000001  /**< Surface uses preallocated memory */ | 
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| 54 | #define SDL_RLEACCEL        0x00000002  /**< Surface is RLE encoded */ | 
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| 55 | #define SDL_DONTFREE        0x00000004  /**< Surface is referenced internally */ | 
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| 56 | #define SDL_SIMD_ALIGNED    0x00000008  /**< Surface uses aligned memory */ | 
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| 57 | /* @} *//* Surface flags */ | 
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| 58 |  | 
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| 59 | /** | 
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| 60 | *  Evaluates to true if the surface needs to be locked before access. | 
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| 61 | */ | 
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| 62 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) | 
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| 63 |  | 
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| 64 | /** | 
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| 65 | * \brief A collection of pixels used in software blitting. | 
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| 66 | * | 
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| 67 | * \note  This structure should be treated as read-only, except for \c pixels, | 
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| 68 | *        which, if not NULL, contains the raw pixel data for the surface. | 
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| 69 | */ | 
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| 70 | typedef struct SDL_Surface | 
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| 71 | { | 
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| 72 | Uint32 flags;               /**< Read-only */ | 
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| 73 | SDL_PixelFormat *format;    /**< Read-only */ | 
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| 74 | int w, h;                   /**< Read-only */ | 
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| 75 | int pitch;                  /**< Read-only */ | 
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| 76 | void *pixels;               /**< Read-write */ | 
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| 77 |  | 
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| 78 | /** Application data associated with the surface */ | 
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| 79 | void *userdata;             /**< Read-write */ | 
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| 80 |  | 
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| 81 | /** information needed for surfaces requiring locks */ | 
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| 82 | int locked;                 /**< Read-only */ | 
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| 83 |  | 
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| 84 | /** list of BlitMap that hold a reference to this surface */ | 
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| 85 | void *list_blitmap;         /**< Private */ | 
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| 86 |  | 
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| 87 | /** clipping information */ | 
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| 88 | SDL_Rect clip_rect;         /**< Read-only */ | 
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| 89 |  | 
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| 90 | /** info for fast blit mapping to other surfaces */ | 
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| 91 | struct SDL_BlitMap *map;    /**< Private */ | 
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| 92 |  | 
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| 93 | /** Reference count -- used when freeing surface */ | 
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| 94 | int refcount;               /**< Read-mostly */ | 
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| 95 | } SDL_Surface; | 
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| 96 |  | 
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| 97 | /** | 
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| 98 | * \brief The type of function used for surface blitting functions. | 
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| 99 | */ | 
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| 100 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, | 
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| 101 | struct SDL_Surface * dst, SDL_Rect * dstrect); | 
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| 102 |  | 
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| 103 | /** | 
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| 104 | * \brief The formula used for converting between YUV and RGB | 
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| 105 | */ | 
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| 106 | typedef enum | 
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| 107 | { | 
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| 108 | SDL_YUV_CONVERSION_JPEG,        /**< Full range JPEG */ | 
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| 109 | SDL_YUV_CONVERSION_BT601,       /**< BT.601 (the default) */ | 
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| 110 | SDL_YUV_CONVERSION_BT709,       /**< BT.709 */ | 
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| 111 | SDL_YUV_CONVERSION_AUTOMATIC    /**< BT.601 for SD content, BT.709 for HD content */ | 
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| 112 | } SDL_YUV_CONVERSION_MODE; | 
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| 113 |  | 
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| 114 | /** | 
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| 115 | * Allocate a new RGB surface. | 
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| 116 | * | 
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| 117 | * If `depth` is 4 or 8 bits, an empty palette is allocated for the surface. | 
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| 118 | * If `depth` is greater than 8 bits, the pixel format is set using the | 
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| 119 | * [RGBA]mask parameters. | 
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| 120 | * | 
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| 121 | * The [RGBA]mask parameters are the bitmasks used to extract that color from | 
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| 122 | * a pixel. For instance, `Rmask` being 0xFF000000 means the red data is | 
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| 123 | * stored in the most significant byte. Using zeros for the RGB masks sets a | 
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| 124 | * default value, based on the depth. For example: | 
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| 125 | * | 
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| 126 | * ```c++ | 
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| 127 | * SDL_CreateRGBSurface(0,w,h,32,0,0,0,0); | 
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| 128 | * ``` | 
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| 129 | * | 
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| 130 | * However, using zero for the Amask results in an Amask of 0. | 
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| 131 | * | 
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| 132 | * By default surfaces with an alpha mask are set up for blending as with: | 
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| 133 | * | 
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| 134 | * ```c++ | 
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| 135 | * SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND) | 
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| 136 | * ``` | 
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| 137 | * | 
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| 138 | * You can change this by calling SDL_SetSurfaceBlendMode() and selecting a | 
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| 139 | * different `blendMode`. | 
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| 140 | * | 
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| 141 | * \param flags the flags are unused and should be set to 0 | 
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| 142 | * \param width the width of the surface | 
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| 143 | * \param height the height of the surface | 
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| 144 | * \param depth the depth of the surface in bits | 
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| 145 | * \param Rmask the red mask for the pixels | 
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| 146 | * \param Gmask the green mask for the pixels | 
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| 147 | * \param Bmask the blue mask for the pixels | 
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| 148 | * \param Amask the alpha mask for the pixels | 
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| 149 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
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| 150 | *          call SDL_GetError() for more information. | 
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| 151 | * | 
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| 152 | * \since This function is available since SDL 2.0.0. | 
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| 153 | * | 
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| 154 | * \sa SDL_CreateRGBSurfaceFrom | 
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| 155 | * \sa SDL_CreateRGBSurfaceWithFormat | 
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| 156 | * \sa SDL_FreeSurface | 
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| 157 | */ | 
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| 158 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface | 
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| 159 | (Uint32 flags, int width, int height, int depth, | 
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| 160 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); | 
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| 161 |  | 
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| 162 |  | 
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| 163 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | 
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| 164 |  | 
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| 165 | /** | 
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| 166 | * Allocate a new RGB surface with a specific pixel format. | 
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| 167 | * | 
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| 168 | * This function operates mostly like SDL_CreateRGBSurface(), except instead | 
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| 169 | * of providing pixel color masks, you provide it with a predefined format | 
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| 170 | * from SDL_PixelFormatEnum. | 
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| 171 | * | 
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| 172 | * \param flags the flags are unused and should be set to 0 | 
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| 173 | * \param width the width of the surface | 
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| 174 | * \param height the height of the surface | 
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| 175 | * \param depth the depth of the surface in bits | 
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| 176 | * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | 
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| 177 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
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| 178 | *          call SDL_GetError() for more information. | 
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| 179 | * | 
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| 180 | * \since This function is available since SDL 2.0.5. | 
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| 181 | * | 
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| 182 | * \sa SDL_CreateRGBSurface | 
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| 183 | * \sa SDL_CreateRGBSurfaceFrom | 
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| 184 | * \sa SDL_FreeSurface | 
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| 185 | */ | 
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| 186 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat | 
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| 187 | (Uint32 flags, int width, int height, int depth, Uint32 format); | 
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| 188 |  | 
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| 189 | /** | 
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| 190 | * Allocate a new RGB surface with existing pixel data. | 
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| 191 | * | 
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| 192 | * This function operates mostly like SDL_CreateRGBSurface(), except it does | 
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| 193 | * not allocate memory for the pixel data, instead the caller provides an | 
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| 194 | * existing buffer of data for the surface to use. | 
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| 195 | * | 
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| 196 | * No copy is made of the pixel data. Pixel data is not managed automatically; | 
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| 197 | * you must free the surface before you free the pixel data. | 
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| 198 | * | 
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| 199 | * \param pixels a pointer to existing pixel data | 
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| 200 | * \param width the width of the surface | 
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| 201 | * \param height the height of the surface | 
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| 202 | * \param depth the depth of the surface in bits | 
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| 203 | * \param pitch the pitch of the surface in bytes | 
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| 204 | * \param Rmask the red mask for the pixels | 
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| 205 | * \param Gmask the green mask for the pixels | 
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| 206 | * \param Bmask the blue mask for the pixels | 
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| 207 | * \param Amask the alpha mask for the pixels | 
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| 208 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
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| 209 | *          call SDL_GetError() for more information. | 
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| 210 | * | 
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| 211 | * \since This function is available since SDL 2.0.0. | 
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| 212 | * | 
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| 213 | * \sa SDL_CreateRGBSurface | 
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| 214 | * \sa SDL_CreateRGBSurfaceWithFormat | 
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| 215 | * \sa SDL_FreeSurface | 
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| 216 | */ | 
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| 217 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, | 
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| 218 | int width, | 
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| 219 | int height, | 
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| 220 | int depth, | 
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| 221 | int pitch, | 
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| 222 | Uint32 Rmask, | 
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| 223 | Uint32 Gmask, | 
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| 224 | Uint32 Bmask, | 
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| 225 | Uint32 Amask); | 
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| 226 |  | 
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| 227 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | 
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| 228 |  | 
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| 229 | /** | 
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| 230 | * Allocate a new RGB surface with with a specific pixel format and existing | 
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| 231 | * pixel data. | 
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| 232 | * | 
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| 233 | * This function operates mostly like SDL_CreateRGBSurfaceFrom(), except | 
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| 234 | * instead of providing pixel color masks, you provide it with a predefined | 
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| 235 | * format from SDL_PixelFormatEnum. | 
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| 236 | * | 
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| 237 | * No copy is made of the pixel data. Pixel data is not managed automatically; | 
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| 238 | * you must free the surface before you free the pixel data. | 
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| 239 | * | 
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| 240 | * \param pixels a pointer to existing pixel data | 
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| 241 | * \param width the width of the surface | 
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| 242 | * \param height the height of the surface | 
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| 243 | * \param depth the depth of the surface in bits | 
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| 244 | * \param pitch the pitch of the surface in bytes | 
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| 245 | * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | 
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| 246 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
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| 247 | *          call SDL_GetError() for more information. | 
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| 248 | * | 
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| 249 | * \since This function is available since SDL 2.0.5. | 
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| 250 | * | 
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| 251 | * \sa SDL_CreateRGBSurfaceFrom | 
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| 252 | * \sa SDL_CreateRGBSurfaceWithFormat | 
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| 253 | * \sa SDL_FreeSurface | 
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| 254 | */ | 
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| 255 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom | 
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| 256 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); | 
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| 257 |  | 
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| 258 | /** | 
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| 259 | * Free an RGB surface. | 
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| 260 | * | 
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| 261 | * It is safe to pass NULL to this function. | 
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| 262 | * | 
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| 263 | * \param surface the SDL_Surface to free. | 
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| 264 | * | 
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| 265 | * \since This function is available since SDL 2.0.0. | 
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| 266 | * | 
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| 267 | * \sa SDL_CreateRGBSurface | 
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| 268 | * \sa SDL_CreateRGBSurfaceFrom | 
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| 269 | * \sa SDL_LoadBMP | 
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| 270 | * \sa SDL_LoadBMP_RW | 
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| 271 | */ | 
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| 272 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); | 
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| 273 |  | 
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| 274 | /** | 
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| 275 | * Set the palette used by a surface. | 
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| 276 | * | 
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| 277 | * A single palette can be shared with many surfaces. | 
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| 278 | * | 
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| 279 | * \param surface the SDL_Surface structure to update | 
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| 280 | * \param palette the SDL_Palette structure to use | 
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| 281 | * \returns 0 on success or a negative error code on failure; call | 
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| 282 | *          SDL_GetError() for more information. | 
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| 283 | * | 
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| 284 | * \since This function is available since SDL 2.0.0. | 
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| 285 | */ | 
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| 286 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, | 
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| 287 | SDL_Palette * palette); | 
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| 288 |  | 
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| 289 | /** | 
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| 290 | * Set up a surface for directly accessing the pixels. | 
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| 291 | * | 
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| 292 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to | 
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| 293 | * and read from `surface->pixels`, using the pixel format stored in | 
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| 294 | * `surface->format`. Once you are done accessing the surface, you should use | 
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| 295 | * SDL_UnlockSurface() to release it. | 
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| 296 | * | 
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| 297 | * Not all surfaces require locking. If `SDL_MUSTLOCK(surface)` evaluates to | 
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| 298 | * 0, then you can read and write to the surface at any time, and the pixel | 
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| 299 | * format of the surface will not change. | 
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| 300 | * | 
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| 301 | * \param surface the SDL_Surface structure to be locked | 
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| 302 | * \returns 0 on success or a negative error code on failure; call | 
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| 303 | *          SDL_GetError() for more information. | 
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| 304 | * | 
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| 305 | * \since This function is available since SDL 2.0.0. | 
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| 306 | * | 
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| 307 | * \sa SDL_MUSTLOCK | 
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| 308 | * \sa SDL_UnlockSurface | 
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| 309 | */ | 
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| 310 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); | 
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| 311 |  | 
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| 312 | /** | 
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| 313 | * Release a surface after directly accessing the pixels. | 
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| 314 | * | 
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| 315 | * \param surface the SDL_Surface structure to be unlocked | 
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| 316 | * | 
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| 317 | * \since This function is available since SDL 2.0.0. | 
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| 318 | * | 
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| 319 | * \sa SDL_LockSurface | 
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| 320 | */ | 
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| 321 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); | 
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| 322 |  | 
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| 323 | /** | 
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| 324 | * Load a BMP image from a seekable SDL data stream. | 
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| 325 | * | 
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| 326 | * The new surface should be freed with SDL_FreeSurface(). Not doing so will | 
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| 327 | * result in a memory leak. | 
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| 328 | * | 
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| 329 | * src is an open SDL_RWops buffer, typically loaded with SDL_RWFromFile. | 
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| 330 | * Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap | 
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| 331 | * from a file, convert it to an SDL_Surface and then close the file. | 
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| 332 | * | 
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| 333 | * \param src the data stream for the surface | 
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| 334 | * \param freesrc non-zero to close the stream after being read | 
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| 335 | * \returns a pointer to a new SDL_Surface structure or NULL if there was an | 
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| 336 | *          error; call SDL_GetError() for more information. | 
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| 337 | * | 
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| 338 | * \since This function is available since SDL 2.0.0. | 
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| 339 | * | 
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| 340 | * \sa SDL_FreeSurface | 
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| 341 | * \sa SDL_RWFromFile | 
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| 342 | * \sa SDL_LoadBMP | 
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| 343 | * \sa SDL_SaveBMP_RW | 
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| 344 | */ | 
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| 345 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, | 
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| 346 | int freesrc); | 
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| 347 |  | 
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| 348 | /** | 
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| 349 | * Load a surface from a file. | 
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| 350 | * | 
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| 351 | * Convenience macro. | 
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| 352 | */ | 
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| 353 | #define SDL_LoadBMP(file)   SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) | 
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| 354 |  | 
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| 355 | /** | 
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| 356 | * Save a surface to a seekable SDL data stream in BMP format. | 
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| 357 | * | 
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| 358 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the | 
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| 359 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a | 
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| 360 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit | 
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| 361 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are | 
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| 362 | * not supported. | 
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| 363 | * | 
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| 364 | * \param surface the SDL_Surface structure containing the image to be saved | 
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| 365 | * \param dst a data stream to save to | 
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| 366 | * \param freedst non-zero to close the stream after being written | 
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| 367 | * \returns 0 on success or a negative error code on failure; call | 
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| 368 | *          SDL_GetError() for more information. | 
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| 369 | * | 
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| 370 | * \since This function is available since SDL 2.0.0. | 
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| 371 | * | 
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| 372 | * \sa SDL_LoadBMP_RW | 
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| 373 | * \sa SDL_SaveBMP | 
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| 374 | */ | 
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| 375 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW | 
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| 376 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); | 
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| 377 |  | 
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| 378 | /** | 
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| 379 | *  Save a surface to a file. | 
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| 380 | * | 
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| 381 | *  Convenience macro. | 
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| 382 | */ | 
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| 383 | #define SDL_SaveBMP(surface, file) \ | 
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| 384 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) | 
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| 385 |  | 
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| 386 | /** | 
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| 387 | * Set the RLE acceleration hint for a surface. | 
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| 388 | * | 
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| 389 | * If RLE is enabled, color key and alpha blending blits are much faster, but | 
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| 390 | * the surface must be locked before directly accessing the pixels. | 
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| 391 | * | 
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| 392 | * \param surface the SDL_Surface structure to optimize | 
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| 393 | * \param flag 0 to disable, non-zero to enable RLE acceleration | 
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| 394 | * \returns 0 on success or a negative error code on failure; call | 
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| 395 | *          SDL_GetError() for more information. | 
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| 396 | * | 
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| 397 | * \since This function is available since SDL 2.0.0. | 
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| 398 | * | 
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| 399 | * \sa SDL_BlitSurface | 
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| 400 | * \sa SDL_LockSurface | 
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| 401 | * \sa SDL_UnlockSurface | 
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| 402 | */ | 
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| 403 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, | 
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| 404 | int flag); | 
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| 405 |  | 
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| 406 | /** | 
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| 407 | * Returns whether the surface is RLE enabled | 
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| 408 | * | 
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| 409 | * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | 
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| 410 | * | 
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| 411 | * \param surface the SDL_Surface structure to query | 
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| 412 | * \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise. | 
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| 413 | * | 
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| 414 | * \since This function is available since SDL 2.0.14. | 
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| 415 | * | 
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| 416 | * \sa SDL_SetSurfaceRLE | 
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| 417 | */ | 
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| 418 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface); | 
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| 419 |  | 
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| 420 | /** | 
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| 421 | * Set the color key (transparent pixel) in a surface. | 
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| 422 | * | 
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| 423 | * The color key defines a pixel value that will be treated as transparent in | 
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| 424 | * a blit. For example, one can use this to specify that cyan pixels should be | 
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| 425 | * considered transparent, and therefore not rendered. | 
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| 426 | * | 
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| 427 | * It is a pixel of the format used by the surface, as generated by | 
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| 428 | * SDL_MapRGB(). | 
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| 429 | * | 
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| 430 | * RLE acceleration can substantially speed up blitting of images with large | 
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| 431 | * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details. | 
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| 432 | * | 
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| 433 | * \param surface the SDL_Surface structure to update | 
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| 434 | * \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key | 
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| 435 | * \param key the transparent pixel | 
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| 436 | * \returns 0 on success or a negative error code on failure; call | 
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| 437 | *          SDL_GetError() for more information. | 
|---|
| 438 | * | 
|---|
| 439 | * \since This function is available since SDL 2.0.0. | 
|---|
| 440 | * | 
|---|
| 441 | * \sa SDL_BlitSurface | 
|---|
| 442 | * \sa SDL_GetColorKey | 
|---|
| 443 | */ | 
|---|
| 444 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, | 
|---|
| 445 | int flag, Uint32 key); | 
|---|
| 446 |  | 
|---|
| 447 | /** | 
|---|
| 448 | * Returns whether the surface has a color key | 
|---|
| 449 | * | 
|---|
| 450 | * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | 
|---|
| 451 | * | 
|---|
| 452 | * \param surface the SDL_Surface structure to query | 
|---|
| 453 | * \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise. | 
|---|
| 454 | * | 
|---|
| 455 | * \since This function is available since SDL 2.0.9. | 
|---|
| 456 | * | 
|---|
| 457 | * \sa SDL_SetColorKey | 
|---|
| 458 | * \sa SDL_GetColorKey | 
|---|
| 459 | */ | 
|---|
| 460 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); | 
|---|
| 461 |  | 
|---|
| 462 | /** | 
|---|
| 463 | * Get the color key (transparent pixel) for a surface. | 
|---|
| 464 | * | 
|---|
| 465 | * The color key is a pixel of the format used by the surface, as generated by | 
|---|
| 466 | * SDL_MapRGB(). | 
|---|
| 467 | * | 
|---|
| 468 | * If the surface doesn't have color key enabled this function returns -1. | 
|---|
| 469 | * | 
|---|
| 470 | * \param surface the SDL_Surface structure to query | 
|---|
| 471 | * \param key a pointer filled in with the transparent pixel | 
|---|
| 472 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 473 | *          SDL_GetError() for more information. | 
|---|
| 474 | * | 
|---|
| 475 | * \since This function is available since SDL 2.0.0. | 
|---|
| 476 | * | 
|---|
| 477 | * \sa SDL_BlitSurface | 
|---|
| 478 | * \sa SDL_SetColorKey | 
|---|
| 479 | */ | 
|---|
| 480 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, | 
|---|
| 481 | Uint32 * key); | 
|---|
| 482 |  | 
|---|
| 483 | /** | 
|---|
| 484 | * Set an additional color value multiplied into blit operations. | 
|---|
| 485 | * | 
|---|
| 486 | * When this surface is blitted, during the blit operation each source color | 
|---|
| 487 | * channel is modulated by the appropriate color value according to the | 
|---|
| 488 | * following formula: | 
|---|
| 489 | * | 
|---|
| 490 | * `srcC = srcC * (color / 255)` | 
|---|
| 491 | * | 
|---|
| 492 | * \param surface the SDL_Surface structure to update | 
|---|
| 493 | * \param r the red color value multiplied into blit operations | 
|---|
| 494 | * \param g the green color value multiplied into blit operations | 
|---|
| 495 | * \param b the blue color value multiplied into blit operations | 
|---|
| 496 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 497 | *          SDL_GetError() for more information. | 
|---|
| 498 | * | 
|---|
| 499 | * \since This function is available since SDL 2.0.0. | 
|---|
| 500 | * | 
|---|
| 501 | * \sa SDL_GetSurfaceColorMod | 
|---|
| 502 | * \sa SDL_SetSurfaceAlphaMod | 
|---|
| 503 | */ | 
|---|
| 504 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, | 
|---|
| 505 | Uint8 r, Uint8 g, Uint8 b); | 
|---|
| 506 |  | 
|---|
| 507 |  | 
|---|
| 508 | /** | 
|---|
| 509 | * Get the additional color value multiplied into blit operations. | 
|---|
| 510 | * | 
|---|
| 511 | * \param surface the SDL_Surface structure to query | 
|---|
| 512 | * \param r a pointer filled in with the current red color value | 
|---|
| 513 | * \param g a pointer filled in with the current green color value | 
|---|
| 514 | * \param b a pointer filled in with the current blue color value | 
|---|
| 515 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 516 | *          SDL_GetError() for more information. | 
|---|
| 517 | * | 
|---|
| 518 | * \since This function is available since SDL 2.0.0. | 
|---|
| 519 | * | 
|---|
| 520 | * \sa SDL_GetSurfaceAlphaMod | 
|---|
| 521 | * \sa SDL_SetSurfaceColorMod | 
|---|
| 522 | */ | 
|---|
| 523 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, | 
|---|
| 524 | Uint8 * r, Uint8 * g, | 
|---|
| 525 | Uint8 * b); | 
|---|
| 526 |  | 
|---|
| 527 | /** | 
|---|
| 528 | * Set an additional alpha value used in blit operations. | 
|---|
| 529 | * | 
|---|
| 530 | * When this surface is blitted, during the blit operation the source alpha | 
|---|
| 531 | * value is modulated by this alpha value according to the following formula: | 
|---|
| 532 | * | 
|---|
| 533 | * `srcA = srcA * (alpha / 255)` | 
|---|
| 534 | * | 
|---|
| 535 | * \param surface the SDL_Surface structure to update | 
|---|
| 536 | * \param alpha the alpha value multiplied into blit operations | 
|---|
| 537 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 538 | *          SDL_GetError() for more information. | 
|---|
| 539 | * | 
|---|
| 540 | * \since This function is available since SDL 2.0.0. | 
|---|
| 541 | * | 
|---|
| 542 | * \sa SDL_GetSurfaceAlphaMod | 
|---|
| 543 | * \sa SDL_SetSurfaceColorMod | 
|---|
| 544 | */ | 
|---|
| 545 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, | 
|---|
| 546 | Uint8 alpha); | 
|---|
| 547 |  | 
|---|
| 548 | /** | 
|---|
| 549 | * Get the additional alpha value used in blit operations. | 
|---|
| 550 | * | 
|---|
| 551 | * \param surface the SDL_Surface structure to query | 
|---|
| 552 | * \param alpha a pointer filled in with the current alpha value | 
|---|
| 553 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 554 | *          SDL_GetError() for more information. | 
|---|
| 555 | * | 
|---|
| 556 | * \since This function is available since SDL 2.0.0. | 
|---|
| 557 | * | 
|---|
| 558 | * \sa SDL_GetSurfaceColorMod | 
|---|
| 559 | * \sa SDL_SetSurfaceAlphaMod | 
|---|
| 560 | */ | 
|---|
| 561 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, | 
|---|
| 562 | Uint8 * alpha); | 
|---|
| 563 |  | 
|---|
| 564 | /** | 
|---|
| 565 | * Set the blend mode used for blit operations. | 
|---|
| 566 | * | 
|---|
| 567 | * To copy a surface to another surface (or texture) without blending with the | 
|---|
| 568 | * existing data, the blendmode of the SOURCE surface should be set to | 
|---|
| 569 | * `SDL_BLENDMODE_NONE`. | 
|---|
| 570 | * | 
|---|
| 571 | * \param surface the SDL_Surface structure to update | 
|---|
| 572 | * \param blendMode the SDL_BlendMode to use for blit blending | 
|---|
| 573 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 574 | *          SDL_GetError() for more information. | 
|---|
| 575 | * | 
|---|
| 576 | * \since This function is available since SDL 2.0.0. | 
|---|
| 577 | * | 
|---|
| 578 | * \sa SDL_GetSurfaceBlendMode | 
|---|
| 579 | */ | 
|---|
| 580 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, | 
|---|
| 581 | SDL_BlendMode blendMode); | 
|---|
| 582 |  | 
|---|
| 583 | /** | 
|---|
| 584 | * Get the blend mode used for blit operations. | 
|---|
| 585 | * | 
|---|
| 586 | * \param surface the SDL_Surface structure to query | 
|---|
| 587 | * \param blendMode a pointer filled in with the current SDL_BlendMode | 
|---|
| 588 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 589 | *          SDL_GetError() for more information. | 
|---|
| 590 | * | 
|---|
| 591 | * \since This function is available since SDL 2.0.0. | 
|---|
| 592 | * | 
|---|
| 593 | * \sa SDL_SetSurfaceBlendMode | 
|---|
| 594 | */ | 
|---|
| 595 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, | 
|---|
| 596 | SDL_BlendMode *blendMode); | 
|---|
| 597 |  | 
|---|
| 598 | /** | 
|---|
| 599 | * Set the clipping rectangle for a surface. | 
|---|
| 600 | * | 
|---|
| 601 | * When `surface` is the destination of a blit, only the area within the clip | 
|---|
| 602 | * rectangle is drawn into. | 
|---|
| 603 | * | 
|---|
| 604 | * Note that blits are automatically clipped to the edges of the source and | 
|---|
| 605 | * destination surfaces. | 
|---|
| 606 | * | 
|---|
| 607 | * \param surface the SDL_Surface structure to be clipped | 
|---|
| 608 | * \param rect the SDL_Rect structure representing the clipping rectangle, or | 
|---|
| 609 | *             NULL to disable clipping | 
|---|
| 610 | * \returns SDL_TRUE if the rectangle intersects the surface, otherwise | 
|---|
| 611 | *          SDL_FALSE and blits will be completely clipped. | 
|---|
| 612 | * | 
|---|
| 613 | * \since This function is available since SDL 2.0.0. | 
|---|
| 614 | * | 
|---|
| 615 | * \sa SDL_BlitSurface | 
|---|
| 616 | * \sa SDL_GetClipRect | 
|---|
| 617 | */ | 
|---|
| 618 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, | 
|---|
| 619 | const SDL_Rect * rect); | 
|---|
| 620 |  | 
|---|
| 621 | /** | 
|---|
| 622 | * Get the clipping rectangle for a surface. | 
|---|
| 623 | * | 
|---|
| 624 | * When `surface` is the destination of a blit, only the area within the clip | 
|---|
| 625 | * rectangle is drawn into. | 
|---|
| 626 | * | 
|---|
| 627 | * \param surface the SDL_Surface structure representing the surface to be | 
|---|
| 628 | *                clipped | 
|---|
| 629 | * \param rect an SDL_Rect structure filled in with the clipping rectangle for | 
|---|
| 630 | *             the surface | 
|---|
| 631 | * | 
|---|
| 632 | * \since This function is available since SDL 2.0.0. | 
|---|
| 633 | * | 
|---|
| 634 | * \sa SDL_BlitSurface | 
|---|
| 635 | * \sa SDL_SetClipRect | 
|---|
| 636 | */ | 
|---|
| 637 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, | 
|---|
| 638 | SDL_Rect * rect); | 
|---|
| 639 |  | 
|---|
| 640 | /* | 
|---|
| 641 | * Creates a new surface identical to the existing surface. | 
|---|
| 642 | * | 
|---|
| 643 | * The returned surface should be freed with SDL_FreeSurface(). | 
|---|
| 644 | * | 
|---|
| 645 | * \param surface the surface to duplicate. | 
|---|
| 646 | * \returns a copy of the surface, or NULL on failure; call SDL_GetError() for | 
|---|
| 647 | *          more information. | 
|---|
| 648 | */ | 
|---|
| 649 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); | 
|---|
| 650 |  | 
|---|
| 651 | /** | 
|---|
| 652 | * Copy an existing surface to a new surface of the specified format. | 
|---|
| 653 | * | 
|---|
| 654 | * This function is used to optimize images for faster *repeat* blitting. This | 
|---|
| 655 | * is accomplished by converting the original and storing the result as a new | 
|---|
| 656 | * surface. The new, optimized surface can then be used as the source for | 
|---|
| 657 | * future blits, making them faster. | 
|---|
| 658 | * | 
|---|
| 659 | * \param src the existing SDL_Surface structure to convert | 
|---|
| 660 | * \param fmt the SDL_PixelFormat structure that the new surface is optimized | 
|---|
| 661 | *            for | 
|---|
| 662 | * \param flags the flags are unused and should be set to 0; this is a | 
|---|
| 663 | *              leftover from SDL 1.2's API | 
|---|
| 664 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
|---|
| 665 | *          call SDL_GetError() for more information. | 
|---|
| 666 | * | 
|---|
| 667 | * \since This function is available since SDL 2.0.0. | 
|---|
| 668 | * | 
|---|
| 669 | * \sa SDL_AllocFormat | 
|---|
| 670 | * \sa SDL_ConvertSurfaceFormat | 
|---|
| 671 | * \sa SDL_CreateRGBSurface | 
|---|
| 672 | */ | 
|---|
| 673 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface | 
|---|
| 674 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); | 
|---|
| 675 |  | 
|---|
| 676 | /** | 
|---|
| 677 | * Copy an existing surface to a new surface of the specified format enum. | 
|---|
| 678 | * | 
|---|
| 679 | * This function operates just like SDL_ConvertSurface(), but accepts an | 
|---|
| 680 | * SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such, | 
|---|
| 681 | * it might be easier to call but it doesn't have access to palette | 
|---|
| 682 | * information for the destination surface, in case that would be important. | 
|---|
| 683 | * | 
|---|
| 684 | * \param src the existing SDL_Surface structure to convert | 
|---|
| 685 | * \param pixel_format the SDL_PixelFormatEnum that the new surface is | 
|---|
| 686 | *                     optimized for | 
|---|
| 687 | * \param flags the flags are unused and should be set to 0; this is a | 
|---|
| 688 | *              leftover from SDL 1.2's API | 
|---|
| 689 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | 
|---|
| 690 | *          call SDL_GetError() for more information. | 
|---|
| 691 | * | 
|---|
| 692 | * \since This function is available since SDL 2.0.0. | 
|---|
| 693 | * | 
|---|
| 694 | * \sa SDL_AllocFormat | 
|---|
| 695 | * \sa SDL_ConvertSurface | 
|---|
| 696 | * \sa SDL_CreateRGBSurface | 
|---|
| 697 | */ | 
|---|
| 698 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat | 
|---|
| 699 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); | 
|---|
| 700 |  | 
|---|
| 701 | /** | 
|---|
| 702 | * Copy a block of pixels of one format to another format. | 
|---|
| 703 | * | 
|---|
| 704 | * \param width the width of the block to copy, in pixels | 
|---|
| 705 | * \param height the height of the block to copy, in pixels | 
|---|
| 706 | * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | 
|---|
| 707 | * \param src a pointer to the source pixels | 
|---|
| 708 | * \param src_pitch the pitch of the source pixels, in bytes | 
|---|
| 709 | * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | 
|---|
| 710 | * \param dst a pointer to be filled in with new pixel data | 
|---|
| 711 | * \param dst_pitch the pitch of the destination pixels, in bytes | 
|---|
| 712 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 713 | *          SDL_GetError() for more information. | 
|---|
| 714 | * | 
|---|
| 715 | * \since This function is available since SDL 2.0.0. | 
|---|
| 716 | */ | 
|---|
| 717 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, | 
|---|
| 718 | Uint32 src_format, | 
|---|
| 719 | const void * src, int src_pitch, | 
|---|
| 720 | Uint32 dst_format, | 
|---|
| 721 | void * dst, int dst_pitch); | 
|---|
| 722 |  | 
|---|
| 723 | /** | 
|---|
| 724 | * Premultiply the alpha on a block of pixels. | 
|---|
| 725 | * | 
|---|
| 726 | * This is safe to use with src == dst, but not for other overlapping areas. | 
|---|
| 727 | * | 
|---|
| 728 | * This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888. | 
|---|
| 729 | * | 
|---|
| 730 | * \param width the width of the block to convert, in pixels | 
|---|
| 731 | * \param height the height of the block to convert, in pixels | 
|---|
| 732 | * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | 
|---|
| 733 | * \param src a pointer to the source pixels | 
|---|
| 734 | * \param src_pitch the pitch of the source pixels, in bytes | 
|---|
| 735 | * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | 
|---|
| 736 | * \param dst a pointer to be filled in with premultiplied pixel data | 
|---|
| 737 | * \param dst_pitch the pitch of the destination pixels, in bytes | 
|---|
| 738 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 739 | *          SDL_GetError() for more information. | 
|---|
| 740 | * | 
|---|
| 741 | * \since This function is available since SDL 2.0.18. | 
|---|
| 742 | */ | 
|---|
| 743 | extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, | 
|---|
| 744 | Uint32 src_format, | 
|---|
| 745 | const void * src, int src_pitch, | 
|---|
| 746 | Uint32 dst_format, | 
|---|
| 747 | void * dst, int dst_pitch); | 
|---|
| 748 |  | 
|---|
| 749 | /** | 
|---|
| 750 | * Perform a fast fill of a rectangle with a specific color. | 
|---|
| 751 | * | 
|---|
| 752 | * `color` should be a pixel of the format used by the surface, and can be | 
|---|
| 753 | * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | 
|---|
| 754 | * alpha component then the destination is simply filled with that alpha | 
|---|
| 755 | * information, no blending takes place. | 
|---|
| 756 | * | 
|---|
| 757 | * If there is a clip rectangle set on the destination (set via | 
|---|
| 758 | * SDL_SetClipRect()), then this function will fill based on the intersection | 
|---|
| 759 | * of the clip rectangle and `rect`. | 
|---|
| 760 | * | 
|---|
| 761 | * \param dst the SDL_Surface structure that is the drawing target | 
|---|
| 762 | * \param rect the SDL_Rect structure representing the rectangle to fill, or | 
|---|
| 763 | *             NULL to fill the entire surface | 
|---|
| 764 | * \param color the color to fill with | 
|---|
| 765 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 766 | *          SDL_GetError() for more information. | 
|---|
| 767 | * | 
|---|
| 768 | * \since This function is available since SDL 2.0.0. | 
|---|
| 769 | * | 
|---|
| 770 | * \sa SDL_FillRects | 
|---|
| 771 | */ | 
|---|
| 772 | extern DECLSPEC int SDLCALL SDL_FillRect | 
|---|
| 773 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); | 
|---|
| 774 |  | 
|---|
| 775 | /** | 
|---|
| 776 | * Perform a fast fill of a set of rectangles with a specific color. | 
|---|
| 777 | * | 
|---|
| 778 | * `color` should be a pixel of the format used by the surface, and can be | 
|---|
| 779 | * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | 
|---|
| 780 | * alpha component then the destination is simply filled with that alpha | 
|---|
| 781 | * information, no blending takes place. | 
|---|
| 782 | * | 
|---|
| 783 | * If there is a clip rectangle set on the destination (set via | 
|---|
| 784 | * SDL_SetClipRect()), then this function will fill based on the intersection | 
|---|
| 785 | * of the clip rectangle and `rect`. | 
|---|
| 786 | * | 
|---|
| 787 | * \param dst the SDL_Surface structure that is the drawing target | 
|---|
| 788 | * \param rects an array of SDL_Rects representing the rectangles to fill. | 
|---|
| 789 | * \param count the number of rectangles in the array | 
|---|
| 790 | * \param color the color to fill with | 
|---|
| 791 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 792 | *          SDL_GetError() for more information. | 
|---|
| 793 | * | 
|---|
| 794 | * \since This function is available since SDL 2.0.0. | 
|---|
| 795 | * | 
|---|
| 796 | * \sa SDL_FillRect | 
|---|
| 797 | */ | 
|---|
| 798 | extern DECLSPEC int SDLCALL SDL_FillRects | 
|---|
| 799 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); | 
|---|
| 800 |  | 
|---|
| 801 | /* !!! FIXME: merge this documentation with the wiki */ | 
|---|
| 802 | /** | 
|---|
| 803 | *  Performs a fast blit from the source surface to the destination surface. | 
|---|
| 804 | * | 
|---|
| 805 | *  This assumes that the source and destination rectangles are | 
|---|
| 806 | *  the same size.  If either \c srcrect or \c dstrect are NULL, the entire | 
|---|
| 807 | *  surface (\c src or \c dst) is copied.  The final blit rectangles are saved | 
|---|
| 808 | *  in \c srcrect and \c dstrect after all clipping is performed. | 
|---|
| 809 | * | 
|---|
| 810 | *  \returns 0 if the blit is successful, otherwise it returns -1. | 
|---|
| 811 | * | 
|---|
| 812 | *  The blit function should not be called on a locked surface. | 
|---|
| 813 | * | 
|---|
| 814 | *  The blit semantics for surfaces with and without blending and colorkey | 
|---|
| 815 | *  are defined as follows: | 
|---|
| 816 | *  \verbatim | 
|---|
| 817 | RGBA->RGB: | 
|---|
| 818 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | 
|---|
| 819 | alpha-blend (using the source alpha-channel and per-surface alpha) | 
|---|
| 820 | SDL_SRCCOLORKEY ignored. | 
|---|
| 821 | Source surface blend mode set to SDL_BLENDMODE_NONE: | 
|---|
| 822 | copy RGB. | 
|---|
| 823 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | 
|---|
| 824 | RGB values of the source color key, ignoring alpha in the | 
|---|
| 825 | comparison. | 
|---|
| 826 |  | 
|---|
| 827 | RGB->RGBA: | 
|---|
| 828 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | 
|---|
| 829 | alpha-blend (using the source per-surface alpha) | 
|---|
| 830 | Source surface blend mode set to SDL_BLENDMODE_NONE: | 
|---|
| 831 | copy RGB, set destination alpha to source per-surface alpha value. | 
|---|
| 832 | both: | 
|---|
| 833 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | 
|---|
| 834 | source color key. | 
|---|
| 835 |  | 
|---|
| 836 | RGBA->RGBA: | 
|---|
| 837 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | 
|---|
| 838 | alpha-blend (using the source alpha-channel and per-surface alpha) | 
|---|
| 839 | SDL_SRCCOLORKEY ignored. | 
|---|
| 840 | Source surface blend mode set to SDL_BLENDMODE_NONE: | 
|---|
| 841 | copy all of RGBA to the destination. | 
|---|
| 842 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | 
|---|
| 843 | RGB values of the source color key, ignoring alpha in the | 
|---|
| 844 | comparison. | 
|---|
| 845 |  | 
|---|
| 846 | RGB->RGB: | 
|---|
| 847 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | 
|---|
| 848 | alpha-blend (using the source per-surface alpha) | 
|---|
| 849 | Source surface blend mode set to SDL_BLENDMODE_NONE: | 
|---|
| 850 | copy RGB. | 
|---|
| 851 | both: | 
|---|
| 852 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | 
|---|
| 853 | source color key. | 
|---|
| 854 | \endverbatim | 
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| 855 | * | 
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| 856 | *  You should call SDL_BlitSurface() unless you know exactly how SDL | 
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| 857 | *  blitting works internally and how to use the other blit functions. | 
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| 858 | */ | 
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| 859 | #define SDL_BlitSurface SDL_UpperBlit | 
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| 860 |  | 
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| 861 | /** | 
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| 862 | * Perform a fast blit from the source surface to the destination surface. | 
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| 863 | * | 
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| 864 | * SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a | 
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| 865 | * macro for this function with a less confusing name. | 
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| 866 | * | 
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| 867 | * \since This function is available since SDL 2.0.0. | 
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| 868 | * | 
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| 869 | * \sa SDL_BlitSurface | 
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| 870 | */ | 
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| 871 | extern DECLSPEC int SDLCALL SDL_UpperBlit | 
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| 872 | (SDL_Surface * src, const SDL_Rect * srcrect, | 
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| 873 | SDL_Surface * dst, SDL_Rect * dstrect); | 
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| 874 |  | 
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| 875 | /** | 
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| 876 | * Perform low-level surface blitting only. | 
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| 877 | * | 
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| 878 | * This is a semi-private blit function and it performs low-level surface | 
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| 879 | * blitting, assuming the input rectangles have already been clipped. | 
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| 880 | * | 
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| 881 | * Unless you know what you're doing, you should be using SDL_BlitSurface() | 
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| 882 | * instead. | 
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| 883 | * | 
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| 884 | * \param src the SDL_Surface structure to be copied from | 
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| 885 | * \param srcrect the SDL_Rect structure representing the rectangle to be | 
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| 886 | *                copied, or NULL to copy the entire surface | 
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| 887 | * \param dst the SDL_Surface structure that is the blit target | 
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| 888 | * \param dstrect the SDL_Rect structure representing the rectangle that is | 
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| 889 | *                copied into | 
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| 890 | * \returns 0 on success or a negative error code on failure; call | 
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| 891 | *          SDL_GetError() for more information. | 
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| 892 | * | 
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| 893 | * \since This function is available since SDL 2.0.0. | 
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| 894 | * | 
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| 895 | * \sa SDL_BlitSurface | 
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| 896 | */ | 
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| 897 | extern DECLSPEC int SDLCALL SDL_LowerBlit | 
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| 898 | (SDL_Surface * src, SDL_Rect * srcrect, | 
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| 899 | SDL_Surface * dst, SDL_Rect * dstrect); | 
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| 900 |  | 
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| 901 |  | 
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| 902 | /** | 
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| 903 | * Perform a fast, low quality, stretch blit between two surfaces of the same | 
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| 904 | * format. | 
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| 905 | * | 
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| 906 | * Please use SDL_BlitScaled() instead. | 
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| 907 | * | 
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| 908 | * \since This function is available since SDL 2.0.0. | 
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| 909 | */ | 
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| 910 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, | 
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| 911 | const SDL_Rect * srcrect, | 
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| 912 | SDL_Surface * dst, | 
|---|
| 913 | const SDL_Rect * dstrect); | 
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| 914 |  | 
|---|
| 915 | /** | 
|---|
| 916 | * Perform bilinear scaling between two surfaces of the same format, 32BPP. | 
|---|
| 917 | * | 
|---|
| 918 | * \since This function is available since SDL 2.0.16. | 
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| 919 | */ | 
|---|
| 920 | extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src, | 
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| 921 | const SDL_Rect * srcrect, | 
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| 922 | SDL_Surface * dst, | 
|---|
| 923 | const SDL_Rect * dstrect); | 
|---|
| 924 |  | 
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| 925 |  | 
|---|
| 926 | #define SDL_BlitScaled SDL_UpperBlitScaled | 
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| 927 |  | 
|---|
| 928 | /** | 
|---|
| 929 | * Perform a scaled surface copy to a destination surface. | 
|---|
| 930 | * | 
|---|
| 931 | * SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is | 
|---|
| 932 | * merely a macro for this function with a less confusing name. | 
|---|
| 933 | * | 
|---|
| 934 | * \since This function is available since SDL 2.0.0. | 
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| 935 | * | 
|---|
| 936 | * \sa SDL_BlitScaled | 
|---|
| 937 | */ | 
|---|
| 938 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled | 
|---|
| 939 | (SDL_Surface * src, const SDL_Rect * srcrect, | 
|---|
| 940 | SDL_Surface * dst, SDL_Rect * dstrect); | 
|---|
| 941 |  | 
|---|
| 942 | /** | 
|---|
| 943 | * Perform low-level surface scaled blitting only. | 
|---|
| 944 | * | 
|---|
| 945 | * This is a semi-private function and it performs low-level surface blitting, | 
|---|
| 946 | * assuming the input rectangles have already been clipped. | 
|---|
| 947 | * | 
|---|
| 948 | * \param src the SDL_Surface structure to be copied from | 
|---|
| 949 | * \param srcrect the SDL_Rect structure representing the rectangle to be | 
|---|
| 950 | *                copied | 
|---|
| 951 | * \param dst the SDL_Surface structure that is the blit target | 
|---|
| 952 | * \param dstrect the SDL_Rect structure representing the rectangle that is | 
|---|
| 953 | *                copied into | 
|---|
| 954 | * \returns 0 on success or a negative error code on failure; call | 
|---|
| 955 | *          SDL_GetError() for more information. | 
|---|
| 956 | * | 
|---|
| 957 | * \since This function is available since SDL 2.0.0. | 
|---|
| 958 | * | 
|---|
| 959 | * \sa SDL_BlitScaled | 
|---|
| 960 | */ | 
|---|
| 961 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled | 
|---|
| 962 | (SDL_Surface * src, SDL_Rect * srcrect, | 
|---|
| 963 | SDL_Surface * dst, SDL_Rect * dstrect); | 
|---|
| 964 |  | 
|---|
| 965 | /** | 
|---|
| 966 | * Set the YUV conversion mode | 
|---|
| 967 | * | 
|---|
| 968 | * \since This function is available since SDL 2.0.8. | 
|---|
| 969 | */ | 
|---|
| 970 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); | 
|---|
| 971 |  | 
|---|
| 972 | /** | 
|---|
| 973 | * Get the YUV conversion mode | 
|---|
| 974 | * | 
|---|
| 975 | * \since This function is available since SDL 2.0.8. | 
|---|
| 976 | */ | 
|---|
| 977 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); | 
|---|
| 978 |  | 
|---|
| 979 | /** | 
|---|
| 980 | * Get the YUV conversion mode, returning the correct mode for the resolution | 
|---|
| 981 | * when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC | 
|---|
| 982 | * | 
|---|
| 983 | * \since This function is available since SDL 2.0.8. | 
|---|
| 984 | */ | 
|---|
| 985 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); | 
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| 986 |  | 
|---|
| 987 | /* Ends C function definitions when using C++ */ | 
|---|
| 988 | #ifdef __cplusplus | 
|---|
| 989 | } | 
|---|
| 990 | #endif | 
|---|
| 991 | #include "close_code.h" | 
|---|
| 992 |  | 
|---|
| 993 | #endif /* SDL_surface_h_ */ | 
|---|
| 994 |  | 
|---|
| 995 | /* vi: set ts=4 sw=4 expandtab: */ | 
|---|
| 996 |  | 
|---|