1 | /* |
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24 | |
25 | #ifndef SHARE_OOPS_ACCESSDECORATORS_HPP |
26 | #define SHARE_OOPS_ACCESSDECORATORS_HPP |
27 | |
28 | #include "gc/shared/barrierSetConfig.hpp" |
29 | #include "memory/allocation.hpp" |
30 | #include "metaprogramming/integralConstant.hpp" |
31 | #include "utilities/globalDefinitions.hpp" |
32 | |
33 | // A decorator is an attribute or property that affects the way a memory access is performed in some way. |
34 | // There are different groups of decorators. Some have to do with memory ordering, others to do with, |
35 | // e.g. strength of references, strength of GC barriers, or whether compression should be applied or not. |
36 | // Some decorators are set at buildtime, such as whether primitives require GC barriers or not, others |
37 | // at callsites such as whether an access is in the heap or not, and others are resolved at runtime |
38 | // such as GC-specific barriers and encoding/decoding compressed oops. |
39 | typedef uint64_t DecoratorSet; |
40 | |
41 | // The HasDecorator trait can help at compile-time determining whether a decorator set |
42 | // has an intersection with a certain other decorator set |
43 | template <DecoratorSet decorators, DecoratorSet decorator> |
44 | struct HasDecorator: public IntegralConstant<bool, (decorators & decorator) != 0> {}; |
45 | |
46 | // == General Decorators == |
47 | // * DECORATORS_NONE: This is the name for the empty decorator set (in absence of other decorators). |
48 | const DecoratorSet DECORATORS_NONE = UCONST64(0); |
49 | |
50 | // == Internal Decorators - do not use == |
51 | // * INTERNAL_CONVERT_COMPRESSED_OOPS: This is an oop access that will require converting an oop |
52 | // to a narrowOop or vice versa, if UseCompressedOops is known to be set. |
53 | // * INTERNAL_VALUE_IS_OOP: Remember that the involved access is on oop rather than primitive. |
54 | const DecoratorSet INTERNAL_CONVERT_COMPRESSED_OOP = UCONST64(1) << 1; |
55 | const DecoratorSet INTERNAL_VALUE_IS_OOP = UCONST64(1) << 2; |
56 | |
57 | // == Internal build-time Decorators == |
58 | // * INTERNAL_BT_BARRIER_ON_PRIMITIVES: This is set in the barrierSetConfig.hpp file. |
59 | // * INTERNAL_BT_TO_SPACE_INVARIANT: This is set in the barrierSetConfig.hpp file iff |
60 | // no GC is bundled in the build that is to-space invariant. |
61 | const DecoratorSet INTERNAL_BT_BARRIER_ON_PRIMITIVES = UCONST64(1) << 3; |
62 | const DecoratorSet INTERNAL_BT_TO_SPACE_INVARIANT = UCONST64(1) << 4; |
63 | |
64 | // == Internal run-time Decorators == |
65 | // * INTERNAL_RT_USE_COMPRESSED_OOPS: This decorator will be set in runtime resolved |
66 | // access backends iff UseCompressedOops is true. |
67 | const DecoratorSet INTERNAL_RT_USE_COMPRESSED_OOPS = UCONST64(1) << 5; |
68 | |
69 | const DecoratorSet INTERNAL_DECORATOR_MASK = INTERNAL_CONVERT_COMPRESSED_OOP | INTERNAL_VALUE_IS_OOP | |
70 | INTERNAL_BT_BARRIER_ON_PRIMITIVES | INTERNAL_RT_USE_COMPRESSED_OOPS; |
71 | |
72 | // == Memory Ordering Decorators == |
73 | // The memory ordering decorators can be described in the following way: |
74 | // === Decorator Rules === |
75 | // The different types of memory ordering guarantees have a strict order of strength. |
76 | // Explicitly specifying the stronger ordering implies that the guarantees of the weaker |
77 | // property holds too. The names come from the C++11 atomic operations, and typically |
78 | // have a JMM equivalent property. |
79 | // The equivalence may be viewed like this: |
80 | // MO_UNORDERED is equivalent to JMM plain. |
81 | // MO_VOLATILE has no equivalence in JMM, because it's a C++ thing. |
82 | // MO_RELAXED is equivalent to JMM opaque. |
83 | // MO_ACQUIRE is equivalent to JMM acquire. |
84 | // MO_RELEASE is equivalent to JMM release. |
85 | // MO_SEQ_CST is equivalent to JMM volatile. |
86 | // |
87 | // === Stores === |
88 | // * MO_UNORDERED (Default): No guarantees. |
89 | // - The compiler and hardware are free to reorder aggressively. And they will. |
90 | // * MO_VOLATILE: Volatile stores (in the C++ sense). |
91 | // - The stores are not reordered by the compiler (but possibly the HW) w.r.t. other |
92 | // volatile accesses in program order (but possibly non-volatile accesses). |
93 | // * MO_RELAXED: Relaxed atomic stores. |
94 | // - The stores are atomic. |
95 | // - Guarantees from volatile stores hold. |
96 | // * MO_RELEASE: Releasing stores. |
97 | // - The releasing store will make its preceding memory accesses observable to memory accesses |
98 | // subsequent to an acquiring load observing this releasing store. |
99 | // - Guarantees from relaxed stores hold. |
100 | // * MO_SEQ_CST: Sequentially consistent stores. |
101 | // - The stores are observed in the same order by MO_SEQ_CST loads on other processors |
102 | // - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. |
103 | // - Guarantees from releasing stores hold. |
104 | // === Loads === |
105 | // * MO_UNORDERED (Default): No guarantees |
106 | // - The compiler and hardware are free to reorder aggressively. And they will. |
107 | // * MO_VOLATILE: Volatile loads (in the C++ sense). |
108 | // - The loads are not reordered by the compiler (but possibly the HW) w.r.t. other |
109 | // volatile accesses in program order (but possibly non-volatile accesses). |
110 | // * MO_RELAXED: Relaxed atomic loads. |
111 | // - The loads are atomic. |
112 | // - Guarantees from volatile loads hold. |
113 | // * MO_ACQUIRE: Acquiring loads. |
114 | // - An acquiring load will make subsequent memory accesses observe the memory accesses |
115 | // preceding the releasing store that the acquiring load observed. |
116 | // - Guarantees from relaxed loads hold. |
117 | // * MO_SEQ_CST: Sequentially consistent loads. |
118 | // - These loads observe MO_SEQ_CST stores in the same order on other processors |
119 | // - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. |
120 | // - Guarantees from acquiring loads hold. |
121 | // === Atomic Cmpxchg === |
122 | // * MO_RELAXED: Atomic but relaxed cmpxchg. |
123 | // - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold unconditionally. |
124 | // * MO_SEQ_CST: Sequentially consistent cmpxchg. |
125 | // - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold unconditionally. |
126 | // === Atomic Xchg === |
127 | // * MO_RELAXED: Atomic but relaxed atomic xchg. |
128 | // - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold. |
129 | // * MO_SEQ_CST: Sequentially consistent xchg. |
130 | // - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold. |
131 | const DecoratorSet MO_UNORDERED = UCONST64(1) << 6; |
132 | const DecoratorSet MO_VOLATILE = UCONST64(1) << 7; |
133 | const DecoratorSet MO_RELAXED = UCONST64(1) << 8; |
134 | const DecoratorSet MO_ACQUIRE = UCONST64(1) << 9; |
135 | const DecoratorSet MO_RELEASE = UCONST64(1) << 10; |
136 | const DecoratorSet MO_SEQ_CST = UCONST64(1) << 11; |
137 | const DecoratorSet MO_DECORATOR_MASK = MO_UNORDERED | MO_VOLATILE | MO_RELAXED | |
138 | MO_ACQUIRE | MO_RELEASE | MO_SEQ_CST; |
139 | |
140 | // === Barrier Strength Decorators === |
141 | // * AS_RAW: The access will translate into a raw memory access, hence ignoring all semantic concerns |
142 | // except memory ordering and compressed oops. This will bypass runtime function pointer dispatching |
143 | // in the pipeline and hardwire to raw accesses without going trough the GC access barriers. |
144 | // - Accesses on oop* translate to raw memory accesses without runtime checks |
145 | // - Accesses on narrowOop* translate to encoded/decoded memory accesses without runtime checks |
146 | // - Accesses on HeapWord* translate to a runtime check choosing one of the above |
147 | // - Accesses on other types translate to raw memory accesses without runtime checks |
148 | // * AS_NO_KEEPALIVE: The barrier is used only on oop references and will not keep any involved objects |
149 | // alive, regardless of the type of reference being accessed. It will however perform the memory access |
150 | // in a consistent way w.r.t. e.g. concurrent compaction, so that the right field is being accessed, |
151 | // or maintain, e.g. intergenerational or interregional pointers if applicable. This should be used with |
152 | // extreme caution in isolated scopes. |
153 | // * AS_NORMAL: The accesses will be resolved to an accessor on the BarrierSet class, giving the |
154 | // responsibility of performing the access and what barriers to be performed to the GC. This is the default. |
155 | // Note that primitive accesses will only be resolved on the barrier set if the appropriate build-time |
156 | // decorator for enabling primitive barriers is enabled for the build. |
157 | const DecoratorSet AS_RAW = UCONST64(1) << 12; |
158 | const DecoratorSet AS_NO_KEEPALIVE = UCONST64(1) << 13; |
159 | const DecoratorSet AS_NORMAL = UCONST64(1) << 14; |
160 | const DecoratorSet AS_DECORATOR_MASK = AS_RAW | AS_NO_KEEPALIVE | AS_NORMAL; |
161 | |
162 | // === Reference Strength Decorators === |
163 | // These decorators only apply to accesses on oop-like types (oop/narrowOop). |
164 | // * ON_STRONG_OOP_REF: Memory access is performed on a strongly reachable reference. |
165 | // * ON_WEAK_OOP_REF: The memory access is performed on a weakly reachable reference. |
166 | // * ON_PHANTOM_OOP_REF: The memory access is performed on a phantomly reachable reference. |
167 | // This is the same ring of strength as jweak and weak oops in the VM. |
168 | // * ON_UNKNOWN_OOP_REF: The memory access is performed on a reference of unknown strength. |
169 | // This could for example come from the unsafe API. |
170 | // * Default (no explicit reference strength specified): ON_STRONG_OOP_REF |
171 | const DecoratorSet ON_STRONG_OOP_REF = UCONST64(1) << 15; |
172 | const DecoratorSet ON_WEAK_OOP_REF = UCONST64(1) << 16; |
173 | const DecoratorSet ON_PHANTOM_OOP_REF = UCONST64(1) << 17; |
174 | const DecoratorSet ON_UNKNOWN_OOP_REF = UCONST64(1) << 18; |
175 | const DecoratorSet ON_DECORATOR_MASK = ON_STRONG_OOP_REF | ON_WEAK_OOP_REF | |
176 | ON_PHANTOM_OOP_REF | ON_UNKNOWN_OOP_REF; |
177 | |
178 | // === Access Location === |
179 | // Accesses can take place in, e.g. the heap, old or young generation and different native roots. |
180 | // The location is important to the GC as it may imply different actions. The following decorators are used: |
181 | // * IN_HEAP: The access is performed in the heap. Many barriers such as card marking will |
182 | // be omitted if this decorator is not set. |
183 | // * IN_NATIVE: The access is performed in an off-heap data structure pointing into the Java heap. |
184 | const DecoratorSet IN_HEAP = UCONST64(1) << 19; |
185 | const DecoratorSet IN_NATIVE = UCONST64(1) << 20; |
186 | const DecoratorSet IN_DECORATOR_MASK = IN_HEAP | IN_NATIVE; |
187 | |
188 | // == Boolean Flag Decorators == |
189 | // * IS_ARRAY: The access is performed on a heap allocated array. This is sometimes a special case |
190 | // for some GCs. |
191 | // * IS_DEST_UNINITIALIZED: This property can be important to e.g. SATB barriers by |
192 | // marking that the previous value is uninitialized nonsense rather than a real value. |
193 | // * IS_NOT_NULL: This property can make certain barriers faster such as compressing oops. |
194 | const DecoratorSet IS_ARRAY = UCONST64(1) << 21; |
195 | const DecoratorSet IS_DEST_UNINITIALIZED = UCONST64(1) << 22; |
196 | const DecoratorSet IS_NOT_NULL = UCONST64(1) << 23; |
197 | |
198 | // == Arraycopy Decorators == |
199 | // * ARRAYCOPY_CHECKCAST: This property means that the class of the objects in source |
200 | // are not guaranteed to be subclasses of the class of the destination array. This requires |
201 | // a check-cast barrier during the copying operation. If this is not set, it is assumed |
202 | // that the array is covariant: (the source array type is-a destination array type) |
203 | // * ARRAYCOPY_DISJOINT: This property means that it is known that the two array ranges |
204 | // are disjoint. |
205 | // * ARRAYCOPY_ARRAYOF: The copy is in the arrayof form. |
206 | // * ARRAYCOPY_ATOMIC: The accesses have to be atomic over the size of its elements. |
207 | // * ARRAYCOPY_ALIGNED: The accesses have to be aligned on a HeapWord. |
208 | const DecoratorSet ARRAYCOPY_CHECKCAST = UCONST64(1) << 24; |
209 | const DecoratorSet ARRAYCOPY_DISJOINT = UCONST64(1) << 25; |
210 | const DecoratorSet ARRAYCOPY_ARRAYOF = UCONST64(1) << 26; |
211 | const DecoratorSet ARRAYCOPY_ATOMIC = UCONST64(1) << 27; |
212 | const DecoratorSet ARRAYCOPY_ALIGNED = UCONST64(1) << 28; |
213 | const DecoratorSet ARRAYCOPY_DECORATOR_MASK = ARRAYCOPY_CHECKCAST | ARRAYCOPY_DISJOINT | |
214 | ARRAYCOPY_DISJOINT | ARRAYCOPY_ARRAYOF | |
215 | ARRAYCOPY_ATOMIC | ARRAYCOPY_ALIGNED; |
216 | |
217 | // == Resolve barrier decorators == |
218 | // * ACCESS_READ: Indicate that the resolved object is accessed read-only. This allows the GC |
219 | // backend to use weaker and more efficient barriers. |
220 | // * ACCESS_WRITE: Indicate that the resolved object is used for write access. |
221 | const DecoratorSet ACCESS_READ = UCONST64(1) << 29; |
222 | const DecoratorSet ACCESS_WRITE = UCONST64(1) << 30; |
223 | |
224 | // Keep track of the last decorator. |
225 | const DecoratorSet DECORATOR_LAST = UCONST64(1) << 30; |
226 | |
227 | namespace AccessInternal { |
228 | // This class adds implied decorators that follow according to decorator rules. |
229 | // For example adding default reference strength and default memory ordering |
230 | // semantics. |
231 | template <DecoratorSet input_decorators> |
232 | struct DecoratorFixup: AllStatic { |
233 | // If no reference strength has been picked, then strong will be picked |
234 | static const DecoratorSet ref_strength_default = input_decorators | |
235 | (((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? |
236 | ON_STRONG_OOP_REF : DECORATORS_NONE); |
237 | // If no memory ordering has been picked, unordered will be picked |
238 | static const DecoratorSet memory_ordering_default = ref_strength_default | |
239 | ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); |
240 | // If no barrier strength has been picked, normal will be used |
241 | static const DecoratorSet barrier_strength_default = memory_ordering_default | |
242 | ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); |
243 | static const DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS; |
244 | }; |
245 | |
246 | // This function implements the above DecoratorFixup rules, but without meta |
247 | // programming for code generation that does not use templates. |
248 | inline DecoratorSet decorator_fixup(DecoratorSet input_decorators) { |
249 | // If no reference strength has been picked, then strong will be picked |
250 | DecoratorSet ref_strength_default = input_decorators | |
251 | (((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? |
252 | ON_STRONG_OOP_REF : DECORATORS_NONE); |
253 | // If no memory ordering has been picked, unordered will be picked |
254 | DecoratorSet memory_ordering_default = ref_strength_default | |
255 | ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); |
256 | // If no barrier strength has been picked, normal will be used |
257 | DecoratorSet barrier_strength_default = memory_ordering_default | |
258 | ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); |
259 | DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS; |
260 | return value; |
261 | } |
262 | } |
263 | |
264 | #endif // SHARE_OOPS_ACCESSDECORATORS_HPP |
265 | |