| 1 | /* |
| 2 | * Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. |
| 8 | * |
| 9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 12 | * version 2 for more details (a copy is included in the LICENSE file that |
| 13 | * accompanied this code). |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License version |
| 16 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | * |
| 19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 20 | * or visit www.oracle.com if you need additional information or have any |
| 21 | * questions. |
| 22 | * |
| 23 | */ |
| 24 | |
| 25 | #ifndef SHARE_OOPS_SYMBOL_HPP |
| 26 | #define SHARE_OOPS_SYMBOL_HPP |
| 27 | |
| 28 | #include "memory/allocation.hpp" |
| 29 | #include "utilities/exceptions.hpp" |
| 30 | #include "utilities/macros.hpp" |
| 31 | |
| 32 | // A Symbol is a canonicalized string. |
| 33 | // All Symbols reside in global SymbolTable and are reference counted. |
| 34 | |
| 35 | // Reference counting |
| 36 | // |
| 37 | // All Symbols are allocated and added to the SymbolTable. |
| 38 | // When a class is unloaded, the reference counts of the Symbol pointers in |
| 39 | // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are |
| 40 | // decremented. When the reference count for a Symbol goes to 0, the garbage |
| 41 | // collector can free the Symbol and remove it from the SymbolTable. |
| 42 | // |
| 43 | // 0) Symbols need to be reference counted when a pointer to the Symbol is |
| 44 | // saved in persistent storage. This does not include the pointer |
| 45 | // in the SymbolTable bucket (the _literal field in HashtableEntry) |
| 46 | // that points to the Symbol. All other stores of a Symbol* |
| 47 | // to a field of a persistent variable (e.g., the _name filed in |
| 48 | // fieldDescriptor or _ptr in a CPSlot) is reference counted. |
| 49 | // |
| 50 | // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for |
| 51 | // "name" and returns a pointer to F or finds a pre-existing Symbol F for |
| 52 | // "name" and returns a pointer to it. In both cases the reference count for F |
| 53 | // is incremented under the assumption that a pointer to F will be created from |
| 54 | // the return value. Thus the increment of the reference count is on the lookup |
| 55 | // and not on the assignment to the new Symbol*. That is |
| 56 | // Symbol* G = lookup() |
| 57 | // ^ increment on lookup() |
| 58 | // and not |
| 59 | // Symbol* G = lookup() |
| 60 | // ^ increment on assignmnet |
| 61 | // The reference count must be decremented manually when the copy of the |
| 62 | // pointer G is destroyed. |
| 63 | // |
| 64 | // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the |
| 65 | // reference counting is elided when the scope of B is greater than the scope |
| 66 | // of A. For example, in the code fragment |
| 67 | // below "klass" is passed as a parameter to the method. Symbol* "kn" |
| 68 | // is a copy of the name in "klass". |
| 69 | // |
| 70 | // Symbol* kn = klass->name(); |
| 71 | // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader); |
| 72 | // |
| 73 | // The scope of "klass" is greater than the scope of "kn" so the reference |
| 74 | // counting for "kn" is elided. |
| 75 | // |
| 76 | // Symbol* copied from ConstantPool entries are good candidates for reference |
| 77 | // counting elision. The ConstantPool entries for a class C exist until C is |
| 78 | // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X, |
| 79 | // the Symbol* in the ConstantPool will in general out live X so the reference |
| 80 | // counting on X can be elided. |
| 81 | // |
| 82 | // For cases where the scope of A is not greater than the scope of B, |
| 83 | // the reference counting is explicitly done. See ciSymbol, |
| 84 | // ResolutionErrorEntry and ClassVerifier for examples. |
| 85 | // |
| 86 | // 3) When a Symbol K is created for temporary use, generally for substrings of |
| 87 | // an existing symbol or to create a new symbol, assign it to a |
| 88 | // TempNewSymbol. The SymbolTable methods new_symbol(), lookup() |
| 89 | // and probe() all potentially return a pointer to a new Symbol. |
| 90 | // The allocation (or lookup) of K increments the reference count for K |
| 91 | // and the destructor decrements the reference count. |
| 92 | // |
| 93 | // This cannot be inherited from ResourceObj because it cannot have a vtable. |
| 94 | // Since sometimes this is allocated from Metadata, pick a base allocation |
| 95 | // type without virtual functions. |
| 96 | class ClassLoaderData; |
| 97 | |
| 98 | // Set _refcount to PERM_REFCOUNT to prevent the Symbol from being freed. |
| 99 | #ifndef PERM_REFCOUNT |
| 100 | #define PERM_REFCOUNT ((1 << 16) - 1) |
| 101 | #endif |
| 102 | |
| 103 | class Symbol : public MetaspaceObj { |
| 104 | friend class VMStructs; |
| 105 | friend class SymbolTable; |
| 106 | |
| 107 | private: |
| 108 | |
| 109 | // This is an int because it needs atomic operation on the refcount. Mask length |
| 110 | // in high half word. length is the number of UTF8 characters in the symbol |
| 111 | volatile uint32_t _length_and_refcount; |
| 112 | short _identity_hash; |
| 113 | u1 _body[2]; |
| 114 | |
| 115 | enum { |
| 116 | // max_symbol_length must fit into the top 16 bits of _length_and_refcount |
| 117 | max_symbol_length = (1 << 16) -1 |
| 118 | }; |
| 119 | |
| 120 | static int byte_size(int length) { |
| 121 | // minimum number of natural words needed to hold these bits (no non-heap version) |
| 122 | return (int)(sizeof(Symbol) + (length > 2 ? length - 2 : 0)); |
| 123 | } |
| 124 | static int size(int length) { |
| 125 | // minimum number of natural words needed to hold these bits (no non-heap version) |
| 126 | return (int)heap_word_size(byte_size(length)); |
| 127 | } |
| 128 | |
| 129 | void byte_at_put(int index, u1 value) { |
| 130 | assert(index >=0 && index < length(), "symbol index overflow" ); |
| 131 | _body[index] = value; |
| 132 | } |
| 133 | |
| 134 | Symbol(const u1* name, int length, int refcount); |
| 135 | void* operator new(size_t size, int len) throw(); |
| 136 | void* operator new(size_t size, int len, Arena* arena) throw(); |
| 137 | |
| 138 | void operator delete(void* p); |
| 139 | |
| 140 | static int (uint32_t value) { return value >> 16; } |
| 141 | static int (uint32_t value) { return value & 0xffff; } |
| 142 | static uint32_t pack_length_and_refcount(int length, int refcount); |
| 143 | |
| 144 | int length() const { return extract_length(_length_and_refcount); } |
| 145 | |
| 146 | public: |
| 147 | // Low-level access (used with care, since not GC-safe) |
| 148 | const u1* base() const { return &_body[0]; } |
| 149 | |
| 150 | int size() { return size(utf8_length()); } |
| 151 | int byte_size() { return byte_size(utf8_length()); } |
| 152 | |
| 153 | // Symbols should be stored in the read-only region of CDS archive. |
| 154 | static bool is_read_only_by_default() { return true; } |
| 155 | |
| 156 | // Returns the largest size symbol we can safely hold. |
| 157 | static int max_length() { return max_symbol_length; } |
| 158 | unsigned identity_hash() const { |
| 159 | unsigned addr_bits = (unsigned)((uintptr_t)this >> (LogMinObjAlignmentInBytes + 3)); |
| 160 | return ((unsigned)_identity_hash & 0xffff) | |
| 161 | ((addr_bits ^ (length() << 8) ^ (( _body[0] << 8) | _body[1])) << 16); |
| 162 | } |
| 163 | |
| 164 | // Reference counting. See comments above this class for when to use. |
| 165 | int refcount() const { return extract_refcount(_length_and_refcount); } |
| 166 | bool try_increment_refcount(); |
| 167 | void increment_refcount(); |
| 168 | void decrement_refcount(); |
| 169 | bool is_permanent() { |
| 170 | return (refcount() == PERM_REFCOUNT); |
| 171 | } |
| 172 | void set_permanent(); |
| 173 | void make_permanent(); |
| 174 | |
| 175 | // Function char_at() returns the Symbol's selected u1 byte as a char type. |
| 176 | // |
| 177 | // Note that all multi-byte chars have the sign bit set on all their bytes. |
| 178 | // No single byte chars have their sign bit set. |
| 179 | char char_at(int index) const { |
| 180 | assert(index >=0 && index < length(), "symbol index overflow" ); |
| 181 | return (char)base()[index]; |
| 182 | } |
| 183 | |
| 184 | const u1* bytes() const { return base(); } |
| 185 | |
| 186 | int utf8_length() const { return length(); } |
| 187 | |
| 188 | // Compares the symbol with a string. |
| 189 | bool equals(const char* str, int len) const { |
| 190 | int l = utf8_length(); |
| 191 | if (l != len) return false; |
| 192 | while (l-- > 0) { |
| 193 | if (str[l] != char_at(l)) |
| 194 | return false; |
| 195 | } |
| 196 | assert(l == -1, "we should be at the beginning" ); |
| 197 | return true; |
| 198 | } |
| 199 | bool equals(const char* str) const { return equals(str, (int) strlen(str)); } |
| 200 | |
| 201 | // Tests if the symbol starts with the given prefix. |
| 202 | bool starts_with(const char* prefix, int len) const; |
| 203 | bool starts_with(const char* prefix) const { |
| 204 | return starts_with(prefix, (int) strlen(prefix)); |
| 205 | } |
| 206 | |
| 207 | // Tests if the symbol starts with the given prefix. |
| 208 | int index_of_at(int i, const char* str, int len) const; |
| 209 | |
| 210 | // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg |
| 211 | // note that the ordering is not alfabetical |
| 212 | inline int fast_compare(const Symbol* other) const; |
| 213 | |
| 214 | // Returns receiver converted to null-terminated UTF-8 string; string is |
| 215 | // allocated in resource area, or in the char buffer provided by caller. |
| 216 | char* as_C_string() const; |
| 217 | char* as_C_string(char* buf, int size) const; |
| 218 | |
| 219 | // Returns an escaped form of a Java string. |
| 220 | char* as_quoted_ascii() const; |
| 221 | |
| 222 | // Returns a null terminated utf8 string in a resource array |
| 223 | char* as_utf8() const { return as_C_string(); } |
| 224 | |
| 225 | jchar* as_unicode(int& length) const; |
| 226 | |
| 227 | // Treating this symbol as a class name, returns the Java name for the class. |
| 228 | // String is allocated in resource area if buffer is not provided. |
| 229 | // See Klass::external_name() |
| 230 | const char* as_klass_external_name() const; |
| 231 | const char* as_klass_external_name(char* buf, int size) const; |
| 232 | |
| 233 | // Treating the symbol as a signature, print the return |
| 234 | // type to the outputStream. Prints external names as 'double' or |
| 235 | // 'java.lang.Object[][]'. |
| 236 | void print_as_signature_external_return_type(outputStream *os); |
| 237 | // Treating the symbol as a signature, print the parameter types |
| 238 | // seperated by ', ' to the outputStream. Prints external names as |
| 239 | // 'double' or 'java.lang.Object[][]'. |
| 240 | void print_as_signature_external_parameters(outputStream *os); |
| 241 | |
| 242 | void metaspace_pointers_do(MetaspaceClosure* it); |
| 243 | MetaspaceObj::Type type() const { return SymbolType; } |
| 244 | |
| 245 | // Printing |
| 246 | void print_symbol_on(outputStream* st = NULL) const; |
| 247 | void print_utf8_on(outputStream* st) const; |
| 248 | void print_on(outputStream* st) const; // First level print |
| 249 | void print_value_on(outputStream* st) const; // Second level print. |
| 250 | |
| 251 | // printing on default output stream |
| 252 | void print() const; |
| 253 | void print_value() const; |
| 254 | |
| 255 | static bool is_valid(Symbol* s); |
| 256 | |
| 257 | #ifndef PRODUCT |
| 258 | // Empty constructor to create a dummy symbol object on stack |
| 259 | // only for getting its vtable pointer. |
| 260 | Symbol() { } |
| 261 | |
| 262 | static size_t _total_count; |
| 263 | #endif |
| 264 | }; |
| 265 | |
| 266 | // Note: this comparison is used for vtable sorting only; it doesn't matter |
| 267 | // what order it defines, as long as it is a total, time-invariant order |
| 268 | // Since Symbol*s are in C_HEAP, their relative order in memory never changes, |
| 269 | // so use address comparison for speed |
| 270 | int Symbol::fast_compare(const Symbol* other) const { |
| 271 | return (((uintptr_t)this < (uintptr_t)other) ? -1 |
| 272 | : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1); |
| 273 | } |
| 274 | #endif // SHARE_OOPS_SYMBOL_HPP |
| 275 | |