1 | /* |
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3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 | * |
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6 | * under the terms of the GNU General Public License version 2 only, as |
7 | * published by the Free Software Foundation. |
8 | * |
9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
12 | * version 2 for more details (a copy is included in the LICENSE file that |
13 | * accompanied this code). |
14 | * |
15 | * You should have received a copy of the GNU General Public License version |
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17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
18 | * |
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23 | */ |
24 | |
25 | #ifndef SHARE_OOPS_SYMBOL_HPP |
26 | #define SHARE_OOPS_SYMBOL_HPP |
27 | |
28 | #include "memory/allocation.hpp" |
29 | #include "utilities/exceptions.hpp" |
30 | #include "utilities/macros.hpp" |
31 | |
32 | // A Symbol is a canonicalized string. |
33 | // All Symbols reside in global SymbolTable and are reference counted. |
34 | |
35 | // Reference counting |
36 | // |
37 | // All Symbols are allocated and added to the SymbolTable. |
38 | // When a class is unloaded, the reference counts of the Symbol pointers in |
39 | // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are |
40 | // decremented. When the reference count for a Symbol goes to 0, the garbage |
41 | // collector can free the Symbol and remove it from the SymbolTable. |
42 | // |
43 | // 0) Symbols need to be reference counted when a pointer to the Symbol is |
44 | // saved in persistent storage. This does not include the pointer |
45 | // in the SymbolTable bucket (the _literal field in HashtableEntry) |
46 | // that points to the Symbol. All other stores of a Symbol* |
47 | // to a field of a persistent variable (e.g., the _name filed in |
48 | // fieldDescriptor or _ptr in a CPSlot) is reference counted. |
49 | // |
50 | // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for |
51 | // "name" and returns a pointer to F or finds a pre-existing Symbol F for |
52 | // "name" and returns a pointer to it. In both cases the reference count for F |
53 | // is incremented under the assumption that a pointer to F will be created from |
54 | // the return value. Thus the increment of the reference count is on the lookup |
55 | // and not on the assignment to the new Symbol*. That is |
56 | // Symbol* G = lookup() |
57 | // ^ increment on lookup() |
58 | // and not |
59 | // Symbol* G = lookup() |
60 | // ^ increment on assignmnet |
61 | // The reference count must be decremented manually when the copy of the |
62 | // pointer G is destroyed. |
63 | // |
64 | // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the |
65 | // reference counting is elided when the scope of B is greater than the scope |
66 | // of A. For example, in the code fragment |
67 | // below "klass" is passed as a parameter to the method. Symbol* "kn" |
68 | // is a copy of the name in "klass". |
69 | // |
70 | // Symbol* kn = klass->name(); |
71 | // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader); |
72 | // |
73 | // The scope of "klass" is greater than the scope of "kn" so the reference |
74 | // counting for "kn" is elided. |
75 | // |
76 | // Symbol* copied from ConstantPool entries are good candidates for reference |
77 | // counting elision. The ConstantPool entries for a class C exist until C is |
78 | // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X, |
79 | // the Symbol* in the ConstantPool will in general out live X so the reference |
80 | // counting on X can be elided. |
81 | // |
82 | // For cases where the scope of A is not greater than the scope of B, |
83 | // the reference counting is explicitly done. See ciSymbol, |
84 | // ResolutionErrorEntry and ClassVerifier for examples. |
85 | // |
86 | // 3) When a Symbol K is created for temporary use, generally for substrings of |
87 | // an existing symbol or to create a new symbol, assign it to a |
88 | // TempNewSymbol. The SymbolTable methods new_symbol(), lookup() |
89 | // and probe() all potentially return a pointer to a new Symbol. |
90 | // The allocation (or lookup) of K increments the reference count for K |
91 | // and the destructor decrements the reference count. |
92 | // |
93 | // This cannot be inherited from ResourceObj because it cannot have a vtable. |
94 | // Since sometimes this is allocated from Metadata, pick a base allocation |
95 | // type without virtual functions. |
96 | class ClassLoaderData; |
97 | |
98 | // Set _refcount to PERM_REFCOUNT to prevent the Symbol from being freed. |
99 | #ifndef PERM_REFCOUNT |
100 | #define PERM_REFCOUNT ((1 << 16) - 1) |
101 | #endif |
102 | |
103 | class Symbol : public MetaspaceObj { |
104 | friend class VMStructs; |
105 | friend class SymbolTable; |
106 | |
107 | private: |
108 | |
109 | // This is an int because it needs atomic operation on the refcount. Mask length |
110 | // in high half word. length is the number of UTF8 characters in the symbol |
111 | volatile uint32_t _length_and_refcount; |
112 | short _identity_hash; |
113 | u1 _body[2]; |
114 | |
115 | enum { |
116 | // max_symbol_length must fit into the top 16 bits of _length_and_refcount |
117 | max_symbol_length = (1 << 16) -1 |
118 | }; |
119 | |
120 | static int byte_size(int length) { |
121 | // minimum number of natural words needed to hold these bits (no non-heap version) |
122 | return (int)(sizeof(Symbol) + (length > 2 ? length - 2 : 0)); |
123 | } |
124 | static int size(int length) { |
125 | // minimum number of natural words needed to hold these bits (no non-heap version) |
126 | return (int)heap_word_size(byte_size(length)); |
127 | } |
128 | |
129 | void byte_at_put(int index, u1 value) { |
130 | assert(index >=0 && index < length(), "symbol index overflow" ); |
131 | _body[index] = value; |
132 | } |
133 | |
134 | Symbol(const u1* name, int length, int refcount); |
135 | void* operator new(size_t size, int len) throw(); |
136 | void* operator new(size_t size, int len, Arena* arena) throw(); |
137 | |
138 | void operator delete(void* p); |
139 | |
140 | static int (uint32_t value) { return value >> 16; } |
141 | static int (uint32_t value) { return value & 0xffff; } |
142 | static uint32_t pack_length_and_refcount(int length, int refcount); |
143 | |
144 | int length() const { return extract_length(_length_and_refcount); } |
145 | |
146 | public: |
147 | // Low-level access (used with care, since not GC-safe) |
148 | const u1* base() const { return &_body[0]; } |
149 | |
150 | int size() { return size(utf8_length()); } |
151 | int byte_size() { return byte_size(utf8_length()); } |
152 | |
153 | // Symbols should be stored in the read-only region of CDS archive. |
154 | static bool is_read_only_by_default() { return true; } |
155 | |
156 | // Returns the largest size symbol we can safely hold. |
157 | static int max_length() { return max_symbol_length; } |
158 | unsigned identity_hash() const { |
159 | unsigned addr_bits = (unsigned)((uintptr_t)this >> (LogMinObjAlignmentInBytes + 3)); |
160 | return ((unsigned)_identity_hash & 0xffff) | |
161 | ((addr_bits ^ (length() << 8) ^ (( _body[0] << 8) | _body[1])) << 16); |
162 | } |
163 | |
164 | // Reference counting. See comments above this class for when to use. |
165 | int refcount() const { return extract_refcount(_length_and_refcount); } |
166 | bool try_increment_refcount(); |
167 | void increment_refcount(); |
168 | void decrement_refcount(); |
169 | bool is_permanent() { |
170 | return (refcount() == PERM_REFCOUNT); |
171 | } |
172 | void set_permanent(); |
173 | void make_permanent(); |
174 | |
175 | // Function char_at() returns the Symbol's selected u1 byte as a char type. |
176 | // |
177 | // Note that all multi-byte chars have the sign bit set on all their bytes. |
178 | // No single byte chars have their sign bit set. |
179 | char char_at(int index) const { |
180 | assert(index >=0 && index < length(), "symbol index overflow" ); |
181 | return (char)base()[index]; |
182 | } |
183 | |
184 | const u1* bytes() const { return base(); } |
185 | |
186 | int utf8_length() const { return length(); } |
187 | |
188 | // Compares the symbol with a string. |
189 | bool equals(const char* str, int len) const { |
190 | int l = utf8_length(); |
191 | if (l != len) return false; |
192 | while (l-- > 0) { |
193 | if (str[l] != char_at(l)) |
194 | return false; |
195 | } |
196 | assert(l == -1, "we should be at the beginning" ); |
197 | return true; |
198 | } |
199 | bool equals(const char* str) const { return equals(str, (int) strlen(str)); } |
200 | |
201 | // Tests if the symbol starts with the given prefix. |
202 | bool starts_with(const char* prefix, int len) const; |
203 | bool starts_with(const char* prefix) const { |
204 | return starts_with(prefix, (int) strlen(prefix)); |
205 | } |
206 | |
207 | // Tests if the symbol starts with the given prefix. |
208 | int index_of_at(int i, const char* str, int len) const; |
209 | |
210 | // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg |
211 | // note that the ordering is not alfabetical |
212 | inline int fast_compare(const Symbol* other) const; |
213 | |
214 | // Returns receiver converted to null-terminated UTF-8 string; string is |
215 | // allocated in resource area, or in the char buffer provided by caller. |
216 | char* as_C_string() const; |
217 | char* as_C_string(char* buf, int size) const; |
218 | |
219 | // Returns an escaped form of a Java string. |
220 | char* as_quoted_ascii() const; |
221 | |
222 | // Returns a null terminated utf8 string in a resource array |
223 | char* as_utf8() const { return as_C_string(); } |
224 | |
225 | jchar* as_unicode(int& length) const; |
226 | |
227 | // Treating this symbol as a class name, returns the Java name for the class. |
228 | // String is allocated in resource area if buffer is not provided. |
229 | // See Klass::external_name() |
230 | const char* as_klass_external_name() const; |
231 | const char* as_klass_external_name(char* buf, int size) const; |
232 | |
233 | // Treating the symbol as a signature, print the return |
234 | // type to the outputStream. Prints external names as 'double' or |
235 | // 'java.lang.Object[][]'. |
236 | void print_as_signature_external_return_type(outputStream *os); |
237 | // Treating the symbol as a signature, print the parameter types |
238 | // seperated by ', ' to the outputStream. Prints external names as |
239 | // 'double' or 'java.lang.Object[][]'. |
240 | void print_as_signature_external_parameters(outputStream *os); |
241 | |
242 | void metaspace_pointers_do(MetaspaceClosure* it); |
243 | MetaspaceObj::Type type() const { return SymbolType; } |
244 | |
245 | // Printing |
246 | void print_symbol_on(outputStream* st = NULL) const; |
247 | void print_utf8_on(outputStream* st) const; |
248 | void print_on(outputStream* st) const; // First level print |
249 | void print_value_on(outputStream* st) const; // Second level print. |
250 | |
251 | // printing on default output stream |
252 | void print() const; |
253 | void print_value() const; |
254 | |
255 | static bool is_valid(Symbol* s); |
256 | |
257 | #ifndef PRODUCT |
258 | // Empty constructor to create a dummy symbol object on stack |
259 | // only for getting its vtable pointer. |
260 | Symbol() { } |
261 | |
262 | static size_t _total_count; |
263 | #endif |
264 | }; |
265 | |
266 | // Note: this comparison is used for vtable sorting only; it doesn't matter |
267 | // what order it defines, as long as it is a total, time-invariant order |
268 | // Since Symbol*s are in C_HEAP, their relative order in memory never changes, |
269 | // so use address comparison for speed |
270 | int Symbol::fast_compare(const Symbol* other) const { |
271 | return (((uintptr_t)this < (uintptr_t)other) ? -1 |
272 | : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1); |
273 | } |
274 | #endif // SHARE_OOPS_SYMBOL_HPP |
275 | |