1 | /* |
2 | * Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved. |
3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 | * |
5 | * This code is free software; you can redistribute it and/or modify it |
6 | * under the terms of the GNU General Public License version 2 only, as |
7 | * published by the Free Software Foundation. |
8 | * |
9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
12 | * version 2 for more details (a copy is included in the LICENSE file that |
13 | * accompanied this code). |
14 | * |
15 | * You should have received a copy of the GNU General Public License version |
16 | * 2 along with this work; if not, write to the Free Software Foundation, |
17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
18 | * |
19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
20 | * or visit www.oracle.com if you need additional information or have any |
21 | * questions. |
22 | * |
23 | */ |
24 | |
25 | #ifndef SHARE_RUNTIME_HANDLES_HPP |
26 | #define SHARE_RUNTIME_HANDLES_HPP |
27 | |
28 | #include "memory/arena.hpp" |
29 | #include "oops/oop.hpp" |
30 | #include "oops/oopsHierarchy.hpp" |
31 | |
32 | class InstanceKlass; |
33 | class Klass; |
34 | class Thread; |
35 | |
36 | //------------------------------------------------------------------------------------------------------------------------ |
37 | // In order to preserve oops during garbage collection, they should be |
38 | // allocated and passed around via Handles within the VM. A handle is |
39 | // simply an extra indirection allocated in a thread local handle area. |
40 | // |
41 | // A handle is a value object, so it can be passed around as a value, can |
42 | // be used as a parameter w/o using &-passing, and can be returned as a |
43 | // return value. |
44 | // |
45 | // oop parameters and return types should be Handles whenever feasible. |
46 | // |
47 | // Handles are declared in a straight-forward manner, e.g. |
48 | // |
49 | // oop obj = ...; |
50 | // Handle h2(thread, obj); // allocate a new handle in thread |
51 | // Handle h3; // declare handle only, no allocation occurs |
52 | // ... |
53 | // h3 = h1; // make h3 refer to same indirection as h1 |
54 | // oop obj2 = h2(); // get handle value |
55 | // h1->print(); // invoking operation on oop |
56 | // |
57 | // Handles are specialized for different oop types to provide extra type |
58 | // information and avoid unnecessary casting. For each oop type xxxOop |
59 | // there is a corresponding handle called xxxHandle. |
60 | |
61 | //------------------------------------------------------------------------------------------------------------------------ |
62 | // Base class for all handles. Provides overloading of frequently |
63 | // used operators for ease of use. |
64 | |
65 | class Handle { |
66 | private: |
67 | oop* _handle; |
68 | |
69 | protected: |
70 | oop obj() const { return _handle == NULL ? (oop)NULL : *_handle; } |
71 | oop non_null_obj() const { assert(_handle != NULL, "resolving NULL handle" ); return *_handle; } |
72 | |
73 | public: |
74 | // Constructors |
75 | Handle() { _handle = NULL; } |
76 | inline Handle(Thread* thread, oop obj); |
77 | |
78 | // General access |
79 | oop operator () () const { return obj(); } |
80 | oop operator -> () const { return non_null_obj(); } |
81 | |
82 | bool operator == (oop o) const { return oopDesc::equals(obj(), o); } |
83 | bool operator == (const Handle& h) const { return oopDesc::equals(obj(), h.obj()); } |
84 | |
85 | // Null checks |
86 | bool is_null() const { return _handle == NULL; } |
87 | bool not_null() const { return _handle != NULL; } |
88 | |
89 | // Debugging |
90 | void print() { obj()->print(); } |
91 | |
92 | // Direct interface, use very sparingly. |
93 | // Used by JavaCalls to quickly convert handles and to create handles static data structures. |
94 | // Constructor takes a dummy argument to prevent unintentional type conversion in C++. |
95 | Handle(oop *handle, bool dummy) { _handle = handle; } |
96 | |
97 | // Raw handle access. Allows easy duplication of Handles. This can be very unsafe |
98 | // since duplicates is only valid as long as original handle is alive. |
99 | oop* raw_value() { return _handle; } |
100 | static oop raw_resolve(oop *handle) { return handle == NULL ? (oop)NULL : *handle; } |
101 | }; |
102 | |
103 | // Specific Handles for different oop types |
104 | #define DEF_HANDLE(type, is_a) \ |
105 | class type##Handle: public Handle { \ |
106 | protected: \ |
107 | type##Oop obj() const { return (type##Oop)Handle::obj(); } \ |
108 | type##Oop non_null_obj() const { return (type##Oop)Handle::non_null_obj(); } \ |
109 | \ |
110 | public: \ |
111 | /* Constructors */ \ |
112 | type##Handle () : Handle() {} \ |
113 | inline type##Handle (Thread* thread, type##Oop obj); \ |
114 | \ |
115 | /* Operators for ease of use */ \ |
116 | type##Oop operator () () const { return obj(); } \ |
117 | type##Oop operator -> () const { return non_null_obj(); } \ |
118 | }; |
119 | |
120 | |
121 | DEF_HANDLE(instance , is_instance_noinline ) |
122 | DEF_HANDLE(array , is_array_noinline ) |
123 | DEF_HANDLE(objArray , is_objArray_noinline ) |
124 | DEF_HANDLE(typeArray , is_typeArray_noinline ) |
125 | |
126 | //------------------------------------------------------------------------------------------------------------------------ |
127 | |
128 | // Metadata Handles. Unlike oop Handles these are needed to prevent metadata |
129 | // from being reclaimed by RedefineClasses. |
130 | // Metadata Handles should be passed around as const references to avoid copy construction |
131 | // and destruction for parameters. |
132 | |
133 | // Specific Handles for different oop types |
134 | #define DEF_METADATA_HANDLE(name, type) \ |
135 | class name##Handle; \ |
136 | class name##Handle : public StackObj { \ |
137 | type* _value; \ |
138 | Thread* _thread; \ |
139 | protected: \ |
140 | type* obj() const { return _value; } \ |
141 | type* non_null_obj() const { assert(_value != NULL, "resolving NULL _value"); return _value; } \ |
142 | \ |
143 | public: \ |
144 | /* Constructors */ \ |
145 | name##Handle () : _value(NULL), _thread(NULL) {} \ |
146 | name##Handle (type* obj); \ |
147 | name##Handle (Thread* thread, type* obj); \ |
148 | \ |
149 | name##Handle (const name##Handle &h); \ |
150 | name##Handle& operator=(const name##Handle &s); \ |
151 | \ |
152 | /* Destructor */ \ |
153 | ~name##Handle (); \ |
154 | void remove(); \ |
155 | \ |
156 | /* Operators for ease of use */ \ |
157 | type* operator () () const { return obj(); } \ |
158 | type* operator -> () const { return non_null_obj(); } \ |
159 | \ |
160 | bool operator == (type* o) const { return obj() == o; } \ |
161 | bool operator == (const name##Handle& h) const { return obj() == h.obj(); } \ |
162 | \ |
163 | /* Null checks */ \ |
164 | bool is_null() const { return _value == NULL; } \ |
165 | bool not_null() const { return _value != NULL; } \ |
166 | }; |
167 | |
168 | |
169 | DEF_METADATA_HANDLE(method, Method) |
170 | DEF_METADATA_HANDLE(constantPool, ConstantPool) |
171 | |
172 | //------------------------------------------------------------------------------------------------------------------------ |
173 | // Thread local handle area |
174 | class HandleArea: public Arena { |
175 | friend class HandleMark; |
176 | friend class NoHandleMark; |
177 | friend class ResetNoHandleMark; |
178 | #ifdef ASSERT |
179 | int _handle_mark_nesting; |
180 | int _no_handle_mark_nesting; |
181 | #endif |
182 | HandleArea* _prev; // link to outer (older) area |
183 | public: |
184 | // Constructor |
185 | HandleArea(HandleArea* prev) : Arena(mtThread, Chunk::tiny_size) { |
186 | debug_only(_handle_mark_nesting = 0); |
187 | debug_only(_no_handle_mark_nesting = 0); |
188 | _prev = prev; |
189 | } |
190 | |
191 | // Handle allocation |
192 | private: |
193 | oop* real_allocate_handle(oop obj) { |
194 | #ifdef ASSERT |
195 | oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize)); |
196 | #else |
197 | oop* handle = (oop*) Amalloc_4(oopSize); |
198 | #endif |
199 | *handle = obj; |
200 | return handle; |
201 | } |
202 | public: |
203 | #ifdef ASSERT |
204 | oop* allocate_handle(oop obj); |
205 | #else |
206 | oop* allocate_handle(oop obj) { return real_allocate_handle(obj); } |
207 | #endif |
208 | |
209 | // Garbage collection support |
210 | void oops_do(OopClosure* f); |
211 | |
212 | // Number of handles in use |
213 | size_t used() const { return Arena::used() / oopSize; } |
214 | |
215 | debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; }) |
216 | }; |
217 | |
218 | |
219 | //------------------------------------------------------------------------------------------------------------------------ |
220 | // Handles are allocated in a (growable) thread local handle area. Deallocation |
221 | // is managed using a HandleMark. It should normally not be necessary to use |
222 | // HandleMarks manually. |
223 | // |
224 | // A HandleMark constructor will record the current handle area top, and the |
225 | // destructor will reset the top, destroying all handles allocated in between. |
226 | // The following code will therefore NOT work: |
227 | // |
228 | // Handle h; |
229 | // { |
230 | // HandleMark hm; |
231 | // h = Handle(THREAD, obj); |
232 | // } |
233 | // h()->print(); // WRONG, h destroyed by HandleMark destructor. |
234 | // |
235 | // If h has to be preserved, it can be converted to an oop or a local JNI handle |
236 | // across the HandleMark boundary. |
237 | |
238 | // The base class of HandleMark should have been StackObj but we also heap allocate |
239 | // a HandleMark when a thread is created. The operator new is for this special case. |
240 | |
241 | class HandleMark { |
242 | private: |
243 | Thread *_thread; // thread that owns this mark |
244 | HandleArea *_area; // saved handle area |
245 | Chunk *_chunk; // saved arena chunk |
246 | char *_hwm, *_max; // saved arena info |
247 | size_t _size_in_bytes; // size of handle area |
248 | // Link to previous active HandleMark in thread |
249 | HandleMark* _previous_handle_mark; |
250 | |
251 | void initialize(Thread* thread); // common code for constructors |
252 | void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; } |
253 | HandleMark* previous_handle_mark() const { return _previous_handle_mark; } |
254 | |
255 | size_t size_in_bytes() const { return _size_in_bytes; } |
256 | // remove all chunks beginning with the next |
257 | void chop_later_chunks(); |
258 | public: |
259 | HandleMark(); // see handles_inline.hpp |
260 | HandleMark(Thread* thread) { initialize(thread); } |
261 | ~HandleMark(); |
262 | |
263 | // Functions used by HandleMarkCleaner |
264 | // called in the constructor of HandleMarkCleaner |
265 | void push(); |
266 | // called in the destructor of HandleMarkCleaner |
267 | void pop_and_restore(); |
268 | // overloaded operators |
269 | void* operator new(size_t size) throw(); |
270 | void* operator new [](size_t size) throw(); |
271 | void operator delete(void* p); |
272 | void operator delete[](void* p); |
273 | }; |
274 | |
275 | //------------------------------------------------------------------------------------------------------------------------ |
276 | // A NoHandleMark stack object will verify that no handles are allocated |
277 | // in its scope. Enabled in debug mode only. |
278 | |
279 | class NoHandleMark: public StackObj { |
280 | public: |
281 | #ifdef ASSERT |
282 | NoHandleMark(); |
283 | ~NoHandleMark(); |
284 | #else |
285 | NoHandleMark() {} |
286 | ~NoHandleMark() {} |
287 | #endif |
288 | }; |
289 | |
290 | |
291 | class ResetNoHandleMark: public StackObj { |
292 | int _no_handle_mark_nesting; |
293 | public: |
294 | #ifdef ASSERT |
295 | ResetNoHandleMark(); |
296 | ~ResetNoHandleMark(); |
297 | #else |
298 | ResetNoHandleMark() {} |
299 | ~ResetNoHandleMark() {} |
300 | #endif |
301 | }; |
302 | |
303 | // The HandleMarkCleaner is a faster version of HandleMark. |
304 | // It relies on the fact that there is a HandleMark further |
305 | // down the stack (in JavaCalls::call_helper), and just resets |
306 | // to the saved values in that HandleMark. |
307 | |
308 | class HandleMarkCleaner: public StackObj { |
309 | private: |
310 | Thread* _thread; |
311 | public: |
312 | inline HandleMarkCleaner(Thread* thread); |
313 | inline ~HandleMarkCleaner(); |
314 | }; |
315 | |
316 | #endif // SHARE_RUNTIME_HANDLES_HPP |
317 | |