| 1 | /* |
| 2 | * Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. |
| 8 | * |
| 9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 12 | * version 2 for more details (a copy is included in the LICENSE file that |
| 13 | * accompanied this code). |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License version |
| 16 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | * |
| 19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 20 | * or visit www.oracle.com if you need additional information or have any |
| 21 | * questions. |
| 22 | * |
| 23 | */ |
| 24 | |
| 25 | #ifndef SHARE_RUNTIME_HANDLES_HPP |
| 26 | #define SHARE_RUNTIME_HANDLES_HPP |
| 27 | |
| 28 | #include "memory/arena.hpp" |
| 29 | #include "oops/oop.hpp" |
| 30 | #include "oops/oopsHierarchy.hpp" |
| 31 | |
| 32 | class InstanceKlass; |
| 33 | class Klass; |
| 34 | class Thread; |
| 35 | |
| 36 | //------------------------------------------------------------------------------------------------------------------------ |
| 37 | // In order to preserve oops during garbage collection, they should be |
| 38 | // allocated and passed around via Handles within the VM. A handle is |
| 39 | // simply an extra indirection allocated in a thread local handle area. |
| 40 | // |
| 41 | // A handle is a value object, so it can be passed around as a value, can |
| 42 | // be used as a parameter w/o using &-passing, and can be returned as a |
| 43 | // return value. |
| 44 | // |
| 45 | // oop parameters and return types should be Handles whenever feasible. |
| 46 | // |
| 47 | // Handles are declared in a straight-forward manner, e.g. |
| 48 | // |
| 49 | // oop obj = ...; |
| 50 | // Handle h2(thread, obj); // allocate a new handle in thread |
| 51 | // Handle h3; // declare handle only, no allocation occurs |
| 52 | // ... |
| 53 | // h3 = h1; // make h3 refer to same indirection as h1 |
| 54 | // oop obj2 = h2(); // get handle value |
| 55 | // h1->print(); // invoking operation on oop |
| 56 | // |
| 57 | // Handles are specialized for different oop types to provide extra type |
| 58 | // information and avoid unnecessary casting. For each oop type xxxOop |
| 59 | // there is a corresponding handle called xxxHandle. |
| 60 | |
| 61 | //------------------------------------------------------------------------------------------------------------------------ |
| 62 | // Base class for all handles. Provides overloading of frequently |
| 63 | // used operators for ease of use. |
| 64 | |
| 65 | class Handle { |
| 66 | private: |
| 67 | oop* _handle; |
| 68 | |
| 69 | protected: |
| 70 | oop obj() const { return _handle == NULL ? (oop)NULL : *_handle; } |
| 71 | oop non_null_obj() const { assert(_handle != NULL, "resolving NULL handle" ); return *_handle; } |
| 72 | |
| 73 | public: |
| 74 | // Constructors |
| 75 | Handle() { _handle = NULL; } |
| 76 | inline Handle(Thread* thread, oop obj); |
| 77 | |
| 78 | // General access |
| 79 | oop operator () () const { return obj(); } |
| 80 | oop operator -> () const { return non_null_obj(); } |
| 81 | |
| 82 | bool operator == (oop o) const { return oopDesc::equals(obj(), o); } |
| 83 | bool operator == (const Handle& h) const { return oopDesc::equals(obj(), h.obj()); } |
| 84 | |
| 85 | // Null checks |
| 86 | bool is_null() const { return _handle == NULL; } |
| 87 | bool not_null() const { return _handle != NULL; } |
| 88 | |
| 89 | // Debugging |
| 90 | void print() { obj()->print(); } |
| 91 | |
| 92 | // Direct interface, use very sparingly. |
| 93 | // Used by JavaCalls to quickly convert handles and to create handles static data structures. |
| 94 | // Constructor takes a dummy argument to prevent unintentional type conversion in C++. |
| 95 | Handle(oop *handle, bool dummy) { _handle = handle; } |
| 96 | |
| 97 | // Raw handle access. Allows easy duplication of Handles. This can be very unsafe |
| 98 | // since duplicates is only valid as long as original handle is alive. |
| 99 | oop* raw_value() { return _handle; } |
| 100 | static oop raw_resolve(oop *handle) { return handle == NULL ? (oop)NULL : *handle; } |
| 101 | }; |
| 102 | |
| 103 | // Specific Handles for different oop types |
| 104 | #define DEF_HANDLE(type, is_a) \ |
| 105 | class type##Handle: public Handle { \ |
| 106 | protected: \ |
| 107 | type##Oop obj() const { return (type##Oop)Handle::obj(); } \ |
| 108 | type##Oop non_null_obj() const { return (type##Oop)Handle::non_null_obj(); } \ |
| 109 | \ |
| 110 | public: \ |
| 111 | /* Constructors */ \ |
| 112 | type##Handle () : Handle() {} \ |
| 113 | inline type##Handle (Thread* thread, type##Oop obj); \ |
| 114 | \ |
| 115 | /* Operators for ease of use */ \ |
| 116 | type##Oop operator () () const { return obj(); } \ |
| 117 | type##Oop operator -> () const { return non_null_obj(); } \ |
| 118 | }; |
| 119 | |
| 120 | |
| 121 | DEF_HANDLE(instance , is_instance_noinline ) |
| 122 | DEF_HANDLE(array , is_array_noinline ) |
| 123 | DEF_HANDLE(objArray , is_objArray_noinline ) |
| 124 | DEF_HANDLE(typeArray , is_typeArray_noinline ) |
| 125 | |
| 126 | //------------------------------------------------------------------------------------------------------------------------ |
| 127 | |
| 128 | // Metadata Handles. Unlike oop Handles these are needed to prevent metadata |
| 129 | // from being reclaimed by RedefineClasses. |
| 130 | // Metadata Handles should be passed around as const references to avoid copy construction |
| 131 | // and destruction for parameters. |
| 132 | |
| 133 | // Specific Handles for different oop types |
| 134 | #define DEF_METADATA_HANDLE(name, type) \ |
| 135 | class name##Handle; \ |
| 136 | class name##Handle : public StackObj { \ |
| 137 | type* _value; \ |
| 138 | Thread* _thread; \ |
| 139 | protected: \ |
| 140 | type* obj() const { return _value; } \ |
| 141 | type* non_null_obj() const { assert(_value != NULL, "resolving NULL _value"); return _value; } \ |
| 142 | \ |
| 143 | public: \ |
| 144 | /* Constructors */ \ |
| 145 | name##Handle () : _value(NULL), _thread(NULL) {} \ |
| 146 | name##Handle (type* obj); \ |
| 147 | name##Handle (Thread* thread, type* obj); \ |
| 148 | \ |
| 149 | name##Handle (const name##Handle &h); \ |
| 150 | name##Handle& operator=(const name##Handle &s); \ |
| 151 | \ |
| 152 | /* Destructor */ \ |
| 153 | ~name##Handle (); \ |
| 154 | void remove(); \ |
| 155 | \ |
| 156 | /* Operators for ease of use */ \ |
| 157 | type* operator () () const { return obj(); } \ |
| 158 | type* operator -> () const { return non_null_obj(); } \ |
| 159 | \ |
| 160 | bool operator == (type* o) const { return obj() == o; } \ |
| 161 | bool operator == (const name##Handle& h) const { return obj() == h.obj(); } \ |
| 162 | \ |
| 163 | /* Null checks */ \ |
| 164 | bool is_null() const { return _value == NULL; } \ |
| 165 | bool not_null() const { return _value != NULL; } \ |
| 166 | }; |
| 167 | |
| 168 | |
| 169 | DEF_METADATA_HANDLE(method, Method) |
| 170 | DEF_METADATA_HANDLE(constantPool, ConstantPool) |
| 171 | |
| 172 | //------------------------------------------------------------------------------------------------------------------------ |
| 173 | // Thread local handle area |
| 174 | class HandleArea: public Arena { |
| 175 | friend class HandleMark; |
| 176 | friend class NoHandleMark; |
| 177 | friend class ResetNoHandleMark; |
| 178 | #ifdef ASSERT |
| 179 | int _handle_mark_nesting; |
| 180 | int _no_handle_mark_nesting; |
| 181 | #endif |
| 182 | HandleArea* _prev; // link to outer (older) area |
| 183 | public: |
| 184 | // Constructor |
| 185 | HandleArea(HandleArea* prev) : Arena(mtThread, Chunk::tiny_size) { |
| 186 | debug_only(_handle_mark_nesting = 0); |
| 187 | debug_only(_no_handle_mark_nesting = 0); |
| 188 | _prev = prev; |
| 189 | } |
| 190 | |
| 191 | // Handle allocation |
| 192 | private: |
| 193 | oop* real_allocate_handle(oop obj) { |
| 194 | #ifdef ASSERT |
| 195 | oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize)); |
| 196 | #else |
| 197 | oop* handle = (oop*) Amalloc_4(oopSize); |
| 198 | #endif |
| 199 | *handle = obj; |
| 200 | return handle; |
| 201 | } |
| 202 | public: |
| 203 | #ifdef ASSERT |
| 204 | oop* allocate_handle(oop obj); |
| 205 | #else |
| 206 | oop* allocate_handle(oop obj) { return real_allocate_handle(obj); } |
| 207 | #endif |
| 208 | |
| 209 | // Garbage collection support |
| 210 | void oops_do(OopClosure* f); |
| 211 | |
| 212 | // Number of handles in use |
| 213 | size_t used() const { return Arena::used() / oopSize; } |
| 214 | |
| 215 | debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; }) |
| 216 | }; |
| 217 | |
| 218 | |
| 219 | //------------------------------------------------------------------------------------------------------------------------ |
| 220 | // Handles are allocated in a (growable) thread local handle area. Deallocation |
| 221 | // is managed using a HandleMark. It should normally not be necessary to use |
| 222 | // HandleMarks manually. |
| 223 | // |
| 224 | // A HandleMark constructor will record the current handle area top, and the |
| 225 | // destructor will reset the top, destroying all handles allocated in between. |
| 226 | // The following code will therefore NOT work: |
| 227 | // |
| 228 | // Handle h; |
| 229 | // { |
| 230 | // HandleMark hm; |
| 231 | // h = Handle(THREAD, obj); |
| 232 | // } |
| 233 | // h()->print(); // WRONG, h destroyed by HandleMark destructor. |
| 234 | // |
| 235 | // If h has to be preserved, it can be converted to an oop or a local JNI handle |
| 236 | // across the HandleMark boundary. |
| 237 | |
| 238 | // The base class of HandleMark should have been StackObj but we also heap allocate |
| 239 | // a HandleMark when a thread is created. The operator new is for this special case. |
| 240 | |
| 241 | class HandleMark { |
| 242 | private: |
| 243 | Thread *_thread; // thread that owns this mark |
| 244 | HandleArea *_area; // saved handle area |
| 245 | Chunk *_chunk; // saved arena chunk |
| 246 | char *_hwm, *_max; // saved arena info |
| 247 | size_t _size_in_bytes; // size of handle area |
| 248 | // Link to previous active HandleMark in thread |
| 249 | HandleMark* _previous_handle_mark; |
| 250 | |
| 251 | void initialize(Thread* thread); // common code for constructors |
| 252 | void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; } |
| 253 | HandleMark* previous_handle_mark() const { return _previous_handle_mark; } |
| 254 | |
| 255 | size_t size_in_bytes() const { return _size_in_bytes; } |
| 256 | // remove all chunks beginning with the next |
| 257 | void chop_later_chunks(); |
| 258 | public: |
| 259 | HandleMark(); // see handles_inline.hpp |
| 260 | HandleMark(Thread* thread) { initialize(thread); } |
| 261 | ~HandleMark(); |
| 262 | |
| 263 | // Functions used by HandleMarkCleaner |
| 264 | // called in the constructor of HandleMarkCleaner |
| 265 | void push(); |
| 266 | // called in the destructor of HandleMarkCleaner |
| 267 | void pop_and_restore(); |
| 268 | // overloaded operators |
| 269 | void* operator new(size_t size) throw(); |
| 270 | void* operator new [](size_t size) throw(); |
| 271 | void operator delete(void* p); |
| 272 | void operator delete[](void* p); |
| 273 | }; |
| 274 | |
| 275 | //------------------------------------------------------------------------------------------------------------------------ |
| 276 | // A NoHandleMark stack object will verify that no handles are allocated |
| 277 | // in its scope. Enabled in debug mode only. |
| 278 | |
| 279 | class NoHandleMark: public StackObj { |
| 280 | public: |
| 281 | #ifdef ASSERT |
| 282 | NoHandleMark(); |
| 283 | ~NoHandleMark(); |
| 284 | #else |
| 285 | NoHandleMark() {} |
| 286 | ~NoHandleMark() {} |
| 287 | #endif |
| 288 | }; |
| 289 | |
| 290 | |
| 291 | class ResetNoHandleMark: public StackObj { |
| 292 | int _no_handle_mark_nesting; |
| 293 | public: |
| 294 | #ifdef ASSERT |
| 295 | ResetNoHandleMark(); |
| 296 | ~ResetNoHandleMark(); |
| 297 | #else |
| 298 | ResetNoHandleMark() {} |
| 299 | ~ResetNoHandleMark() {} |
| 300 | #endif |
| 301 | }; |
| 302 | |
| 303 | // The HandleMarkCleaner is a faster version of HandleMark. |
| 304 | // It relies on the fact that there is a HandleMark further |
| 305 | // down the stack (in JavaCalls::call_helper), and just resets |
| 306 | // to the saved values in that HandleMark. |
| 307 | |
| 308 | class HandleMarkCleaner: public StackObj { |
| 309 | private: |
| 310 | Thread* _thread; |
| 311 | public: |
| 312 | inline HandleMarkCleaner(Thread* thread); |
| 313 | inline ~HandleMarkCleaner(); |
| 314 | }; |
| 315 | |
| 316 | #endif // SHARE_RUNTIME_HANDLES_HPP |
| 317 | |