1 | /* |
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3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 | * |
5 | * This code is free software; you can redistribute it and/or modify it |
6 | * under the terms of the GNU General Public License version 2 only, as |
7 | * published by the Free Software Foundation. |
8 | * |
9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
12 | * version 2 for more details (a copy is included in the LICENSE file that |
13 | * accompanied this code). |
14 | * |
15 | * You should have received a copy of the GNU General Public License version |
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17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
18 | * |
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23 | */ |
24 | |
25 | #ifndef SHARE_UTILITIES_STACK_HPP |
26 | #define SHARE_UTILITIES_STACK_HPP |
27 | |
28 | #include "memory/allocation.hpp" |
29 | |
30 | // Class Stack (below) grows and shrinks by linking together "segments" which |
31 | // are allocated on demand. Segments are arrays of the element type (E) plus an |
32 | // extra pointer-sized field to store the segment link. Recently emptied |
33 | // segments are kept in a cache and reused. |
34 | // |
35 | // Notes/caveats: |
36 | // |
37 | // The size of an element must either evenly divide the size of a pointer or be |
38 | // a multiple of the size of a pointer. |
39 | // |
40 | // Destructors are not called for elements popped off the stack, so element |
41 | // types which rely on destructors for things like reference counting will not |
42 | // work properly. |
43 | // |
44 | // Class Stack allocates segments from the C heap. However, two protected |
45 | // virtual methods are used to alloc/free memory which subclasses can override: |
46 | // |
47 | // virtual void* alloc(size_t bytes); |
48 | // virtual void free(void* addr, size_t bytes); |
49 | // |
50 | // The alloc() method must return storage aligned for any use. The |
51 | // implementation in class Stack assumes that alloc() will terminate the process |
52 | // if the allocation fails. |
53 | |
54 | template <class E, MEMFLAGS F> class StackIterator; |
55 | |
56 | // StackBase holds common data/methods that don't depend on the element type, |
57 | // factored out to reduce template code duplication. |
58 | template <MEMFLAGS F> class StackBase |
59 | { |
60 | public: |
61 | size_t segment_size() const { return _seg_size; } // Elements per segment. |
62 | size_t max_size() const { return _max_size; } // Max elements allowed. |
63 | size_t max_cache_size() const { return _max_cache_size; } // Max segments |
64 | // allowed in cache. |
65 | |
66 | size_t cache_size() const { return _cache_size; } // Segments in the cache. |
67 | |
68 | protected: |
69 | // The ctor arguments correspond to the like-named functions above. |
70 | // segment_size: number of items per segment |
71 | // max_cache_size: maxmium number of *segments* to cache |
72 | // max_size: maximum number of items allowed, rounded to a multiple of |
73 | // the segment size (0 == unlimited) |
74 | inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); |
75 | |
76 | // Round max_size to a multiple of the segment size. Treat 0 as unlimited. |
77 | static inline size_t adjust_max_size(size_t max_size, size_t seg_size); |
78 | |
79 | protected: |
80 | const size_t _seg_size; // Number of items per segment. |
81 | const size_t _max_size; // Maximum number of items allowed in the stack. |
82 | const size_t _max_cache_size; // Maximum number of segments to cache. |
83 | size_t _cur_seg_size; // Number of items in the current segment. |
84 | size_t _full_seg_size; // Number of items in already-filled segments. |
85 | size_t _cache_size; // Number of segments in the cache. |
86 | }; |
87 | |
88 | #ifdef __GNUC__ |
89 | #define inline |
90 | #endif // __GNUC__ |
91 | |
92 | template <class E, MEMFLAGS F> |
93 | class Stack: public StackBase<F> |
94 | { |
95 | public: |
96 | friend class StackIterator<E, F>; |
97 | |
98 | // Number of elements that fit in 4K bytes minus the size of two pointers |
99 | // (link field and malloc header). |
100 | static const size_t _default_segment_size = (4096 - 2 * sizeof(E*)) / sizeof(E); |
101 | static size_t default_segment_size() { return _default_segment_size; } |
102 | |
103 | // segment_size: number of items per segment |
104 | // max_cache_size: maxmium number of *segments* to cache |
105 | // max_size: maximum number of items allowed, rounded to a multiple of |
106 | // the segment size (0 == unlimited) |
107 | inline Stack(size_t segment_size = _default_segment_size, |
108 | size_t max_cache_size = 4, size_t max_size = 0); |
109 | inline ~Stack() { clear(true); } |
110 | |
111 | inline bool is_empty() const { return this->_cur_seg == NULL; } |
112 | inline bool is_full() const { return this->_full_seg_size >= this->max_size(); } |
113 | |
114 | // Performance sensitive code should use is_empty() instead of size() == 0 and |
115 | // is_full() instead of size() == max_size(). Using a conditional here allows |
116 | // just one var to be updated when pushing/popping elements instead of two; |
117 | // _full_seg_size is updated only when pushing/popping segments. |
118 | inline size_t size() const { |
119 | return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size; |
120 | } |
121 | |
122 | inline void push(E elem); |
123 | inline E pop(); |
124 | |
125 | // Clear everything from the stack, releasing the associated memory. If |
126 | // clear_cache is true, also release any cached segments. |
127 | void clear(bool clear_cache = false); |
128 | |
129 | protected: |
130 | // Each segment includes space for _seg_size elements followed by a link |
131 | // (pointer) to the previous segment; the space is allocated as a single block |
132 | // of size segment_bytes(). _seg_size is rounded up if necessary so the link |
133 | // is properly aligned. The C struct for the layout would be: |
134 | // |
135 | // struct segment { |
136 | // E elements[_seg_size]; |
137 | // E* link; |
138 | // }; |
139 | |
140 | // Round up seg_size to keep the link field aligned. |
141 | static inline size_t adjust_segment_size(size_t seg_size); |
142 | |
143 | // Methods for allocation size and getting/setting the link. |
144 | inline size_t link_offset() const; // Byte offset of link field. |
145 | inline size_t segment_bytes() const; // Segment size in bytes. |
146 | inline E** link_addr(E* seg) const; // Address of the link field. |
147 | inline E* get_link(E* seg) const; // Extract the link from seg. |
148 | inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. |
149 | |
150 | virtual E* alloc(size_t bytes); |
151 | virtual void free(E* addr, size_t bytes); |
152 | |
153 | void push_segment(); |
154 | void pop_segment(); |
155 | |
156 | void free_segments(E* seg); // Free all segments in the list. |
157 | inline void reset(bool reset_cache); // Reset all data fields. |
158 | |
159 | DEBUG_ONLY(void verify(bool at_empty_transition) const;) |
160 | DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) |
161 | |
162 | private: |
163 | E* _cur_seg; // Current segment. |
164 | E* _cache; // Segment cache to avoid ping-ponging. |
165 | }; |
166 | |
167 | template <class E, MEMFLAGS F> class ResourceStack: public Stack<E, F>, public ResourceObj |
168 | { |
169 | public: |
170 | // If this class becomes widely used, it may make sense to save the Thread |
171 | // and use it when allocating segments. |
172 | // ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()): |
173 | ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx) |
174 | { } |
175 | |
176 | // Set the segment pointers to NULL so the parent dtor does not free them; |
177 | // that must be done by the ResourceMark code. |
178 | ~ResourceStack() { Stack<E, F>::reset(true); } |
179 | |
180 | protected: |
181 | virtual E* alloc(size_t bytes); |
182 | virtual void free(E* addr, size_t bytes); |
183 | |
184 | private: |
185 | void clear(bool clear_cache = false); |
186 | }; |
187 | |
188 | template <class E, MEMFLAGS F> |
189 | class StackIterator: public StackObj |
190 | { |
191 | public: |
192 | StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); } |
193 | |
194 | Stack<E, F>& stack() const { return _stack; } |
195 | |
196 | bool is_empty() const { return _cur_seg == NULL; } |
197 | |
198 | E next() { return *next_addr(); } |
199 | E* next_addr(); |
200 | |
201 | void sync(); // Sync the iterator's state to the stack's current state. |
202 | |
203 | private: |
204 | Stack<E, F>& _stack; |
205 | size_t _cur_seg_size; |
206 | E* _cur_seg; |
207 | size_t _full_seg_size; |
208 | }; |
209 | |
210 | #ifdef __GNUC__ |
211 | #undef inline |
212 | #endif // __GNUC__ |
213 | |
214 | #endif // SHARE_UTILITIES_STACK_HPP |
215 | |