| 1 | /* | 
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| 2 | * Copyright (c) 2009, 2019, Oracle and/or its affiliates. All rights reserved. | 
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| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 
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| 4 | * | 
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| 5 | * This code is free software; you can redistribute it and/or modify it | 
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| 6 | * under the terms of the GNU General Public License version 2 only, as | 
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| 7 | * published by the Free Software Foundation. | 
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| 8 | * | 
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| 9 | * This code is distributed in the hope that it will be useful, but WITHOUT | 
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| 10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
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| 11 | * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License | 
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| 12 | * version 2 for more details (a copy is included in the LICENSE file that | 
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| 13 | * accompanied this code). | 
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| 14 | * | 
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| 15 | * You should have received a copy of the GNU General Public License version | 
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| 16 | * 2 along with this work; if not, write to the Free Software Foundation, | 
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| 17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | 
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| 18 | * | 
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| 19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | 
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| 20 | * or visit www.oracle.com if you need additional information or have any | 
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| 21 | * questions. | 
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| 22 | * | 
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| 23 | */ | 
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| 24 |  | 
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| 25 | #ifndef SHARE_UTILITIES_STACK_HPP | 
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| 26 | #define SHARE_UTILITIES_STACK_HPP | 
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| 27 |  | 
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| 28 | #include "memory/allocation.hpp" | 
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| 29 |  | 
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| 30 | // Class Stack (below) grows and shrinks by linking together "segments" which | 
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| 31 | // are allocated on demand.  Segments are arrays of the element type (E) plus an | 
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| 32 | // extra pointer-sized field to store the segment link.  Recently emptied | 
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| 33 | // segments are kept in a cache and reused. | 
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| 34 | // | 
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| 35 | // Notes/caveats: | 
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| 36 | // | 
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| 37 | // The size of an element must either evenly divide the size of a pointer or be | 
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| 38 | // a multiple of the size of a pointer. | 
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| 39 | // | 
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| 40 | // Destructors are not called for elements popped off the stack, so element | 
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| 41 | // types which rely on destructors for things like reference counting will not | 
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| 42 | // work properly. | 
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| 43 | // | 
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| 44 | // Class Stack allocates segments from the C heap.  However, two protected | 
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| 45 | // virtual methods are used to alloc/free memory which subclasses can override: | 
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| 46 | // | 
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| 47 | //      virtual void* alloc(size_t bytes); | 
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| 48 | //      virtual void  free(void* addr, size_t bytes); | 
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| 49 | // | 
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| 50 | // The alloc() method must return storage aligned for any use.  The | 
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| 51 | // implementation in class Stack assumes that alloc() will terminate the process | 
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| 52 | // if the allocation fails. | 
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| 53 |  | 
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| 54 | template <class E, MEMFLAGS F> class StackIterator; | 
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| 55 |  | 
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| 56 | // StackBase holds common data/methods that don't depend on the element type, | 
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| 57 | // factored out to reduce template code duplication. | 
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| 58 | template <MEMFLAGS F> class StackBase | 
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| 59 | { | 
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| 60 | public: | 
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| 61 | size_t segment_size()   const { return _seg_size; } // Elements per segment. | 
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| 62 | size_t max_size()       const { return _max_size; } // Max elements allowed. | 
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| 63 | size_t max_cache_size() const { return _max_cache_size; } // Max segments | 
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| 64 | // allowed in cache. | 
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| 65 |  | 
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| 66 | size_t cache_size() const { return _cache_size; }   // Segments in the cache. | 
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| 67 |  | 
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| 68 | protected: | 
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| 69 | // The ctor arguments correspond to the like-named functions above. | 
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| 70 | // segment_size:    number of items per segment | 
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| 71 | // max_cache_size:  maxmium number of *segments* to cache | 
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| 72 | // max_size:        maximum number of items allowed, rounded to a multiple of | 
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| 73 | //                  the segment size (0 == unlimited) | 
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| 74 | inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); | 
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| 75 |  | 
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| 76 | // Round max_size to a multiple of the segment size.  Treat 0 as unlimited. | 
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| 77 | static inline size_t adjust_max_size(size_t max_size, size_t seg_size); | 
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| 78 |  | 
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| 79 | protected: | 
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| 80 | const size_t _seg_size;       // Number of items per segment. | 
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| 81 | const size_t _max_size;       // Maximum number of items allowed in the stack. | 
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| 82 | const size_t _max_cache_size; // Maximum number of segments to cache. | 
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| 83 | size_t       _cur_seg_size;   // Number of items in the current segment. | 
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| 84 | size_t       _full_seg_size;  // Number of items in already-filled segments. | 
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| 85 | size_t       _cache_size;     // Number of segments in the cache. | 
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| 86 | }; | 
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| 87 |  | 
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| 88 | #ifdef __GNUC__ | 
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| 89 | #define inline | 
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| 90 | #endif // __GNUC__ | 
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| 91 |  | 
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| 92 | template <class E, MEMFLAGS F> | 
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| 93 | class Stack:  public StackBase<F> | 
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| 94 | { | 
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| 95 | public: | 
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| 96 | friend class StackIterator<E, F>; | 
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| 97 |  | 
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| 98 | // Number of elements that fit in 4K bytes minus the size of two pointers | 
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| 99 | // (link field and malloc header). | 
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| 100 | static const size_t _default_segment_size =  (4096 - 2 * sizeof(E*)) / sizeof(E); | 
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| 101 | static size_t default_segment_size() { return _default_segment_size; } | 
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| 102 |  | 
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| 103 | // segment_size:    number of items per segment | 
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| 104 | // max_cache_size:  maxmium number of *segments* to cache | 
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| 105 | // max_size:        maximum number of items allowed, rounded to a multiple of | 
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| 106 | //                  the segment size (0 == unlimited) | 
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| 107 | inline Stack(size_t segment_size = _default_segment_size, | 
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| 108 | size_t max_cache_size = 4, size_t max_size = 0); | 
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| 109 | inline ~Stack() { clear(true); } | 
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| 110 |  | 
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| 111 | inline bool is_empty() const { return this->_cur_seg == NULL; } | 
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| 112 | inline bool is_full()  const { return this->_full_seg_size >= this->max_size(); } | 
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| 113 |  | 
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| 114 | // Performance sensitive code should use is_empty() instead of size() == 0 and | 
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| 115 | // is_full() instead of size() == max_size().  Using a conditional here allows | 
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| 116 | // just one var to be updated when pushing/popping elements instead of two; | 
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| 117 | // _full_seg_size is updated only when pushing/popping segments. | 
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| 118 | inline size_t size() const { | 
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| 119 | return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | inline void push(E elem); | 
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| 123 | inline E    pop(); | 
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| 124 |  | 
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| 125 | // Clear everything from the stack, releasing the associated memory.  If | 
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| 126 | // clear_cache is true, also release any cached segments. | 
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| 127 | void clear(bool clear_cache = false); | 
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| 128 |  | 
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| 129 | protected: | 
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| 130 | // Each segment includes space for _seg_size elements followed by a link | 
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| 131 | // (pointer) to the previous segment; the space is allocated as a single block | 
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| 132 | // of size segment_bytes().  _seg_size is rounded up if necessary so the link | 
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| 133 | // is properly aligned.  The C struct for the layout would be: | 
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| 134 | // | 
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| 135 | // struct segment { | 
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| 136 | //   E     elements[_seg_size]; | 
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| 137 | //   E*    link; | 
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| 138 | // }; | 
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| 139 |  | 
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| 140 | // Round up seg_size to keep the link field aligned. | 
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| 141 | static inline size_t adjust_segment_size(size_t seg_size); | 
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| 142 |  | 
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| 143 | // Methods for allocation size and getting/setting the link. | 
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| 144 | inline size_t link_offset() const;              // Byte offset of link field. | 
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| 145 | inline size_t segment_bytes() const;            // Segment size in bytes. | 
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| 146 | inline E**    link_addr(E* seg) const;          // Address of the link field. | 
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| 147 | inline E*     get_link(E* seg) const;           // Extract the link from seg. | 
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| 148 | inline E*     set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. | 
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| 149 |  | 
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| 150 | virtual E*    alloc(size_t bytes); | 
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| 151 | virtual void  free(E* addr, size_t bytes); | 
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| 152 |  | 
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| 153 | void push_segment(); | 
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| 154 | void pop_segment(); | 
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| 155 |  | 
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| 156 | void free_segments(E* seg);          // Free all segments in the list. | 
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| 157 | inline void reset(bool reset_cache); // Reset all data fields. | 
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| 158 |  | 
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| 159 | DEBUG_ONLY(void verify(bool at_empty_transition) const;) | 
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| 160 | DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) | 
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| 161 |  | 
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| 162 | private: | 
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| 163 | E* _cur_seg;    // Current segment. | 
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| 164 | E* _cache;      // Segment cache to avoid ping-ponging. | 
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| 165 | }; | 
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| 166 |  | 
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| 167 | template <class E, MEMFLAGS F> class ResourceStack:  public Stack<E, F>, public ResourceObj | 
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| 168 | { | 
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| 169 | public: | 
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| 170 | // If this class becomes widely used, it may make sense to save the Thread | 
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| 171 | // and use it when allocating segments. | 
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| 172 | //  ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()): | 
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| 173 | ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx) | 
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| 174 | { } | 
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| 175 |  | 
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| 176 | // Set the segment pointers to NULL so the parent dtor does not free them; | 
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| 177 | // that must be done by the ResourceMark code. | 
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| 178 | ~ResourceStack() { Stack<E, F>::reset(true); } | 
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| 179 |  | 
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| 180 | protected: | 
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| 181 | virtual E*   alloc(size_t bytes); | 
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| 182 | virtual void free(E* addr, size_t bytes); | 
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| 183 |  | 
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| 184 | private: | 
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| 185 | void clear(bool clear_cache = false); | 
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| 186 | }; | 
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| 187 |  | 
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| 188 | template <class E, MEMFLAGS F> | 
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| 189 | class StackIterator: public StackObj | 
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| 190 | { | 
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| 191 | public: | 
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| 192 | StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); } | 
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| 193 |  | 
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| 194 | Stack<E, F>& stack() const { return _stack; } | 
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| 195 |  | 
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| 196 | bool is_empty() const { return _cur_seg == NULL; } | 
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| 197 |  | 
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| 198 | E  next() { return *next_addr(); } | 
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| 199 | E* next_addr(); | 
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| 200 |  | 
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| 201 | void sync(); // Sync the iterator's state to the stack's current state. | 
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| 202 |  | 
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| 203 | private: | 
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| 204 | Stack<E, F>& _stack; | 
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| 205 | size_t    _cur_seg_size; | 
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| 206 | E*        _cur_seg; | 
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| 207 | size_t    _full_seg_size; | 
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| 208 | }; | 
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| 209 |  | 
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| 210 | #ifdef __GNUC__ | 
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| 211 | #undef inline | 
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| 212 | #endif // __GNUC__ | 
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| 213 |  | 
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| 214 | #endif // SHARE_UTILITIES_STACK_HPP | 
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| 215 |  | 
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