| 1 | /* |
| 2 | * Copyright (c) 2009, 2019, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. |
| 8 | * |
| 9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 12 | * version 2 for more details (a copy is included in the LICENSE file that |
| 13 | * accompanied this code). |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License version |
| 16 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | * |
| 19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 20 | * or visit www.oracle.com if you need additional information or have any |
| 21 | * questions. |
| 22 | * |
| 23 | */ |
| 24 | |
| 25 | #ifndef SHARE_UTILITIES_STACK_HPP |
| 26 | #define SHARE_UTILITIES_STACK_HPP |
| 27 | |
| 28 | #include "memory/allocation.hpp" |
| 29 | |
| 30 | // Class Stack (below) grows and shrinks by linking together "segments" which |
| 31 | // are allocated on demand. Segments are arrays of the element type (E) plus an |
| 32 | // extra pointer-sized field to store the segment link. Recently emptied |
| 33 | // segments are kept in a cache and reused. |
| 34 | // |
| 35 | // Notes/caveats: |
| 36 | // |
| 37 | // The size of an element must either evenly divide the size of a pointer or be |
| 38 | // a multiple of the size of a pointer. |
| 39 | // |
| 40 | // Destructors are not called for elements popped off the stack, so element |
| 41 | // types which rely on destructors for things like reference counting will not |
| 42 | // work properly. |
| 43 | // |
| 44 | // Class Stack allocates segments from the C heap. However, two protected |
| 45 | // virtual methods are used to alloc/free memory which subclasses can override: |
| 46 | // |
| 47 | // virtual void* alloc(size_t bytes); |
| 48 | // virtual void free(void* addr, size_t bytes); |
| 49 | // |
| 50 | // The alloc() method must return storage aligned for any use. The |
| 51 | // implementation in class Stack assumes that alloc() will terminate the process |
| 52 | // if the allocation fails. |
| 53 | |
| 54 | template <class E, MEMFLAGS F> class StackIterator; |
| 55 | |
| 56 | // StackBase holds common data/methods that don't depend on the element type, |
| 57 | // factored out to reduce template code duplication. |
| 58 | template <MEMFLAGS F> class StackBase |
| 59 | { |
| 60 | public: |
| 61 | size_t segment_size() const { return _seg_size; } // Elements per segment. |
| 62 | size_t max_size() const { return _max_size; } // Max elements allowed. |
| 63 | size_t max_cache_size() const { return _max_cache_size; } // Max segments |
| 64 | // allowed in cache. |
| 65 | |
| 66 | size_t cache_size() const { return _cache_size; } // Segments in the cache. |
| 67 | |
| 68 | protected: |
| 69 | // The ctor arguments correspond to the like-named functions above. |
| 70 | // segment_size: number of items per segment |
| 71 | // max_cache_size: maxmium number of *segments* to cache |
| 72 | // max_size: maximum number of items allowed, rounded to a multiple of |
| 73 | // the segment size (0 == unlimited) |
| 74 | inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); |
| 75 | |
| 76 | // Round max_size to a multiple of the segment size. Treat 0 as unlimited. |
| 77 | static inline size_t adjust_max_size(size_t max_size, size_t seg_size); |
| 78 | |
| 79 | protected: |
| 80 | const size_t _seg_size; // Number of items per segment. |
| 81 | const size_t _max_size; // Maximum number of items allowed in the stack. |
| 82 | const size_t _max_cache_size; // Maximum number of segments to cache. |
| 83 | size_t _cur_seg_size; // Number of items in the current segment. |
| 84 | size_t _full_seg_size; // Number of items in already-filled segments. |
| 85 | size_t _cache_size; // Number of segments in the cache. |
| 86 | }; |
| 87 | |
| 88 | #ifdef __GNUC__ |
| 89 | #define inline |
| 90 | #endif // __GNUC__ |
| 91 | |
| 92 | template <class E, MEMFLAGS F> |
| 93 | class Stack: public StackBase<F> |
| 94 | { |
| 95 | public: |
| 96 | friend class StackIterator<E, F>; |
| 97 | |
| 98 | // Number of elements that fit in 4K bytes minus the size of two pointers |
| 99 | // (link field and malloc header). |
| 100 | static const size_t _default_segment_size = (4096 - 2 * sizeof(E*)) / sizeof(E); |
| 101 | static size_t default_segment_size() { return _default_segment_size; } |
| 102 | |
| 103 | // segment_size: number of items per segment |
| 104 | // max_cache_size: maxmium number of *segments* to cache |
| 105 | // max_size: maximum number of items allowed, rounded to a multiple of |
| 106 | // the segment size (0 == unlimited) |
| 107 | inline Stack(size_t segment_size = _default_segment_size, |
| 108 | size_t max_cache_size = 4, size_t max_size = 0); |
| 109 | inline ~Stack() { clear(true); } |
| 110 | |
| 111 | inline bool is_empty() const { return this->_cur_seg == NULL; } |
| 112 | inline bool is_full() const { return this->_full_seg_size >= this->max_size(); } |
| 113 | |
| 114 | // Performance sensitive code should use is_empty() instead of size() == 0 and |
| 115 | // is_full() instead of size() == max_size(). Using a conditional here allows |
| 116 | // just one var to be updated when pushing/popping elements instead of two; |
| 117 | // _full_seg_size is updated only when pushing/popping segments. |
| 118 | inline size_t size() const { |
| 119 | return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size; |
| 120 | } |
| 121 | |
| 122 | inline void push(E elem); |
| 123 | inline E pop(); |
| 124 | |
| 125 | // Clear everything from the stack, releasing the associated memory. If |
| 126 | // clear_cache is true, also release any cached segments. |
| 127 | void clear(bool clear_cache = false); |
| 128 | |
| 129 | protected: |
| 130 | // Each segment includes space for _seg_size elements followed by a link |
| 131 | // (pointer) to the previous segment; the space is allocated as a single block |
| 132 | // of size segment_bytes(). _seg_size is rounded up if necessary so the link |
| 133 | // is properly aligned. The C struct for the layout would be: |
| 134 | // |
| 135 | // struct segment { |
| 136 | // E elements[_seg_size]; |
| 137 | // E* link; |
| 138 | // }; |
| 139 | |
| 140 | // Round up seg_size to keep the link field aligned. |
| 141 | static inline size_t adjust_segment_size(size_t seg_size); |
| 142 | |
| 143 | // Methods for allocation size and getting/setting the link. |
| 144 | inline size_t link_offset() const; // Byte offset of link field. |
| 145 | inline size_t segment_bytes() const; // Segment size in bytes. |
| 146 | inline E** link_addr(E* seg) const; // Address of the link field. |
| 147 | inline E* get_link(E* seg) const; // Extract the link from seg. |
| 148 | inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. |
| 149 | |
| 150 | virtual E* alloc(size_t bytes); |
| 151 | virtual void free(E* addr, size_t bytes); |
| 152 | |
| 153 | void push_segment(); |
| 154 | void pop_segment(); |
| 155 | |
| 156 | void free_segments(E* seg); // Free all segments in the list. |
| 157 | inline void reset(bool reset_cache); // Reset all data fields. |
| 158 | |
| 159 | DEBUG_ONLY(void verify(bool at_empty_transition) const;) |
| 160 | DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) |
| 161 | |
| 162 | private: |
| 163 | E* _cur_seg; // Current segment. |
| 164 | E* _cache; // Segment cache to avoid ping-ponging. |
| 165 | }; |
| 166 | |
| 167 | template <class E, MEMFLAGS F> class ResourceStack: public Stack<E, F>, public ResourceObj |
| 168 | { |
| 169 | public: |
| 170 | // If this class becomes widely used, it may make sense to save the Thread |
| 171 | // and use it when allocating segments. |
| 172 | // ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()): |
| 173 | ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx) |
| 174 | { } |
| 175 | |
| 176 | // Set the segment pointers to NULL so the parent dtor does not free them; |
| 177 | // that must be done by the ResourceMark code. |
| 178 | ~ResourceStack() { Stack<E, F>::reset(true); } |
| 179 | |
| 180 | protected: |
| 181 | virtual E* alloc(size_t bytes); |
| 182 | virtual void free(E* addr, size_t bytes); |
| 183 | |
| 184 | private: |
| 185 | void clear(bool clear_cache = false); |
| 186 | }; |
| 187 | |
| 188 | template <class E, MEMFLAGS F> |
| 189 | class StackIterator: public StackObj |
| 190 | { |
| 191 | public: |
| 192 | StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); } |
| 193 | |
| 194 | Stack<E, F>& stack() const { return _stack; } |
| 195 | |
| 196 | bool is_empty() const { return _cur_seg == NULL; } |
| 197 | |
| 198 | E next() { return *next_addr(); } |
| 199 | E* next_addr(); |
| 200 | |
| 201 | void sync(); // Sync the iterator's state to the stack's current state. |
| 202 | |
| 203 | private: |
| 204 | Stack<E, F>& _stack; |
| 205 | size_t _cur_seg_size; |
| 206 | E* _cur_seg; |
| 207 | size_t _full_seg_size; |
| 208 | }; |
| 209 | |
| 210 | #ifdef __GNUC__ |
| 211 | #undef inline |
| 212 | #endif // __GNUC__ |
| 213 | |
| 214 | #endif // SHARE_UTILITIES_STACK_HPP |
| 215 | |