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50 | |
51 | #ifndef FRAGMENT_TOY_H |
52 | #define FRAGMENT_TOY_H |
53 | |
54 | #include <QObject> |
55 | #include <QFile> |
56 | #include <QDateTime> |
57 | #if QT_CONFIG(filesystemwatcher) |
58 | #include <QFileSystemWatcher> |
59 | #endif |
60 | #include <QOpenGLVertexArrayObject> |
61 | #include <QOpenGLBuffer> |
62 | #include <QOpenGLShaderProgram> |
63 | #include <QOpenGLFunctions> |
64 | |
65 | #include <memory> |
66 | |
67 | class FragmentToy : public QObject, protected QOpenGLFunctions |
68 | { |
69 | Q_OBJECT |
70 | public: |
71 | explicit FragmentToy(const QString &fragmentSource, QObject *parent = nullptr); |
72 | ~FragmentToy(); |
73 | |
74 | void draw(const QSize &windowSize); |
75 | |
76 | private: |
77 | void fileChanged(const QString &path); |
78 | bool m_recompile_shaders; |
79 | #if QT_CONFIG(filesystemwatcher) |
80 | QFileSystemWatcher m_watcher; |
81 | #endif |
82 | QString m_fragment_file; |
83 | QDateTime m_fragment_file_last_modified; |
84 | |
85 | std::unique_ptr<QOpenGLShaderProgram> m_program; |
86 | std::unique_ptr<QOpenGLShader> m_vertex_shader; |
87 | std::unique_ptr<QOpenGLShader> m_fragment_shader; |
88 | QOpenGLVertexArrayObject m_vao; |
89 | QOpenGLBuffer m_vertex_buffer; |
90 | GLuint m_vertex_coord_pos; |
91 | }; |
92 | |
93 | #endif //FRAGMENT_TOY_H |
94 | |