| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /* WIKI CATEGORY: SharedObject */ |
| 23 | |
| 24 | /** |
| 25 | * # CategorySharedObject |
| 26 | * |
| 27 | * System-dependent library loading routines. |
| 28 | * |
| 29 | * Shared objects are code that is programmatically loadable at runtime. |
| 30 | * Windows calls these "DLLs", Linux calls them "shared libraries", etc. |
| 31 | * |
| 32 | * To use them, build such a library, then call SDL_LoadObject() on it. Once |
| 33 | * loaded, you can use SDL_LoadFunction() on that object to find the address |
| 34 | * of its exported symbols. When done with the object, call SDL_UnloadObject() |
| 35 | * to dispose of it. |
| 36 | * |
| 37 | * Some things to keep in mind: |
| 38 | * |
| 39 | * - These functions only work on C function names. Other languages may have |
| 40 | * name mangling and intrinsic language support that varies from compiler to |
| 41 | * compiler. |
| 42 | * - Make sure you declare your function pointers with the same calling |
| 43 | * convention as the actual library function. Your code will crash |
| 44 | * mysteriously if you do not do this. |
| 45 | * - Avoid namespace collisions. If you load a symbol from the library, it is |
| 46 | * not defined whether or not it goes into the global symbol namespace for |
| 47 | * the application. If it does and it conflicts with symbols in your code or |
| 48 | * other shared libraries, you will not get the results you expect. :) |
| 49 | * - Once a library is unloaded, all pointers into it obtained through |
| 50 | * SDL_LoadFunction() become invalid, even if the library is later reloaded. |
| 51 | * Don't unload a library if you plan to use these pointers in the future. |
| 52 | * Notably: beware of giving one of these pointers to atexit(), since it may |
| 53 | * call that pointer after the library unloads. |
| 54 | */ |
| 55 | |
| 56 | #ifndef SDL_loadso_h_ |
| 57 | #define SDL_loadso_h_ |
| 58 | |
| 59 | #include <SDL3/SDL_stdinc.h> |
| 60 | #include <SDL3/SDL_error.h> |
| 61 | |
| 62 | #include <SDL3/SDL_begin_code.h> |
| 63 | /* Set up for C function definitions, even when using C++ */ |
| 64 | #ifdef __cplusplus |
| 65 | extern "C" { |
| 66 | #endif |
| 67 | |
| 68 | /** |
| 69 | * An opaque datatype that represents a loaded shared object. |
| 70 | * |
| 71 | * \since This datatype is available since SDL 3.2.0. |
| 72 | * |
| 73 | * \sa SDL_LoadObject |
| 74 | * \sa SDL_LoadFunction |
| 75 | * \sa SDL_UnloadObject |
| 76 | */ |
| 77 | typedef struct SDL_SharedObject SDL_SharedObject; |
| 78 | |
| 79 | /** |
| 80 | * Dynamically load a shared object. |
| 81 | * |
| 82 | * \param sofile a system-dependent name of the object file. |
| 83 | * \returns an opaque pointer to the object handle or NULL on failure; call |
| 84 | * SDL_GetError() for more information. |
| 85 | * |
| 86 | * \threadsafety It is safe to call this function from any thread. |
| 87 | * |
| 88 | * \since This function is available since SDL 3.2.0. |
| 89 | * |
| 90 | * \sa SDL_LoadFunction |
| 91 | * \sa SDL_UnloadObject |
| 92 | */ |
| 93 | extern SDL_DECLSPEC SDL_SharedObject * SDLCALL SDL_LoadObject(const char *sofile); |
| 94 | |
| 95 | /** |
| 96 | * Look up the address of the named function in a shared object. |
| 97 | * |
| 98 | * This function pointer is no longer valid after calling SDL_UnloadObject(). |
| 99 | * |
| 100 | * This function can only look up C function names. Other languages may have |
| 101 | * name mangling and intrinsic language support that varies from compiler to |
| 102 | * compiler. |
| 103 | * |
| 104 | * Make sure you declare your function pointers with the same calling |
| 105 | * convention as the actual library function. Your code will crash |
| 106 | * mysteriously if you do not do this. |
| 107 | * |
| 108 | * If the requested function doesn't exist, NULL is returned. |
| 109 | * |
| 110 | * \param handle a valid shared object handle returned by SDL_LoadObject(). |
| 111 | * \param name the name of the function to look up. |
| 112 | * \returns a pointer to the function or NULL on failure; call SDL_GetError() |
| 113 | * for more information. |
| 114 | * |
| 115 | * \threadsafety It is safe to call this function from any thread. |
| 116 | * |
| 117 | * \since This function is available since SDL 3.2.0. |
| 118 | * |
| 119 | * \sa SDL_LoadObject |
| 120 | */ |
| 121 | extern SDL_DECLSPEC SDL_FunctionPointer SDLCALL SDL_LoadFunction(SDL_SharedObject *handle, const char *name); |
| 122 | |
| 123 | /** |
| 124 | * Unload a shared object from memory. |
| 125 | * |
| 126 | * Note that any pointers from this object looked up through |
| 127 | * SDL_LoadFunction() will no longer be valid. |
| 128 | * |
| 129 | * \param handle a valid shared object handle returned by SDL_LoadObject(). |
| 130 | * |
| 131 | * \threadsafety It is safe to call this function from any thread. |
| 132 | * |
| 133 | * \since This function is available since SDL 3.2.0. |
| 134 | * |
| 135 | * \sa SDL_LoadObject |
| 136 | */ |
| 137 | extern SDL_DECLSPEC void SDLCALL SDL_UnloadObject(SDL_SharedObject *handle); |
| 138 | |
| 139 | /* Ends C function definitions when using C++ */ |
| 140 | #ifdef __cplusplus |
| 141 | } |
| 142 | #endif |
| 143 | #include <SDL3/SDL_close_code.h> |
| 144 | |
| 145 | #endif /* SDL_loadso_h_ */ |
| 146 | |