1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * # CategoryLocale |
24 | * |
25 | * SDL locale services. |
26 | * |
27 | * This provides a way to get a list of preferred locales (language plus |
28 | * country) for the user. There is exactly one function: |
29 | * SDL_GetPreferredLocales(), which handles all the heavy lifting, and offers |
30 | * documentation on all the strange ways humans might have configured their |
31 | * language settings. |
32 | */ |
33 | |
34 | #ifndef SDL_locale_h |
35 | #define SDL_locale_h |
36 | |
37 | #include <SDL3/SDL_stdinc.h> |
38 | #include <SDL3/SDL_error.h> |
39 | |
40 | #include <SDL3/SDL_begin_code.h> |
41 | /* Set up for C function definitions, even when using C++ */ |
42 | #ifdef __cplusplus |
43 | /* *INDENT-OFF* */ |
44 | extern "C" { |
45 | /* *INDENT-ON* */ |
46 | #endif |
47 | |
48 | /** |
49 | * A struct to provide locale data. |
50 | * |
51 | * Locale data is split into a spoken language, like English, and an optional |
52 | * country, like Canada. The language will be in ISO-639 format (so English |
53 | * would be "en"), and the country, if not NULL, will be an ISO-3166 country |
54 | * code (so Canada would be "CA"). |
55 | * |
56 | * \since This function is available since SDL 3.2.0. |
57 | * |
58 | * \sa SDL_GetPreferredLocales |
59 | */ |
60 | typedef struct SDL_Locale |
61 | { |
62 | const char *language; /**< A language name, like "en" for English. */ |
63 | const char *country; /**< A country, like "US" for America. Can be NULL. */ |
64 | } SDL_Locale; |
65 | |
66 | /** |
67 | * Report the user's preferred locale. |
68 | * |
69 | * Returned language strings are in the format xx, where 'xx' is an ISO-639 |
70 | * language specifier (such as "en" for English, "de" for German, etc). |
71 | * Country strings are in the format YY, where "YY" is an ISO-3166 country |
72 | * code (such as "US" for the United States, "CA" for Canada, etc). Country |
73 | * might be NULL if there's no specific guidance on them (so you might get { |
74 | * "en", "US" } for American English, but { "en", NULL } means "English |
75 | * language, generically"). Language strings are never NULL, except to |
76 | * terminate the array. |
77 | * |
78 | * Please note that not all of these strings are 2 characters; some are three |
79 | * or more. |
80 | * |
81 | * The returned list of locales are in the order of the user's preference. For |
82 | * example, a German citizen that is fluent in US English and knows enough |
83 | * Japanese to navigate around Tokyo might have a list like: { "de", "en_US", |
84 | * "jp", NULL }. Someone from England might prefer British English (where |
85 | * "color" is spelled "colour", etc), but will settle for anything like it: { |
86 | * "en_GB", "en", NULL }. |
87 | * |
88 | * This function returns NULL on error, including when the platform does not |
89 | * supply this information at all. |
90 | * |
91 | * This might be a "slow" call that has to query the operating system. It's |
92 | * best to ask for this once and save the results. However, this list can |
93 | * change, usually because the user has changed a system preference outside of |
94 | * your program; SDL will send an SDL_EVENT_LOCALE_CHANGED event in this case, |
95 | * if possible, and you can call this function again to get an updated copy of |
96 | * preferred locales. |
97 | * |
98 | * \param count a pointer filled in with the number of locales returned, may |
99 | * be NULL. |
100 | * \returns a NULL terminated array of locale pointers, or NULL on failure; |
101 | * call SDL_GetError() for more information. This is a single |
102 | * allocation that should be freed with SDL_free() when it is no |
103 | * longer needed. |
104 | * |
105 | * \since This function is available since SDL 3.2.0. |
106 | */ |
107 | extern SDL_DECLSPEC SDL_Locale ** SDLCALL SDL_GetPreferredLocales(int *count); |
108 | |
109 | /* Ends C function definitions when using C++ */ |
110 | #ifdef __cplusplus |
111 | /* *INDENT-OFF* */ |
112 | } |
113 | /* *INDENT-ON* */ |
114 | #endif |
115 | #include <SDL3/SDL_close_code.h> |
116 | |
117 | #endif /* SDL_locale_h */ |
118 | |