1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22/**
23 * # CategoryLocale
24 *
25 * SDL locale services.
26 *
27 * This provides a way to get a list of preferred locales (language plus
28 * country) for the user. There is exactly one function:
29 * SDL_GetPreferredLocales(), which handles all the heavy lifting, and offers
30 * documentation on all the strange ways humans might have configured their
31 * language settings.
32 */
33
34#ifndef SDL_locale_h
35#define SDL_locale_h
36
37#include <SDL3/SDL_stdinc.h>
38#include <SDL3/SDL_error.h>
39
40#include <SDL3/SDL_begin_code.h>
41/* Set up for C function definitions, even when using C++ */
42#ifdef __cplusplus
43/* *INDENT-OFF* */
44extern "C" {
45/* *INDENT-ON* */
46#endif
47
48/**
49 * A struct to provide locale data.
50 *
51 * Locale data is split into a spoken language, like English, and an optional
52 * country, like Canada. The language will be in ISO-639 format (so English
53 * would be "en"), and the country, if not NULL, will be an ISO-3166 country
54 * code (so Canada would be "CA").
55 *
56 * \since This function is available since SDL 3.2.0.
57 *
58 * \sa SDL_GetPreferredLocales
59 */
60typedef struct SDL_Locale
61{
62 const char *language; /**< A language name, like "en" for English. */
63 const char *country; /**< A country, like "US" for America. Can be NULL. */
64} SDL_Locale;
65
66/**
67 * Report the user's preferred locale.
68 *
69 * Returned language strings are in the format xx, where 'xx' is an ISO-639
70 * language specifier (such as "en" for English, "de" for German, etc).
71 * Country strings are in the format YY, where "YY" is an ISO-3166 country
72 * code (such as "US" for the United States, "CA" for Canada, etc). Country
73 * might be NULL if there's no specific guidance on them (so you might get {
74 * "en", "US" } for American English, but { "en", NULL } means "English
75 * language, generically"). Language strings are never NULL, except to
76 * terminate the array.
77 *
78 * Please note that not all of these strings are 2 characters; some are three
79 * or more.
80 *
81 * The returned list of locales are in the order of the user's preference. For
82 * example, a German citizen that is fluent in US English and knows enough
83 * Japanese to navigate around Tokyo might have a list like: { "de", "en_US",
84 * "jp", NULL }. Someone from England might prefer British English (where
85 * "color" is spelled "colour", etc), but will settle for anything like it: {
86 * "en_GB", "en", NULL }.
87 *
88 * This function returns NULL on error, including when the platform does not
89 * supply this information at all.
90 *
91 * This might be a "slow" call that has to query the operating system. It's
92 * best to ask for this once and save the results. However, this list can
93 * change, usually because the user has changed a system preference outside of
94 * your program; SDL will send an SDL_EVENT_LOCALE_CHANGED event in this case,
95 * if possible, and you can call this function again to get an updated copy of
96 * preferred locales.
97 *
98 * \param count a pointer filled in with the number of locales returned, may
99 * be NULL.
100 * \returns a NULL terminated array of locale pointers, or NULL on failure;
101 * call SDL_GetError() for more information. This is a single
102 * allocation that should be freed with SDL_free() when it is no
103 * longer needed.
104 *
105 * \since This function is available since SDL 3.2.0.
106 */
107extern SDL_DECLSPEC SDL_Locale ** SDLCALL SDL_GetPreferredLocales(int *count);
108
109/* Ends C function definitions when using C++ */
110#ifdef __cplusplus
111/* *INDENT-OFF* */
112}
113/* *INDENT-ON* */
114#endif
115#include <SDL3/SDL_close_code.h>
116
117#endif /* SDL_locale_h */
118