| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * # CategoryProperties |
| 24 | * |
| 25 | * A property is a variable that can be created and retrieved by name at |
| 26 | * runtime. |
| 27 | * |
| 28 | * All properties are part of a property group (SDL_PropertiesID). A property |
| 29 | * group can be created with the SDL_CreateProperties function and destroyed |
| 30 | * with the SDL_DestroyProperties function. |
| 31 | * |
| 32 | * Properties can be added to and retrieved from a property group through the |
| 33 | * following functions: |
| 34 | * |
| 35 | * - SDL_SetPointerProperty and SDL_GetPointerProperty operate on `void*` |
| 36 | * pointer types. |
| 37 | * - SDL_SetStringProperty and SDL_GetStringProperty operate on string types. |
| 38 | * - SDL_SetNumberProperty and SDL_GetNumberProperty operate on signed 64-bit |
| 39 | * integer types. |
| 40 | * - SDL_SetFloatProperty and SDL_GetFloatProperty operate on floating point |
| 41 | * types. |
| 42 | * - SDL_SetBooleanProperty and SDL_GetBooleanProperty operate on boolean |
| 43 | * types. |
| 44 | * |
| 45 | * Properties can be removed from a group by using SDL_ClearProperty. |
| 46 | */ |
| 47 | |
| 48 | |
| 49 | #ifndef SDL_properties_h_ |
| 50 | #define SDL_properties_h_ |
| 51 | |
| 52 | #include <SDL3/SDL_stdinc.h> |
| 53 | #include <SDL3/SDL_error.h> |
| 54 | |
| 55 | #include <SDL3/SDL_begin_code.h> |
| 56 | /* Set up for C function definitions, even when using C++ */ |
| 57 | #ifdef __cplusplus |
| 58 | extern "C" { |
| 59 | #endif |
| 60 | |
| 61 | /** |
| 62 | * SDL properties ID |
| 63 | * |
| 64 | * \since This datatype is available since SDL 3.2.0. |
| 65 | */ |
| 66 | typedef Uint32 SDL_PropertiesID; |
| 67 | |
| 68 | /** |
| 69 | * SDL property type |
| 70 | * |
| 71 | * \since This enum is available since SDL 3.2.0. |
| 72 | */ |
| 73 | typedef enum SDL_PropertyType |
| 74 | { |
| 75 | SDL_PROPERTY_TYPE_INVALID, |
| 76 | SDL_PROPERTY_TYPE_POINTER, |
| 77 | SDL_PROPERTY_TYPE_STRING, |
| 78 | SDL_PROPERTY_TYPE_NUMBER, |
| 79 | SDL_PROPERTY_TYPE_FLOAT, |
| 80 | SDL_PROPERTY_TYPE_BOOLEAN |
| 81 | } SDL_PropertyType; |
| 82 | |
| 83 | /** |
| 84 | * Get the global SDL properties. |
| 85 | * |
| 86 | * \returns a valid property ID on success or 0 on failure; call |
| 87 | * SDL_GetError() for more information. |
| 88 | * |
| 89 | * \since This function is available since SDL 3.2.0. |
| 90 | */ |
| 91 | extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetGlobalProperties(void); |
| 92 | |
| 93 | /** |
| 94 | * Create a group of properties. |
| 95 | * |
| 96 | * All properties are automatically destroyed when SDL_Quit() is called. |
| 97 | * |
| 98 | * \returns an ID for a new group of properties, or 0 on failure; call |
| 99 | * SDL_GetError() for more information. |
| 100 | * |
| 101 | * \threadsafety It is safe to call this function from any thread. |
| 102 | * |
| 103 | * \since This function is available since SDL 3.2.0. |
| 104 | * |
| 105 | * \sa SDL_DestroyProperties |
| 106 | */ |
| 107 | extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_CreateProperties(void); |
| 108 | |
| 109 | /** |
| 110 | * Copy a group of properties. |
| 111 | * |
| 112 | * Copy all the properties from one group of properties to another, with the |
| 113 | * exception of properties requiring cleanup (set using |
| 114 | * SDL_SetPointerPropertyWithCleanup()), which will not be copied. Any |
| 115 | * property that already exists on `dst` will be overwritten. |
| 116 | * |
| 117 | * \param src the properties to copy. |
| 118 | * \param dst the destination properties. |
| 119 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 120 | * information. |
| 121 | * |
| 122 | * \threadsafety It is safe to call this function from any thread. |
| 123 | * |
| 124 | * \since This function is available since SDL 3.2.0. |
| 125 | */ |
| 126 | extern SDL_DECLSPEC bool SDLCALL SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst); |
| 127 | |
| 128 | /** |
| 129 | * Lock a group of properties. |
| 130 | * |
| 131 | * Obtain a multi-threaded lock for these properties. Other threads will wait |
| 132 | * while trying to lock these properties until they are unlocked. Properties |
| 133 | * must be unlocked before they are destroyed. |
| 134 | * |
| 135 | * The lock is automatically taken when setting individual properties, this |
| 136 | * function is only needed when you want to set several properties atomically |
| 137 | * or want to guarantee that properties being queried aren't freed in another |
| 138 | * thread. |
| 139 | * |
| 140 | * \param props the properties to lock. |
| 141 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 142 | * information. |
| 143 | * |
| 144 | * \threadsafety It is safe to call this function from any thread. |
| 145 | * |
| 146 | * \since This function is available since SDL 3.2.0. |
| 147 | * |
| 148 | * \sa SDL_UnlockProperties |
| 149 | */ |
| 150 | extern SDL_DECLSPEC bool SDLCALL SDL_LockProperties(SDL_PropertiesID props); |
| 151 | |
| 152 | /** |
| 153 | * Unlock a group of properties. |
| 154 | * |
| 155 | * \param props the properties to unlock. |
| 156 | * |
| 157 | * \threadsafety It is safe to call this function from any thread. |
| 158 | * |
| 159 | * \since This function is available since SDL 3.2.0. |
| 160 | * |
| 161 | * \sa SDL_LockProperties |
| 162 | */ |
| 163 | extern SDL_DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props); |
| 164 | |
| 165 | /** |
| 166 | * A callback used to free resources when a property is deleted. |
| 167 | * |
| 168 | * This should release any resources associated with `value` that are no |
| 169 | * longer needed. |
| 170 | * |
| 171 | * This callback is set per-property. Different properties in the same group |
| 172 | * can have different cleanup callbacks. |
| 173 | * |
| 174 | * This callback will be called _during_ SDL_SetPointerPropertyWithCleanup if |
| 175 | * the function fails for any reason. |
| 176 | * |
| 177 | * \param userdata an app-defined pointer passed to the callback. |
| 178 | * \param value the pointer assigned to the property to clean up. |
| 179 | * |
| 180 | * \threadsafety This callback may fire without any locks held; if this is a |
| 181 | * concern, the app should provide its own locking. |
| 182 | * |
| 183 | * \since This datatype is available since SDL 3.2.0. |
| 184 | * |
| 185 | * \sa SDL_SetPointerPropertyWithCleanup |
| 186 | */ |
| 187 | typedef void (SDLCALL *SDL_CleanupPropertyCallback)(void *userdata, void *value); |
| 188 | |
| 189 | /** |
| 190 | * Set a pointer property in a group of properties with a cleanup function |
| 191 | * that is called when the property is deleted. |
| 192 | * |
| 193 | * The cleanup function is also called if setting the property fails for any |
| 194 | * reason. |
| 195 | * |
| 196 | * For simply setting basic data types, like numbers, bools, or strings, use |
| 197 | * SDL_SetNumberProperty, SDL_SetBooleanProperty, or SDL_SetStringProperty |
| 198 | * instead, as those functions will handle cleanup on your behalf. This |
| 199 | * function is only for more complex, custom data. |
| 200 | * |
| 201 | * \param props the properties to modify. |
| 202 | * \param name the name of the property to modify. |
| 203 | * \param value the new value of the property, or NULL to delete the property. |
| 204 | * \param cleanup the function to call when this property is deleted, or NULL |
| 205 | * if no cleanup is necessary. |
| 206 | * \param userdata a pointer that is passed to the cleanup function. |
| 207 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 208 | * information. |
| 209 | * |
| 210 | * \threadsafety It is safe to call this function from any thread. |
| 211 | * |
| 212 | * \since This function is available since SDL 3.2.0. |
| 213 | * |
| 214 | * \sa SDL_GetPointerProperty |
| 215 | * \sa SDL_SetPointerProperty |
| 216 | * \sa SDL_CleanupPropertyCallback |
| 217 | */ |
| 218 | extern SDL_DECLSPEC bool SDLCALL SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata); |
| 219 | |
| 220 | /** |
| 221 | * Set a pointer property in a group of properties. |
| 222 | * |
| 223 | * \param props the properties to modify. |
| 224 | * \param name the name of the property to modify. |
| 225 | * \param value the new value of the property, or NULL to delete the property. |
| 226 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 227 | * information. |
| 228 | * |
| 229 | * \threadsafety It is safe to call this function from any thread. |
| 230 | * |
| 231 | * \since This function is available since SDL 3.2.0. |
| 232 | * |
| 233 | * \sa SDL_GetPointerProperty |
| 234 | * \sa SDL_HasProperty |
| 235 | * \sa SDL_SetBooleanProperty |
| 236 | * \sa SDL_SetFloatProperty |
| 237 | * \sa SDL_SetNumberProperty |
| 238 | * \sa SDL_SetPointerPropertyWithCleanup |
| 239 | * \sa SDL_SetStringProperty |
| 240 | */ |
| 241 | extern SDL_DECLSPEC bool SDLCALL SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value); |
| 242 | |
| 243 | /** |
| 244 | * Set a string property in a group of properties. |
| 245 | * |
| 246 | * This function makes a copy of the string; the caller does not have to |
| 247 | * preserve the data after this call completes. |
| 248 | * |
| 249 | * \param props the properties to modify. |
| 250 | * \param name the name of the property to modify. |
| 251 | * \param value the new value of the property, or NULL to delete the property. |
| 252 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 253 | * information. |
| 254 | * |
| 255 | * \threadsafety It is safe to call this function from any thread. |
| 256 | * |
| 257 | * \since This function is available since SDL 3.2.0. |
| 258 | * |
| 259 | * \sa SDL_GetStringProperty |
| 260 | */ |
| 261 | extern SDL_DECLSPEC bool SDLCALL SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value); |
| 262 | |
| 263 | /** |
| 264 | * Set an integer property in a group of properties. |
| 265 | * |
| 266 | * \param props the properties to modify. |
| 267 | * \param name the name of the property to modify. |
| 268 | * \param value the new value of the property. |
| 269 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 270 | * information. |
| 271 | * |
| 272 | * \threadsafety It is safe to call this function from any thread. |
| 273 | * |
| 274 | * \since This function is available since SDL 3.2.0. |
| 275 | * |
| 276 | * \sa SDL_GetNumberProperty |
| 277 | */ |
| 278 | extern SDL_DECLSPEC bool SDLCALL SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value); |
| 279 | |
| 280 | /** |
| 281 | * Set a floating point property in a group of properties. |
| 282 | * |
| 283 | * \param props the properties to modify. |
| 284 | * \param name the name of the property to modify. |
| 285 | * \param value the new value of the property. |
| 286 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 287 | * information. |
| 288 | * |
| 289 | * \threadsafety It is safe to call this function from any thread. |
| 290 | * |
| 291 | * \since This function is available since SDL 3.2.0. |
| 292 | * |
| 293 | * \sa SDL_GetFloatProperty |
| 294 | */ |
| 295 | extern SDL_DECLSPEC bool SDLCALL SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value); |
| 296 | |
| 297 | /** |
| 298 | * Set a boolean property in a group of properties. |
| 299 | * |
| 300 | * \param props the properties to modify. |
| 301 | * \param name the name of the property to modify. |
| 302 | * \param value the new value of the property. |
| 303 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 304 | * information. |
| 305 | * |
| 306 | * \threadsafety It is safe to call this function from any thread. |
| 307 | * |
| 308 | * \since This function is available since SDL 3.2.0. |
| 309 | * |
| 310 | * \sa SDL_GetBooleanProperty |
| 311 | */ |
| 312 | extern SDL_DECLSPEC bool SDLCALL SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value); |
| 313 | |
| 314 | /** |
| 315 | * Return whether a property exists in a group of properties. |
| 316 | * |
| 317 | * \param props the properties to query. |
| 318 | * \param name the name of the property to query. |
| 319 | * \returns true if the property exists, or false if it doesn't. |
| 320 | * |
| 321 | * \threadsafety It is safe to call this function from any thread. |
| 322 | * |
| 323 | * \since This function is available since SDL 3.2.0. |
| 324 | * |
| 325 | * \sa SDL_GetPropertyType |
| 326 | */ |
| 327 | extern SDL_DECLSPEC bool SDLCALL SDL_HasProperty(SDL_PropertiesID props, const char *name); |
| 328 | |
| 329 | /** |
| 330 | * Get the type of a property in a group of properties. |
| 331 | * |
| 332 | * \param props the properties to query. |
| 333 | * \param name the name of the property to query. |
| 334 | * \returns the type of the property, or SDL_PROPERTY_TYPE_INVALID if it is |
| 335 | * not set. |
| 336 | * |
| 337 | * \threadsafety It is safe to call this function from any thread. |
| 338 | * |
| 339 | * \since This function is available since SDL 3.2.0. |
| 340 | * |
| 341 | * \sa SDL_HasProperty |
| 342 | */ |
| 343 | extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesID props, const char *name); |
| 344 | |
| 345 | /** |
| 346 | * Get a pointer property from a group of properties. |
| 347 | * |
| 348 | * By convention, the names of properties that SDL exposes on objects will |
| 349 | * start with "SDL.", and properties that SDL uses internally will start with |
| 350 | * "SDL.internal.". These should be considered read-only and should not be |
| 351 | * modified by applications. |
| 352 | * |
| 353 | * \param props the properties to query. |
| 354 | * \param name the name of the property to query. |
| 355 | * \param default_value the default value of the property. |
| 356 | * \returns the value of the property, or `default_value` if it is not set or |
| 357 | * not a pointer property. |
| 358 | * |
| 359 | * \threadsafety It is safe to call this function from any thread, although |
| 360 | * the data returned is not protected and could potentially be |
| 361 | * freed if you call SDL_SetPointerProperty() or |
| 362 | * SDL_ClearProperty() on these properties from another thread. |
| 363 | * If you need to avoid this, use SDL_LockProperties() and |
| 364 | * SDL_UnlockProperties(). |
| 365 | * |
| 366 | * \since This function is available since SDL 3.2.0. |
| 367 | * |
| 368 | * \sa SDL_GetBooleanProperty |
| 369 | * \sa SDL_GetFloatProperty |
| 370 | * \sa SDL_GetNumberProperty |
| 371 | * \sa SDL_GetPropertyType |
| 372 | * \sa SDL_GetStringProperty |
| 373 | * \sa SDL_HasProperty |
| 374 | * \sa SDL_SetPointerProperty |
| 375 | */ |
| 376 | extern SDL_DECLSPEC void * SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value); |
| 377 | |
| 378 | /** |
| 379 | * Get a string property from a group of properties. |
| 380 | * |
| 381 | * \param props the properties to query. |
| 382 | * \param name the name of the property to query. |
| 383 | * \param default_value the default value of the property. |
| 384 | * \returns the value of the property, or `default_value` if it is not set or |
| 385 | * not a string property. |
| 386 | * |
| 387 | * \threadsafety It is safe to call this function from any thread, although |
| 388 | * the data returned is not protected and could potentially be |
| 389 | * freed if you call SDL_SetStringProperty() or |
| 390 | * SDL_ClearProperty() on these properties from another thread. |
| 391 | * If you need to avoid this, use SDL_LockProperties() and |
| 392 | * SDL_UnlockProperties(). |
| 393 | * |
| 394 | * \since This function is available since SDL 3.2.0. |
| 395 | * |
| 396 | * \sa SDL_GetPropertyType |
| 397 | * \sa SDL_HasProperty |
| 398 | * \sa SDL_SetStringProperty |
| 399 | */ |
| 400 | extern SDL_DECLSPEC const char * SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value); |
| 401 | |
| 402 | /** |
| 403 | * Get a number property from a group of properties. |
| 404 | * |
| 405 | * You can use SDL_GetPropertyType() to query whether the property exists and |
| 406 | * is a number property. |
| 407 | * |
| 408 | * \param props the properties to query. |
| 409 | * \param name the name of the property to query. |
| 410 | * \param default_value the default value of the property. |
| 411 | * \returns the value of the property, or `default_value` if it is not set or |
| 412 | * not a number property. |
| 413 | * |
| 414 | * \threadsafety It is safe to call this function from any thread. |
| 415 | * |
| 416 | * \since This function is available since SDL 3.2.0. |
| 417 | * |
| 418 | * \sa SDL_GetPropertyType |
| 419 | * \sa SDL_HasProperty |
| 420 | * \sa SDL_SetNumberProperty |
| 421 | */ |
| 422 | extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value); |
| 423 | |
| 424 | /** |
| 425 | * Get a floating point property from a group of properties. |
| 426 | * |
| 427 | * You can use SDL_GetPropertyType() to query whether the property exists and |
| 428 | * is a floating point property. |
| 429 | * |
| 430 | * \param props the properties to query. |
| 431 | * \param name the name of the property to query. |
| 432 | * \param default_value the default value of the property. |
| 433 | * \returns the value of the property, or `default_value` if it is not set or |
| 434 | * not a float property. |
| 435 | * |
| 436 | * \threadsafety It is safe to call this function from any thread. |
| 437 | * |
| 438 | * \since This function is available since SDL 3.2.0. |
| 439 | * |
| 440 | * \sa SDL_GetPropertyType |
| 441 | * \sa SDL_HasProperty |
| 442 | * \sa SDL_SetFloatProperty |
| 443 | */ |
| 444 | extern SDL_DECLSPEC float SDLCALL SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value); |
| 445 | |
| 446 | /** |
| 447 | * Get a boolean property from a group of properties. |
| 448 | * |
| 449 | * You can use SDL_GetPropertyType() to query whether the property exists and |
| 450 | * is a boolean property. |
| 451 | * |
| 452 | * \param props the properties to query. |
| 453 | * \param name the name of the property to query. |
| 454 | * \param default_value the default value of the property. |
| 455 | * \returns the value of the property, or `default_value` if it is not set or |
| 456 | * not a boolean property. |
| 457 | * |
| 458 | * \threadsafety It is safe to call this function from any thread. |
| 459 | * |
| 460 | * \since This function is available since SDL 3.2.0. |
| 461 | * |
| 462 | * \sa SDL_GetPropertyType |
| 463 | * \sa SDL_HasProperty |
| 464 | * \sa SDL_SetBooleanProperty |
| 465 | */ |
| 466 | extern SDL_DECLSPEC bool SDLCALL SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value); |
| 467 | |
| 468 | /** |
| 469 | * Clear a property from a group of properties. |
| 470 | * |
| 471 | * \param props the properties to modify. |
| 472 | * \param name the name of the property to clear. |
| 473 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 474 | * information. |
| 475 | * |
| 476 | * \threadsafety It is safe to call this function from any thread. |
| 477 | * |
| 478 | * \since This function is available since SDL 3.2.0. |
| 479 | */ |
| 480 | extern SDL_DECLSPEC bool SDLCALL SDL_ClearProperty(SDL_PropertiesID props, const char *name); |
| 481 | |
| 482 | /** |
| 483 | * A callback used to enumerate all the properties in a group of properties. |
| 484 | * |
| 485 | * This callback is called from SDL_EnumerateProperties(), and is called once |
| 486 | * per property in the set. |
| 487 | * |
| 488 | * \param userdata an app-defined pointer passed to the callback. |
| 489 | * \param props the SDL_PropertiesID that is being enumerated. |
| 490 | * \param name the next property name in the enumeration. |
| 491 | * |
| 492 | * \threadsafety SDL_EnumerateProperties holds a lock on `props` during this |
| 493 | * callback. |
| 494 | * |
| 495 | * \since This datatype is available since SDL 3.2.0. |
| 496 | * |
| 497 | * \sa SDL_EnumerateProperties |
| 498 | */ |
| 499 | typedef void (SDLCALL *SDL_EnumeratePropertiesCallback)(void *userdata, SDL_PropertiesID props, const char *name); |
| 500 | |
| 501 | /** |
| 502 | * Enumerate the properties contained in a group of properties. |
| 503 | * |
| 504 | * The callback function is called for each property in the group of |
| 505 | * properties. The properties are locked during enumeration. |
| 506 | * |
| 507 | * \param props the properties to query. |
| 508 | * \param callback the function to call for each property. |
| 509 | * \param userdata a pointer that is passed to `callback`. |
| 510 | * \returns true on success or false on failure; call SDL_GetError() for more |
| 511 | * information. |
| 512 | * |
| 513 | * \threadsafety It is safe to call this function from any thread. |
| 514 | * |
| 515 | * \since This function is available since SDL 3.2.0. |
| 516 | */ |
| 517 | extern SDL_DECLSPEC bool SDLCALL SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata); |
| 518 | |
| 519 | /** |
| 520 | * Destroy a group of properties. |
| 521 | * |
| 522 | * All properties are deleted and their cleanup functions will be called, if |
| 523 | * any. |
| 524 | * |
| 525 | * \param props the properties to destroy. |
| 526 | * |
| 527 | * \threadsafety This function should not be called while these properties are |
| 528 | * locked or other threads might be setting or getting values |
| 529 | * from these properties. |
| 530 | * |
| 531 | * \since This function is available since SDL 3.2.0. |
| 532 | * |
| 533 | * \sa SDL_CreateProperties |
| 534 | */ |
| 535 | extern SDL_DECLSPEC void SDLCALL SDL_DestroyProperties(SDL_PropertiesID props); |
| 536 | |
| 537 | /* Ends C function definitions when using C++ */ |
| 538 | #ifdef __cplusplus |
| 539 | } |
| 540 | #endif |
| 541 | #include <SDL3/SDL_close_code.h> |
| 542 | |
| 543 | #endif /* SDL_properties_h_ */ |
| 544 | |