1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #ifndef SDL_mutex_h_ |
23 | #define SDL_mutex_h_ |
24 | |
25 | /** |
26 | * \file SDL_mutex.h |
27 | * |
28 | * Functions to provide thread synchronization primitives. |
29 | */ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * Synchronization functions which can time out return this value |
42 | * if they time out. |
43 | */ |
44 | #define SDL_MUTEX_TIMEDOUT 1 |
45 | |
46 | /** |
47 | * This is the timeout value which corresponds to never time out. |
48 | */ |
49 | #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
50 | |
51 | |
52 | /** |
53 | * \name Mutex functions |
54 | */ |
55 | /* @{ */ |
56 | |
57 | /* The SDL mutex structure, defined in SDL_sysmutex.c */ |
58 | struct SDL_mutex; |
59 | typedef struct SDL_mutex SDL_mutex; |
60 | |
61 | /** |
62 | * Create a new mutex. |
63 | * |
64 | * All newly-created mutexes begin in the _unlocked_ state. |
65 | * |
66 | * Calls to SDL_LockMutex() will not return while the mutex is locked by |
67 | * another thread. See SDL_TryLockMutex() to attempt to lock without blocking. |
68 | * |
69 | * SDL mutexes are reentrant. |
70 | * |
71 | * \returns the initialized and unlocked mutex or NULL on failure; call |
72 | * SDL_GetError() for more information. |
73 | * |
74 | * \sa SDL_DestroyMutex |
75 | * \sa SDL_LockMutex |
76 | * \sa SDL_TryLockMutex |
77 | * \sa SDL_UnlockMutex |
78 | */ |
79 | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
80 | |
81 | /** |
82 | * Lock the mutex. |
83 | * |
84 | * This will block until the mutex is available, which is to say it is in the |
85 | * unlocked state and the OS has chosen the caller as the next thread to lock |
86 | * it. Of all threads waiting to lock the mutex, only one may do so at a time. |
87 | * |
88 | * It is legal for the owning thread to lock an already-locked mutex. It must |
89 | * unlock it the same number of times before it is actually made available |
90 | * for other threads in the system (this is known as a "recursive mutex"). |
91 | * |
92 | * \param mutex the mutex to lock |
93 | * \return 0, or -1 on error. |
94 | */ |
95 | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); |
96 | #define SDL_mutexP(m) SDL_LockMutex(m) |
97 | |
98 | /** |
99 | * Try to lock a mutex without blocking. |
100 | * |
101 | * This works just like SDL_LockMutex(), but if the mutex is not available, |
102 | * this function returns `SDL_MUTEX_TIMEOUT` immediately. |
103 | * |
104 | * This technique is useful if you need exclusive access to a resource but |
105 | * don't want to wait for it, and will return to it to try again later. |
106 | * |
107 | * \param mutex the mutex to try to lock |
108 | * \returns return 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call |
109 | * SDL_GetError() for more information. |
110 | * |
111 | * \sa SDL_CreateMutex |
112 | * \sa SDL_DestroyMutex |
113 | * \sa SDL_LockMutex |
114 | * \sa SDL_UnlockMutex |
115 | */ |
116 | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); |
117 | |
118 | /** |
119 | * Unlock the mutex. |
120 | * |
121 | * It is legal for the owning thread to lock an already-locked mutex. It must |
122 | * unlock it the same number of times before it is actually made available |
123 | * for other threads in the system (this is known as a "recursive mutex"). |
124 | * |
125 | * It is an error to unlock a mutex that has not been locked by the current |
126 | * thread, and doing so results in undefined behavior. |
127 | * |
128 | * It is also an error to unlock a mutex that isn't locked at all. |
129 | * |
130 | * \param mutex the mutex to unlock. |
131 | * \returns 0, or -1 on error. |
132 | */ |
133 | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); |
134 | #define SDL_mutexV(m) SDL_UnlockMutex(m) |
135 | |
136 | /** |
137 | * Destroy a mutex created with SDL_CreateMutex(). |
138 | * |
139 | * This function must be called on any mutex that is no longer needed. Failure |
140 | * to destroy a mutex will result in a system memory or resource leak. While |
141 | * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt |
142 | * to destroy a locked mutex, and may result in undefined behavior depending |
143 | * on the platform. |
144 | * |
145 | * \param mutex the mutex to destroy |
146 | * |
147 | * \sa SDL_CreateMutex |
148 | * \sa SDL_LockMutex |
149 | * \sa SDL_TryLockMutex |
150 | * \sa SDL_UnlockMutex |
151 | */ |
152 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
153 | |
154 | /* @} *//* Mutex functions */ |
155 | |
156 | |
157 | /** |
158 | * \name Semaphore functions |
159 | */ |
160 | /* @{ */ |
161 | |
162 | /* The SDL semaphore structure, defined in SDL_syssem.c */ |
163 | struct SDL_semaphore; |
164 | typedef struct SDL_semaphore SDL_sem; |
165 | |
166 | /** |
167 | * Create a semaphore. |
168 | * |
169 | * This function creates a new semaphore and initializes it with the value |
170 | * `initial_value`. Each wait operation on the semaphore will atomically |
171 | * decrement the semaphore value and potentially block if the semaphore value |
172 | * is 0. Each post operation will atomically increment the semaphore value and |
173 | * wake waiting threads and allow them to retry the wait operation. |
174 | * |
175 | * \param initial_value the starting value of the semaphore |
176 | * \returns a new semaphore or NULL on failure; call SDL_GetError() for more |
177 | * information. |
178 | * |
179 | * \sa SDL_DestroySemaphore |
180 | * \sa SDL_SemPost |
181 | * \sa SDL_SemTryWait |
182 | * \sa SDL_SemValue |
183 | * \sa SDL_SemWait |
184 | * \sa SDL_SemWaitTimeout |
185 | */ |
186 | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
187 | |
188 | /** |
189 | * Destroy a semaphore. |
190 | * |
191 | * It is not safe to destroy a semaphore if there are threads currently |
192 | * waiting on it. |
193 | * |
194 | * \param sem the semaphore to destroy |
195 | * |
196 | * \sa SDL_CreateSemaphore |
197 | * \sa SDL_SemPost |
198 | * \sa SDL_SemTryWait |
199 | * \sa SDL_SemValue |
200 | * \sa SDL_SemWait |
201 | * \sa SDL_SemWaitTimeout |
202 | */ |
203 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
204 | |
205 | /** |
206 | * Wait until a semaphore has a positive value and then decrements it. |
207 | * |
208 | * This function suspends the calling thread until either the semaphore |
209 | * pointed to by `sem` has a positive value or the call is interrupted by a |
210 | * signal or error. If the call is successful it will atomically decrement the |
211 | * semaphore value. |
212 | * |
213 | * This function is the equivalent of calling SDL_SemWaitTimeout() with a time |
214 | * length of `SDL_MUTEX_MAXWAIT`. |
215 | * |
216 | * \param sem the semaphore wait on |
217 | * \returns 0 on success or a negative error code on failure; call |
218 | * SDL_GetError() for more information. |
219 | * |
220 | * \sa SDL_CreateSemaphore |
221 | * \sa SDL_DestroySemaphore |
222 | * \sa SDL_SemPost |
223 | * \sa SDL_SemTryWait |
224 | * \sa SDL_SemValue |
225 | * \sa SDL_SemWait |
226 | * \sa SDL_SemWaitTimeout |
227 | */ |
228 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
229 | |
230 | /** |
231 | * See if a semaphore has a positive value and decrement it if it does. |
232 | * |
233 | * This function checks to see if the semaphore pointed to by `sem` has a |
234 | * positive value and atomically decrements the semaphore value if it does. If |
235 | * the semaphore doesn't have a positive value, the function immediately |
236 | * returns SDL_MUTEX_TIMEDOUT. |
237 | * |
238 | * \param sem the semaphore to wait on |
239 | * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait would |
240 | * block, or a negative error code on failure; call SDL_GetError() |
241 | * for more information. |
242 | * |
243 | * \sa SDL_CreateSemaphore |
244 | * \sa SDL_DestroySemaphore |
245 | * \sa SDL_SemPost |
246 | * \sa SDL_SemValue |
247 | * \sa SDL_SemWait |
248 | * \sa SDL_SemWaitTimeout |
249 | */ |
250 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
251 | |
252 | /** |
253 | * Wait until a semaphore has a positive value and then |
254 | * decrements it. |
255 | * |
256 | * This function suspends the calling thread until either the semaphore |
257 | * pointed to by `sem` has a positive value, the call is interrupted by a |
258 | * signal or error, or the specified time has elapsed. If the call is |
259 | * successful it will atomically decrement the semaphore value. |
260 | * |
261 | * \param sem the semaphore to wait on |
262 | * \param ms the length of the timeout, in milliseconds |
263 | * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait does not |
264 | * succeed in the allotted time, or a negative error code on failure; |
265 | * call SDL_GetError() for more information. |
266 | * |
267 | * \sa SDL_CreateSemaphore |
268 | * \sa SDL_DestroySemaphore |
269 | * \sa SDL_SemPost |
270 | * \sa SDL_SemTryWait |
271 | * \sa SDL_SemValue |
272 | * \sa SDL_SemWait |
273 | */ |
274 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
275 | |
276 | /** |
277 | * Atomically increment a semaphore's value and wake waiting threads. |
278 | * |
279 | * \param sem the semaphore to increment |
280 | * \returns 0 on success or a negative error code on failure; call |
281 | * SDL_GetError() for more information. |
282 | * |
283 | * \sa SDL_CreateSemaphore |
284 | * \sa SDL_DestroySemaphore |
285 | * \sa SDL_SemTryWait |
286 | * \sa SDL_SemValue |
287 | * \sa SDL_SemWait |
288 | * \sa SDL_SemWaitTimeout |
289 | */ |
290 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
291 | |
292 | /** |
293 | * Get the current value of a semaphore. |
294 | * |
295 | * \param sem the semaphore to query |
296 | * \returns the current value of the semaphore. |
297 | * |
298 | * \sa SDL_CreateSemaphore |
299 | */ |
300 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
301 | |
302 | /* @} *//* Semaphore functions */ |
303 | |
304 | |
305 | /** |
306 | * \name Condition variable functions |
307 | */ |
308 | /* @{ */ |
309 | |
310 | /* The SDL condition variable structure, defined in SDL_syscond.c */ |
311 | struct SDL_cond; |
312 | typedef struct SDL_cond SDL_cond; |
313 | |
314 | /** |
315 | * Create a condition variable. |
316 | * |
317 | * \returns a new condition variable or NULL on failure; call SDL_GetError() |
318 | * for more information. |
319 | * |
320 | * \sa SDL_CondBroadcast |
321 | * \sa SDL_CondSignal |
322 | * \sa SDL_CondWait |
323 | * \sa SDL_CondWaitTimeout |
324 | * \sa SDL_DestroyCond |
325 | */ |
326 | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
327 | |
328 | /** |
329 | * Destroy a condition variable. |
330 | * |
331 | * \param cond the condition variable to destroy |
332 | * |
333 | * \sa SDL_CondBroadcast |
334 | * \sa SDL_CondSignal |
335 | * \sa SDL_CondWait |
336 | * \sa SDL_CondWaitTimeout |
337 | * \sa SDL_CreateCond |
338 | */ |
339 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
340 | |
341 | /** |
342 | * Restart one of the threads that are waiting on the condition variable. |
343 | * |
344 | * \param cond the condition variable to signal |
345 | * \returns 0 on success or a negative error code on failure; call |
346 | * SDL_GetError() for more information. |
347 | * |
348 | * \sa SDL_CondBroadcast |
349 | * \sa SDL_CondWait |
350 | * \sa SDL_CondWaitTimeout |
351 | * \sa SDL_CreateCond |
352 | * \sa SDL_DestroyCond |
353 | */ |
354 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
355 | |
356 | /** |
357 | * Restart all threads that are waiting on the condition variable. |
358 | * |
359 | * \param cond the condition variable to signal |
360 | * \returns 0 on success or a negative error code on failure; call |
361 | * SDL_GetError() for more information. |
362 | * |
363 | * \sa SDL_CondSignal |
364 | * \sa SDL_CondWait |
365 | * \sa SDL_CondWaitTimeout |
366 | * \sa SDL_CreateCond |
367 | * \sa SDL_DestroyCond |
368 | */ |
369 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
370 | |
371 | /** |
372 | * Wait until a condition variable is signaled. |
373 | * |
374 | * This function unlocks the specified `mutex` and waits for another thread |
375 | * to call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
376 | * `cond`. Once the condition variable is signaled, the mutex is re-locked |
377 | * and the function returns. |
378 | * |
379 | * The mutex must be locked before calling this function. |
380 | * |
381 | * This function is the equivalent of calling SDL_CondWaitTimeout() with a |
382 | * time length of `SDL_MUTEX_MAXWAIT`. |
383 | * |
384 | * \param cond the condition variable to wait on |
385 | * \param mutex the mutex used to coordinate thread access |
386 | * \returns 0 when it is signaled or a negative error code on failure; call |
387 | * SDL_GetError() for more information. |
388 | * |
389 | * \sa SDL_CondBroadcast |
390 | * \sa SDL_CondSignal |
391 | * \sa SDL_CondWaitTimeout |
392 | * \sa SDL_CreateCond |
393 | * \sa SDL_DestroyCond |
394 | */ |
395 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); |
396 | |
397 | /** |
398 | * Wait until a condition variable is signaled or a certain time has passed. |
399 | * |
400 | * This function unlocks the specified `mutex` and waits for another thread |
401 | * to call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
402 | * `cond`, or for the specified time to elapse. Once the condition variable |
403 | * is signaled or the time elapsed, the mutex is re-locked and the function |
404 | * returns. |
405 | * |
406 | * The mutex must be locked before calling this function. |
407 | * |
408 | * \param cond the condition variable to wait on |
409 | * \param mutex the mutex used to coordinate thread access |
410 | * \param ms the maximum time to wait, in milliseconds, or `SDL_MUTEX_MAXWAIT` |
411 | * to wait indefinitely |
412 | * \returns 0 if the condition variable is signaled, `SDL_MUTEX_TIMEDOUT` if |
413 | * the condition is not signaled in the allotted time, or a negative |
414 | * error code on failure; call SDL_GetError() for more information. |
415 | * |
416 | * \sa SDL_CondBroadcast |
417 | * \sa SDL_CondSignal |
418 | * \sa SDL_CondWait |
419 | * \sa SDL_CreateCond |
420 | * \sa SDL_DestroyCond |
421 | */ |
422 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
423 | SDL_mutex * mutex, Uint32 ms); |
424 | |
425 | /* @} *//* Condition variable functions */ |
426 | |
427 | |
428 | /* Ends C function definitions when using C++ */ |
429 | #ifdef __cplusplus |
430 | } |
431 | #endif |
432 | #include "close_code.h" |
433 | |
434 | #endif /* SDL_mutex_h_ */ |
435 | |
436 | /* vi: set ts=4 sw=4 expandtab: */ |
437 | |